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mutter-performance-source/clutter/clutter/evdev/clutter-input-device-evdev.c

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/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2010 Intel Corp.
* Copyright (C) 2014 Jonas Ådahl
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author: Damien Lespiau <damien.lespiau@intel.com>
* Author: Jonas Ådahl <jadahl@gmail.com>
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#include "clutter/clutter-device-manager-private.h"
#include "clutter-private.h"
#include "clutter-evdev.h"
#include "clutter-input-device-tool-evdev.h"
#include "clutter-input-device-evdev.h"
#include "clutter-device-manager-evdev.h"
#include "cairo-gobject.h"
typedef struct _ClutterInputDeviceClass ClutterInputDeviceEvdevClass;
#define clutter_input_device_evdev_get_type _clutter_input_device_evdev_get_type
G_DEFINE_TYPE (ClutterInputDeviceEvdev,
clutter_input_device_evdev,
CLUTTER_TYPE_INPUT_DEVICE)
enum {
PROP_0,
PROP_DEVICE_MATRIX,
PROP_OUTPUT_ASPECT_RATIO,
N_PROPS
};
static GParamSpec *obj_props[N_PROPS] = { 0 };
static void
clutter_input_device_evdev_finalize (GObject *object)
{
ClutterInputDevice *device = CLUTTER_INPUT_DEVICE (object);
ClutterInputDeviceEvdev *device_evdev = CLUTTER_INPUT_DEVICE_EVDEV (object);
ClutterDeviceManagerEvdev *manager_evdev =
CLUTTER_DEVICE_MANAGER_EVDEV (device->device_manager);
if (device_evdev->libinput_device)
libinput_device_unref (device_evdev->libinput_device);
_clutter_device_manager_evdev_release_device_id (manager_evdev, device);
G_OBJECT_CLASS (clutter_input_device_evdev_parent_class)->finalize (object);
}
static void
clutter_input_device_evdev_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
ClutterInputDeviceEvdev *device = CLUTTER_INPUT_DEVICE_EVDEV (object);
switch (prop_id)
{
case PROP_DEVICE_MATRIX:
{
const cairo_matrix_t *matrix = g_value_get_boxed (value);
cairo_matrix_init_identity (&device->device_matrix);
cairo_matrix_multiply (&device->device_matrix,
&device->device_matrix, matrix);
break;
}
case PROP_OUTPUT_ASPECT_RATIO:
device->output_ratio = g_value_get_double (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
}
}
static void
clutter_input_device_evdev_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
ClutterInputDeviceEvdev *device = CLUTTER_INPUT_DEVICE_EVDEV (object);
switch (prop_id)
{
case PROP_DEVICE_MATRIX:
g_value_set_boxed (value, &device->device_matrix);
break;
case PROP_OUTPUT_ASPECT_RATIO:
g_value_set_double (value, device->output_ratio);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
}
}
static gboolean
clutter_input_device_evdev_keycode_to_evdev (ClutterInputDevice *device,
guint hardware_keycode,
guint *evdev_keycode)
{
/* The hardware keycodes from the evdev backend are almost evdev
keycodes: we use the evdev keycode file, but xkb rules have an
offset by 8. See the comment in _clutter_key_event_new_from_evdev()
*/
*evdev_keycode = hardware_keycode - 8;
return TRUE;
}
static void
clutter_input_device_evdev_update_from_tool (ClutterInputDevice *device,
ClutterInputDeviceTool *tool)
{
ClutterInputDeviceToolEvdev *evdev_tool;
evdev_tool = CLUTTER_INPUT_DEVICE_TOOL_EVDEV (tool);
g_object_freeze_notify (G_OBJECT (device));
_clutter_input_device_reset_axes (device);
_clutter_input_device_add_axis (device, CLUTTER_INPUT_AXIS_X, 0, 0, 0);
_clutter_input_device_add_axis (device, CLUTTER_INPUT_AXIS_Y, 0, 0, 0);
if (libinput_tablet_tool_has_distance (evdev_tool->tool))
_clutter_input_device_add_axis (device, CLUTTER_INPUT_AXIS_DISTANCE, 0, 1, 0);
if (libinput_tablet_tool_has_pressure (evdev_tool->tool))
_clutter_input_device_add_axis (device, CLUTTER_INPUT_AXIS_PRESSURE, 0, 1, 0);
if (libinput_tablet_tool_has_tilt (evdev_tool->tool))
{
_clutter_input_device_add_axis (device, CLUTTER_INPUT_AXIS_XTILT, -90, 90, 0);
_clutter_input_device_add_axis (device, CLUTTER_INPUT_AXIS_YTILT, -90, 90, 0);
}
if (libinput_tablet_tool_has_rotation (evdev_tool->tool))
_clutter_input_device_add_axis (device, CLUTTER_INPUT_AXIS_ROTATION, 0, 360, 0);
if (libinput_tablet_tool_has_slider (evdev_tool->tool))
_clutter_input_device_add_axis (device, CLUTTER_INPUT_AXIS_SLIDER, -1, 1, 0);
g_object_thaw_notify (G_OBJECT (device));
}
static void
clutter_input_device_evdev_class_init (ClutterInputDeviceEvdevClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
object_class->finalize = clutter_input_device_evdev_finalize;
object_class->set_property = clutter_input_device_evdev_set_property;
object_class->get_property = clutter_input_device_evdev_get_property;
klass->keycode_to_evdev = clutter_input_device_evdev_keycode_to_evdev;
klass->update_from_tool = clutter_input_device_evdev_update_from_tool;
obj_props[PROP_DEVICE_MATRIX] =
g_param_spec_boxed ("device-matrix",
P_("Device input matrix"),
P_("Device input matrix"),
CAIRO_GOBJECT_TYPE_MATRIX,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_OUTPUT_ASPECT_RATIO] =
g_param_spec_double ("output-aspect-ratio",
P_("Output aspect ratio"),
P_("Output aspect ratio"),
0, G_MAXDOUBLE, 0,
CLUTTER_PARAM_READWRITE);
g_object_class_install_properties (object_class, N_PROPS, obj_props);
}
static void
clutter_input_device_evdev_init (ClutterInputDeviceEvdev *self)
{
cairo_matrix_init_identity (&self->device_matrix);
self->device_aspect_ratio = 0;
self->output_ratio = 0;
}
/*
* _clutter_input_device_evdev_new:
* @manager: the device manager
* @seat: the seat the device will belong to
* @libinput_device: the libinput device
*
* Create a new ClutterInputDevice given a libinput device and associate
* it with the provided seat.
*/
ClutterInputDevice *
_clutter_input_device_evdev_new (ClutterDeviceManager *manager,
ClutterSeatEvdev *seat,
struct libinput_device *libinput_device)
{
ClutterInputDeviceEvdev *device;
ClutterInputDeviceType type;
ClutterDeviceManagerEvdev *manager_evdev;
gchar *vendor, *product;
gint device_id, n_rings = 0, n_strips = 0, n_groups = 1;
gchar *node_path;
gdouble width, height;
type = _clutter_input_device_evdev_determine_type (libinput_device);
vendor = g_strdup_printf ("%.4x", libinput_device_get_id_vendor (libinput_device));
product = g_strdup_printf ("%.4x", libinput_device_get_id_product (libinput_device));
manager_evdev = CLUTTER_DEVICE_MANAGER_EVDEV (manager);
device_id = _clutter_device_manager_evdev_acquire_device_id (manager_evdev);
node_path = g_strdup_printf ("/dev/input/%s", libinput_device_get_sysname (libinput_device));
if (libinput_device_has_capability (libinput_device,
LIBINPUT_DEVICE_CAP_TABLET_PAD))
{
n_rings = libinput_device_tablet_pad_get_num_rings (libinput_device);
n_strips = libinput_device_tablet_pad_get_num_strips (libinput_device);
n_groups = libinput_device_tablet_pad_get_num_mode_groups (libinput_device);
}
device = g_object_new (CLUTTER_TYPE_INPUT_DEVICE_EVDEV,
"id", device_id,
"name", libinput_device_get_name (libinput_device),
"device-manager", manager,
"device-type", type,
"device-mode", CLUTTER_INPUT_MODE_SLAVE,
"enabled", TRUE,
"vendor-id", vendor,
"product-id", product,
"n-rings", n_rings,
"n-strips", n_strips,
"n-mode-groups", n_groups,
"device-node", node_path,
NULL);
device->seat = seat;
device->libinput_device = libinput_device;
libinput_device_set_user_data (libinput_device, device);
libinput_device_ref (libinput_device);
g_free (vendor);
g_free (product);
if (libinput_device_get_size (libinput_device, &width, &height) == 0)
device->device_aspect_ratio = width / height;
return CLUTTER_INPUT_DEVICE (device);
}
/*
* _clutter_input_device_evdev_new_virtual:
* @manager: the device manager
* @seat: the seat the device will belong to
* @type: the input device type
*
* Create a new virtual ClutterInputDevice of the given type.
*/
ClutterInputDevice *
_clutter_input_device_evdev_new_virtual (ClutterDeviceManager *manager,
ClutterSeatEvdev *seat,
ClutterInputDeviceType type,
ClutterInputMode mode)
{
ClutterInputDeviceEvdev *device;
ClutterDeviceManagerEvdev *manager_evdev;
const char *name;
gint device_id;
switch (type)
{
case CLUTTER_KEYBOARD_DEVICE:
name = "Virtual keyboard device for seat";
break;
case CLUTTER_POINTER_DEVICE:
name = "Virtual pointer device for seat";
break;
default:
name = "Virtual device for seat";
break;
};
manager_evdev = CLUTTER_DEVICE_MANAGER_EVDEV (manager);
device_id = _clutter_device_manager_evdev_acquire_device_id (manager_evdev);
device = g_object_new (CLUTTER_TYPE_INPUT_DEVICE_EVDEV,
"id", device_id,
"name", name,
"device-manager", manager,
"device-type", type,
"device-mode", mode,
"enabled", TRUE,
NULL);
device->seat = seat;
return CLUTTER_INPUT_DEVICE (device);
}
ClutterSeatEvdev *
_clutter_input_device_evdev_get_seat (ClutterInputDeviceEvdev *device)
{
return device->seat;
}
void
_clutter_input_device_evdev_update_leds (ClutterInputDeviceEvdev *device,
enum libinput_led leds)
{
if (!device->libinput_device)
return;
libinput_device_led_update (device->libinput_device, leds);
}
ClutterInputDeviceType
_clutter_input_device_evdev_determine_type (struct libinput_device *ldev)
{
/* This setting is specific to touchpads and alike, only in these
* devices there is this additional layer of touch event interpretation.
*/
if (libinput_device_config_tap_get_finger_count (ldev) > 0)
return CLUTTER_TOUCHPAD_DEVICE;
else if (libinput_device_has_capability (ldev, LIBINPUT_DEVICE_CAP_TABLET_TOOL))
return CLUTTER_TABLET_DEVICE;
else if (libinput_device_has_capability (ldev, LIBINPUT_DEVICE_CAP_TABLET_PAD))
return CLUTTER_PAD_DEVICE;
else if (libinput_device_has_capability (ldev, LIBINPUT_DEVICE_CAP_POINTER))
return CLUTTER_POINTER_DEVICE;
else if (libinput_device_has_capability (ldev, LIBINPUT_DEVICE_CAP_TOUCH))
return CLUTTER_TOUCHSCREEN_DEVICE;
else if (libinput_device_has_capability (ldev, LIBINPUT_DEVICE_CAP_KEYBOARD))
return CLUTTER_KEYBOARD_DEVICE;
else
return CLUTTER_EXTENSION_DEVICE;
}
/**
* clutter_evdev_input_device_get_libinput_device:
* @device: a #ClutterInputDevice
*
* Retrieves the libinput_device struct held in @device.
*
* Returns: The libinput_device struct
*
* Since: 1.20
* Stability: unstable
**/
struct libinput_device *
clutter_evdev_input_device_get_libinput_device (ClutterInputDevice *device)
{
ClutterInputDeviceEvdev *device_evdev;
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE_EVDEV (device), NULL);
device_evdev = CLUTTER_INPUT_DEVICE_EVDEV (device);
return device_evdev->libinput_device;
}
/**
* clutter_evdev_event_sequence_get_slot:
* @sequence: a #ClutterEventSequence
*
* Retrieves the touch slot triggered by this @sequence
*
* Returns: the libinput touch slot.
*
* Since: 1.20
* Stability: unstable
**/
gint32
clutter_evdev_event_sequence_get_slot (const ClutterEventSequence *sequence)
{
if (!sequence)
return -1;
return GPOINTER_TO_INT (sequence) - 1;
}
void
clutter_input_device_evdev_translate_coordinates (ClutterInputDevice *device,
ClutterStage *stage,
gfloat *x,
gfloat *y)
{
ClutterInputDeviceEvdev *device_evdev = CLUTTER_INPUT_DEVICE_EVDEV (device);
double min_x = 0, min_y = 0, max_x = 1, max_y = 1;
gdouble stage_width, stage_height;
double x_d, y_d;
stage_width = clutter_actor_get_width (CLUTTER_ACTOR (stage));
stage_height = clutter_actor_get_height (CLUTTER_ACTOR (stage));
x_d = *x / stage_width;
y_d = *y / stage_height;
/* Apply aspect ratio */
if (device_evdev->output_ratio > 0 &&
device_evdev->device_aspect_ratio > 0)
{
gdouble ratio = device_evdev->device_aspect_ratio / device_evdev->output_ratio;
if (ratio > 1)
x_d *= ratio;
else if (ratio < 1)
y_d *= 1 / ratio;
}
cairo_matrix_transform_point (&device_evdev->device_matrix, &min_x, &min_y);
cairo_matrix_transform_point (&device_evdev->device_matrix, &max_x, &max_y);
cairo_matrix_transform_point (&device_evdev->device_matrix, &x_d, &y_d);
*x = CLAMP (x_d, MIN (min_x, max_x), MAX (min_x, max_x)) * stage_width;
*y = CLAMP (y_d, MIN (min_y, max_y), MAX (min_y, max_y)) * stage_height;
}