2007-07-26 13:13:23 +00:00
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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*
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* Copyright (C) 2006 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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2008-10-30 17:04:34 +00:00
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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2007-07-26 13:13:23 +00:00
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*/
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2008-10-30 17:04:34 +00:00
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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2007-07-26 13:13:23 +00:00
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#ifndef __CLUTTER_TYPES_H__
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#define __CLUTTER_TYPES_H__
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#include <glib-object.h>
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#include <clutter/clutter-units.h>
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G_BEGIN_DECLS
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2009-06-16 11:47:19 +00:00
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#define CLUTTER_TYPE_ACTOR_BOX (clutter_actor_box_get_type ())
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2007-07-26 13:13:23 +00:00
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#define CLUTTER_TYPE_GEOMETRY (clutter_geometry_get_type ())
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#define CLUTTER_TYPE_KNOT (clutter_knot_get_type ())
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#define CLUTTER_TYPE_VERTEX (clutter_vertex_get_type ())
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2007-08-13 20:48:01 +00:00
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/* Forward delarations to avoid header catch 22's */
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2008-05-28 13:48:11 +00:00
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typedef struct _ClutterActor ClutterActor;
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typedef struct _ClutterStage ClutterStage;
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typedef struct _ClutterContainer ClutterContainer; /* dummy */
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typedef struct _ClutterChildMeta ClutterChildMeta;
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2009-09-15 16:37:11 +00:00
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typedef struct _ClutterLayoutMeta ClutterLayoutMeta;
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2007-08-13 20:48:01 +00:00
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2007-07-26 15:05:41 +00:00
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/**
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* ClutterGravity:
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2007-07-29 09:19:37 +00:00
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* @CLUTTER_GRAVITY_NONE: Do not apply any gravity
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* @CLUTTER_GRAVITY_NORTH: Scale from topmost downwards
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2008-09-17 10:40:40 +00:00
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* @CLUTTER_GRAVITY_NORTH_EAST: Scale from the top right corner
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* @CLUTTER_GRAVITY_EAST: Scale from the right side
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* @CLUTTER_GRAVITY_SOUTH_EAST: Scale from the bottom right corner
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2007-07-29 09:19:37 +00:00
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* @CLUTTER_GRAVITY_SOUTH: Scale from the bottom upwards
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2008-09-17 10:40:40 +00:00
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* @CLUTTER_GRAVITY_SOUTH_WEST: Scale from the bottom left corner
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* @CLUTTER_GRAVITY_WEST: Scale from the left side
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* @CLUTTER_GRAVITY_NORTH_WEST: Scale from the top left corner
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2007-07-29 09:19:37 +00:00
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* @CLUTTER_GRAVITY_CENTER: Scale from the center.
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2007-07-26 15:05:41 +00:00
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*
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2007-07-29 09:19:37 +00:00
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* Gravity of the scaling operations. When a gravity different than
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* %CLUTTER_GRAVITY_NONE is used, an actor is scaled keeping the position
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* of the specified portion at the same coordinates.
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2007-07-26 15:05:41 +00:00
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*
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* Since: 0.2
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*/
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2007-07-26 13:13:23 +00:00
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typedef enum { /*< prefix=CLUTTER_GRAVITY >*/
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CLUTTER_GRAVITY_NONE = 0,
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CLUTTER_GRAVITY_NORTH,
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CLUTTER_GRAVITY_NORTH_EAST,
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CLUTTER_GRAVITY_EAST,
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CLUTTER_GRAVITY_SOUTH_EAST,
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CLUTTER_GRAVITY_SOUTH,
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CLUTTER_GRAVITY_SOUTH_WEST,
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CLUTTER_GRAVITY_WEST,
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CLUTTER_GRAVITY_NORTH_WEST,
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CLUTTER_GRAVITY_CENTER
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} ClutterGravity;
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2009-06-16 11:47:19 +00:00
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typedef struct _ClutterActorBox ClutterActorBox;
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2007-07-26 13:13:23 +00:00
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typedef struct _ClutterGeometry ClutterGeometry;
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typedef struct _ClutterKnot ClutterKnot;
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typedef struct _ClutterVertex ClutterVertex;
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2009-06-16 11:47:19 +00:00
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/**
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* ClutterVertex:
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* @x: X coordinate of the vertex
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* @y: Y coordinate of the vertex
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* @z: Z coordinate of the vertex
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*
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* Vertex of an actor in 3D space, expressed in pixels
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*
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* Since: 0.4
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*/
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struct _ClutterVertex
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{
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gfloat x;
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gfloat y;
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gfloat z;
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};
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GType clutter_vertex_get_type (void) G_GNUC_CONST;
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ClutterVertex *clutter_vertex_new (gfloat x,
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gfloat y,
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gfloat z);
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ClutterVertex *clutter_vertex_copy (const ClutterVertex *vertex);
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void clutter_vertex_free (ClutterVertex *vertex);
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gboolean clutter_vertex_equal (const ClutterVertex *vertex_a,
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const ClutterVertex *vertex_b);
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/**
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* ClutterActorBox:
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* @x1: X coordinate of the top left corner
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* @y1: Y coordinate of the top left corner
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* @x2: X coordinate of the bottom right corner
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* @y2: Y coordinate of the bottom right corner
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*
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* Bounding box of an actor. The coordinates of the top left and right bottom
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* corners of an actor. The coordinates of the two points are expressed in
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* pixels with sub-pixel precision
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*/
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struct _ClutterActorBox
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{
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gfloat x1;
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gfloat y1;
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gfloat x2;
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gfloat y2;
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};
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GType clutter_actor_box_get_type (void) G_GNUC_CONST;
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ClutterActorBox *clutter_actor_box_new (gfloat x_1,
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gfloat y_1,
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gfloat x_2,
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gfloat y_2);
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ClutterActorBox *clutter_actor_box_copy (const ClutterActorBox *box);
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void clutter_actor_box_free (ClutterActorBox *box);
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gboolean clutter_actor_box_equal (const ClutterActorBox *box_a,
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const ClutterActorBox *box_b);
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2009-06-16 15:30:41 +00:00
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gfloat clutter_actor_box_get_x (const ClutterActorBox *box);
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gfloat clutter_actor_box_get_y (const ClutterActorBox *box);
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gfloat clutter_actor_box_get_width (const ClutterActorBox *box);
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gfloat clutter_actor_box_get_height (const ClutterActorBox *box);
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2009-06-16 11:47:19 +00:00
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void clutter_actor_box_get_origin (const ClutterActorBox *box,
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gfloat *x,
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gfloat *y);
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void clutter_actor_box_get_size (const ClutterActorBox *box,
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gfloat *width,
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gfloat *height);
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gfloat clutter_actor_box_get_area (const ClutterActorBox *box);
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gboolean clutter_actor_box_contains (const ClutterActorBox *box,
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gfloat x,
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gfloat y);
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void clutter_actor_box_from_vertices (ClutterActorBox *box,
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const ClutterVertex verts[]);
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2007-07-26 13:13:23 +00:00
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/**
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* ClutterGeometry:
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* @x: X coordinate of the top left corner of an actor
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* @y: Y coordinate of the top left corner of an actor
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* @width: width of an actor
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* @height: height of an actor
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*
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2008-02-15 14:39:25 +00:00
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* The rectangle containing an actor's bounding box, measured in pixels.
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2007-07-26 13:13:23 +00:00
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*/
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struct _ClutterGeometry
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{
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/*< public >*/
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gint x;
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gint y;
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guint width;
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guint height;
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};
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GType clutter_geometry_get_type (void) G_GNUC_CONST;
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/**
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* ClutterKnot:
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* @x: X coordinate of the knot
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* @y: Y coordinate of the knot
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*
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* Point in a path behaviour.
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*
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* Since: 0.2
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*/
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struct _ClutterKnot
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{
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gint x;
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gint y;
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};
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GType clutter_knot_get_type (void) G_GNUC_CONST;
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ClutterKnot *clutter_knot_copy (const ClutterKnot *knot);
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void clutter_knot_free (ClutterKnot *knot);
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gboolean clutter_knot_equal (const ClutterKnot *knot_a,
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const ClutterKnot *knot_b);
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/**
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* ClutterRotateAxis:
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2007-07-26 15:05:41 +00:00
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* @CLUTTER_X_AXIS: Rotate around the X axis
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* @CLUTTER_Y_AXIS: Rotate around the Y axis
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* @CLUTTER_Z_AXIS: Rotate around the Z axis
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2007-07-26 13:13:23 +00:00
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*
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2007-07-26 15:05:41 +00:00
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* Axis of a rotation.
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2007-07-26 13:13:23 +00:00
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*
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* Since: 0.4
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*/
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typedef enum { /*< prefix=CLUTTER >*/
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CLUTTER_X_AXIS,
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CLUTTER_Y_AXIS,
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CLUTTER_Z_AXIS
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} ClutterRotateAxis;
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/**
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* ClutterRotateDirection:
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* @CLUTTER_ROTATE_CW: Clockwise rotation
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* @CLUTTER_ROTATE_CCW: Counter-clockwise rotation
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*
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2007-07-26 15:05:41 +00:00
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* Direction of a rotation.
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2007-07-26 13:13:23 +00:00
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*
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* Since: 0.4
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*/
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typedef enum { /*< prefix=CLUTTER_ROTATE >*/
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CLUTTER_ROTATE_CW,
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CLUTTER_ROTATE_CCW
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} ClutterRotateDirection;
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2008-06-10 17:11:14 +00:00
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/**
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* ClutterRequestMode:
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* @CLUTTER_REQUEST_HEIGHT_FOR_WIDTH: Height for width requests
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* @CLUTTER_REQUEST_WIDTH_FOR_HEIGHT: Width for height requests
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*
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* Specifies the type of requests for a #ClutterActor.
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*
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* Since: 0.8
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*/
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typedef enum {
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CLUTTER_REQUEST_HEIGHT_FOR_WIDTH,
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CLUTTER_REQUEST_WIDTH_FOR_HEIGHT
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} ClutterRequestMode;
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2008-11-17 Emmanuele Bassi <ebassi@linux.intel.com>
Bug 1014 - Clutter Animation API Improvements
* clutter/Makefile.am:
* clutter/clutter.h: Update the build
* clutter/clutter-types.h: Add AnimationMode, an enumeration
for easing functions.
* clutter/clutter-alpha.[ch]: Add the :mode property to
control the function bound to an Alpha instance using an
enumeration value. Also add six new alpha functions:
- ease-in, ease-out, ease-in-out
- sine-in, sine-out, sine-in-out
* clutter/clutter-deprecated.h: Deprecate the #defines for
the alpha functions. They will be replaced by entries in the
ClutterAnimationMode.
* clutter/clutter-interval.[ch]: Add ClutterInterval, an
object for defining, validating and computing an interval
between two values.
* clutter/clutter-animation.[ch]: Add ClutterAnimation, an
object responsible for animation the properties of a single
actor along an interval of values. ClutterAnimation memory
management is automatic. A simple wrapper method for
ClutterActor is provided:
clutter_actor_animate()
which will create, or update, an animation for the passed
actor.
* clutter/clutter-debug.h:
* clutter/clutter-main.c: Add a new 'animation' debug note.
* clutter/clutter-script.c: Clean up the alpha functions
whitelist, and add the new functions.
* doc/reference/clutter/Makefile.am:
* doc/reference/clutter/clutter-sections.txt: Update the
API reference.
* doc/reference/clutter/clutter-animation.xml: Renamed to
doc/reference/clutter/clutter-animation-tutorial.xml to
avoid clashes with the ClutterAnimation section.
* doc/reference/clutter/clutter-docs.sgml: Renamed to
doc/reference/clutter/clutter-docs.xml, as it was an XML
file and not a SGML file.
* tests/Makefile.am:
* tests/interactive/Makefile.am:
* tests/interactive/test-animation.c:
* tests/interactive/test-easing.c: Add two tests for the
new simple animation API and the easing functions.
* tests/interactive/test-actors.c:
* tests/interactive/test-behave.c:
* tests/interactive/test-depth.c:
* tests/interactive/test-effects.c:
* tests/interactive/test-layout.c:
* tests/interactive/test-multistage.c:
* tests/interactive/test-paint-wrapper.c:
* tests/interactive/test-rotate.c:
* tests/interactive/test-scale.c:
* tests/interactive/test-texture-quality.c:
* tests/interactive/test-threads.c:
* tests/interactive/test-viewport.c: Update interactive tests
to the deprecations and new alpha API.
2008-11-18 09:50:03 +00:00
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/**
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* ClutterAnimationMode:
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* @CLUTTER_CUSTOM_MODE: custom progress function
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2009-01-20 17:57:30 +00:00
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* @CLUTTER_LINEAR: linear tweening
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* @CLUTTER_EASE_IN_QUAD: quadratic tweening
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* @CLUTTER_EASE_OUT_QUAD: quadratic tweening, inverse of
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* %CLUTTER_EASE_IN_QUAD
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* @CLUTTER_EASE_IN_OUT_QUAD: quadratic tweening, combininig
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* %CLUTTER_EASE_IN_QUAD and %CLUTTER_EASE_OUT_QUAD
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* @CLUTTER_EASE_IN_CUBIC: cubic tweening
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* @CLUTTER_EASE_OUT_CUBIC: cubic tweening, invers of
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* %CLUTTER_EASE_IN_CUBIC
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* @CLUTTER_EASE_IN_OUT_CUBIC: cubic tweening, combining
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* %CLUTTER_EASE_IN_CUBIC and %CLUTTER_EASE_OUT_CUBIC
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* @CLUTTER_EASE_IN_QUART: quartic tweening
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* @CLUTTER_EASE_OUT_QUART: quartic tweening, inverse of
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* %CLUTTER_EASE_IN_QUART
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* @CLUTTER_EASE_IN_OUT_QUART: quartic tweening, combining
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* %CLUTTER_EASE_IN_QUART and %CLUTTER_EASE_OUT_QUART
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* @CLUTTER_EASE_IN_QUINT: quintic tweening
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* @CLUTTER_EASE_OUT_QUINT: quintic tweening, inverse of
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* %CLUTTER_EASE_IN_QUINT
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* @CLUTTER_EASE_IN_OUT_QUINT: fifth power tweening, combining
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* %CLUTTER_EASE_IN_QUINT and %CLUTTER_EASE_OUT_QUINT
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* @CLUTTER_EASE_IN_SINE: sinusoidal tweening
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* @CLUTTER_EASE_OUT_SINE: sinusoidal tweening, inverse of
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* %CLUTTER_EASE_IN_SINE
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* @CLUTTER_EASE_IN_OUT_SINE: sine wave tweening, combining
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* %CLUTTER_EASE_IN_SINE and %CLUTTER_EASE_OUT_SINE
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* @CLUTTER_EASE_IN_EXPO: exponential tweening
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* @CLUTTER_EASE_OUT_EXPO: exponential tweening, inverse of
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* %CLUTTER_EASE_IN_EXPO
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* @CLUTTER_EASE_IN_OUT_EXPO: exponential tweening, combining
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* %CLUTTER_EASE_IN_EXPO and %CLUTTER_EASE_OUT_EXPO
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* @CLUTTER_EASE_IN_CIRC: circular tweening
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* @CLUTTER_EASE_OUT_CIRC: circular tweening, inverse of
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* %CLUTTER_EASE_IN_CIRC
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* @CLUTTER_EASE_IN_OUT_CIRC: circular tweening, combining
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* %CLUTTER_EASE_IN_CIRC and %CLUTTER_EASE_OUT_CIRC
|
|
|
|
* @CLUTTER_EASE_IN_ELASTIC: elastic tweening, with offshoot on start
|
|
|
|
* @CLUTTER_EASE_OUT_ELASTIC: elastic tweening, with offshoot on end
|
|
|
|
* @CLUTTER_EASE_IN_OUT_ELASTIC: elastic tweening with offshoot on both ends
|
|
|
|
* @CLUTTER_EASE_IN_BACK: overshooting cubic tweening, with
|
|
|
|
* backtracking on start
|
|
|
|
* @CLUTTER_EASE_OUT_BACK: overshooting cubic tweening, with
|
|
|
|
* backtracking on end
|
|
|
|
* @CLUTTER_EASE_IN_OUT_BACK: overshooting cubic tweening, with
|
|
|
|
* backtracking on both ends
|
|
|
|
* @CLUTTER_EASE_IN_BOUNCE: exponentially decaying parabolic (bounce)
|
|
|
|
* tweening, with bounce on start
|
|
|
|
* @CLUTTER_EASE_OUT_BOUNCE: exponentially decaying parabolic (bounce)
|
|
|
|
* tweening, with bounce on end
|
|
|
|
* @CLUTTER_EASE_IN_OUT_BOUNCE: exponentially decaying parabolic (bounce)
|
|
|
|
* tweening, with bounce on both ends
|
|
|
|
* @CLUTTER_ANIMATION_LAST: last animation mode, used as a guard for
|
|
|
|
* registered global alpha functions
|
2008-11-17 Emmanuele Bassi <ebassi@linux.intel.com>
Bug 1014 - Clutter Animation API Improvements
* clutter/Makefile.am:
* clutter/clutter.h: Update the build
* clutter/clutter-types.h: Add AnimationMode, an enumeration
for easing functions.
* clutter/clutter-alpha.[ch]: Add the :mode property to
control the function bound to an Alpha instance using an
enumeration value. Also add six new alpha functions:
- ease-in, ease-out, ease-in-out
- sine-in, sine-out, sine-in-out
* clutter/clutter-deprecated.h: Deprecate the #defines for
the alpha functions. They will be replaced by entries in the
ClutterAnimationMode.
* clutter/clutter-interval.[ch]: Add ClutterInterval, an
object for defining, validating and computing an interval
between two values.
* clutter/clutter-animation.[ch]: Add ClutterAnimation, an
object responsible for animation the properties of a single
actor along an interval of values. ClutterAnimation memory
management is automatic. A simple wrapper method for
ClutterActor is provided:
clutter_actor_animate()
which will create, or update, an animation for the passed
actor.
* clutter/clutter-debug.h:
* clutter/clutter-main.c: Add a new 'animation' debug note.
* clutter/clutter-script.c: Clean up the alpha functions
whitelist, and add the new functions.
* doc/reference/clutter/Makefile.am:
* doc/reference/clutter/clutter-sections.txt: Update the
API reference.
* doc/reference/clutter/clutter-animation.xml: Renamed to
doc/reference/clutter/clutter-animation-tutorial.xml to
avoid clashes with the ClutterAnimation section.
* doc/reference/clutter/clutter-docs.sgml: Renamed to
doc/reference/clutter/clutter-docs.xml, as it was an XML
file and not a SGML file.
* tests/Makefile.am:
* tests/interactive/Makefile.am:
* tests/interactive/test-animation.c:
* tests/interactive/test-easing.c: Add two tests for the
new simple animation API and the easing functions.
* tests/interactive/test-actors.c:
* tests/interactive/test-behave.c:
* tests/interactive/test-depth.c:
* tests/interactive/test-effects.c:
* tests/interactive/test-layout.c:
* tests/interactive/test-multistage.c:
* tests/interactive/test-paint-wrapper.c:
* tests/interactive/test-rotate.c:
* tests/interactive/test-scale.c:
* tests/interactive/test-texture-quality.c:
* tests/interactive/test-threads.c:
* tests/interactive/test-viewport.c: Update interactive tests
to the deprecations and new alpha API.
2008-11-18 09:50:03 +00:00
|
|
|
*
|
|
|
|
* The animation modes used by #ClutterAlpha and #ClutterAnimation. This
|
2009-01-20 17:57:30 +00:00
|
|
|
* enumeration can be expanded in later versions of Clutter. See the
|
|
|
|
* #ClutterAlpha documentation for a graph of all the animation modes.
|
|
|
|
*
|
|
|
|
* Every global alpha function registered using clutter_alpha_register_func()
|
|
|
|
* or clutter_alpha_register_closure() will have a logical id greater than
|
|
|
|
* %CLUTTER_ANIMATION_LAST.
|
2008-11-17 Emmanuele Bassi <ebassi@linux.intel.com>
Bug 1014 - Clutter Animation API Improvements
* clutter/Makefile.am:
* clutter/clutter.h: Update the build
* clutter/clutter-types.h: Add AnimationMode, an enumeration
for easing functions.
* clutter/clutter-alpha.[ch]: Add the :mode property to
control the function bound to an Alpha instance using an
enumeration value. Also add six new alpha functions:
- ease-in, ease-out, ease-in-out
- sine-in, sine-out, sine-in-out
* clutter/clutter-deprecated.h: Deprecate the #defines for
the alpha functions. They will be replaced by entries in the
ClutterAnimationMode.
* clutter/clutter-interval.[ch]: Add ClutterInterval, an
object for defining, validating and computing an interval
between two values.
* clutter/clutter-animation.[ch]: Add ClutterAnimation, an
object responsible for animation the properties of a single
actor along an interval of values. ClutterAnimation memory
management is automatic. A simple wrapper method for
ClutterActor is provided:
clutter_actor_animate()
which will create, or update, an animation for the passed
actor.
* clutter/clutter-debug.h:
* clutter/clutter-main.c: Add a new 'animation' debug note.
* clutter/clutter-script.c: Clean up the alpha functions
whitelist, and add the new functions.
* doc/reference/clutter/Makefile.am:
* doc/reference/clutter/clutter-sections.txt: Update the
API reference.
* doc/reference/clutter/clutter-animation.xml: Renamed to
doc/reference/clutter/clutter-animation-tutorial.xml to
avoid clashes with the ClutterAnimation section.
* doc/reference/clutter/clutter-docs.sgml: Renamed to
doc/reference/clutter/clutter-docs.xml, as it was an XML
file and not a SGML file.
* tests/Makefile.am:
* tests/interactive/Makefile.am:
* tests/interactive/test-animation.c:
* tests/interactive/test-easing.c: Add two tests for the
new simple animation API and the easing functions.
* tests/interactive/test-actors.c:
* tests/interactive/test-behave.c:
* tests/interactive/test-depth.c:
* tests/interactive/test-effects.c:
* tests/interactive/test-layout.c:
* tests/interactive/test-multistage.c:
* tests/interactive/test-paint-wrapper.c:
* tests/interactive/test-rotate.c:
* tests/interactive/test-scale.c:
* tests/interactive/test-texture-quality.c:
* tests/interactive/test-threads.c:
* tests/interactive/test-viewport.c: Update interactive tests
to the deprecations and new alpha API.
2008-11-18 09:50:03 +00:00
|
|
|
*
|
|
|
|
* Since: 1.0
|
|
|
|
*/
|
|
|
|
typedef enum {
|
2009-01-16 13:42:06 +00:00
|
|
|
CLUTTER_CUSTOM_MODE = 0,
|
2008-11-18 12:42:05 +00:00
|
|
|
|
2009-01-20 17:57:30 +00:00
|
|
|
/* linear */
|
2008-11-17 Emmanuele Bassi <ebassi@linux.intel.com>
Bug 1014 - Clutter Animation API Improvements
* clutter/Makefile.am:
* clutter/clutter.h: Update the build
* clutter/clutter-types.h: Add AnimationMode, an enumeration
for easing functions.
* clutter/clutter-alpha.[ch]: Add the :mode property to
control the function bound to an Alpha instance using an
enumeration value. Also add six new alpha functions:
- ease-in, ease-out, ease-in-out
- sine-in, sine-out, sine-in-out
* clutter/clutter-deprecated.h: Deprecate the #defines for
the alpha functions. They will be replaced by entries in the
ClutterAnimationMode.
* clutter/clutter-interval.[ch]: Add ClutterInterval, an
object for defining, validating and computing an interval
between two values.
* clutter/clutter-animation.[ch]: Add ClutterAnimation, an
object responsible for animation the properties of a single
actor along an interval of values. ClutterAnimation memory
management is automatic. A simple wrapper method for
ClutterActor is provided:
clutter_actor_animate()
which will create, or update, an animation for the passed
actor.
* clutter/clutter-debug.h:
* clutter/clutter-main.c: Add a new 'animation' debug note.
* clutter/clutter-script.c: Clean up the alpha functions
whitelist, and add the new functions.
* doc/reference/clutter/Makefile.am:
* doc/reference/clutter/clutter-sections.txt: Update the
API reference.
* doc/reference/clutter/clutter-animation.xml: Renamed to
doc/reference/clutter/clutter-animation-tutorial.xml to
avoid clashes with the ClutterAnimation section.
* doc/reference/clutter/clutter-docs.sgml: Renamed to
doc/reference/clutter/clutter-docs.xml, as it was an XML
file and not a SGML file.
* tests/Makefile.am:
* tests/interactive/Makefile.am:
* tests/interactive/test-animation.c:
* tests/interactive/test-easing.c: Add two tests for the
new simple animation API and the easing functions.
* tests/interactive/test-actors.c:
* tests/interactive/test-behave.c:
* tests/interactive/test-depth.c:
* tests/interactive/test-effects.c:
* tests/interactive/test-layout.c:
* tests/interactive/test-multistage.c:
* tests/interactive/test-paint-wrapper.c:
* tests/interactive/test-rotate.c:
* tests/interactive/test-scale.c:
* tests/interactive/test-texture-quality.c:
* tests/interactive/test-threads.c:
* tests/interactive/test-viewport.c: Update interactive tests
to the deprecations and new alpha API.
2008-11-18 09:50:03 +00:00
|
|
|
CLUTTER_LINEAR,
|
2009-01-16 13:42:06 +00:00
|
|
|
|
2009-01-20 17:57:30 +00:00
|
|
|
/* quadratic */
|
|
|
|
CLUTTER_EASE_IN_QUAD,
|
|
|
|
CLUTTER_EASE_OUT_QUAD,
|
|
|
|
CLUTTER_EASE_IN_OUT_QUAD,
|
|
|
|
|
|
|
|
/* cubic */
|
|
|
|
CLUTTER_EASE_IN_CUBIC,
|
|
|
|
CLUTTER_EASE_OUT_CUBIC,
|
|
|
|
CLUTTER_EASE_IN_OUT_CUBIC,
|
|
|
|
|
|
|
|
/* quartic */
|
|
|
|
CLUTTER_EASE_IN_QUART,
|
|
|
|
CLUTTER_EASE_OUT_QUART,
|
|
|
|
CLUTTER_EASE_IN_OUT_QUART,
|
|
|
|
|
|
|
|
/* quintic */
|
|
|
|
CLUTTER_EASE_IN_QUINT,
|
|
|
|
CLUTTER_EASE_OUT_QUINT,
|
|
|
|
CLUTTER_EASE_IN_OUT_QUINT,
|
|
|
|
|
|
|
|
/* sinusoidal */
|
|
|
|
CLUTTER_EASE_IN_SINE,
|
|
|
|
CLUTTER_EASE_OUT_SINE,
|
|
|
|
CLUTTER_EASE_IN_OUT_SINE,
|
|
|
|
|
|
|
|
/* exponential */
|
|
|
|
CLUTTER_EASE_IN_EXPO,
|
|
|
|
CLUTTER_EASE_OUT_EXPO,
|
|
|
|
CLUTTER_EASE_IN_OUT_EXPO,
|
|
|
|
|
|
|
|
/* circular */
|
|
|
|
CLUTTER_EASE_IN_CIRC,
|
|
|
|
CLUTTER_EASE_OUT_CIRC,
|
|
|
|
CLUTTER_EASE_IN_OUT_CIRC,
|
|
|
|
|
|
|
|
/* elastic */
|
|
|
|
CLUTTER_EASE_IN_ELASTIC,
|
|
|
|
CLUTTER_EASE_OUT_ELASTIC,
|
|
|
|
CLUTTER_EASE_IN_OUT_ELASTIC,
|
|
|
|
|
|
|
|
/* overshooting cubic */
|
|
|
|
CLUTTER_EASE_IN_BACK,
|
|
|
|
CLUTTER_EASE_OUT_BACK,
|
|
|
|
CLUTTER_EASE_IN_OUT_BACK,
|
|
|
|
|
|
|
|
/* exponentially decaying parabolic */
|
|
|
|
CLUTTER_EASE_IN_BOUNCE,
|
|
|
|
CLUTTER_EASE_OUT_BOUNCE,
|
|
|
|
CLUTTER_EASE_IN_OUT_BOUNCE,
|
|
|
|
|
|
|
|
/* guard, before registered alpha functions */
|
2009-01-16 13:42:06 +00:00
|
|
|
CLUTTER_ANIMATION_LAST
|
2008-11-17 Emmanuele Bassi <ebassi@linux.intel.com>
Bug 1014 - Clutter Animation API Improvements
* clutter/Makefile.am:
* clutter/clutter.h: Update the build
* clutter/clutter-types.h: Add AnimationMode, an enumeration
for easing functions.
* clutter/clutter-alpha.[ch]: Add the :mode property to
control the function bound to an Alpha instance using an
enumeration value. Also add six new alpha functions:
- ease-in, ease-out, ease-in-out
- sine-in, sine-out, sine-in-out
* clutter/clutter-deprecated.h: Deprecate the #defines for
the alpha functions. They will be replaced by entries in the
ClutterAnimationMode.
* clutter/clutter-interval.[ch]: Add ClutterInterval, an
object for defining, validating and computing an interval
between two values.
* clutter/clutter-animation.[ch]: Add ClutterAnimation, an
object responsible for animation the properties of a single
actor along an interval of values. ClutterAnimation memory
management is automatic. A simple wrapper method for
ClutterActor is provided:
clutter_actor_animate()
which will create, or update, an animation for the passed
actor.
* clutter/clutter-debug.h:
* clutter/clutter-main.c: Add a new 'animation' debug note.
* clutter/clutter-script.c: Clean up the alpha functions
whitelist, and add the new functions.
* doc/reference/clutter/Makefile.am:
* doc/reference/clutter/clutter-sections.txt: Update the
API reference.
* doc/reference/clutter/clutter-animation.xml: Renamed to
doc/reference/clutter/clutter-animation-tutorial.xml to
avoid clashes with the ClutterAnimation section.
* doc/reference/clutter/clutter-docs.sgml: Renamed to
doc/reference/clutter/clutter-docs.xml, as it was an XML
file and not a SGML file.
* tests/Makefile.am:
* tests/interactive/Makefile.am:
* tests/interactive/test-animation.c:
* tests/interactive/test-easing.c: Add two tests for the
new simple animation API and the easing functions.
* tests/interactive/test-actors.c:
* tests/interactive/test-behave.c:
* tests/interactive/test-depth.c:
* tests/interactive/test-effects.c:
* tests/interactive/test-layout.c:
* tests/interactive/test-multistage.c:
* tests/interactive/test-paint-wrapper.c:
* tests/interactive/test-rotate.c:
* tests/interactive/test-scale.c:
* tests/interactive/test-texture-quality.c:
* tests/interactive/test-threads.c:
* tests/interactive/test-viewport.c: Update interactive tests
to the deprecations and new alpha API.
2008-11-18 09:50:03 +00:00
|
|
|
} ClutterAnimationMode;
|
|
|
|
|
2009-01-27 14:25:50 +00:00
|
|
|
/**
|
|
|
|
* ClutterFontFlags:
|
|
|
|
* @CLUTTER_FONT_MIPMAPPING: Set to use mipmaps for the glyph cache textures.
|
|
|
|
* @CLUTTER_FONT_HINTING: Set to enable hinting on the glyphs.
|
|
|
|
*
|
|
|
|
* Runtime flags to change the font quality. To be used with
|
|
|
|
* clutter_set_font_flags().
|
|
|
|
*
|
|
|
|
* Since: 1.0
|
|
|
|
*/
|
|
|
|
typedef enum
|
|
|
|
{
|
|
|
|
CLUTTER_FONT_MIPMAPPING = (1 << 0),
|
|
|
|
CLUTTER_FONT_HINTING = (1 << 1),
|
|
|
|
} ClutterFontFlags;
|
|
|
|
|
2007-07-26 13:13:23 +00:00
|
|
|
G_END_DECLS
|
|
|
|
|
|
|
|
#endif /* __CLUTTER_TYPES_H__ */
|