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mutter-performance-source/doc/cookbook/examples/animations-looping-animator.c

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#include <stdlib.h>
#include <clutter/clutter.h>
static const ClutterColor stage_color = { 0x33, 0x33, 0x55, 0xff };
static const ClutterColor red_color = { 0xff, 0x00, 0x00, 0xff };
static gboolean
key_pressed_cb (ClutterActor *actor,
ClutterEvent *event,
gpointer user_data)
{
ClutterTimeline *timeline = CLUTTER_TIMELINE (user_data);
if (!clutter_timeline_is_playing (timeline))
clutter_timeline_start (timeline);
return TRUE;
}
int
main (int argc,
char *argv[])
{
ClutterActor *stage;
ClutterActor *actor;
ClutterTimeline *timeline;
ClutterAnimator *animator;
clutter_init (&argc, &argv);
stage = clutter_stage_get_default ();
clutter_actor_set_size (stage, 300, 200);
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
actor = clutter_rectangle_new_with_color (&red_color);
clutter_actor_set_size (actor, 100, 100);
clutter_actor_set_position (actor, 150, 50);
timeline = clutter_timeline_new (2000);
clutter_timeline_set_loop (timeline, TRUE);
animator = clutter_animator_new ();
clutter_animator_set_timeline (animator, timeline);
clutter_animator_set (animator,
actor, "x", CLUTTER_LINEAR, 0.0, 150.0,
actor, "x", CLUTTER_LINEAR, 0.5, 50.0,
actor, "x", CLUTTER_LINEAR, 1.0, 150.0,
NULL);
clutter_container_add_actor (CLUTTER_CONTAINER (stage), actor);
g_signal_connect (stage,
"key-press-event",
G_CALLBACK (key_pressed_cb),
timeline);
clutter_actor_show (stage);
clutter_main ();
g_object_unref (animator);
return EXIT_SUCCESS;
}