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mutter-performance-source/clutter/clutter-alpha.c

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/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
* Jorn Baayen <jorn@openedhand.com>
* Emmanuele Bassi <ebassi@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/**
* SECTION:clutter-alpha
* @short_description: A class for calculating an alpha value as a function
* of time.
*
* #ClutterAlpha is a class for calculating an alpha value as a function
* of time.
*
* When you create a #ClutterAlpha object you should attach a #ClutterTimeline
* to it, to be used as a time source. You need to supply the alpha
* function to be invoked at each timeline "tick"; some common alpha functions
* are available.
*/
#include "config.h"
#include "clutter-alpha.h"
#include "clutter-main.h"
#include "clutter-marshal.h"
G_DEFINE_TYPE (ClutterAlpha,
clutter_alpha,
G_TYPE_INITIALLY_UNOWNED);
struct _ClutterAlphaPrivate
{
ClutterTimeline *timeline;
guint32 alpha;
ClutterAlphaFunc func;
gpointer data;
GDestroyNotify destroy;
gint delay;
guint is_paused : 1;
};
enum
{
PROP_0,
PROP_TIMELINE,
PROP_DELAY,
PROP_IS_PAUSED,
PROP_ALPHA
};
/* Alpha funcs */
/**
* clutter_alpha_ramp_inc_func:
* @alpha: a #ClutterAlpha
* @data: user data (ignored)
*
* Return value:
*
* Since: 0.2
*/
guint32
clutter_alpha_ramp_inc_func (ClutterAlpha *alpha,
gpointer data)
{
ClutterTimeline *timeline;
gint current_frame_num, nframes;
g_return_val_if_fail (CLUTTER_IS_ALPHA (alpha), 0);
timeline = clutter_alpha_get_timeline (alpha);
current_frame_num = clutter_timeline_get_current_frame (timeline);
nframes = clutter_timeline_get_n_frames (timeline);
return (current_frame_num * CLUTTER_ALPHA_MAX) / nframes;
}
/**
* clutter_alpha_ramp_dec_func:
* @alpha: a #ClutterAlpha
* @data: user data (ignored)
*
* Return value:
*
* Since: 0.2
*/
guint32
clutter_alpha_ramp_dec_func (ClutterAlpha *alpha,
gpointer data)
{
ClutterTimeline *timeline;
gint current_frame_num, nframes;
g_return_val_if_fail (CLUTTER_IS_ALPHA (alpha), 0);
timeline = clutter_alpha_get_timeline (alpha);
current_frame_num = clutter_timeline_get_current_frame (timeline);
nframes = clutter_timeline_get_n_frames (timeline);
return ((nframes - current_frame_num) * CLUTTER_ALPHA_MAX) / nframes;
}
/**
* clutter_alpha_ramp_func:
* @alpha: a #ClutterAlpha
* @data: user data (ignored)
*
* Return value:
*
* Since: 0.2
*/
guint32
clutter_alpha_ramp_func (ClutterAlpha *alpha,
gpointer data)
{
ClutterTimeline *timeline;
gint current_frame_num, nframes;
guint32 retval;
g_return_val_if_fail (CLUTTER_IS_ALPHA (alpha), 0);
timeline = clutter_alpha_get_timeline (alpha);
current_frame_num = clutter_timeline_get_current_frame (timeline);
nframes = clutter_timeline_get_n_frames (timeline);
if (current_frame_num > (nframes / 2))
{
retval = (nframes - current_frame_num) * CLUTTER_ALPHA_MAX;
retval = retval / (nframes / 2);
}
else
{
retval = current_frame_num * CLUTTER_ALPHA_MAX;
retval = retval / (nframes / 2);
}
return retval;
}
/* Object */
static void
timeline_new_frame_cb (ClutterTimeline *timeline,
guint current_frame_num,
ClutterAlpha *alpha)
{
ClutterAlphaPrivate *priv = alpha->priv;
if (priv->is_paused)
return;
if ((priv->delay != -1) && (current_frame_num < priv->delay))
return;
/* Update alpha value */
if (priv->func)
{
g_object_ref (alpha);
priv->alpha = priv->func (alpha, priv->data);
g_object_notify (G_OBJECT (alpha), "alpha");
g_object_unref (alpha);
}
}
static void
clutter_alpha_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
ClutterAlpha *alpha = CLUTTER_ALPHA (object);
switch (prop_id)
{
case PROP_TIMELINE:
clutter_alpha_set_timeline (alpha, g_value_get_object (value));
break;
case PROP_DELAY:
alpha->priv->delay = g_value_get_int (value);
break;
case PROP_IS_PAUSED:
alpha->priv->is_paused = g_value_get_boolean (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
clutter_alpha_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
ClutterAlphaPrivate *priv;
priv = CLUTTER_ALPHA (object)->priv;
switch (prop_id)
{
case PROP_TIMELINE:
g_value_set_object (value, priv->timeline);
break;
case PROP_ALPHA:
g_value_set_uint (value, priv->alpha);
break;
case PROP_DELAY:
g_value_set_int (value, priv->delay);
break;
case PROP_IS_PAUSED:
g_value_set_boolean (value, priv->is_paused);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
clutter_alpha_finalize (GObject *object)
{
ClutterAlphaPrivate *priv = CLUTTER_ALPHA (object)->priv;
if (priv->destroy)
{
priv->destroy (priv->data);
priv->data = NULL;
priv->destroy = NULL;
priv->func = NULL;
}
G_OBJECT_CLASS (clutter_alpha_parent_class)->finalize (object);
}
static void
clutter_alpha_dispose (GObject *object)
{
ClutterAlpha *self = CLUTTER_ALPHA (object);
clutter_alpha_set_timeline (self, NULL);
G_OBJECT_CLASS (clutter_alpha_parent_class)->dispose (object);
}
static void
clutter_alpha_class_init (ClutterAlphaClass *klass)
{
GObjectClass *object_class;
object_class = G_OBJECT_CLASS (klass);
object_class->set_property = clutter_alpha_set_property;
object_class->get_property = clutter_alpha_get_property;
object_class->finalize = clutter_alpha_finalize;
object_class->dispose = clutter_alpha_dispose;
g_type_class_add_private (klass, sizeof (ClutterAlphaPrivate));
/**
* ClutterAlpha:timeline
*
* The #ClutterTimeline object to be used when calculating
* the alpha value.
*
* Since: 0.2
*/
g_object_class_install_property (object_class,
PROP_TIMELINE,
g_param_spec_object ("timeline",
"Timeline",
"Timeline",
CLUTTER_TYPE_TIMELINE,
G_PARAM_READWRITE));
/**
* ClutterAlpha:alpha
*
* The last computed value of the alpha function.
*
* Since: 0.2
*/
g_object_class_install_property (object_class,
PROP_ALPHA,
g_param_spec_uint ("alpha",
"Alpha",
"Alpha value",
CLUTTER_ALPHA_MIN,
CLUTTER_ALPHA_MAX,
CLUTTER_ALPHA_MIN,
G_PARAM_READABLE));
/**
* ClutterAlpha:delay
*
* The number of frames that should be skipped before
* starting the calculation of the alpha function.
*
* Since: 0.2
*/
g_object_class_install_property (object_class,
PROP_DELAY,
g_param_spec_int ("delay",
"Delay",
"The number of frames that should be skipped "
"before computing the alpha function",
0,
G_MAXINT,
0,
G_PARAM_READWRITE));
/**
* ClutterAlpha:is-paused
*
* Whether the #ClutterAlpha should be paused or not;
* the timeline bound to the #ClutterAlpha object will
* continue to run.
*
* Since: 0.2
*/
g_object_class_install_property (object_class,
PROP_IS_PAUSED,
g_param_spec_boolean ("is-paused",
"Is Paused",
"Whether the alpha should be paused or not",
FALSE,
G_PARAM_READWRITE));
}
static void
clutter_alpha_init (ClutterAlpha *self)
{
self->priv = G_TYPE_INSTANCE_GET_PRIVATE (self,
CLUTTER_TYPE_ALPHA,
ClutterAlphaPrivate);
self->priv->func = CLUTTER_ALPHA_RAMP_INC;
self->priv->delay = -1;
self->priv->is_paused = FALSE;
}
/**
* clutter_alpha_get_value:
* @alpha: A #ClutterAlpha
*
* Query the current alpha value.
*
* Return value: The current alpha value for the alpha
*
* Since: 0.2
*/
guint32
clutter_alpha_get_value (ClutterAlpha *alpha)
{
g_return_val_if_fail (CLUTTER_IS_ALPHA (alpha), FALSE);
return alpha->priv->alpha;
}
/**
* clutter_alpha_set_func:
* @alpha: A #ClutterAlpha
* @func: A #ClutterAlphaAlphaFunc
* @data: the data to be passed to func or %NULL
* @destroy: the function to be called when removing the previous
* alpha function or %NULL
*
* Since: 0.2
*/
void
clutter_alpha_set_func (ClutterAlpha *alpha,
ClutterAlphaFunc func,
gpointer data,
GDestroyNotify destroy)
{
ClutterAlphaPrivate *priv;
g_return_if_fail (CLUTTER_IS_ALPHA (alpha));
g_return_if_fail (func != NULL);
priv = alpha->priv;
if (priv->destroy)
{
priv->destroy (priv->data);
priv->destroy = NULL;
priv->data = NULL;
}
priv->func = func;
priv->data = data;
priv->destroy = destroy;
}
/**
* clutter_alpha_set_timeline:
* @alpha: A #ClutterAlpha
* @timeline: A #ClutterTimeline or %NULL to unset the timeline
*
* Binds @timeline to @alpha. Since an alpha is a function of time,
* @timeline will be used to compute the alpha each time the "new-frame"
* signal of @timeline is emitted.
*
* Since: 0.2
*/
void
clutter_alpha_set_timeline (ClutterAlpha *alpha,
ClutterTimeline *timeline)
{
ClutterAlphaPrivate *priv;
g_return_if_fail (CLUTTER_IS_ALPHA (alpha));
g_return_if_fail (timeline == NULL || CLUTTER_IS_TIMELINE (timeline));
priv = alpha->priv;
g_object_ref (alpha);
if (priv->timeline)
{
g_signal_handlers_disconnect_by_func (priv->timeline,
timeline_new_frame_cb,
alpha);
g_object_unref (priv->timeline);
priv->timeline = NULL;
}
if (timeline)
{
priv->timeline = g_object_ref (timeline);
g_signal_connect (priv->timeline, "new-frame",
G_CALLBACK (timeline_new_frame_cb),
alpha);
}
g_object_notify (G_OBJECT (alpha), "timeline");
g_object_unref (alpha);
}
/**
* clutter_alpha_get_timeline:
* @alpha: A #ClutterAlpha
*
* Gets the #ClutterTimeline object bound to @alpha.
*
* Return value: The #ClutterTimeline bount to @alpa or %NULL.
*
* Since: 0.2
*/
ClutterTimeline *
clutter_alpha_get_timeline (ClutterAlpha *alpha)
{
g_return_val_if_fail (CLUTTER_IS_ALPHA (alpha), NULL);
return alpha->priv->timeline;
}
/**
* clutter_alpha_get_delay:
* @alpha: a #ClutterAlpha
*
* Gets the delay used by @alpha. See clutter_alpha_set_delay().
*
* Return value: the number of frames to wait, or -1
*
* Since: 0.2
*/
gint
clutter_alpha_get_delay (ClutterAlpha *alpha)
{
g_return_val_if_fail (CLUTTER_IS_ALPHA (alpha), -1);
return alpha->priv->delay;
}
/**
* clutter_alpha_set_delay:
* @alpha: a #ClutterAlpha
* @delay: the number of frames to wait or -1 for no delay
*
* Sets the number of timeline frames to wait before starting to
* compute the alpha value.
*
* Since: 0.2
*/
void
clutter_alpha_set_delay (ClutterAlpha *alpha,
gint delay)
{
g_return_if_fail (CLUTTER_IS_ALPHA (alpha));
if (alpha->priv->delay != delay)
{
g_object_ref (alpha);
alpha->priv->delay = delay;
g_object_notify (G_OBJECT (alpha), "delay");
g_object_unref (alpha);
}
}
/**
* clutter_alpha_get_is_paused:
* @alpha: a #ClutterAlpha
*
* Gets whether @alpha is in paused state or not.
* See clutter_alpha_set_is_paused().
*
* Return value: %TRUE if @alpha is paused
*
* Since: 0.2
*/
gboolean
clutter_alpha_get_is_paused (ClutterAlpha *alpha)
{
g_return_val_if_fail (CLUTTER_IS_ALPHA (alpha), FALSE);
return alpha->priv->is_paused;
}
/**
* clutter_alpha_set_is_paused:
* @alpha: a #ClutterAlpha
* @is_paused: %TRUE to pause the alpha
*
* Pauses the calculation of the alpha value of @alpha. This is
* independent of the running state of the #ClutterTimeline bount
* to @alpha.
*
* Since: 0.2
*/
void
clutter_alpha_set_is_paused (ClutterAlpha *alpha,
gboolean is_paused)
{
g_return_if_fail (CLUTTER_IS_ALPHA (alpha));
if (alpha->priv->is_paused != is_paused)
{
g_object_ref (alpha);
alpha->priv->is_paused = is_paused;
g_object_notify (G_OBJECT (alpha), "is-paused");
g_object_unref (alpha);
}
}
/**
* clutter_alpha_new:
* @timeline: a #ClutterTimeline or %NULL
* @func: a #ClutterAlphaFunc alpha function
* @data: data to be passed to func, or %NULL
*
* Creates a new #ClutterAlpha instance, using @timeline as the time
* source and @func as the function to compute the alpha(t) value.
*
* Return value: a new #ClutterAlpha
*
* Since: 0.2
*/
ClutterAlpha *
clutter_alpha_new (ClutterTimeline *timeline,
ClutterAlphaFunc func,
gpointer data)
{
return clutter_alpha_new_full (timeline, func, data, NULL);
}
/**
* clutter_alpha_new_full:
* @timeline: #ClutterTimeline or %NULL
* @func: a #ClutterAlphaFunc
* @data: data to be passed to func
* @destroy: function to be called when removing the alpha function
*
* Creates a new #ClutterAlpha instance, using @timeline as the
* time source and @func as the function to compute the alpha(t)
* value.
*
* You should use this constructor in bindings or if you want to
* let the #ClutterAlpha object control the lifetime of @data.
*
* Return value: the newly created #ClutterAlpha instance
*
* Since: 0.2
*/
ClutterAlpha *
clutter_alpha_new_full (ClutterTimeline *timeline,
ClutterAlphaFunc func,
gpointer data,
GDestroyNotify destroy)
{
ClutterAlpha *retval;
g_return_val_if_fail (timeline == NULL || CLUTTER_IS_TIMELINE (timeline), NULL);
g_return_val_if_fail (func != NULL, NULL);
retval = g_object_new (CLUTTER_TYPE_ALPHA,
"timeline", timeline,
NULL);
clutter_alpha_set_func (retval, func, data, destroy);
return retval;
}