1
0
Fork 0
mutter-performance-source/clutter/clutter-clone.h

77 lines
2.7 KiB
C
Raw Normal View History

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2008 Intel Corporation.
*
* Authored By: Robert Bragg <robert@linux.intel.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_ACTOR_CLONE_H__
#define __CLUTTER_ACTOR_CLONE_H__
#include <glib-object.h>
#include <clutter/clutter-actor.h>
#include <clutter/clutter-color.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_ACTOR_CLONE (clutter_actor_clone_get_type())
#define CLUTTER_ACTOR_CLONE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ACTOR_CLONE, ClutterActorClone))
#define CLUTTER_ACTOR_CLONE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ACTOR_CLONE, ClutterActorCloneClass))
#define CLUTTER_IS_ACTOR_CLONE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ACTOR_CLONE))
#define CLUTTER_IS_ACTOR_CLONE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ACTOR_CLONE))
#define CLUTTER_ACTOR_CLONE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ACTOR_CLONE, ClutterActorCloneClass))
typedef struct _ClutterActorClone ClutterActorClone;
typedef struct _ClutterActorCloneClass ClutterActorCloneClass;
typedef struct _ClutterActorClonePrivate ClutterActorClonePrivate;
struct _ClutterActorClone
{
/*< private >*/
ClutterActor parent;
ClutterActorClonePrivate *priv;
};
struct _ClutterActorCloneClass
{
/*< private >*/
ClutterActorClass parent_class;
/* padding for future expansion */
void (*_clutter_actor_clone1) (void);
void (*_clutter_actor_clone2) (void);
void (*_clutter_actor_clone3) (void);
void (*_clutter_actor_clone4) (void);
};
GType clutter_actor_clone_get_type (void) G_GNUC_CONST;
ClutterActor *clutter_actor_clone_new (ClutterActor *clone_source);
ClutterActor *clutter_actor_clone_get_clone_source (ClutterActorClone *clone);
G_END_DECLS
#endif /* __CLUTTER_ACTOR_CLONE_H__ */