2006-05-29 08:59:36 +00:00
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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*
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* Copyright (C) 2006 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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2006-06-21 22:34:25 +00:00
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/**
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* SECTION:clutter-label
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* @short_description: Actor for displaying text
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*
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* #ClutterLabel is a #ClutterTexture that displays text.
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*/
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2006-05-29 08:59:36 +00:00
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#include "config.h"
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#include "clutter-label.h"
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2007-06-07 14:41:35 +00:00
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#include "clutter-layout.h"
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2006-05-29 08:59:36 +00:00
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#include "clutter-main.h"
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#include "clutter-enum-types.h"
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2006-11-21 Emmanuele Bassi <ebassi@openedhand.com>
* configure.ac: Enable debug messages also when
--enable-debug is set to "minimum".
* clutter/Makefile.am:
* clutter/clutter-debug.h: Move all debugging macros inside
this private header; make all debug macros depend on the
CLUTTER_ENABLE_DEBUG compile time define, controlled by
the --enable-debug configure switch; add G_LOG_DOMAIN define.
* clutter/clutter-main.c: Clean up the debug stuff; add
command line argument parsing using GOption; the debug
messages now are triggered like this:
CLUTTER_DEBUG=section:section:... clutter-app
or like this:
clutter-app --clutter-debug=section:section:...
where "section" is one of the sections listed in clutter-main.c,
or "all", for all sections; each section is bound to a flag,
which can be used to define a domain when adding a debug note
using the CLUTTER_NOTE() macro; the old CLUTTER_DBG() macro is
just a wrapper around that, under the CLUTTER_DEBUG_MISC domain;
CLUTTER_NOTE() is used like this:
CLUTTER_NOTE (DOMAIN, log-function);
where log function is g_printerr(), g_message(), g_warning(),
g_critical() or directly g_log() - for instance:
CLUTTER_NOTE (PANGO, g_warning ("Cache miss: %d", glyph));
will print the warning only if the "pango" flag has been
set to the CLUTTER_DEBUG envvar or passed to the --clutter-debug
command line argument.
similar to CLUTTER_SHOW_FPS, there's also the --clutter-show-fps
command line switch; also, the --display and --screen command
line switches have been added: the first overrides the DISPLAY
envvar and the second controls the X screen used by Clutter to
get the root window on the display.
* clutter/clutter-main.h:
* clutter/clutter-main.c: Add extended support for GOption
in Clutter; use clutter_init_with_args() to let Clutter
parse your own command line arguments; use instead
clutter_get_option_group() to get the GOptionGroup used by
Clutter if you want to do the parsing yourself with
g_option_context_parse(). The init sequence has been verified,
updated and moved into common functions where possible.
* clutter/pango/pangoclutter-render.c:
* clutter/*.c: Include "clutter-debug.h" where needed; use
CLUTTER_NOTE() instead of CLUTTER_DBG().
* examples/super-oh.c: Use the new clutter_init_with_args()
function, and add a --num-hands command line switch to
the SuperOH example code controlling the number of hands at
runtime.
2006-11-21 21:27:53 +00:00
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#include "clutter-private.h"
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#include "clutter-debug.h"
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2007-05-22 09:31:40 +00:00
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#include "clutter-units.h"
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2006-05-29 08:59:36 +00:00
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2006-10-03 21:59:30 +00:00
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#include "pangoclutter.h"
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2006-05-29 08:59:36 +00:00
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2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
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#define DEFAULT_FONT_NAME "Sans 10"
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2007-06-07 14:41:35 +00:00
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static void clutter_layout_iface_init (ClutterLayoutIface *iface);
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G_DEFINE_TYPE_WITH_CODE (ClutterLabel,
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clutter_label,
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CLUTTER_TYPE_ACTOR,
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G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_LAYOUT,
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clutter_layout_iface_init));
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2006-10-03 21:59:30 +00:00
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/* Probably move into main */
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static PangoClutterFontMap *_font_map = NULL;
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static PangoContext *_context = NULL;
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2006-05-29 08:59:36 +00:00
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enum
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{
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PROP_0,
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2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
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PROP_FONT_NAME,
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2006-05-29 08:59:36 +00:00
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PROP_TEXT,
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2006-10-03 21:59:30 +00:00
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PROP_COLOR,
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PROP_ATTRIBUTES,
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PROP_USE_MARKUP,
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PROP_ALIGNMENT, /* FIXME */
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PROP_WRAP,
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PROP_WRAP_MODE,
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PROP_ELLIPSIZE,
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2007-06-07 14:41:35 +00:00
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PROP_LAYOUT_FLAGS,
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2006-05-29 08:59:36 +00:00
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};
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#define CLUTTER_LABEL_GET_PRIVATE(obj) \
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(G_TYPE_INSTANCE_GET_PRIVATE ((obj), CLUTTER_TYPE_LABEL, ClutterLabelPrivate))
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struct _ClutterLabelPrivate
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{
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PangoContext *context;
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PangoFontDescription *desc;
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2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
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ClutterColor fgcol;
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2007-06-07 14:41:35 +00:00
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ClutterLayoutFlags layout_flags;
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2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
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2006-05-29 08:59:36 +00:00
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gchar *text;
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2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
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gchar *font_name;
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gint extents_width;
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gint extents_height;
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2006-05-29 08:59:36 +00:00
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2006-10-03 21:59:30 +00:00
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guint alignment : 2;
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guint wrap : 1;
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guint use_underline : 1;
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guint use_markup : 1;
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guint ellipsize : 3;
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guint single_line_mode : 1;
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guint wrap_mode : 3;
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2006-05-29 08:59:36 +00:00
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2006-10-03 21:59:30 +00:00
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PangoAttrList *attrs;
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PangoAttrList *effective_attrs;
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PangoLayout *layout;
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gint width_chars;
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};
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2006-05-29 08:59:36 +00:00
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static void
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clutter_label_set_property (GObject *object,
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guint prop_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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ClutterLabel *label;
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ClutterLabelPrivate *priv;
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label = CLUTTER_LABEL(object);
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priv = label->priv;
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switch (prop_id)
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{
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2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
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case PROP_FONT_NAME:
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clutter_label_set_font_name (label, g_value_get_string (value));
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2006-05-29 08:59:36 +00:00
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break;
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|
case PROP_TEXT:
|
2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
|
|
|
clutter_label_set_text (label, g_value_get_string (value));
|
2006-05-29 08:59:36 +00:00
|
|
|
break;
|
2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
|
|
|
case PROP_COLOR:
|
|
|
|
clutter_label_set_color (label, g_value_get_boxed (value));
|
2006-05-29 08:59:36 +00:00
|
|
|
break;
|
2006-10-03 21:59:30 +00:00
|
|
|
case PROP_ATTRIBUTES:
|
|
|
|
clutter_label_set_attributes (label, g_value_get_boxed (value));
|
|
|
|
break;
|
|
|
|
case PROP_ALIGNMENT:
|
|
|
|
clutter_label_set_alignment (label, g_value_get_enum (value));
|
|
|
|
break;
|
|
|
|
case PROP_USE_MARKUP:
|
|
|
|
clutter_label_set_use_markup (label, g_value_get_boolean (value));
|
|
|
|
break;
|
|
|
|
case PROP_WRAP:
|
|
|
|
clutter_label_set_line_wrap (label, g_value_get_boolean (value));
|
|
|
|
break;
|
|
|
|
case PROP_WRAP_MODE:
|
|
|
|
clutter_label_set_line_wrap_mode (label, g_value_get_enum (value));
|
|
|
|
break;
|
|
|
|
case PROP_ELLIPSIZE:
|
|
|
|
clutter_label_set_ellipsize (label, g_value_get_enum (value));
|
|
|
|
break;
|
2006-05-29 08:59:36 +00:00
|
|
|
default:
|
|
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
clutter_label_get_property (GObject *object,
|
|
|
|
guint prop_id,
|
|
|
|
GValue *value,
|
|
|
|
GParamSpec *pspec)
|
|
|
|
{
|
|
|
|
ClutterLabel *label;
|
|
|
|
ClutterLabelPrivate *priv;
|
2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
|
|
|
ClutterColor color;
|
2006-05-29 08:59:36 +00:00
|
|
|
|
|
|
|
label = CLUTTER_LABEL(object);
|
|
|
|
priv = label->priv;
|
|
|
|
|
|
|
|
switch (prop_id)
|
|
|
|
{
|
2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
|
|
|
case PROP_FONT_NAME:
|
|
|
|
g_value_set_string (value, priv->font_name);
|
2006-05-29 08:59:36 +00:00
|
|
|
break;
|
|
|
|
case PROP_TEXT:
|
|
|
|
g_value_set_string (value, priv->text);
|
|
|
|
break;
|
2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
|
|
|
case PROP_COLOR:
|
|
|
|
clutter_label_get_color (label, &color);
|
|
|
|
g_value_set_boxed (value, &color);
|
2006-05-29 08:59:36 +00:00
|
|
|
break;
|
2006-10-03 21:59:30 +00:00
|
|
|
case PROP_ATTRIBUTES:
|
|
|
|
g_value_set_boxed (value, priv->attrs);
|
|
|
|
break;
|
|
|
|
case PROP_ALIGNMENT:
|
|
|
|
g_value_set_enum (value, priv->alignment);
|
|
|
|
break;
|
|
|
|
case PROP_USE_MARKUP:
|
|
|
|
g_value_set_boolean (value, priv->use_markup);
|
|
|
|
break;
|
|
|
|
case PROP_WRAP:
|
|
|
|
g_value_set_boolean (value, priv->wrap);
|
|
|
|
break;
|
|
|
|
case PROP_WRAP_MODE:
|
|
|
|
g_value_set_enum (value, priv->wrap_mode);
|
|
|
|
break;
|
|
|
|
case PROP_ELLIPSIZE:
|
|
|
|
g_value_set_enum (value, priv->ellipsize);
|
|
|
|
break;
|
2007-06-07 14:41:35 +00:00
|
|
|
case PROP_LAYOUT_FLAGS:
|
|
|
|
g_value_set_flags (value, priv->layout_flags);
|
|
|
|
break;
|
2006-05-29 08:59:36 +00:00
|
|
|
default:
|
|
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2006-10-03 21:59:30 +00:00
|
|
|
static void
|
2007-06-07 14:41:35 +00:00
|
|
|
clutter_label_ensure_layout (ClutterLabel *label,
|
|
|
|
gint width)
|
2006-10-03 21:59:30 +00:00
|
|
|
{
|
|
|
|
ClutterLabelPrivate *priv;
|
|
|
|
|
|
|
|
priv = label->priv;
|
|
|
|
|
|
|
|
if (!priv->layout)
|
|
|
|
{
|
|
|
|
priv->layout = pango_layout_new (_context);
|
|
|
|
|
|
|
|
if (priv->effective_attrs)
|
|
|
|
pango_layout_set_attributes (priv->layout, priv->effective_attrs);
|
|
|
|
|
|
|
|
pango_layout_set_alignment (priv->layout, priv->alignment);
|
|
|
|
pango_layout_set_ellipsize (priv->layout, priv->ellipsize);
|
|
|
|
pango_layout_set_single_paragraph_mode (priv->layout,
|
|
|
|
priv->single_line_mode);
|
|
|
|
|
|
|
|
pango_layout_set_font_description (priv->layout, priv->desc);
|
2007-04-26 19:11:24 +00:00
|
|
|
|
|
|
|
if (!priv->use_markup)
|
|
|
|
pango_layout_set_text (priv->layout, priv->text, -1);
|
|
|
|
else
|
|
|
|
pango_layout_set_markup (priv->layout, priv->text, -1);
|
2006-10-03 21:59:30 +00:00
|
|
|
|
|
|
|
if (priv->wrap)
|
|
|
|
pango_layout_set_wrap (priv->layout, priv->wrap_mode);
|
|
|
|
|
|
|
|
if ((priv->ellipsize || priv->wrap) && width > 0)
|
|
|
|
{
|
|
|
|
pango_layout_set_width (priv->layout, width * PANGO_SCALE);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
pango_layout_set_width (priv->layout, -1);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
clutter_label_clear_layout (ClutterLabel *label)
|
|
|
|
{
|
|
|
|
if (label->priv->layout)
|
|
|
|
{
|
|
|
|
g_object_unref (label->priv->layout);
|
|
|
|
label->priv->layout = NULL;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
clutter_label_paint (ClutterActor *self)
|
|
|
|
{
|
|
|
|
ClutterLabel *label;
|
|
|
|
ClutterLabelPrivate *priv;
|
|
|
|
|
|
|
|
label = CLUTTER_LABEL(self);
|
|
|
|
priv = label->priv;
|
|
|
|
|
|
|
|
if (priv->desc == NULL || priv->text == NULL)
|
|
|
|
{
|
2006-11-22 20:52:27 +00:00
|
|
|
CLUTTER_NOTE (ACTOR, "layout: %p , desc: %p, text %p",
|
|
|
|
priv->layout,
|
|
|
|
priv->desc,
|
|
|
|
priv->text);
|
2006-10-03 21:59:30 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2007-06-07 14:41:35 +00:00
|
|
|
clutter_label_ensure_layout (label, clutter_actor_get_width (self));
|
2006-10-03 21:59:30 +00:00
|
|
|
|
2007-06-07 14:41:35 +00:00
|
|
|
priv->fgcol.alpha = clutter_actor_get_opacity(self);
|
2006-10-03 21:59:30 +00:00
|
|
|
|
|
|
|
pango_clutter_render_layout (priv->layout, 0, 0, &priv->fgcol, 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
2007-06-13 23:24:59 +00:00
|
|
|
clutter_label_query_coords (ClutterActor *self,
|
|
|
|
ClutterActorBox *box)
|
2006-10-03 21:59:30 +00:00
|
|
|
{
|
|
|
|
ClutterLabel *label = CLUTTER_LABEL(self);
|
|
|
|
ClutterLabelPrivate *priv;
|
|
|
|
PangoRectangle logical_rect;
|
|
|
|
|
|
|
|
priv = label->priv;
|
|
|
|
|
2007-05-22 09:31:40 +00:00
|
|
|
clutter_label_ensure_layout (label, CLUTTER_UNITS_TO_INT (box->x2 - box->x1));
|
2006-10-03 21:59:30 +00:00
|
|
|
|
|
|
|
pango_layout_get_extents (priv->layout, NULL, &logical_rect);
|
|
|
|
|
2007-05-22 09:31:40 +00:00
|
|
|
box->x2 = box->x1 + CLUTTER_UNITS_FROM_PANGO_UNIT (logical_rect.width);
|
|
|
|
box->y2 = box->y1 + CLUTTER_UNITS_FROM_PANGO_UNIT (logical_rect.height);
|
2006-10-03 21:59:30 +00:00
|
|
|
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
2007-05-18 07:30:06 +00:00
|
|
|
clutter_label_request_coords (ClutterActor *self,
|
2007-05-22 09:31:40 +00:00
|
|
|
ClutterActorBox *box)
|
2006-10-03 21:59:30 +00:00
|
|
|
{
|
|
|
|
/* do we need to do anything ? */
|
2007-06-07 14:41:35 +00:00
|
|
|
clutter_label_clear_layout (CLUTTER_LABEL (self));
|
2006-10-03 21:59:30 +00:00
|
|
|
}
|
2006-05-29 08:59:36 +00:00
|
|
|
|
|
|
|
static void
|
|
|
|
clutter_label_dispose (GObject *object)
|
|
|
|
{
|
|
|
|
ClutterLabel *self = CLUTTER_LABEL(object);
|
|
|
|
ClutterLabelPrivate *priv;
|
|
|
|
|
|
|
|
priv = self->priv;
|
2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
|
|
|
|
|
|
|
if (priv->layout)
|
2006-05-29 08:59:36 +00:00
|
|
|
{
|
2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
|
|
|
g_object_unref (priv->layout);
|
|
|
|
priv->layout = NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (priv->desc)
|
|
|
|
{
|
|
|
|
pango_font_description_free (priv->desc);
|
|
|
|
priv->desc = NULL;
|
|
|
|
}
|
2006-05-29 08:59:36 +00:00
|
|
|
|
2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
|
|
|
g_free (priv->text);
|
|
|
|
priv->text = NULL;
|
2006-05-29 08:59:36 +00:00
|
|
|
|
2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
|
|
|
g_free (priv->font_name);
|
|
|
|
priv->font_name = NULL;
|
|
|
|
|
|
|
|
if (priv->context)
|
|
|
|
{
|
|
|
|
g_object_unref (priv->context);
|
|
|
|
priv->context = NULL;
|
2006-05-29 08:59:36 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
G_OBJECT_CLASS (clutter_label_parent_class)->dispose (object);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
clutter_label_finalize (GObject *object)
|
|
|
|
{
|
|
|
|
G_OBJECT_CLASS (clutter_label_parent_class)->finalize (object);
|
|
|
|
}
|
|
|
|
|
2007-06-07 14:41:35 +00:00
|
|
|
static ClutterLayoutFlags
|
|
|
|
clutter_layout_label_get_layout_flags (ClutterLayout *layout)
|
|
|
|
{
|
|
|
|
return CLUTTER_LABEL (layout)->priv->layout_flags;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
clutter_layout_label_height_for_width (ClutterLayout *layout,
|
|
|
|
ClutterUnit width,
|
|
|
|
ClutterUnit *height)
|
|
|
|
{
|
|
|
|
ClutterLabel *label = CLUTTER_LABEL (layout);
|
|
|
|
gint layout_height;
|
|
|
|
|
|
|
|
clutter_label_ensure_layout (label, CLUTTER_UNITS_TO_INT (width));
|
|
|
|
pango_layout_get_pixel_size (label->priv->layout, NULL, &layout_height);
|
|
|
|
|
|
|
|
if (height)
|
|
|
|
*height = CLUTTER_UNITS_FROM_INT (layout_height);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
clutter_layout_iface_init (ClutterLayoutIface *iface)
|
|
|
|
{
|
|
|
|
iface->get_layout_flags = clutter_layout_label_get_layout_flags;
|
|
|
|
iface->height_for_width = clutter_layout_label_height_for_width;
|
|
|
|
}
|
|
|
|
|
2006-05-29 08:59:36 +00:00
|
|
|
static void
|
|
|
|
clutter_label_class_init (ClutterLabelClass *klass)
|
|
|
|
{
|
|
|
|
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
2006-06-13 13:17:45 +00:00
|
|
|
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
|
2006-05-29 08:59:36 +00:00
|
|
|
|
2006-10-03 21:59:30 +00:00
|
|
|
actor_class->paint = clutter_label_paint;
|
|
|
|
actor_class->request_coords = clutter_label_request_coords;
|
2007-06-13 23:24:59 +00:00
|
|
|
actor_class->query_coords = clutter_label_query_coords;
|
2006-05-29 08:59:36 +00:00
|
|
|
|
|
|
|
gobject_class->finalize = clutter_label_finalize;
|
|
|
|
gobject_class->dispose = clutter_label_dispose;
|
|
|
|
gobject_class->set_property = clutter_label_set_property;
|
|
|
|
gobject_class->get_property = clutter_label_get_property;
|
|
|
|
|
|
|
|
g_object_class_install_property
|
2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
|
|
|
(gobject_class, PROP_FONT_NAME,
|
|
|
|
g_param_spec_string ("font-name",
|
|
|
|
"Font Name",
|
2006-05-29 08:59:36 +00:00
|
|
|
"Pango font description",
|
2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
|
|
|
NULL,
|
2006-12-04 16:26:35 +00:00
|
|
|
G_PARAM_CONSTRUCT | CLUTTER_PARAM_READWRITE));
|
2006-05-29 08:59:36 +00:00
|
|
|
|
|
|
|
g_object_class_install_property
|
|
|
|
(gobject_class, PROP_TEXT,
|
|
|
|
g_param_spec_string ("text",
|
|
|
|
"Text",
|
|
|
|
"Text to render",
|
2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
|
|
|
NULL,
|
2006-12-04 16:26:35 +00:00
|
|
|
G_PARAM_CONSTRUCT | CLUTTER_PARAM_READWRITE));
|
2006-05-29 08:59:36 +00:00
|
|
|
|
|
|
|
g_object_class_install_property
|
2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
|
|
|
(gobject_class, PROP_COLOR,
|
|
|
|
g_param_spec_boxed ("color",
|
|
|
|
"Font Colour",
|
|
|
|
"Font Colour",
|
|
|
|
CLUTTER_TYPE_COLOR,
|
2006-12-04 16:26:35 +00:00
|
|
|
CLUTTER_PARAM_READWRITE));
|
2006-05-29 08:59:36 +00:00
|
|
|
|
2006-10-03 21:59:30 +00:00
|
|
|
g_object_class_install_property
|
|
|
|
(gobject_class, PROP_ATTRIBUTES,
|
|
|
|
g_param_spec_boxed ("attributes",
|
|
|
|
"Attributes",
|
|
|
|
"A list of style attributes to apply to the"
|
|
|
|
"text of the label",
|
|
|
|
PANGO_TYPE_ATTR_LIST,
|
2006-12-04 16:26:35 +00:00
|
|
|
CLUTTER_PARAM_READWRITE));
|
2006-10-03 21:59:30 +00:00
|
|
|
|
|
|
|
g_object_class_install_property
|
|
|
|
(gobject_class, PROP_USE_MARKUP,
|
|
|
|
g_param_spec_boolean ("use-markup",
|
|
|
|
"Use markup",
|
|
|
|
"The text of the label includes XML markup."
|
|
|
|
"See pango_parse_markup()",
|
|
|
|
FALSE,
|
2006-12-04 16:26:35 +00:00
|
|
|
CLUTTER_PARAM_READWRITE));
|
2006-10-03 21:59:30 +00:00
|
|
|
|
|
|
|
g_object_class_install_property
|
|
|
|
(gobject_class, PROP_WRAP,
|
|
|
|
g_param_spec_boolean ("wrap",
|
|
|
|
"Line wrap",
|
|
|
|
"If set, wrap lines if the text becomes too wide",
|
|
|
|
TRUE,
|
2006-12-04 16:26:35 +00:00
|
|
|
CLUTTER_PARAM_READWRITE));
|
2006-10-03 21:59:30 +00:00
|
|
|
|
|
|
|
g_object_class_install_property
|
|
|
|
(gobject_class, PROP_WRAP_MODE,
|
|
|
|
g_param_spec_enum ("wrap-mode",
|
|
|
|
"Line wrap mode",
|
|
|
|
"If wrap is set, controls how linewrapping is done",
|
|
|
|
PANGO_TYPE_WRAP_MODE,
|
|
|
|
PANGO_WRAP_WORD,
|
2006-12-04 16:26:35 +00:00
|
|
|
CLUTTER_PARAM_READWRITE));
|
2006-10-03 21:59:30 +00:00
|
|
|
|
|
|
|
g_object_class_install_property
|
|
|
|
(gobject_class, PROP_ELLIPSIZE,
|
|
|
|
g_param_spec_enum ( "ellipsize",
|
|
|
|
"Ellipsize",
|
|
|
|
"The preferred place to ellipsize the string,"
|
|
|
|
"if the label does not have enough room to "
|
|
|
|
"display the entire string",
|
|
|
|
PANGO_TYPE_ELLIPSIZE_MODE,
|
|
|
|
PANGO_ELLIPSIZE_NONE,
|
2006-12-04 16:26:35 +00:00
|
|
|
CLUTTER_PARAM_READWRITE));
|
2006-10-03 21:59:30 +00:00
|
|
|
|
|
|
|
g_object_class_install_property
|
|
|
|
(gobject_class, PROP_ALIGNMENT,
|
|
|
|
g_param_spec_enum ( "alignment",
|
|
|
|
"Alignment",
|
|
|
|
"The preferred alignment for the string,",
|
|
|
|
PANGO_TYPE_ALIGNMENT,
|
|
|
|
PANGO_ALIGN_LEFT,
|
2006-12-04 16:26:35 +00:00
|
|
|
CLUTTER_PARAM_READWRITE));
|
2006-10-03 21:59:30 +00:00
|
|
|
|
2007-06-07 14:41:35 +00:00
|
|
|
g_object_class_override_property (gobject_class,
|
|
|
|
PROP_LAYOUT_FLAGS,
|
|
|
|
"layout-flags");
|
|
|
|
|
2006-05-29 08:59:36 +00:00
|
|
|
g_type_class_add_private (gobject_class, sizeof (ClutterLabelPrivate));
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
clutter_label_init (ClutterLabel *self)
|
|
|
|
{
|
|
|
|
ClutterLabelPrivate *priv;
|
|
|
|
|
|
|
|
self->priv = priv = CLUTTER_LABEL_GET_PRIVATE (self);
|
|
|
|
|
2007-08-02 09:58:18 +00:00
|
|
|
if (G_UNLIKELY (_context == NULL))
|
2006-10-03 21:59:30 +00:00
|
|
|
{
|
2007-08-02 09:58:18 +00:00
|
|
|
ClutterBackend *backend;
|
|
|
|
gdouble resolution;
|
|
|
|
|
|
|
|
backend = clutter_get_default_backend ();
|
|
|
|
resolution = clutter_backend_get_resolution (backend);
|
|
|
|
if (resolution < 0)
|
|
|
|
resolution = 96.0;
|
|
|
|
|
2006-10-03 21:59:30 +00:00
|
|
|
_font_map = PANGO_CLUTTER_FONT_MAP (pango_clutter_font_map_new ());
|
2007-08-02 09:58:18 +00:00
|
|
|
pango_clutter_font_map_set_resolution (_font_map, resolution);
|
2006-10-03 21:59:30 +00:00
|
|
|
_context = pango_clutter_font_map_create_context (_font_map);
|
|
|
|
}
|
2006-05-29 08:59:36 +00:00
|
|
|
|
2006-10-03 21:59:30 +00:00
|
|
|
priv->alignment = PANGO_ALIGN_LEFT;
|
|
|
|
priv->wrap = TRUE;
|
|
|
|
priv->wrap_mode = PANGO_WRAP_WORD;
|
|
|
|
priv->ellipsize = PANGO_ELLIPSIZE_NONE;
|
|
|
|
priv->use_underline = FALSE;
|
|
|
|
priv->use_markup = FALSE;
|
|
|
|
priv->layout = NULL;
|
|
|
|
priv->text = NULL;
|
|
|
|
priv->attrs = NULL;
|
2007-06-07 14:41:35 +00:00
|
|
|
priv->layout_flags = CLUTTER_LAYOUT_HEIGHT_FOR_WIDTH;
|
2006-10-03 21:59:30 +00:00
|
|
|
|
|
|
|
priv->fgcol.red = 0;
|
|
|
|
priv->fgcol.green = 0;
|
|
|
|
priv->fgcol.blue = 0;
|
|
|
|
priv->fgcol.alpha = 255;
|
2006-05-29 08:59:36 +00:00
|
|
|
|
2006-10-03 21:59:30 +00:00
|
|
|
priv->font_name = g_strdup (DEFAULT_FONT_NAME);
|
|
|
|
priv->desc = pango_font_description_from_string (priv->font_name);
|
2006-05-29 08:59:36 +00:00
|
|
|
|
2006-06-08 21:28:05 +00:00
|
|
|
CLUTTER_MARK();
|
2006-05-29 08:59:36 +00:00
|
|
|
}
|
|
|
|
|
2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
|
|
|
/**
|
|
|
|
* clutter_label_new_with_text:
|
|
|
|
* @font_name: the name (and size) of the font to be used
|
|
|
|
* @text: the text to be displayed
|
|
|
|
*
|
|
|
|
* Creates a new #ClutterLabel displaying @text using @font_name.
|
|
|
|
*
|
|
|
|
* Return value: a #ClutterLabel
|
|
|
|
*/
|
2006-06-20 20:29:45 +00:00
|
|
|
ClutterActor*
|
2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
|
|
|
clutter_label_new_with_text (const gchar *font_name,
|
|
|
|
const gchar *text)
|
2006-05-29 08:59:36 +00:00
|
|
|
{
|
2006-06-20 20:29:45 +00:00
|
|
|
ClutterActor *label;
|
|
|
|
|
2006-06-08 21:28:05 +00:00
|
|
|
CLUTTER_MARK();
|
|
|
|
|
2006-06-20 20:29:45 +00:00
|
|
|
label = clutter_label_new ();
|
2006-10-03 21:59:30 +00:00
|
|
|
|
2006-06-20 20:29:45 +00:00
|
|
|
clutter_label_set_font_name (CLUTTER_LABEL(label), font_name);
|
|
|
|
clutter_label_set_text (CLUTTER_LABEL(label), text);
|
|
|
|
|
|
|
|
return label;
|
2006-05-29 08:59:36 +00:00
|
|
|
}
|
|
|
|
|
2007-01-04 19:56:01 +00:00
|
|
|
/**
|
|
|
|
* clutter_label_new_full:
|
|
|
|
* @font_name: the name (and size) of the font to be used
|
|
|
|
* @text: the text to be displayed
|
|
|
|
* @color: #ClutterColor for text
|
|
|
|
*
|
|
|
|
* Creates a new #ClutterLabel displaying @text with color @color
|
|
|
|
* using @font_name.
|
|
|
|
*
|
|
|
|
* Return value: a #ClutterLabel
|
|
|
|
*/
|
|
|
|
ClutterActor*
|
|
|
|
clutter_label_new_full (const gchar *font_name,
|
|
|
|
const gchar *text,
|
|
|
|
ClutterColor *color)
|
|
|
|
{
|
|
|
|
/* FIXME: really new_with_text should take color argument... */
|
|
|
|
ClutterActor *label;
|
|
|
|
|
|
|
|
label = clutter_label_new_with_text (font_name, text);
|
|
|
|
clutter_label_set_color (CLUTTER_LABEL(label), color);
|
|
|
|
|
|
|
|
return label;
|
|
|
|
}
|
|
|
|
|
2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
|
|
|
/**
|
|
|
|
* clutter_label_new:
|
|
|
|
*
|
|
|
|
* Creates a new, empty #ClutterLabel.
|
|
|
|
*
|
2006-06-22 09:24:15 +00:00
|
|
|
* Returns: the newly created #ClutterLabel
|
2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
|
|
|
*/
|
2006-06-13 13:17:45 +00:00
|
|
|
ClutterActor *
|
2006-05-29 08:59:36 +00:00
|
|
|
clutter_label_new (void)
|
|
|
|
{
|
2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
|
|
|
return g_object_new (CLUTTER_TYPE_LABEL, NULL);
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* clutter_label_get_text:
|
|
|
|
* @label: a #ClutterLabel
|
|
|
|
*
|
|
|
|
* Retrieves the text displayed by @label
|
|
|
|
*
|
|
|
|
* Return value: the text of the label. The returned string is
|
2006-10-03 21:59:30 +00:00
|
|
|
* owned by #ClutterLabel and should not be modified or freed.
|
2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
|
|
|
*/
|
|
|
|
G_CONST_RETURN gchar *
|
|
|
|
clutter_label_get_text (ClutterLabel *label)
|
|
|
|
{
|
|
|
|
g_return_val_if_fail (CLUTTER_IS_LABEL (label), NULL);
|
|
|
|
|
|
|
|
return label->priv->text;
|
2006-05-29 08:59:36 +00:00
|
|
|
}
|
|
|
|
|
2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
|
|
|
/**
|
|
|
|
* clutter_label_set_text:
|
|
|
|
* @label: a #ClutterLabel
|
|
|
|
* @text: the text to be displayed
|
|
|
|
*
|
|
|
|
* Sets @text as the text to be displayed by @label.
|
|
|
|
*/
|
2006-05-29 08:59:36 +00:00
|
|
|
void
|
2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
|
|
|
clutter_label_set_text (ClutterLabel *label,
|
|
|
|
const gchar *text)
|
2006-05-29 08:59:36 +00:00
|
|
|
{
|
|
|
|
ClutterLabelPrivate *priv;
|
|
|
|
|
|
|
|
g_return_if_fail (CLUTTER_IS_LABEL (label));
|
|
|
|
|
|
|
|
priv = label->priv;
|
2006-12-17 16:52:40 +00:00
|
|
|
|
|
|
|
g_object_ref (label);
|
|
|
|
|
2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
|
|
|
g_free (priv->text);
|
|
|
|
priv->text = g_strdup (text);
|
2006-05-29 08:59:36 +00:00
|
|
|
|
2006-10-03 21:59:30 +00:00
|
|
|
clutter_label_clear_layout (label);
|
2006-05-29 08:59:36 +00:00
|
|
|
|
2006-06-13 13:17:45 +00:00
|
|
|
if (CLUTTER_ACTOR_IS_VISIBLE (CLUTTER_ACTOR(label)))
|
|
|
|
clutter_actor_queue_redraw (CLUTTER_ACTOR(label));
|
2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
|
|
|
|
|
|
|
g_object_notify (G_OBJECT (label), "text");
|
2006-12-17 16:52:40 +00:00
|
|
|
g_object_unref (label);
|
2006-05-29 08:59:36 +00:00
|
|
|
}
|
|
|
|
|
2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
|
|
|
/**
|
|
|
|
* clutter_label_get_font_name:
|
|
|
|
* @label: a #ClutterLabel
|
|
|
|
*
|
|
|
|
* Retrieves the font used by @label.
|
|
|
|
*
|
|
|
|
* Return value: a string containing the font name, in a format
|
|
|
|
* understandable by pango_font_description_from_string(). The
|
|
|
|
* string is owned by #ClutterLabel and should not be modified
|
|
|
|
* or freed.
|
|
|
|
*/
|
|
|
|
G_CONST_RETURN gchar *
|
|
|
|
clutter_label_get_font_name (ClutterLabel *label)
|
|
|
|
{
|
|
|
|
g_return_val_if_fail (CLUTTER_IS_LABEL (label), NULL);
|
|
|
|
|
|
|
|
return label->priv->font_name;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* clutter_label_set_font_name:
|
|
|
|
* @label: a #ClutterLabel
|
|
|
|
* @font_name: a font name and size, or %NULL for the default font
|
|
|
|
*
|
|
|
|
* Sets @font_name as the font used by @label.
|
|
|
|
*
|
|
|
|
* @font_name must be a string containing the font name and its
|
|
|
|
* size, similarly to what you would feed to the
|
|
|
|
* pango_font_description_from_string() function.
|
|
|
|
*/
|
2006-05-29 08:59:36 +00:00
|
|
|
void
|
2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
|
|
|
clutter_label_set_font_name (ClutterLabel *label,
|
|
|
|
const gchar *font_name)
|
2006-05-29 08:59:36 +00:00
|
|
|
{
|
2006-12-17 16:52:40 +00:00
|
|
|
ClutterLabelPrivate *priv;
|
|
|
|
PangoFontDescription *desc;
|
2006-05-29 08:59:36 +00:00
|
|
|
|
|
|
|
g_return_if_fail (CLUTTER_IS_LABEL (label));
|
2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
|
|
|
|
|
|
|
if (!font_name || font_name[0] == '\0')
|
|
|
|
font_name = DEFAULT_FONT_NAME;
|
2006-05-29 08:59:36 +00:00
|
|
|
|
|
|
|
priv = label->priv;
|
|
|
|
|
2006-12-17 16:52:40 +00:00
|
|
|
if (strcmp (priv->font_name, font_name) == 0)
|
|
|
|
return;
|
2006-05-29 08:59:36 +00:00
|
|
|
|
2006-12-17 16:52:40 +00:00
|
|
|
desc = pango_font_description_from_string (font_name);
|
|
|
|
if (!desc)
|
2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
|
|
|
{
|
|
|
|
g_warning ("Attempting to create a PangoFontDescription for "
|
|
|
|
"font name `%s', but failed.",
|
2006-12-17 16:52:40 +00:00
|
|
|
font_name);
|
2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
|
|
|
return;
|
|
|
|
}
|
2006-05-29 08:59:36 +00:00
|
|
|
|
2006-12-17 16:52:40 +00:00
|
|
|
g_object_ref (label);
|
|
|
|
|
|
|
|
g_free (priv->font_name);
|
|
|
|
priv->font_name = g_strdup (font_name);
|
|
|
|
|
|
|
|
if (priv->desc)
|
|
|
|
pango_font_description_free (priv->desc);
|
|
|
|
|
|
|
|
priv->desc = desc;
|
|
|
|
|
2006-05-29 08:59:36 +00:00
|
|
|
if (label->priv->text && label->priv->text[0] != '\0')
|
|
|
|
{
|
2006-10-03 21:59:30 +00:00
|
|
|
clutter_label_clear_layout (label);
|
2006-05-29 08:59:36 +00:00
|
|
|
|
2006-06-13 13:17:45 +00:00
|
|
|
if (CLUTTER_ACTOR_IS_VISIBLE (CLUTTER_ACTOR(label)))
|
|
|
|
clutter_actor_queue_redraw (CLUTTER_ACTOR(label));
|
2006-05-29 08:59:36 +00:00
|
|
|
}
|
2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
|
|
|
|
|
|
|
g_object_notify (G_OBJECT (label), "font-name");
|
2006-12-17 16:52:40 +00:00
|
|
|
g_object_unref (label);
|
2006-05-29 08:59:36 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
|
|
|
/**
|
|
|
|
* clutter_label_set_color:
|
|
|
|
* @label: a #ClutterLabel
|
|
|
|
* @color: a #ClutterColor
|
|
|
|
*
|
|
|
|
* Sets the color of @label.
|
|
|
|
*/
|
|
|
|
void
|
|
|
|
clutter_label_set_color (ClutterLabel *label,
|
|
|
|
const ClutterColor *color)
|
|
|
|
{
|
2006-06-13 13:17:45 +00:00
|
|
|
ClutterActor *actor;
|
2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
|
|
|
ClutterLabelPrivate *priv;
|
|
|
|
|
|
|
|
g_return_if_fail (CLUTTER_IS_LABEL (label));
|
|
|
|
g_return_if_fail (color != NULL);
|
|
|
|
|
|
|
|
priv = label->priv;
|
2006-12-17 16:52:40 +00:00
|
|
|
|
|
|
|
g_object_ref (label);
|
|
|
|
|
2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
|
|
|
priv->fgcol.red = color->red;
|
|
|
|
priv->fgcol.green = color->green;
|
|
|
|
priv->fgcol.blue = color->blue;
|
|
|
|
priv->fgcol.alpha = color->alpha;
|
2006-05-29 08:59:36 +00:00
|
|
|
|
2006-06-13 13:17:45 +00:00
|
|
|
actor = CLUTTER_ACTOR (label);
|
2006-10-03 21:59:30 +00:00
|
|
|
|
2006-06-13 13:17:45 +00:00
|
|
|
clutter_actor_set_opacity (actor, priv->fgcol.alpha);
|
2006-05-29 08:59:36 +00:00
|
|
|
|
2006-06-13 13:17:45 +00:00
|
|
|
if (CLUTTER_ACTOR_IS_VISIBLE (actor))
|
|
|
|
clutter_actor_queue_redraw (actor);
|
2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
|
|
|
|
|
|
|
g_object_notify (G_OBJECT (label), "color");
|
2006-12-17 16:52:40 +00:00
|
|
|
g_object_unref (label);
|
2006-05-29 08:59:36 +00:00
|
|
|
}
|
|
|
|
|
2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
|
|
|
/**
|
|
|
|
* clutter_label_get_color:
|
|
|
|
* @label: a #ClutterLabel
|
|
|
|
* @color: return location for a #ClutterColor
|
|
|
|
*
|
|
|
|
* Retrieves the color of @label.
|
|
|
|
*/
|
|
|
|
void
|
|
|
|
clutter_label_get_color (ClutterLabel *label,
|
|
|
|
ClutterColor *color)
|
|
|
|
{
|
|
|
|
ClutterLabelPrivate *priv;
|
2006-05-29 08:59:36 +00:00
|
|
|
|
2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
|
|
|
g_return_if_fail (CLUTTER_IS_LABEL (label));
|
|
|
|
g_return_if_fail (color != NULL);
|
|
|
|
|
|
|
|
priv = label->priv;
|
|
|
|
|
|
|
|
color->red = priv->fgcol.red;
|
|
|
|
color->green = priv->fgcol.green;
|
|
|
|
color->blue = priv->fgcol.blue;
|
|
|
|
color->alpha = priv->fgcol.alpha;
|
|
|
|
}
|
2006-10-03 21:59:30 +00:00
|
|
|
|
|
|
|
/**
|
|
|
|
* clutter_label_set_ellipsize:
|
|
|
|
* @label: a #ClutterLabel
|
|
|
|
* @mode: a #PangoEllipsizeMode
|
|
|
|
*
|
|
|
|
* Sets the mode used to ellipsize (add an ellipsis: "...") to the text
|
|
|
|
* if there is not enough space to render the entire string.
|
|
|
|
*
|
|
|
|
* Since: 0.2
|
|
|
|
**/
|
|
|
|
void
|
|
|
|
clutter_label_set_ellipsize (ClutterLabel *label,
|
|
|
|
PangoEllipsizeMode mode)
|
|
|
|
{
|
2006-12-17 16:52:40 +00:00
|
|
|
ClutterLabelPrivate *priv;
|
|
|
|
|
2006-10-03 21:59:30 +00:00
|
|
|
g_return_if_fail (CLUTTER_IS_LABEL (label));
|
2006-12-17 16:52:40 +00:00
|
|
|
g_return_if_fail (mode >= PANGO_ELLIPSIZE_NONE &&
|
|
|
|
mode <= PANGO_ELLIPSIZE_END);
|
2006-10-03 21:59:30 +00:00
|
|
|
|
2006-12-17 16:52:40 +00:00
|
|
|
priv = label->priv;
|
|
|
|
|
|
|
|
if ((PangoEllipsizeMode) priv->ellipsize != mode)
|
2006-10-03 21:59:30 +00:00
|
|
|
{
|
2006-12-17 16:52:40 +00:00
|
|
|
g_object_ref (label);
|
|
|
|
|
|
|
|
priv->ellipsize = mode;
|
2006-10-03 21:59:30 +00:00
|
|
|
|
|
|
|
clutter_label_clear_layout (label);
|
|
|
|
|
|
|
|
if (CLUTTER_ACTOR_IS_VISIBLE (CLUTTER_ACTOR(label)))
|
|
|
|
clutter_actor_queue_redraw (CLUTTER_ACTOR(label));
|
2006-12-17 16:52:40 +00:00
|
|
|
|
|
|
|
g_object_notify (G_OBJECT (label), "ellipsize");
|
|
|
|
g_object_unref (label);
|
2006-10-03 21:59:30 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* clutter_label_get_ellipsize:
|
|
|
|
* @label: a #ClutterLabel
|
|
|
|
*
|
|
|
|
* Returns the ellipsizing position of the label.
|
|
|
|
* See clutter_label_set_ellipsize().
|
|
|
|
*
|
|
|
|
* Return value: #PangoEllipsizeMode
|
|
|
|
*
|
|
|
|
* Since: 0.2
|
|
|
|
**/
|
|
|
|
PangoEllipsizeMode
|
|
|
|
clutter_label_get_ellipsize (ClutterLabel *label)
|
|
|
|
{
|
|
|
|
g_return_val_if_fail (CLUTTER_IS_LABEL (label), PANGO_ELLIPSIZE_NONE);
|
|
|
|
|
|
|
|
return label->priv->ellipsize;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* clutter_label_set_line_wrap:
|
|
|
|
* @label: a #ClutterLabel
|
|
|
|
* @wrap: the setting
|
|
|
|
*
|
2006-12-17 16:52:40 +00:00
|
|
|
* Toggles line wrapping within the #ClutterLabel widget. %TRUE makes
|
|
|
|
* it break lines if text exceeds the widget's size. %FALSE lets the
|
|
|
|
* text get cut off by the edge of the widget if it exceeds the widget
|
|
|
|
* size.
|
2006-10-03 21:59:30 +00:00
|
|
|
*
|
2006-12-17 16:52:40 +00:00
|
|
|
* Since: 0.2
|
|
|
|
*/
|
2006-10-03 21:59:30 +00:00
|
|
|
void
|
|
|
|
clutter_label_set_line_wrap (ClutterLabel *label,
|
|
|
|
gboolean wrap)
|
|
|
|
{
|
2006-12-17 16:52:40 +00:00
|
|
|
ClutterLabelPrivate *priv;
|
|
|
|
|
2006-10-03 21:59:30 +00:00
|
|
|
g_return_if_fail (CLUTTER_IS_LABEL (label));
|
2006-12-17 16:52:40 +00:00
|
|
|
|
|
|
|
priv = label->priv;
|
2006-10-03 21:59:30 +00:00
|
|
|
|
|
|
|
wrap = wrap != FALSE;
|
|
|
|
|
2006-12-17 16:52:40 +00:00
|
|
|
if (priv->wrap != wrap)
|
2006-10-03 21:59:30 +00:00
|
|
|
{
|
2006-12-17 16:52:40 +00:00
|
|
|
g_object_ref (label);
|
|
|
|
|
|
|
|
priv->wrap = wrap;
|
2006-10-03 21:59:30 +00:00
|
|
|
|
|
|
|
clutter_label_clear_layout (label);
|
|
|
|
|
2006-12-17 16:52:40 +00:00
|
|
|
if (CLUTTER_ACTOR_IS_VISIBLE (CLUTTER_ACTOR (label)))
|
|
|
|
clutter_actor_queue_redraw (CLUTTER_ACTOR (label));
|
2006-10-03 21:59:30 +00:00
|
|
|
|
|
|
|
g_object_notify (G_OBJECT (label), "wrap");
|
2006-12-17 16:52:40 +00:00
|
|
|
g_object_unref (label);
|
2006-10-03 21:59:30 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* clutter_label_get_line_wrap:
|
|
|
|
* @label: a #ClutterLabel
|
|
|
|
*
|
|
|
|
* Returns whether lines in the label are automatically wrapped.
|
|
|
|
* See clutter_label_set_line_wrap ().
|
|
|
|
*
|
|
|
|
* Return value: %TRUE if the lines of the label are automatically wrapped.
|
|
|
|
*
|
|
|
|
* Since: 0.2
|
|
|
|
*/
|
|
|
|
gboolean
|
|
|
|
clutter_label_get_line_wrap (ClutterLabel *label)
|
|
|
|
{
|
|
|
|
g_return_val_if_fail (CLUTTER_IS_LABEL (label), FALSE);
|
|
|
|
|
|
|
|
return label->priv->wrap;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* clutter_label_set_line_wrap_mode:
|
|
|
|
* @label: a #ClutterLabel
|
|
|
|
* @wrap_mode: the line wrapping mode
|
|
|
|
*
|
|
|
|
* If line wrapping is on (see clutter_label_set_line_wrap()) this controls how
|
|
|
|
* the line wrapping is done. The default is %PANGO_WRAP_WORD which means
|
|
|
|
* wrap on word boundaries.
|
|
|
|
*
|
|
|
|
* Since: 0.2
|
|
|
|
**/
|
|
|
|
void
|
|
|
|
clutter_label_set_line_wrap_mode (ClutterLabel *label,
|
|
|
|
PangoWrapMode wrap_mode)
|
|
|
|
{
|
2006-12-17 16:52:40 +00:00
|
|
|
ClutterLabelPrivate *priv;
|
|
|
|
|
2006-10-03 21:59:30 +00:00
|
|
|
g_return_if_fail (CLUTTER_IS_LABEL (label));
|
2006-12-17 16:52:40 +00:00
|
|
|
|
|
|
|
priv = label->priv;
|
2006-10-03 21:59:30 +00:00
|
|
|
|
2006-12-17 16:52:40 +00:00
|
|
|
if (priv->wrap_mode != wrap_mode)
|
2006-10-03 21:59:30 +00:00
|
|
|
{
|
2006-12-17 16:52:40 +00:00
|
|
|
g_object_ref (label);
|
|
|
|
|
|
|
|
priv->wrap_mode = wrap_mode;
|
2006-10-03 21:59:30 +00:00
|
|
|
|
|
|
|
clutter_label_clear_layout (label);
|
|
|
|
|
2006-12-17 16:52:40 +00:00
|
|
|
if (CLUTTER_ACTOR_IS_VISIBLE (CLUTTER_ACTOR (label)))
|
|
|
|
clutter_actor_queue_redraw (CLUTTER_ACTOR (label));
|
2006-10-03 21:59:30 +00:00
|
|
|
|
|
|
|
g_object_notify (G_OBJECT (label), "wrap-mode");
|
2006-12-17 16:52:40 +00:00
|
|
|
g_object_unref (label);
|
2006-10-03 21:59:30 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* clutter_label_get_line_wrap_mode:
|
|
|
|
* @label: a #ClutterLabel
|
|
|
|
*
|
2006-12-17 16:52:40 +00:00
|
|
|
* Returns line wrap mode used by the label.
|
|
|
|
* See clutter_label_set_line_wrap_mode ().
|
2006-10-03 21:59:30 +00:00
|
|
|
*
|
|
|
|
* Return value: %TRUE if the lines of the label are automatically wrapped.
|
|
|
|
*
|
|
|
|
* Since: 0.2
|
|
|
|
*/
|
|
|
|
PangoWrapMode
|
|
|
|
clutter_label_get_line_wrap_mode (ClutterLabel *label)
|
|
|
|
{
|
|
|
|
g_return_val_if_fail (CLUTTER_IS_LABEL (label), FALSE);
|
|
|
|
|
|
|
|
return label->priv->wrap_mode;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* clutter_label_get_layout:
|
|
|
|
* @label: a #ClutterLabel
|
|
|
|
*
|
|
|
|
* Gets the #PangoLayout used to display the label.
|
|
|
|
* The layout is useful to e.g. convert text positions to
|
|
|
|
* pixel positions.
|
|
|
|
* The returned layout is owned by the label so need not be
|
|
|
|
* freed by the caller.
|
|
|
|
*
|
|
|
|
* Return value: the #PangoLayout for this label
|
|
|
|
*
|
|
|
|
* Since: 0.2
|
|
|
|
**/
|
|
|
|
PangoLayout*
|
|
|
|
clutter_label_get_layout (ClutterLabel *label)
|
|
|
|
{
|
|
|
|
g_return_val_if_fail (CLUTTER_IS_LABEL (label), NULL);
|
|
|
|
|
|
|
|
clutter_label_ensure_layout (label, -1);
|
|
|
|
|
|
|
|
return label->priv->layout;
|
|
|
|
}
|
|
|
|
|
2006-12-17 16:52:40 +00:00
|
|
|
static inline void
|
2006-10-03 21:59:30 +00:00
|
|
|
clutter_label_set_attributes_internal (ClutterLabel *label,
|
|
|
|
PangoAttrList *attrs)
|
|
|
|
{
|
|
|
|
ClutterLabelPrivate *priv;
|
|
|
|
|
|
|
|
priv = label->priv;
|
|
|
|
|
2006-12-17 16:52:40 +00:00
|
|
|
g_object_ref (label);
|
|
|
|
|
2006-10-03 21:59:30 +00:00
|
|
|
if (attrs)
|
|
|
|
pango_attr_list_ref (attrs);
|
|
|
|
|
|
|
|
if (priv->attrs)
|
|
|
|
pango_attr_list_unref (priv->attrs);
|
|
|
|
|
|
|
|
if (!priv->use_markup)
|
|
|
|
{
|
|
|
|
if (attrs)
|
|
|
|
pango_attr_list_ref (attrs);
|
|
|
|
if (priv->effective_attrs)
|
|
|
|
pango_attr_list_unref (priv->effective_attrs);
|
|
|
|
priv->effective_attrs = attrs;
|
|
|
|
}
|
|
|
|
|
|
|
|
label->priv->attrs = attrs;
|
|
|
|
g_object_notify (G_OBJECT (label), "attributes");
|
2006-12-17 16:52:40 +00:00
|
|
|
g_object_unref (label);
|
2006-10-03 21:59:30 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* clutter_label_set_attributes:
|
|
|
|
* @label: a #ClutterLabel
|
|
|
|
* @attrs: a #PangoAttrList
|
|
|
|
*
|
|
|
|
* Sets a #PangoAttrList; the attributes in the list are applied to the
|
|
|
|
* label text. The attributes set with this function will be ignored
|
|
|
|
* if the "use_markup" property
|
|
|
|
* is %TRUE.
|
|
|
|
*
|
|
|
|
* Since: 0.2
|
|
|
|
**/
|
|
|
|
void
|
|
|
|
clutter_label_set_attributes (ClutterLabel *label,
|
|
|
|
PangoAttrList *attrs)
|
|
|
|
{
|
|
|
|
g_return_if_fail (CLUTTER_IS_LABEL (label));
|
|
|
|
|
|
|
|
clutter_label_set_attributes_internal (label, attrs);
|
|
|
|
|
|
|
|
clutter_label_clear_layout (label);
|
|
|
|
|
|
|
|
if (CLUTTER_ACTOR_IS_VISIBLE (CLUTTER_ACTOR(label)))
|
|
|
|
clutter_actor_queue_redraw (CLUTTER_ACTOR(label));
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* clutter_label_get_attributes:
|
|
|
|
* @label: a #ClutterLabel
|
|
|
|
*
|
|
|
|
* Gets the attribute list that was set on the label using
|
|
|
|
* clutter_label_set_attributes(), if any.
|
|
|
|
*
|
|
|
|
* Return value: the attribute list, or %NULL if none was set.
|
|
|
|
*
|
|
|
|
* Since: 0.2
|
|
|
|
**/
|
|
|
|
PangoAttrList *
|
|
|
|
clutter_label_get_attributes (ClutterLabel *label)
|
|
|
|
{
|
|
|
|
g_return_val_if_fail (CLUTTER_IS_LABEL (label), NULL);
|
|
|
|
|
|
|
|
return label->priv->attrs;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* clutter_label_set_use_markup:
|
|
|
|
* @label: a #ClutterLabel
|
|
|
|
* @setting: %TRUE if the label's text should be parsed for markup.
|
|
|
|
*
|
|
|
|
* Sets whether the text of the label contains markup in <link
|
|
|
|
* linkend="PangoMarkupFormat">Pango's text markup
|
2007-03-19 17:02:48 +00:00
|
|
|
* language</link>.
|
2006-10-03 21:59:30 +00:00
|
|
|
**/
|
|
|
|
void
|
|
|
|
clutter_label_set_use_markup (ClutterLabel *label,
|
|
|
|
gboolean setting)
|
|
|
|
{
|
2006-12-17 16:52:40 +00:00
|
|
|
ClutterLabelPrivate *priv;
|
|
|
|
|
2006-10-03 21:59:30 +00:00
|
|
|
g_return_if_fail (CLUTTER_IS_LABEL (label));
|
|
|
|
|
2006-12-17 16:52:40 +00:00
|
|
|
priv = label->priv;
|
|
|
|
|
|
|
|
if (priv->use_markup != setting)
|
2006-10-03 21:59:30 +00:00
|
|
|
{
|
2006-12-17 16:52:40 +00:00
|
|
|
g_object_ref (label);
|
|
|
|
|
|
|
|
priv->use_markup = setting;
|
2006-10-03 21:59:30 +00:00
|
|
|
clutter_label_clear_layout (label);
|
|
|
|
|
2006-12-17 16:52:40 +00:00
|
|
|
if (CLUTTER_ACTOR_IS_VISIBLE (CLUTTER_ACTOR (label)))
|
|
|
|
clutter_actor_queue_redraw (CLUTTER_ACTOR (label));
|
2006-10-03 21:59:30 +00:00
|
|
|
|
|
|
|
g_object_notify (G_OBJECT (label), "use-markup");
|
2006-12-17 16:52:40 +00:00
|
|
|
g_object_unref (label);
|
2006-10-03 21:59:30 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* clutter_label_get_use_markup:
|
|
|
|
* @label: a #ClutterLabel
|
|
|
|
*
|
|
|
|
* Returns whether the label's text is interpreted as marked up with
|
|
|
|
* the <link linkend="PangoMarkupFormat">Pango text markup
|
|
|
|
* language</link>. See clutter_label_set_use_markup ().
|
|
|
|
*
|
|
|
|
* Return value: %TRUE if the label's text will be parsed for markup.
|
|
|
|
**/
|
|
|
|
gboolean
|
|
|
|
clutter_label_get_use_markup (ClutterLabel *label)
|
|
|
|
{
|
|
|
|
g_return_val_if_fail (CLUTTER_IS_LABEL (label), FALSE);
|
|
|
|
|
|
|
|
return label->priv->use_markup;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* clutter_label_set_alignment:
|
|
|
|
* @label: a #ClutterLabel
|
|
|
|
* @alignment: A #PangoAlignment
|
|
|
|
*
|
|
|
|
* Sets text alignment of the label.
|
|
|
|
**/
|
|
|
|
void
|
|
|
|
clutter_label_set_alignment (ClutterLabel *label,
|
|
|
|
PangoAlignment alignment)
|
|
|
|
{
|
2006-12-17 16:52:40 +00:00
|
|
|
ClutterLabelPrivate *priv;
|
|
|
|
|
2006-10-03 21:59:30 +00:00
|
|
|
g_return_if_fail (CLUTTER_IS_LABEL (label));
|
|
|
|
|
2006-12-17 16:52:40 +00:00
|
|
|
priv = label->priv;
|
|
|
|
|
|
|
|
if (priv->alignment != alignment)
|
2006-10-03 21:59:30 +00:00
|
|
|
{
|
2006-12-17 16:52:40 +00:00
|
|
|
g_object_ref (label);
|
|
|
|
|
|
|
|
priv->alignment = alignment;
|
2006-10-03 21:59:30 +00:00
|
|
|
clutter_label_clear_layout (label);
|
|
|
|
|
2006-12-17 16:52:40 +00:00
|
|
|
if (CLUTTER_ACTOR_IS_VISIBLE (CLUTTER_ACTOR (label)))
|
|
|
|
clutter_actor_queue_redraw (CLUTTER_ACTOR (label));
|
2006-10-03 21:59:30 +00:00
|
|
|
|
|
|
|
g_object_notify (G_OBJECT (label), "alignment");
|
2006-12-17 16:52:40 +00:00
|
|
|
g_object_unref (label);
|
2006-10-03 21:59:30 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* clutter_label_get_alignment:
|
|
|
|
* @label: a #ClutterLabel
|
|
|
|
*
|
|
|
|
* Returns the label's text alignment
|
|
|
|
*
|
|
|
|
* Return value: The labels #PangoAlignment
|
|
|
|
*
|
|
|
|
* Since 0.2
|
|
|
|
**/
|
2007-07-25 14:25:01 +00:00
|
|
|
PangoAlignment
|
2006-10-03 21:59:30 +00:00
|
|
|
clutter_label_get_alignment (ClutterLabel *label)
|
|
|
|
{
|
|
|
|
g_return_val_if_fail (CLUTTER_IS_LABEL (label), FALSE);
|
|
|
|
|
|
|
|
return label->priv->alignment;
|
|
|
|
}
|
|
|
|
|