mirror of
https://codeberg.org/forgejo/forgejo.git
synced 2024-12-30 13:13:10 +00:00
Update emoji regex (#11584)
When matching emoji, use a regex built from the data we have instead of something generic using unicode ranges. A generic regex can't tell the difference between two separate emoji next to each other or one emoji that is built out of two separate emoji next to each other. This means that emoji that are next to each other without space in between will be now accurately spanned individually with proper title etc...
This commit is contained in:
parent
02fa329a7c
commit
4c1ff57f1a
3 changed files with 31 additions and 7 deletions
|
@ -6,8 +6,10 @@
|
|||
package emoji
|
||||
|
||||
import (
|
||||
"sort"
|
||||
"strings"
|
||||
"sync"
|
||||
"unicode/utf8"
|
||||
)
|
||||
|
||||
// Gemoji is a set of emoji data.
|
||||
|
@ -48,6 +50,12 @@ func loadMap() {
|
|||
// process emoji codes and aliases
|
||||
codePairs := make([]string, 0)
|
||||
aliasPairs := make([]string, 0)
|
||||
|
||||
// sort from largest to small so we match combined emoji first
|
||||
sort.Slice(GemojiData, func(i, j int) bool {
|
||||
return len(GemojiData[i].Emoji) > len(GemojiData[j].Emoji)
|
||||
})
|
||||
|
||||
for i, e := range GemojiData {
|
||||
if e.Emoji == "" || len(e.Aliases) == 0 {
|
||||
continue
|
||||
|
@ -72,6 +80,7 @@ func loadMap() {
|
|||
codeReplacer = strings.NewReplacer(codePairs...)
|
||||
aliasReplacer = strings.NewReplacer(aliasPairs...)
|
||||
})
|
||||
|
||||
}
|
||||
|
||||
// FromCode retrieves the emoji data based on the provided unicode code (ie,
|
||||
|
@ -117,3 +126,21 @@ func ReplaceAliases(s string) string {
|
|||
loadMap()
|
||||
return aliasReplacer.Replace(s)
|
||||
}
|
||||
|
||||
// FindEmojiSubmatchIndex returns index pair of longest emoji in a string
|
||||
func FindEmojiSubmatchIndex(s string) []int {
|
||||
loadMap()
|
||||
|
||||
// if rune and string length are the same then no emoji will be present
|
||||
// similar performance when there is unicode present but almost 200% faster when not
|
||||
if utf8.RuneCountInString(s) == len(s) {
|
||||
return nil
|
||||
}
|
||||
for j := range GemojiData {
|
||||
i := strings.Index(s, GemojiData[j].Emoji)
|
||||
if i != -1 {
|
||||
return []int{i, i + len(GemojiData[j].Emoji)}
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
|
|
@ -65,10 +65,6 @@ var (
|
|||
|
||||
// EmojiShortCodeRegex find emoji by alias like :smile:
|
||||
EmojiShortCodeRegex = regexp.MustCompile(`\:[\w\+\-]+\:{1}`)
|
||||
|
||||
// find emoji literal: search all emoji hex range as many times as they appear as
|
||||
// some emojis (skin color etc..) are just two or more chained together
|
||||
emojiRegex = regexp.MustCompile(`[\x{1F000}-\x{1FFFF}|\x{2000}-\x{32ff}|\x{fe4e5}-\x{fe4ee}|\x{200D}|\x{FE0F}|\x{e0000}-\x{e007f}]+`)
|
||||
)
|
||||
|
||||
// CSS class for action keywords (e.g. "closes: #1")
|
||||
|
@ -922,8 +918,7 @@ func emojiShortCodeProcessor(ctx *postProcessCtx, node *html.Node) {
|
|||
|
||||
// emoji processor to match emoji and add emoji class
|
||||
func emojiProcessor(ctx *postProcessCtx, node *html.Node) {
|
||||
m := emojiRegex.FindStringSubmatchIndex(node.Data)
|
||||
|
||||
m := emoji.FindEmojiSubmatchIndex(node.Data)
|
||||
if m == nil {
|
||||
return
|
||||
}
|
||||
|
|
|
@ -263,7 +263,9 @@ func TestRender_emoji(t *testing.T) {
|
|||
test(
|
||||
"Some text with :smile: in the middle",
|
||||
`<p>Some text with <span class="emoji" aria-label="grinning face with smiling eyes">😄</span> in the middle</p>`)
|
||||
|
||||
test(
|
||||
"Some text with 😄😄 2 emoji next to each other",
|
||||
`<p>Some text with <span class="emoji" aria-label="grinning face with smiling eyes">😄</span><span class="emoji" aria-label="grinning face with smiling eyes">😄</span> 2 emoji next to each other</p>`)
|
||||
// should match nothing
|
||||
test(
|
||||
"2001:0db8:85a3:0000:0000:8a2e:0370:7334",
|
||||
|
|
Loading…
Reference in a new issue