2010-10-12 11:53:10 +00:00
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/*
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* Cogl
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*
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2014-02-22 01:28:54 +00:00
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* A Low Level GPU Graphics and Utilities API
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2010-10-12 11:53:10 +00:00
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*
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* Copyright (C) 2010 Intel Corporation.
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*
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2014-02-22 01:28:54 +00:00
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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2010-10-12 11:53:10 +00:00
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*
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2014-02-22 01:28:54 +00:00
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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2010-10-12 11:53:10 +00:00
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*
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2014-02-22 01:28:54 +00:00
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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2010-10-12 11:53:10 +00:00
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*
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*
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*
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* Authors:
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* Robert Bragg <robert@linux.intel.com>
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*/
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2011-01-20 19:31:53 +00:00
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#ifndef __COGL_ATTRIBUTE_PRIVATE_H
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#define __COGL_ATTRIBUTE_PRIVATE_H
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2010-10-12 11:53:10 +00:00
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#include "cogl-object-private.h"
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2011-01-20 19:31:53 +00:00
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#include "cogl-attribute.h"
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2012-02-25 20:04:45 +00:00
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#include "cogl-framebuffer.h"
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2012-09-19 19:04:24 +00:00
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#include "cogl-pipeline-private.h"
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2012-08-06 20:19:27 +00:00
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#include "cogl-boxed-value.h"
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2010-10-12 11:53:10 +00:00
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typedef enum
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{
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2011-01-20 19:31:53 +00:00
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COGL_ATTRIBUTE_NAME_ID_POSITION_ARRAY,
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COGL_ATTRIBUTE_NAME_ID_COLOR_ARRAY,
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COGL_ATTRIBUTE_NAME_ID_TEXTURE_COORD_ARRAY,
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COGL_ATTRIBUTE_NAME_ID_NORMAL_ARRAY,
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2012-11-08 16:56:02 +00:00
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COGL_ATTRIBUTE_NAME_ID_POINT_SIZE_ARRAY,
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2011-01-20 19:31:53 +00:00
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COGL_ATTRIBUTE_NAME_ID_CUSTOM_ARRAY
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} CoglAttributeNameID;
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2010-10-12 11:53:10 +00:00
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2011-11-24 18:09:53 +00:00
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typedef struct _CoglAttributeNameState
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{
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char *name;
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CoglAttributeNameID name_id;
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int name_index;
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Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 20:56:40 +00:00
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CoglBool normalized_default;
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2012-09-27 10:06:16 +00:00
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int layer_number;
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2011-11-24 18:09:53 +00:00
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} CoglAttributeNameState;
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2011-01-20 19:31:53 +00:00
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struct _CoglAttribute
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2010-10-12 11:53:10 +00:00
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{
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CoglObject _parent;
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2011-11-24 18:09:53 +00:00
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const CoglAttributeNameState *name_state;
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Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 20:56:40 +00:00
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CoglBool normalized;
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2010-10-12 11:53:10 +00:00
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2012-08-06 20:19:27 +00:00
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CoglBool is_buffered;
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union {
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struct {
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CoglAttributeBuffer *attribute_buffer;
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size_t stride;
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size_t offset;
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int n_components;
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CoglAttributeType type;
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} buffered;
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struct {
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CoglContext *context;
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CoglBoxedValue boxed;
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} constant;
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} d;
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2010-10-12 11:53:10 +00:00
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int immutable_ref;
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};
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2010-12-14 14:24:17 +00:00
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typedef enum
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{
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COGL_DRAW_SKIP_JOURNAL_FLUSH = 1 << 0,
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COGL_DRAW_SKIP_PIPELINE_VALIDATION = 1 << 1,
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2010-12-14 14:44:45 +00:00
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COGL_DRAW_SKIP_FRAMEBUFFER_FLUSH = 1 << 2,
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2012-01-08 02:59:04 +00:00
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COGL_DRAW_SKIP_LEGACY_STATE = 1 << 3,
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2010-12-14 14:44:45 +00:00
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/* By default the vertex attribute drawing code will assume that if
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there is a color attribute array enabled then we can't determine
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if the colors will be opaque so we need to enabling
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blending. However when drawing from the journal we know what the
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contents of the color array is so we can override this by passing
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this flag. */
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2012-05-19 21:47:28 +00:00
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COGL_DRAW_COLOR_ATTRIBUTE_IS_OPAQUE = 1 << 4,
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/* This forcibly disables the debug option to divert all drawing to
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* wireframes */
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COGL_DRAW_SKIP_DEBUG_WIREFRAME = 1 << 5
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2010-12-14 14:24:17 +00:00
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} CoglDrawFlags;
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2011-11-24 18:09:53 +00:00
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/* During CoglContext initialization we register the "cogl_color_in"
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* attribute name so it gets a global name_index of 0. We need to know
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* the name_index for "cogl_color_in" in
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* _cogl_pipeline_flush_gl_state() */
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#define COGL_ATTRIBUTE_COLOR_NAME_INDEX 0
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CoglAttributeNameState *
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_cogl_attribute_register_attribute_name (CoglContext *context,
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const char *name);
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2011-01-20 19:31:53 +00:00
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CoglAttribute *
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_cogl_attribute_immutable_ref (CoglAttribute *attribute);
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2010-10-12 11:53:10 +00:00
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void
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2011-01-20 19:31:53 +00:00
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_cogl_attribute_immutable_unref (CoglAttribute *attribute);
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2010-10-12 11:53:10 +00:00
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2012-09-19 19:04:24 +00:00
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typedef struct
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{
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int unit;
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CoglPipelineFlushOptions options;
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uint32_t fallback_layers;
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} CoglFlushLayerState;
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2010-10-12 11:53:10 +00:00
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2010-12-03 17:46:16 +00:00
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void
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2012-01-08 02:59:04 +00:00
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_cogl_flush_attributes_state (CoglFramebuffer *framebuffer,
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CoglPipeline *pipeline,
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CoglDrawFlags flags,
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CoglAttribute **attributes,
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int n_attributes);
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2010-12-03 17:46:16 +00:00
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2013-05-16 14:19:30 +00:00
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int
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_cogl_attribute_get_n_components (CoglAttribute *attribute);
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2011-01-20 19:31:53 +00:00
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#endif /* __COGL_ATTRIBUTE_PRIVATE_H */
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2010-10-12 11:53:10 +00:00
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