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mutter-performance-source/clutter/clutter-version.h.in

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/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
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/**
* SECTION:clutter-version
* @short_description: Versioning utility macros
*
* Clutter offers a set of macros for checking the version of the library
* an application was linked to.
*/
#ifndef __CLUTTER_VERSION_H__
#define __CLUTTER_VERSION_H__
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/**
* CLUTTER_MAJOR_VERSION:
*
* The major version of the Clutter library (1, if %CLUTTER_VERSION is 1.2.3)
*/
#define CLUTTER_MAJOR_VERSION @CLUTTER_MAJOR_VERSION@
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/**
* CLUTTER_MINOR_VERSION:
*
* The minor version of the Clutter library (2, if %CLUTTER_VERSION is 1.2.3)
*/
#define CLUTTER_MINOR_VERSION @CLUTTER_MINOR_VERSION@
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/**
* CLUTTER_MICRO_VERSION:
*
* The micro version of the Clutter library (3, if %CLUTTER_VERSION is 1.2.3)
*/
#define CLUTTER_MICRO_VERSION @CLUTTER_MICRO_VERSION@
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/**
* CLUTTER_VERSION:
*
* The full version of the Clutter library, like 1.2.3
*/
#define CLUTTER_VERSION @CLUTTER_VERSION@
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/**
* CLUTTER_VERSION_S:
*
* The full version of the Clutter library, in string form (suited for
* string concatenation)
*/
#define CLUTTER_VERSION_S "@CLUTTER_VERSION@"
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/**
* CLUTTER_VERSION_HEX:
*
* Numerically encoded version of the Clutter library, like 0x010203
*/
#define CLUTTER_VERSION_HEX ((CLUTTER_MAJOR_VERSION << 24) | \
(CLUTTER_MINOR_VERSION << 16) | \
(CLUTTER_MICRO_VERSION << 8))
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/**
* CLUTTER_CHECK_VERSION:
* @major: major version, like 1 in 1.2.3
* @minor: minor version, like 2 in 1.2.3
* @micro: micro version, like 3 in 1.2.3
*
* Evaluates to %TRUE if the version of the Clutter library is greater
* than @major, @minor and @micro
*/
#define CLUTTER_CHECK_VERSION(major,minor,micro) \
(CLUTTER_MAJOR_VERSION > (major) || \
(CLUTTER_MAJOR_VERSION == (major) && CLUTTER_MINOR_VERSION > (minor)) || \
(CLUTTER_MAJOR_VERSION == (major) && CLUTTER_MINOR_VERSION == (minor) && CLUTTER_MICRO_VERSION > (micro)))
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/**
* CLUTTER_FLAVOUR:
*
* GL Windowing system used
*
* Since: 0.4
*/
2007-03-22 Emmanuele Bassi <ebassi@openedhand.com> * clutter/clutter-private.h: Remove inclusion of backend-specific headers; update the main context object; add the declarations for the event queue functions. * clutter/clutter-backend.[ch]: Add the abstract ClutterBackend object, which holds backend-specific settings, the main stage, and the event queue. Every backend must implement a subclass of ClutterBackend and ClutterStage. * clutter/clutter-feature.c: Protect the GLX specific calls behing #ifdef HAVE_CLUTTER_GLX. * clutter/clutter-actor.c: * clutter/clutter-group.c: * clutter/clutter-clone-texture.c: Include GL/gl.h * clutter/clutter-event.[ch]: Update public API and implement the event queue private API; hold a reference on the event objects; move out the keysym-to-unicode table; add the new event types. * clutter/clutter-color.h: Include clutter-fixed.h * clutter/clutter-main.c: Update API; get the main stage from the backend object; process the event received from the queue; lock/unlock the main mutex if we have one; move the initialisation process sooner in the init sequence, in order to have the backend object when we check for options; call the backed vfuncs in the pre/post parse hooks. * clutter/clutter-stage.c: Make ClutterStage and abstract class, implemented by the backends. * clutter/clutter/glx/clutter-glx.h: * clutter/clutter/glx/clutter-backend-glx.[ch]: * clutter/clutter/glx/clutter-event-glx.c: * clutter/clutter/glx/clutter-stage-glx.[ch]: * clutter/clutter/glx/Makefile.am: Add the GLX backend. * clutter/clutter/egl/clutter-backend-egl.[ch]: * clutter/clutter/egl/clutter-event-egl.c: * clutter/clutter/egl/clutter-stage-egl.[ch]: * clutter/clutter/egl/Makefile.am: Add the stub for a EGL backend. * examples/*.c: Update for the new API.
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#define CLUTTER_FLAVOUR "@CLUTTER_FLAVOUR@"
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/**
* CLUTTER_COGL
*
* Cogl (internal GL abstraction utility library) backend. Can be "gl" or
* "gles" currently
*
* Since: 0.4
*/
#define CLUTTER_COGL "@CLUTTER_COGL@"
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/**
* CLUTTER_NO_FPU:
*
* Set to 1 if Clutter was built without FPU (i.e fixed math), 0 otherwise
*
* Since: 0.4
*/
#define CLUTTER_NO_FPU @CLUTTER_NO_FPU@
#endif /* __CLUTTER_VERSION_H__ */