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Merge ClientIp with Headers.
Since we now use the `ClientIp` Guard on a lot more places, it also increases the size of binary, and the macro generated code because of this extra Guard. By merging the `ClientIp` Guard with the several `Header` guards we have it reduces the amount of code generated (including LLVM IR), but also a small speedup in build time. I also spotted some small `json!()` optimizations which also reduced the amount of code generated.
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17 changed files with 256 additions and 422 deletions
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@ -151,7 +151,8 @@ impl Cipher {
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// Get the type_data or a default to an empty json object '{}'.
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// If not passing an empty object, mobile clients will crash.
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let mut type_data_json: Value = serde_json::from_str(&self.data).unwrap_or_else(|_| json!({}));
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let mut type_data_json: Value =
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serde_json::from_str(&self.data).unwrap_or_else(|_| Value::Object(serde_json::Map::new()));
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// NOTE: This was marked as *Backwards Compatibility Code*, but as of January 2021 this is still being used by upstream
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// Set the first element of the Uris array as Uri, this is needed several (mobile) clients.
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@ -170,10 +171,10 @@ impl Cipher {
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// NOTE: This was marked as *Backwards Compatibility Code*, but as of January 2021 this is still being used by upstream
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// data_json should always contain the following keys with every atype
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data_json["Fields"] = json!(fields_json);
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data_json["Fields"] = fields_json.clone();
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data_json["Name"] = json!(self.name);
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data_json["Notes"] = json!(self.notes);
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data_json["PasswordHistory"] = json!(password_history_json);
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data_json["PasswordHistory"] = password_history_json.clone();
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let collection_ids = if let Some(cipher_sync_data) = cipher_sync_data {
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if let Some(cipher_collections) = cipher_sync_data.cipher_collections.get(&self.uuid) {
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