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mutter-performance-source/src/compositor/meta-window-drag.c

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/*
* Copyright (C) 2022 Red Hat Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* Author: Carlos Garnacho <carlosg@gnome.org>
*/
#include "config.h"
#include "compositor/meta-window-drag.h"
#include "compositor/compositor-private.h"
#include "compositor/edge-resistance.h"
#include "core/frame.h"
#include "core/window-private.h"
#include "meta/meta-enum-types.h"
#include "x11/window-x11.h"
enum {
PROP_0,
PROP_WINDOW,
PROP_GRAB_OP,
N_PROPS,
};
static GParamSpec *props[N_PROPS] = { 0, };
enum {
ENDED,
LAST_SIGNAL,
};
static guint signals[LAST_SIGNAL] = { 0, };
struct _MetaWindowDrag {
GObject parent_class;
ClutterActor *handler;
MetaWindow *window;
MetaWindow *effective_grab_window;
MetaGrabOp grab_op;
ClutterGrab *grab;
ClutterInputDevice *leading_device;
ClutterEventSequence *leading_touch_sequence;
double anchor_rel_x;
double anchor_rel_y;
int anchor_root_x;
int anchor_root_y;
MetaTileMode tile_mode;
int tile_monitor_number;
int latest_motion_x;
int latest_motion_y;
MetaRectangle initial_window_pos;
int initial_x, initial_y; /* These are only relevant for */
gboolean threshold_movement_reached; /* raise_on_click == FALSE. */
unsigned int last_edge_resistance_flags;
unsigned int move_resize_later_id;
/* if TRUE, window was maximized at start of current grab op */
gboolean shaken_loose;
gulong unmanaging_id;
gulong size_changed_id;
guint tile_preview_timeout_id;
guint preview_tile_mode : 2;
};
G_DEFINE_FINAL_TYPE (MetaWindowDrag, meta_window_drag, G_TYPE_OBJECT)
static gboolean
update_tile_preview_timeout (MetaWindowDrag *window_drag)
{
MetaWindow *window = meta_window_drag_get_window (window_drag);
MetaDisplay *display = window->display;
gboolean needs_preview = FALSE;
window_drag->tile_preview_timeout_id = 0;
if (window)
{
switch (window_drag->preview_tile_mode)
{
case META_TILE_LEFT:
case META_TILE_RIGHT:
if (!META_WINDOW_TILED_SIDE_BY_SIDE (window))
needs_preview = TRUE;
break;
case META_TILE_MAXIMIZED:
if (!META_WINDOW_MAXIMIZED (window))
needs_preview = TRUE;
break;
default:
needs_preview = FALSE;
break;
}
}
if (needs_preview)
{
MetaRectangle tile_rect;
int monitor;
monitor = meta_window_get_current_tile_monitor_number (window);
meta_window_get_tile_area (window, window_drag->preview_tile_mode,
&tile_rect);
meta_compositor_show_tile_preview (display->compositor,
window, &tile_rect, monitor);
}
else
{
meta_compositor_hide_tile_preview (display->compositor);
}
return FALSE;
}
#define TILE_PREVIEW_TIMEOUT_MS 200
static void
update_tile_preview (MetaWindowDrag *window_drag,
gboolean delay)
{
if (delay)
{
if (window_drag->tile_preview_timeout_id > 0)
return;
window_drag->tile_preview_timeout_id =
g_timeout_add (TILE_PREVIEW_TIMEOUT_MS,
(GSourceFunc) update_tile_preview_timeout,
window_drag);
g_source_set_name_by_id (window_drag->tile_preview_timeout_id,
"[mutter] meta_display_update_tile_preview_timeout");
}
else
{
g_clear_handle_id (&window_drag->tile_preview_timeout_id, g_source_remove);
update_tile_preview_timeout ((gpointer) window_drag);
}
}
static void
hide_tile_preview (MetaWindowDrag *window_drag)
{
MetaWindow *window;
g_clear_handle_id (&window_drag->tile_preview_timeout_id, g_source_remove);
window_drag->preview_tile_mode = META_TILE_NONE;
window = meta_window_drag_get_window (window_drag);
if (window)
meta_compositor_hide_tile_preview (window->display->compositor);
}
static void
meta_window_drag_finalize (GObject *object)
{
MetaWindowDrag *window_drag = META_WINDOW_DRAG (object);
hide_tile_preview (window_drag);
g_clear_pointer (&window_drag->handler, clutter_actor_destroy);
g_clear_pointer (&window_drag->grab, clutter_grab_unref);
g_clear_object (&window_drag->effective_grab_window);
G_OBJECT_CLASS (meta_window_drag_parent_class)->finalize (object);
}
static void
meta_window_drag_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
MetaWindowDrag *window_drag = META_WINDOW_DRAG (object);
switch (prop_id)
{
case PROP_WINDOW:
window_drag->window = g_value_get_object (value);
break;
case PROP_GRAB_OP:
window_drag->grab_op = g_value_get_uint (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
meta_window_drag_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
MetaWindowDrag *window_drag = META_WINDOW_DRAG (object);
switch (prop_id)
{
case PROP_WINDOW:
g_value_set_object (value, window_drag->window);
break;
case PROP_GRAB_OP:
g_value_set_uint (value, window_drag->grab_op);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
meta_window_drag_class_init (MetaWindowDragClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
object_class->finalize = meta_window_drag_finalize;
object_class->set_property = meta_window_drag_set_property;
object_class->get_property = meta_window_drag_get_property;
props[PROP_WINDOW] = g_param_spec_object ("window", NULL, NULL,
META_TYPE_WINDOW,
G_PARAM_READWRITE |
G_PARAM_CONSTRUCT_ONLY |
G_PARAM_STATIC_STRINGS);
props[PROP_GRAB_OP] = g_param_spec_uint ("grab-op", NULL, NULL,
0, G_MAXUINT,
META_GRAB_OP_NONE,
G_PARAM_READWRITE |
G_PARAM_CONSTRUCT_ONLY |
G_PARAM_STATIC_STRINGS);
signals[ENDED] =
g_signal_new ("ended",
G_TYPE_FROM_CLASS (object_class),
G_SIGNAL_RUN_LAST,
0, NULL, NULL, NULL,
G_TYPE_NONE, 0);
g_object_class_install_properties (object_class, N_PROPS, props);
}
static void
meta_window_drag_init (MetaWindowDrag *window_drag)
{
}
MetaWindowDrag *
meta_window_drag_new (MetaWindow *window,
MetaGrabOp grab_op)
{
return g_object_new (META_TYPE_WINDOW_DRAG,
"window", window,
"grab-op", grab_op,
NULL);
}
static void
clear_move_resize_later (MetaWindowDrag *window_drag)
{
if (window_drag->move_resize_later_id)
{
MetaDisplay *display;
MetaCompositor *compositor;
MetaLaters *laters;
display = meta_window_get_display (window_drag->effective_grab_window);
compositor = meta_display_get_compositor (display);
laters = meta_compositor_get_laters (compositor);
meta_laters_remove (laters, window_drag->move_resize_later_id);
window_drag->move_resize_later_id = 0;
}
}
static MetaCursor
meta_cursor_for_grab_op (MetaGrabOp op)
{
op &= ~(META_GRAB_OP_WINDOW_FLAG_UNCONSTRAINED);
switch (op)
{
case META_GRAB_OP_RESIZING_SE:
case META_GRAB_OP_KEYBOARD_RESIZING_SE:
return META_CURSOR_SE_RESIZE;
break;
case META_GRAB_OP_RESIZING_S:
case META_GRAB_OP_KEYBOARD_RESIZING_S:
return META_CURSOR_SOUTH_RESIZE;
break;
case META_GRAB_OP_RESIZING_SW:
case META_GRAB_OP_KEYBOARD_RESIZING_SW:
return META_CURSOR_SW_RESIZE;
break;
case META_GRAB_OP_RESIZING_N:
case META_GRAB_OP_KEYBOARD_RESIZING_N:
return META_CURSOR_NORTH_RESIZE;
break;
case META_GRAB_OP_RESIZING_NE:
case META_GRAB_OP_KEYBOARD_RESIZING_NE:
return META_CURSOR_NE_RESIZE;
break;
case META_GRAB_OP_RESIZING_NW:
case META_GRAB_OP_KEYBOARD_RESIZING_NW:
return META_CURSOR_NW_RESIZE;
break;
case META_GRAB_OP_RESIZING_W:
case META_GRAB_OP_KEYBOARD_RESIZING_W:
return META_CURSOR_WEST_RESIZE;
break;
case META_GRAB_OP_RESIZING_E:
case META_GRAB_OP_KEYBOARD_RESIZING_E:
return META_CURSOR_EAST_RESIZE;
break;
case META_GRAB_OP_MOVING:
case META_GRAB_OP_KEYBOARD_MOVING:
case META_GRAB_OP_KEYBOARD_RESIZING_UNKNOWN:
return META_CURSOR_MOVE_OR_RESIZE_WINDOW;
break;
default:
break;
}
return META_CURSOR_DEFAULT;
}
static void
meta_window_drag_update_cursor (MetaWindowDrag *window_drag)
{
MetaDisplay *display;
MetaCursor cursor;
display = meta_window_get_display (window_drag->effective_grab_window);
cursor = meta_cursor_for_grab_op (window_drag->grab_op);
meta_display_set_cursor (display, cursor);
}
void
meta_window_drag_end (MetaWindowDrag *window_drag)
{
MetaWindow *grab_window = window_drag->effective_grab_window;
MetaGrabOp grab_op = window_drag->grab_op;
MetaDisplay *display = meta_window_get_display (grab_window);
meta_topic (META_DEBUG_WINDOW_OPS,
"Ending grab op %u", grab_op);
g_assert (grab_window != NULL);
/* Clear out the edge cache */
meta_window_drag_update_edges (window_drag);
/* Only raise the window in orthogonal raise
* ('do-not-raise-on-click') mode if the user didn't try to move
* or resize the given window by at least a threshold amount.
* For raise on click mode, the window was raised at the
* beginning of the grab_op.
*/
if (!meta_prefs_get_raise_on_click () &&
!window_drag->threshold_movement_reached)
meta_window_raise (grab_window);
meta_window_grab_op_ended (grab_window, grab_op);
clutter_grab_dismiss (window_drag->grab);
g_clear_signal_handler (&window_drag->unmanaging_id, grab_window);
g_clear_signal_handler (&window_drag->size_changed_id, grab_window);
meta_topic (META_DEBUG_WINDOW_OPS,
"Restoring passive key grabs on %s", grab_window->desc);
meta_window_grab_keys (grab_window);
meta_display_set_cursor (display, META_CURSOR_DEFAULT);
clear_move_resize_later (window_drag);
if (meta_is_wayland_compositor ())
meta_display_sync_wayland_input_focus (display);
g_signal_emit_by_name (display, "grab-op-end", grab_window, grab_op);
g_signal_emit (window_drag, signals[ENDED], 0);
}
static void
on_grab_window_unmanaging (MetaWindow *window,
MetaWindowDrag *window_drag)
{
meta_window_drag_end (window_drag);
}
static MetaWindow *
get_first_freefloating_window (MetaWindow *window)
{
while (meta_window_is_attached_dialog (window))
window = meta_window_get_transient_for (window);
/* Attached dialogs should always have a non-NULL transient-for */
g_assert (window != NULL);
return window;
}
/* Warp pointer to location appropriate for keyboard grab,
* return root coordinates where pointer ended up.
*/
static gboolean
warp_grab_pointer (MetaWindowDrag *window_drag,
MetaWindow *window,
MetaGrabOp grab_op,
int *x,
int *y)
{
MetaRectangle rect;
MetaRectangle display_rect = { 0 };
MetaDisplay *display;
ClutterSeat *seat;
display = window->display;
meta_display_get_size (display,
&display_rect.width,
&display_rect.height);
/* We may not have done begin_grab_op yet, i.e. may not be in a grab
*/
meta_window_get_frame_rect (window, &rect);
if (grab_op & META_GRAB_OP_WINDOW_DIR_WEST)
*x = 0;
else if (grab_op & META_GRAB_OP_WINDOW_DIR_EAST)
*x = rect.width - 1;
else
*x = rect.width / 2;
if (grab_op & META_GRAB_OP_WINDOW_DIR_NORTH)
*y = 0;
else if (grab_op & META_GRAB_OP_WINDOW_DIR_SOUTH)
*y = rect.height - 1;
else
*y = rect.height / 2;
*x += rect.x;
*y += rect.y;
/* Avoid weird bouncing at the screen edge; see bug 154706 */
*x = CLAMP (*x, 0, display_rect.width - 1);
*y = CLAMP (*y, 0, display_rect.height - 1);
meta_topic (META_DEBUG_WINDOW_OPS,
"Warping pointer to %d,%d with window at %d,%d",
*x, *y, rect.x, rect.y);
/* Need to update the grab positions so that the MotionNotify and other
* events generated by the XWarpPointer() call below don't cause complete
* funkiness. See bug 124582 and bug 122670.
*/
window_drag->anchor_root_x = *x;
window_drag->anchor_root_y = *y;
window_drag->latest_motion_x = *x;
window_drag->latest_motion_y = *y;
seat = clutter_backend_get_default_seat (clutter_get_default_backend ());
clutter_seat_warp_pointer (seat, *x, *y);
return TRUE;
}
static void
update_keyboard_resize (MetaWindowDrag *window_drag,
gboolean update_cursor)
{
int x, y;
warp_grab_pointer (window_drag,
window_drag->effective_grab_window,
window_drag->grab_op,
&x, &y);
if (update_cursor)
meta_window_drag_update_cursor (window_drag);
}
static void
update_keyboard_move (MetaWindowDrag *window_drag)
{
int x, y;
warp_grab_pointer (window_drag,
window_drag->effective_grab_window,
window_drag->grab_op,
&x, &y);
}
static gboolean
is_modifier (xkb_keysym_t keysym)
{
switch (keysym)
{
case XKB_KEY_Shift_L:
case XKB_KEY_Shift_R:
case XKB_KEY_Control_L:
case XKB_KEY_Control_R:
case XKB_KEY_Caps_Lock:
case XKB_KEY_Shift_Lock:
case XKB_KEY_Meta_L:
case XKB_KEY_Meta_R:
case XKB_KEY_Alt_L:
case XKB_KEY_Alt_R:
case XKB_KEY_Super_L:
case XKB_KEY_Super_R:
case XKB_KEY_Hyper_L:
case XKB_KEY_Hyper_R:
return TRUE;
default:
return FALSE;
}
}
static gboolean
process_mouse_move_resize_grab (MetaWindowDrag *window_drag,
MetaWindow *window,
ClutterKeyEvent *event)
{
/* don't care about releases, but eat them, don't end grab */
if (clutter_event_type ((ClutterEvent *) event) == CLUTTER_KEY_RELEASE)
return TRUE;
if (clutter_event_get_key_symbol ((ClutterEvent *) event) == CLUTTER_KEY_Escape)
{
MetaTileMode tile_mode;
/* Hide the tiling preview if necessary */
if (window_drag->preview_tile_mode != META_TILE_NONE)
hide_tile_preview (window_drag);
/* Restore the original tile mode */
tile_mode = window_drag->tile_mode;
window->tile_monitor_number = window_drag->tile_monitor_number;
/* End move or resize and restore to original state. If the
* window was a maximized window that had been "shaken loose" we
* need to remaximize it. In normal cases, we need to do a
* moveresize now to get the position back to the original.
*/
if (window_drag->shaken_loose || tile_mode == META_TILE_MAXIMIZED)
meta_window_maximize (window, META_MAXIMIZE_BOTH);
else if (tile_mode != META_TILE_NONE)
meta_window_restore_tile (window,
tile_mode,
window_drag->initial_window_pos.width,
window_drag->initial_window_pos.height);
else
meta_window_move_resize_frame (window_drag->effective_grab_window,
TRUE,
window_drag->initial_window_pos.x,
window_drag->initial_window_pos.y,
window_drag->initial_window_pos.width,
window_drag->initial_window_pos.height);
/* End grab */
return FALSE;
}
return TRUE;
}
static gboolean
process_keyboard_move_grab (MetaWindowDrag *window_drag,
MetaWindow *window,
ClutterKeyEvent *event)
{
MetaEdgeResistanceFlags flags;
gboolean handled;
MetaRectangle frame_rect;
ClutterModifierType modifiers;
uint32_t keyval;
int x, y;
int incr;
handled = FALSE;
/* don't care about releases, but eat them, don't end grab */
if (clutter_event_type ((ClutterEvent *) event) == CLUTTER_KEY_RELEASE)
return TRUE;
keyval = clutter_event_get_key_symbol ((ClutterEvent *) event);
modifiers = clutter_event_get_state ((ClutterEvent *) event);
/* don't end grab on modifier key presses */
if (is_modifier (keyval))
return TRUE;
meta_window_get_frame_rect (window, &frame_rect);
x = frame_rect.x;
y = frame_rect.y;
flags = META_EDGE_RESISTANCE_KEYBOARD_OP | META_EDGE_RESISTANCE_WINDOWS;
if ((modifiers & CLUTTER_SHIFT_MASK) != 0)
flags |= META_EDGE_RESISTANCE_SNAP;
#define SMALL_INCREMENT 1
#define NORMAL_INCREMENT 10
if (flags & META_EDGE_RESISTANCE_SNAP)
incr = 1;
else if (modifiers & CLUTTER_CONTROL_MASK)
incr = SMALL_INCREMENT;
else
incr = NORMAL_INCREMENT;
if (keyval == CLUTTER_KEY_Escape)
{
/* End move and restore to original state. If the window was a
* maximized window that had been "shaken loose" we need to
* remaximize it. In normal cases, we need to do a moveresize
* now to get the position back to the original.
*/
if (window_drag->shaken_loose)
meta_window_maximize (window, META_MAXIMIZE_BOTH);
else
meta_window_move_resize_frame (window_drag->effective_grab_window,
TRUE,
window_drag->initial_window_pos.x,
window_drag->initial_window_pos.y,
window_drag->initial_window_pos.width,
window_drag->initial_window_pos.height);
}
/* When moving by increments, we still snap to edges if the move
* to the edge is smaller than the increment. This is because
* Shift + arrow to snap is sort of a hidden feature. This way
* people using just arrows shouldn't get too frustrated.
*/
switch (keyval)
{
case CLUTTER_KEY_KP_Home:
case CLUTTER_KEY_KP_Prior:
case CLUTTER_KEY_Up:
case CLUTTER_KEY_KP_Up:
y -= incr;
handled = TRUE;
break;
case CLUTTER_KEY_KP_End:
case CLUTTER_KEY_KP_Next:
case CLUTTER_KEY_Down:
case CLUTTER_KEY_KP_Down:
y += incr;
handled = TRUE;
break;
}
switch (keyval)
{
case CLUTTER_KEY_KP_Home:
case CLUTTER_KEY_KP_End:
case CLUTTER_KEY_Left:
case CLUTTER_KEY_KP_Left:
x -= incr;
handled = TRUE;
break;
case CLUTTER_KEY_KP_Prior:
case CLUTTER_KEY_KP_Next:
case CLUTTER_KEY_Right:
case CLUTTER_KEY_KP_Right:
x += incr;
handled = TRUE;
break;
}
if (handled)
{
meta_topic (META_DEBUG_KEYBINDINGS,
"Computed new window location %d,%d due to keypress",
x, y);
window_drag->last_edge_resistance_flags =
flags & ~META_EDGE_RESISTANCE_KEYBOARD_OP;
meta_window_drag_edge_resistance_for_move (window_drag,
&x,
&y,
flags);
meta_window_move_frame (window, TRUE, x, y);
update_keyboard_move (window_drag);
}
return handled;
}
static gboolean
process_keyboard_resize_grab_op_change (MetaWindowDrag *window_drag,
MetaWindow *window,
ClutterKeyEvent *event)
{
MetaGrabOp op, unconstrained;
gboolean handled;
uint32_t keyval;
op = (window_drag->grab_op & ~META_GRAB_OP_WINDOW_FLAG_UNCONSTRAINED);
unconstrained = (window_drag->grab_op & META_GRAB_OP_WINDOW_FLAG_UNCONSTRAINED);
keyval = clutter_event_get_key_symbol ((ClutterEvent *) event);
handled = FALSE;
switch (op)
{
case META_GRAB_OP_KEYBOARD_RESIZING_UNKNOWN:
switch (keyval)
{
case CLUTTER_KEY_Up:
case CLUTTER_KEY_KP_Up:
window_drag->grab_op = META_GRAB_OP_KEYBOARD_RESIZING_N;
handled = TRUE;
break;
case CLUTTER_KEY_Down:
case CLUTTER_KEY_KP_Down:
window_drag->grab_op = META_GRAB_OP_KEYBOARD_RESIZING_S;
handled = TRUE;
break;
case CLUTTER_KEY_Left:
case CLUTTER_KEY_KP_Left:
window_drag->grab_op = META_GRAB_OP_KEYBOARD_RESIZING_W;
handled = TRUE;
break;
case CLUTTER_KEY_Right:
case CLUTTER_KEY_KP_Right:
window_drag->grab_op = META_GRAB_OP_KEYBOARD_RESIZING_E;
handled = TRUE;
break;
}
break;
case META_GRAB_OP_KEYBOARD_RESIZING_S:
switch (keyval)
{
case CLUTTER_KEY_Left:
case CLUTTER_KEY_KP_Left:
window_drag->grab_op = META_GRAB_OP_KEYBOARD_RESIZING_W;
handled = TRUE;
break;
case CLUTTER_KEY_Right:
case CLUTTER_KEY_KP_Right:
window_drag->grab_op = META_GRAB_OP_KEYBOARD_RESIZING_E;
handled = TRUE;
break;
}
break;
case META_GRAB_OP_KEYBOARD_RESIZING_N:
switch (keyval)
{
case CLUTTER_KEY_Left:
case CLUTTER_KEY_KP_Left:
window_drag->grab_op = META_GRAB_OP_KEYBOARD_RESIZING_W;
handled = TRUE;
break;
case CLUTTER_KEY_Right:
case CLUTTER_KEY_KP_Right:
window_drag->grab_op = META_GRAB_OP_KEYBOARD_RESIZING_E;
handled = TRUE;
break;
}
break;
case META_GRAB_OP_KEYBOARD_RESIZING_W:
switch (keyval)
{
case CLUTTER_KEY_Up:
case CLUTTER_KEY_KP_Up:
window_drag->grab_op = META_GRAB_OP_KEYBOARD_RESIZING_N;
handled = TRUE;
break;
case CLUTTER_KEY_Down:
case CLUTTER_KEY_KP_Down:
window_drag->grab_op = META_GRAB_OP_KEYBOARD_RESIZING_S;
handled = TRUE;
break;
}
break;
case META_GRAB_OP_KEYBOARD_RESIZING_E:
switch (keyval)
{
case CLUTTER_KEY_Up:
case CLUTTER_KEY_KP_Up:
window_drag->grab_op = META_GRAB_OP_KEYBOARD_RESIZING_N;
handled = TRUE;
break;
case CLUTTER_KEY_Down:
case CLUTTER_KEY_KP_Down:
window_drag->grab_op = META_GRAB_OP_KEYBOARD_RESIZING_S;
handled = TRUE;
break;
}
break;
case META_GRAB_OP_KEYBOARD_RESIZING_SE:
case META_GRAB_OP_KEYBOARD_RESIZING_NE:
case META_GRAB_OP_KEYBOARD_RESIZING_SW:
case META_GRAB_OP_KEYBOARD_RESIZING_NW:
break;
default:
g_assert_not_reached ();
break;
}
window_drag->grab_op |= unconstrained;
if (handled)
{
update_keyboard_resize (window_drag, TRUE);
return TRUE;
}
return FALSE;
}
static gboolean
process_keyboard_resize_grab (MetaWindowDrag *window_drag,
MetaWindow *window,
ClutterKeyEvent *event)
{
MetaRectangle frame_rect;
gboolean handled;
int height_inc;
int width_inc;
int width, height;
MetaEdgeResistanceFlags flags;
MetaGravity gravity;
ClutterModifierType modifiers;
uint32_t keyval;
handled = FALSE;
/* don't care about releases, but eat them, don't end grab */
if (clutter_event_type ((ClutterEvent *) event) == CLUTTER_KEY_RELEASE)
return TRUE;
keyval = clutter_event_get_key_symbol ((ClutterEvent *) event);
modifiers = clutter_event_get_state ((ClutterEvent *) event);
/* don't end grab on modifier key presses */
if (is_modifier (keyval))
return TRUE;
if (keyval == CLUTTER_KEY_Escape)
{
/* End resize and restore to original state. */
meta_window_move_resize_frame (window_drag->effective_grab_window,
TRUE,
window_drag->initial_window_pos.x,
window_drag->initial_window_pos.y,
window_drag->initial_window_pos.width,
window_drag->initial_window_pos.height);
return FALSE;
}
if (process_keyboard_resize_grab_op_change (window_drag, window, event))
return TRUE;
width = window->rect.width;
height = window->rect.height;
meta_window_get_frame_rect (window, &frame_rect);
width = frame_rect.width;
height = frame_rect.height;
gravity = meta_resize_gravity_from_grab_op (window_drag->grab_op);
flags = META_EDGE_RESISTANCE_KEYBOARD_OP;
if ((modifiers & CLUTTER_SHIFT_MASK) != 0)
flags |= META_EDGE_RESISTANCE_SNAP;
#define SMALL_INCREMENT 1
#define NORMAL_INCREMENT 10
if (flags & META_EDGE_RESISTANCE_SNAP)
{
height_inc = 1;
width_inc = 1;
}
else if (modifiers & CLUTTER_CONTROL_MASK)
{
width_inc = SMALL_INCREMENT;
height_inc = SMALL_INCREMENT;
}
else
{
width_inc = NORMAL_INCREMENT;
height_inc = NORMAL_INCREMENT;
}
/* If this is a resize increment window, make the amount we resize
* the window by match that amount (well, unless snap resizing...)
*/
if (window->size_hints.width_inc > 1)
width_inc = window->size_hints.width_inc;
if (window->size_hints.height_inc > 1)
height_inc = window->size_hints.height_inc;
switch (keyval)
{
case CLUTTER_KEY_Up:
case CLUTTER_KEY_KP_Up:
switch (gravity)
{
case META_GRAVITY_NORTH:
case META_GRAVITY_NORTH_WEST:
case META_GRAVITY_NORTH_EAST:
/* Move bottom edge up */
height -= height_inc;
break;
case META_GRAVITY_SOUTH:
case META_GRAVITY_SOUTH_WEST:
case META_GRAVITY_SOUTH_EAST:
/* Move top edge up */
height += height_inc;
break;
case META_GRAVITY_EAST:
case META_GRAVITY_WEST:
case META_GRAVITY_CENTER:
case META_GRAVITY_NONE:
case META_GRAVITY_STATIC:
g_assert_not_reached ();
break;
}
handled = TRUE;
break;
case CLUTTER_KEY_Down:
case CLUTTER_KEY_KP_Down:
switch (gravity)
{
case META_GRAVITY_NORTH:
case META_GRAVITY_NORTH_WEST:
case META_GRAVITY_NORTH_EAST:
/* Move bottom edge down */
height += height_inc;
break;
case META_GRAVITY_SOUTH:
case META_GRAVITY_SOUTH_WEST:
case META_GRAVITY_SOUTH_EAST:
/* Move top edge down */
height -= height_inc;
break;
case META_GRAVITY_EAST:
case META_GRAVITY_WEST:
case META_GRAVITY_CENTER:
case META_GRAVITY_NONE:
case META_GRAVITY_STATIC:
g_assert_not_reached ();
break;
}
handled = TRUE;
break;
case CLUTTER_KEY_Left:
case CLUTTER_KEY_KP_Left:
switch (gravity)
{
case META_GRAVITY_EAST:
case META_GRAVITY_SOUTH_EAST:
case META_GRAVITY_NORTH_EAST:
/* Move left edge left */
width += width_inc;
break;
case META_GRAVITY_WEST:
case META_GRAVITY_SOUTH_WEST:
case META_GRAVITY_NORTH_WEST:
/* Move right edge left */
width -= width_inc;
break;
case META_GRAVITY_NORTH:
case META_GRAVITY_SOUTH:
case META_GRAVITY_CENTER:
case META_GRAVITY_NONE:
case META_GRAVITY_STATIC:
g_assert_not_reached ();
break;
}
handled = TRUE;
break;
case CLUTTER_KEY_Right:
case CLUTTER_KEY_KP_Right:
switch (gravity)
{
case META_GRAVITY_EAST:
case META_GRAVITY_SOUTH_EAST:
case META_GRAVITY_NORTH_EAST:
/* Move left edge right */
width -= width_inc;
break;
case META_GRAVITY_WEST:
case META_GRAVITY_SOUTH_WEST:
case META_GRAVITY_NORTH_WEST:
/* Move right edge right */
width += width_inc;
break;
case META_GRAVITY_NORTH:
case META_GRAVITY_SOUTH:
case META_GRAVITY_CENTER:
case META_GRAVITY_NONE:
case META_GRAVITY_STATIC:
g_assert_not_reached ();
break;
}
handled = TRUE;
break;
default:
break;
}
/* fixup hack (just paranoia, not sure it's required) */
if (height < 1)
height = 1;
if (width < 1)
width = 1;
if (handled)
{
meta_topic (META_DEBUG_KEYBINDINGS,
"Computed new window size due to keypress: "
"%dx%d, gravity %s",
width, height, meta_gravity_to_string (gravity));
window_drag->last_edge_resistance_flags =
flags & ~META_EDGE_RESISTANCE_KEYBOARD_OP;
/* Do any edge resistance/snapping */
meta_window_drag_edge_resistance_for_resize (window_drag,
&width,
&height,
gravity,
flags);
meta_window_resize_frame_with_gravity (window,
TRUE,
width,
height,
gravity);
update_keyboard_resize (window_drag, FALSE);
}
return handled;
}
static void
process_key_event (MetaWindowDrag *window_drag,
ClutterKeyEvent *event)
{
MetaWindow *window;
gboolean keep_grab = TRUE;
window = window_drag->effective_grab_window;
if (!window)
return;
if (window_drag->grab_op & META_GRAB_OP_WINDOW_FLAG_KEYBOARD)
{
if ((window_drag->grab_op & (META_GRAB_OP_WINDOW_DIR_MASK |
META_GRAB_OP_WINDOW_FLAG_UNKNOWN)) == 0)
{
meta_topic (META_DEBUG_KEYBINDINGS,
"Processing event for keyboard move");
keep_grab = process_keyboard_move_grab (window_drag, window, event);
}
else
{
meta_topic (META_DEBUG_KEYBINDINGS,
"Processing event for keyboard resize");
keep_grab = process_keyboard_resize_grab (window_drag, window, event);
}
}
else if (window_drag->grab_op & META_GRAB_OP_MOVING)
{
meta_topic (META_DEBUG_KEYBINDINGS,
"Processing event for mouse-only move/resize");
keep_grab = process_mouse_move_resize_grab (window_drag, window, event);
}
if (!keep_grab)
meta_window_drag_end (window_drag);
}
static void
update_move_maybe_tile (MetaWindowDrag *window_drag,
int shake_threshold,
int x,
int y)
{
MetaWindow *window = meta_window_drag_get_window (window_drag);
MetaDisplay *display = meta_window_get_display (window);
MetaContext *context = meta_display_get_context (display);
MetaBackend *backend = meta_context_get_backend (context);
MetaMonitorManager *monitor_manager =
meta_backend_get_monitor_manager (backend);
MetaLogicalMonitor *logical_monitor;
MetaRectangle work_area;
/* For side-by-side tiling we are interested in the inside vertical
* edges of the work area of the monitor where the pointer is located,
* and in the outside top edge for maximized tiling.
*
* For maximized tiling we use the outside edge instead of the
* inside edge, because we don't want to force users to maximize
* windows they are placing near the top of their screens.
*
* The "current" idea of meta_window_get_work_area_current_monitor() and
* meta_screen_get_current_monitor() is slightly different: the former
* refers to the monitor which contains the largest part of the window,
* the latter to the one where the pointer is located.
*/
logical_monitor =
meta_monitor_manager_get_logical_monitor_at (monitor_manager, x, y);
if (!logical_monitor)
return;
meta_window_get_work_area_for_monitor (window,
logical_monitor->number,
&work_area);
/* Check if the cursor is in a position which triggers tiling
* and set tile_mode accordingly.
*/
if (meta_window_can_tile_side_by_side (window) &&
x >= logical_monitor->rect.x && x < (work_area.x + shake_threshold))
window_drag->preview_tile_mode = META_TILE_LEFT;
else if (meta_window_can_tile_side_by_side (window) &&
x >= work_area.x + work_area.width - shake_threshold &&
x < (logical_monitor->rect.x + logical_monitor->rect.width))
window_drag->preview_tile_mode = META_TILE_RIGHT;
else if (meta_window_can_maximize (window) &&
y >= logical_monitor->rect.y && y <= work_area.y)
window_drag->preview_tile_mode = META_TILE_MAXIMIZED;
else
window_drag->preview_tile_mode = META_TILE_NONE;
if (window_drag->preview_tile_mode != META_TILE_NONE)
window->tile_monitor_number = logical_monitor->number;
}
static void
update_move (MetaWindowDrag *window_drag,
MetaEdgeResistanceFlags flags,
int x,
int y)
{
MetaWindow *window;
int dx, dy;
int new_x, new_y;
MetaRectangle old, frame_rect;
int shake_threshold;
window = window_drag->effective_grab_window;
if (!window)
return;
window_drag->latest_motion_x = x;
window_drag->latest_motion_y = y;
clear_move_resize_later (window_drag);
dx = x - window_drag->anchor_root_x;
dy = y - window_drag->anchor_root_y;
meta_window_get_frame_rect (window, &frame_rect);
new_x = x - (frame_rect.width * window_drag->anchor_rel_x);
new_y = y - (frame_rect.height * window_drag->anchor_rel_y);
meta_verbose ("x,y = %d,%d anchor ptr %d,%d rel anchor pos %f,%f dx,dy %d,%d",
x, y,
window_drag->anchor_root_x,
window_drag->anchor_root_y,
window_drag->anchor_rel_x,
window_drag->anchor_rel_y,
dx, dy);
/* Don't bother doing anything if no move has been specified. (This
* happens often, even in keyboard moving, due to the warping of the
* pointer.
*/
if (dx == 0 && dy == 0)
return;
/* Originally for detaching maximized windows, but we use this
* for the zones at the sides of the monitor where trigger tiling
* because it's about the right size
*/
#define DRAG_THRESHOLD_TO_SHAKE_THRESHOLD_FACTOR 6
shake_threshold = meta_prefs_get_drag_threshold () *
DRAG_THRESHOLD_TO_SHAKE_THRESHOLD_FACTOR;
if (flags & META_EDGE_RESISTANCE_SNAP)
{
/* We don't want to tile while snapping. Also, clear any previous tile
request. */
window_drag->preview_tile_mode = META_TILE_NONE;
window->tile_monitor_number = -1;
}
else if (meta_prefs_get_edge_tiling () &&
!META_WINDOW_MAXIMIZED (window) &&
!META_WINDOW_TILED_SIDE_BY_SIDE (window))
{
update_move_maybe_tile (window_drag, shake_threshold, x, y);
}
/* shake loose (unmaximize) maximized or tiled window if dragged beyond
* the threshold in the Y direction. Tiled windows can also be pulled
* loose via X motion.
*/
if ((META_WINDOW_MAXIMIZED (window) && ABS (dy) >= shake_threshold) ||
(META_WINDOW_TILED_SIDE_BY_SIDE (window) && (MAX (ABS (dx), ABS (dy)) >= shake_threshold)))
{
double prop;
/* Shake loose, so that the window snaps back to maximized
* when dragged near the top; do not snap back if tiling
* is enabled, as top edge tiling can be used in that case
*/
window_drag->shaken_loose = !meta_prefs_get_edge_tiling ();
window->tile_mode = META_TILE_NONE;
/* move the unmaximized window to the cursor */
prop =
((double) (x - window_drag->initial_window_pos.x)) /
((double) window_drag->initial_window_pos.width);
window_drag->initial_window_pos.x = x - window->saved_rect.width * prop;
/* If we started dragging the window from above the top of the window,
* pretend like we started dragging from the middle of the titlebar
* instead, as the "correct" anchoring looks wrong. */
if (window_drag->anchor_root_y < window_drag->initial_window_pos.y)
{
MetaRectangle titlebar_rect;
meta_window_get_titlebar_rect (window, &titlebar_rect);
window_drag->anchor_root_y = window_drag->initial_window_pos.y + titlebar_rect.height / 2;
}
window->saved_rect.x = window_drag->initial_window_pos.x;
window->saved_rect.y = window_drag->initial_window_pos.y;
meta_window_unmaximize (window, META_MAXIMIZE_BOTH);
return;
}
/* remaximize window on another monitor if window has been shaken
* loose or it is still maximized (then move straight)
*/
else if ((window_drag->shaken_loose || META_WINDOW_MAXIMIZED (window)) &&
window->tile_mode != META_TILE_LEFT && window->tile_mode != META_TILE_RIGHT)
{
MetaDisplay *display = meta_window_get_display (window);
MetaContext *context = meta_display_get_context (display);
MetaBackend *backend = meta_context_get_backend (context);
MetaMonitorManager *monitor_manager =
meta_backend_get_monitor_manager (backend);
int n_logical_monitors;
const MetaLogicalMonitor *wmonitor;
MetaRectangle work_area;
int monitor;
window->tile_mode = META_TILE_NONE;
wmonitor = window->monitor;
n_logical_monitors =
meta_monitor_manager_get_num_logical_monitors (monitor_manager);
for (monitor = 0; monitor < n_logical_monitors; monitor++)
{
meta_window_get_work_area_for_monitor (window, monitor, &work_area);
/* check if cursor is near the top of a monitor work area */
if (x >= work_area.x &&
x < (work_area.x + work_area.width) &&
y >= work_area.y &&
y < (work_area.y + shake_threshold))
{
/* move the saved rect if window will become maximized on an
* other monitor so user isn't surprised on a later unmaximize
*/
if (wmonitor->number != monitor)
{
window->saved_rect.x = work_area.x;
window->saved_rect.y = work_area.y;
if (window->frame)
{
window->saved_rect.x += window->frame->child_x;
window->saved_rect.y += window->frame->child_y;
}
window->unconstrained_rect.x = window->saved_rect.x;
window->unconstrained_rect.y = window->saved_rect.y;
meta_window_unmaximize (window, META_MAXIMIZE_BOTH);
window_drag->initial_window_pos = work_area;
window_drag->anchor_root_x = x;
window_drag->anchor_root_y = y;
window_drag->shaken_loose = FALSE;
meta_window_maximize (window, META_MAXIMIZE_BOTH);
}
return;
}
}
}
/* Delay showing the tile preview slightly to make it more unlikely to
* trigger it unwittingly, e.g. when shaking loose the window or moving
* it to another monitor.
*/
update_tile_preview (window_drag, window->tile_mode != META_TILE_NONE);
meta_window_get_frame_rect (window, &old);
/* Don't allow movement in the maximized directions or while tiled */
if (window->maximized_horizontally || META_WINDOW_TILED_SIDE_BY_SIDE (window))
new_x = old.x;
if (window->maximized_vertically)
new_y = old.y;
window_drag->last_edge_resistance_flags =
flags & ~META_EDGE_RESISTANCE_KEYBOARD_OP;
/* Do any edge resistance/snapping */
meta_window_drag_edge_resistance_for_move (window_drag,
&new_x,
&new_y,
flags);
meta_window_move_frame (window, TRUE, new_x, new_y);
}
static gboolean
update_move_cb (gpointer user_data)
{
MetaWindowDrag *window_drag = user_data;
window_drag->move_resize_later_id = 0;
update_move (window_drag,
window_drag->last_edge_resistance_flags,
window_drag->latest_motion_x,
window_drag->latest_motion_y);
return G_SOURCE_REMOVE;
}
static void
queue_update_move (MetaWindowDrag *window_drag,
MetaEdgeResistanceFlags flags,
int x,
int y)
{
MetaCompositor *compositor;
MetaLaters *laters;
MetaDisplay *display;
window_drag->last_edge_resistance_flags = flags;
window_drag->latest_motion_x = x;
window_drag->latest_motion_y = y;
if (window_drag->move_resize_later_id)
return;
if (!window_drag->effective_grab_window)
return;
display = meta_window_get_display (window_drag->effective_grab_window);
compositor = meta_display_get_compositor (display);
laters = meta_compositor_get_laters (compositor);
window_drag->move_resize_later_id =
meta_laters_add (laters,
META_LATER_BEFORE_REDRAW,
update_move_cb,
window_drag, NULL);
}
static void
update_resize (MetaWindowDrag *window_drag,
MetaEdgeResistanceFlags flags,
int x,
int y)
{
int dx, dy;
MetaGravity gravity;
MetaRectangle new_rect;
MetaRectangle old_rect;
MetaWindow *window;
window = window_drag->effective_grab_window;
if (!window)
return;
window_drag->latest_motion_x = x;
window_drag->latest_motion_y = y;
clear_move_resize_later (window_drag);
dx = x - window_drag->anchor_root_x;
dy = y - window_drag->anchor_root_y;
/* Attached modal dialogs are special in that size
* changes apply to both sides, so that the dialog
* remains centered to the parent.
*/
if (meta_window_is_attached_dialog (window))
{
dx *= 2;
dy *= 2;
}
new_rect.width = window_drag->initial_window_pos.width;
new_rect.height = window_drag->initial_window_pos.height;
/* Don't bother doing anything if no move has been specified. (This
* happens often, even in keyboard resizing, due to the warping of the
* pointer.
*/
if (dx == 0 && dy == 0)
return;
if ((window_drag->grab_op & META_GRAB_OP_KEYBOARD_RESIZING_UNKNOWN) ==
META_GRAB_OP_KEYBOARD_RESIZING_UNKNOWN)
{
MetaGrabOp op = META_GRAB_OP_WINDOW_BASE |
META_GRAB_OP_WINDOW_FLAG_KEYBOARD |
(window_drag->grab_op & META_GRAB_OP_WINDOW_FLAG_UNCONSTRAINED);
if (dx > 0)
op |= META_GRAB_OP_WINDOW_DIR_EAST;
else if (dx < 0)
op |= META_GRAB_OP_WINDOW_DIR_WEST;
if (dy > 0)
op |= META_GRAB_OP_WINDOW_DIR_SOUTH;
else if (dy < 0)
op |= META_GRAB_OP_WINDOW_DIR_NORTH;
window_drag->grab_op = op;
update_keyboard_resize (window_drag, TRUE);
}
if (window_drag->grab_op & META_GRAB_OP_WINDOW_DIR_EAST)
new_rect.width += dx;
else if (window_drag->grab_op & META_GRAB_OP_WINDOW_DIR_WEST)
new_rect.width -= dx;
if (window_drag->grab_op & META_GRAB_OP_WINDOW_DIR_SOUTH)
new_rect.height += dy;
else if (window_drag->grab_op & META_GRAB_OP_WINDOW_DIR_NORTH)
new_rect.height -= dy;
meta_window_maybe_apply_size_hints (window, &new_rect);
/* If we're waiting for a request for _NET_WM_SYNC_REQUEST, we'll
* resize the window when the window responds, or when we time
* the response out.
*/
if (window->client_type == META_WINDOW_CLIENT_TYPE_X11 &&
meta_window_x11_is_awaiting_sync_response (window))
return;
meta_window_get_frame_rect (window, &old_rect);
/* One sided resizing ought to actually be one-sided, despite the fact that
* aspect ratio windows don't interact nicely with the above stuff. So,
* to avoid some nasty flicker, we enforce that.
*/
if ((window_drag->grab_op & (META_GRAB_OP_WINDOW_DIR_WEST | META_GRAB_OP_WINDOW_DIR_EAST)) == 0)
new_rect.width = old_rect.width;
if ((window_drag->grab_op & (META_GRAB_OP_WINDOW_DIR_NORTH | META_GRAB_OP_WINDOW_DIR_SOUTH)) == 0)
new_rect.height = old_rect.height;
/* compute gravity of client during operation */
gravity = meta_resize_gravity_from_grab_op (window_drag->grab_op);
g_assert (gravity >= 0);
window_drag->last_edge_resistance_flags =
flags & ~META_EDGE_RESISTANCE_KEYBOARD_OP;
/* Do any edge resistance/snapping */
meta_window_drag_edge_resistance_for_resize (window_drag,
&new_rect.width,
&new_rect.height,
gravity,
flags);
meta_window_resize_frame_with_gravity (window, TRUE,
new_rect.width, new_rect.height,
gravity);
}
static gboolean
update_resize_cb (gpointer user_data)
{
MetaWindowDrag *window_drag = user_data;
window_drag->move_resize_later_id = 0;
update_resize (window_drag,
window_drag->last_edge_resistance_flags,
window_drag->latest_motion_x,
window_drag->latest_motion_y);
return G_SOURCE_REMOVE;
}
static void
queue_update_resize (MetaWindowDrag *window_drag,
MetaEdgeResistanceFlags flags,
int x,
int y)
{
MetaCompositor *compositor;
MetaLaters *laters;
MetaDisplay *display;
window_drag->last_edge_resistance_flags = flags;
window_drag->latest_motion_x = x;
window_drag->latest_motion_y = y;
if (window_drag->move_resize_later_id)
return;
if (!window_drag->effective_grab_window)
return;
display = meta_window_get_display (window_drag->effective_grab_window);
compositor = meta_display_get_compositor (display);
laters = meta_compositor_get_laters (compositor);
window_drag->move_resize_later_id =
meta_laters_add (laters,
META_LATER_BEFORE_REDRAW,
update_resize_cb,
window_drag, NULL);
}
static void
maybe_maximize_tiled_window (MetaWindow *window)
{
MetaRectangle work_area;
gint shake_threshold;
if (!META_WINDOW_TILED_SIDE_BY_SIDE (window))
return;
shake_threshold = meta_prefs_get_drag_threshold ();
meta_window_get_work_area_for_monitor (window,
window->tile_monitor_number,
&work_area);
if (window->rect.width >= work_area.width - shake_threshold)
meta_window_maximize (window, META_MAXIMIZE_BOTH);
}
static void
check_threshold_reached (MetaWindowDrag *window_drag,
int x,
int y)
{
/* Don't bother doing the check again if we've already reached the threshold */
if (meta_prefs_get_raise_on_click () ||
window_drag->threshold_movement_reached)
return;
if (ABS (window_drag->initial_x - x) >= 8 ||
ABS (window_drag->initial_y - y) >= 8)
window_drag->threshold_movement_reached = TRUE;
}
static void
end_grab_op (MetaWindowDrag *window_drag,
const ClutterEvent *event)
{
ClutterModifierType modifiers;
MetaEdgeResistanceFlags last_flags;
MetaWindow *window;
gfloat x, y;
window = window_drag->effective_grab_window;
if (!window)
return;
clutter_event_get_coords (event, &x, &y);
modifiers = clutter_event_get_state (event);
check_threshold_reached (window_drag, x, y);
/* If the user was snap moving then ignore the button
* release because they may have let go of shift before
* releasing the mouse button and they almost certainly do
* not want a non-snapped movement to occur from the button
* release.
*/
last_flags = window_drag->last_edge_resistance_flags;
if ((last_flags & META_EDGE_RESISTANCE_SNAP) == 0)
{
MetaEdgeResistanceFlags flags = META_EDGE_RESISTANCE_DEFAULT;
if (modifiers & CLUTTER_SHIFT_MASK)
flags |= META_EDGE_RESISTANCE_SNAP;
if (modifiers & CLUTTER_CONTROL_MASK)
flags |= META_EDGE_RESISTANCE_WINDOWS;
if (meta_grab_op_is_moving (window_drag->grab_op))
{
if (window_drag->preview_tile_mode != META_TILE_NONE)
meta_window_tile (window, window_drag->preview_tile_mode);
else
update_move (window_drag, flags, x, y);
}
else if (meta_grab_op_is_resizing (window_drag->grab_op))
{
if (window->tile_match != NULL)
flags |= (META_EDGE_RESISTANCE_SNAP | META_EDGE_RESISTANCE_WINDOWS);
update_resize (window_drag, flags, x, y);
maybe_maximize_tiled_window (window);
}
}
window_drag->preview_tile_mode = META_TILE_NONE;
meta_window_drag_end (window_drag);
}
static void
process_pointer_event (MetaWindowDrag *window_drag,
const ClutterEvent *event)
{
ClutterEventSequence *sequence = clutter_event_get_event_sequence (event);
ClutterInputDevice *device = clutter_event_get_device (event);
ClutterModifierType modifier_state;
MetaEdgeResistanceFlags flags;
MetaWindow *window;
gfloat x, y;
int button;
window = window_drag->effective_grab_window;
if (!window)
return;
if (window_drag->leading_device != device)
return;
if (window_drag->leading_touch_sequence != sequence)
return;
switch (clutter_event_type (event))
{
case CLUTTER_BUTTON_PRESS:
/* This is the keybinding or menu case where we've
* been dragging around the window without the button
* pressed, or the case of pressing extra mouse buttons
* while a grab op is ongoing.
*/
end_grab_op (window_drag, event);
break;
case CLUTTER_TOUCH_END:
end_grab_op (window_drag, event);
break;
case CLUTTER_BUTTON_RELEASE:
if (window_drag->leading_touch_sequence)
return;
button = clutter_event_get_button (event);
if (button == 1 ||
button == (unsigned int) meta_prefs_get_mouse_button_resize ())
end_grab_op (window_drag, event);
break;
case CLUTTER_TOUCH_UPDATE:
G_GNUC_FALLTHROUGH;
case CLUTTER_MOTION:
modifier_state = clutter_event_get_state (event);
clutter_event_get_coords (event, &x, &y);
flags = META_EDGE_RESISTANCE_DEFAULT;
if (modifier_state & CLUTTER_SHIFT_MASK)
flags |= META_EDGE_RESISTANCE_SNAP;
if (modifier_state & CLUTTER_CONTROL_MASK)
flags |= META_EDGE_RESISTANCE_WINDOWS;
check_threshold_reached (window_drag, x, y);
if (meta_grab_op_is_moving (window_drag->grab_op))
{
queue_update_move (window_drag, flags, x, y);
}
else if (meta_grab_op_is_resizing (window_drag->grab_op))
{
if (window->tile_match != NULL)
flags |= (META_EDGE_RESISTANCE_SNAP | META_EDGE_RESISTANCE_WINDOWS);
queue_update_resize (window_drag, flags, x, y);
}
break;
case CLUTTER_TOUCH_CANCEL:
end_grab_op (window_drag, event);
break;
default:
break;
}
}
static gboolean
on_window_drag_event (MetaWindowDrag *window_drag,
ClutterEvent *event)
{
switch (clutter_event_type (event))
{
case CLUTTER_KEY_PRESS:
case CLUTTER_KEY_RELEASE:
process_key_event (window_drag, (ClutterKeyEvent *) event);
break;
default:
process_pointer_event (window_drag, event);
break;
}
return CLUTTER_EVENT_PROPAGATE;
}
gboolean
meta_window_drag_begin (MetaWindowDrag *window_drag,
ClutterInputDevice *device,
ClutterEventSequence *sequence,
uint32_t timestamp)
{
MetaWindow *window = window_drag->window, *grab_window = NULL;
MetaDisplay *display = meta_window_get_display (window);
MetaContext *context = meta_display_get_context (display);
MetaBackend *backend = meta_context_get_backend (context);
MetaGrabOp grab_op = window_drag->grab_op;
ClutterActor *stage;
int root_x, root_y;
if ((grab_op & META_GRAB_OP_KEYBOARD_MOVING) == META_GRAB_OP_KEYBOARD_MOVING)
{
warp_grab_pointer (window_drag, window, grab_op, &root_x, &root_y);
}
else
{
ClutterBackend *clutter_backend = meta_backend_get_clutter_backend (backend);
ClutterSeat *seat = clutter_backend_get_default_seat (clutter_backend);
graphene_point_t pos;
clutter_seat_query_state (seat, device, sequence, &pos, NULL);
root_x = pos.x;
root_y = pos.y;
}
meta_topic (META_DEBUG_WINDOW_OPS,
"Doing grab op %u on window %s pointer pos %d,%d",
grab_op, window->desc,
root_x, root_y);
if (meta_prefs_get_raise_on_click ())
meta_window_raise (window);
else
{
window_drag->initial_x = root_x;
window_drag->initial_y = root_y;
window_drag->threshold_movement_reached = FALSE;
}
grab_window = window;
/* If we're trying to move a window, move the first
* non-attached dialog instead.
*/
if (meta_grab_op_is_moving (grab_op))
grab_window = get_first_freefloating_window (window);
g_assert (grab_window != NULL);
g_assert (grab_op != META_GRAB_OP_NONE);
/* Make sure the window is focused, otherwise the keyboard grab
* won't do a lot of good.
*/
meta_topic (META_DEBUG_FOCUS,
"Focusing %s because we're grabbing all its keys",
window->desc);
meta_window_focus (window, timestamp);
stage = meta_backend_get_stage (backend);
window_drag->handler = clutter_actor_new ();
clutter_actor_set_name (window_drag->handler,
"Window drag helper");
g_signal_connect_swapped (window_drag->handler, "event",
G_CALLBACK (on_window_drag_event), window_drag);
clutter_actor_add_child (stage, window_drag->handler);
window_drag->grab = clutter_stage_grab (CLUTTER_STAGE (stage),
window_drag->handler);
if ((clutter_grab_get_seat_state (window_drag->grab) &
CLUTTER_GRAB_STATE_POINTER) == 0 &&
!meta_grab_op_is_keyboard (grab_op))
{
meta_topic (META_DEBUG_WINDOW_OPS,
"Pointer grab failed on a pointer grab op");
return FALSE;
}
/* Temporarily release the passive key grabs on the window */
meta_window_ungrab_keys (grab_window);
g_set_object (&window_drag->effective_grab_window, grab_window);
window_drag->unmanaging_id =
g_signal_connect (grab_window, "unmanaging",
G_CALLBACK (on_grab_window_unmanaging), window_drag);
window_drag->leading_device = device;
window_drag->leading_touch_sequence = sequence;
window_drag->tile_mode = grab_window->tile_mode;
window_drag->tile_monitor_number = grab_window->tile_monitor_number;
window_drag->anchor_root_x = root_x;
window_drag->anchor_root_y = root_y;
window_drag->latest_motion_x = root_x;
window_drag->latest_motion_y = root_y;
window_drag->last_edge_resistance_flags = META_EDGE_RESISTANCE_DEFAULT;
meta_window_drag_update_cursor (window_drag);
clear_move_resize_later (window_drag);
meta_topic (META_DEBUG_WINDOW_OPS,
"Grab op %u on window %s successful",
grab_op, window ? window->desc : "(null)");
meta_window_get_frame_rect (window_drag->effective_grab_window,
&window_drag->initial_window_pos);
window_drag->anchor_rel_x =
CLAMP ((double) (root_x - window_drag->initial_window_pos.x) /
window_drag->initial_window_pos.width,
0, 1);
window_drag->anchor_rel_y =
CLAMP ((double) (root_y - window_drag->initial_window_pos.y) /
window_drag->initial_window_pos.height,
0, 1);
if (meta_is_wayland_compositor ())
{
meta_display_sync_wayland_input_focus (display);
meta_display_cancel_touch (display);
}
g_signal_emit_by_name (display, "grab-op-begin", grab_window, grab_op);
meta_window_grab_op_began (grab_window, grab_op);
return TRUE;
}
void
meta_window_drag_update_resize (MetaWindowDrag *window_drag)
{
update_resize (window_drag,
window_drag->last_edge_resistance_flags,
window_drag->latest_motion_x,
window_drag->latest_motion_y);
}
MetaWindow *
meta_window_drag_get_window (MetaWindowDrag *window_drag)
{
return window_drag->effective_grab_window;
}
MetaGrabOp
meta_window_drag_get_grab_op (MetaWindowDrag *window_drag)
{
return window_drag->grab_op;
}
void
meta_window_drag_update_edges (MetaWindowDrag *window_drag)
{
meta_window_drag_edge_resistance_cleanup (window_drag);
}