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mutter-performance-source/src/backends/native/meta-cursor-renderer-native.c

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2014-04-22 19:15:11 +00:00
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* Copyright (C) 2014 Red Hat
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* Written by:
* Jasper St. Pierre <jstpierre@mecheye.net>
*/
#include "config.h"
#include "meta-cursor-renderer-native.h"
#include <string.h>
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#include <gbm.h>
#include <xf86drm.h>
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
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#include <errno.h>
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#include <meta/util.h>
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
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#include <meta/meta-backend.h>
#include "backends/meta-backend-private.h"
#include "backends/meta-cursor-sprite-xcursor.h"
#include "backends/meta-logical-monitor.h"
#include "backends/meta-monitor.h"
#include "backends/meta-monitor-manager-private.h"
#include "backends/meta-output.h"
#include "backends/native/meta-renderer-native.h"
#include "core/boxes-private.h"
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
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#include "meta/boxes.h"
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#ifdef HAVE_WAYLAND
#include "wayland/meta-cursor-sprite-wayland.h"
#include "wayland/meta-wayland-buffer.h"
#endif
#ifndef DRM_CAP_CURSOR_WIDTH
#define DRM_CAP_CURSOR_WIDTH 0x8
#endif
#ifndef DRM_CAP_CURSOR_HEIGHT
#define DRM_CAP_CURSOR_HEIGHT 0x9
#endif
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
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/* When animating a cursor, we usually call drmModeSetCursor2 once per frame.
* Though, testing shows that we need to triple buffer the cursor buffer in
* order to avoid glitches when animating the cursor, at least when running on
* Intel. The reason for this might be (but is not confirmed to be) due to
* the user space gbm_bo cache, making us reuse and overwrite the kernel side
* buffer content before it was scanned out. To avoid this, we keep a user space
* reference to each buffer we set until at least one frame after it was drawn.
* In effect, this means we three active cursor gbm_bo's: one that that just has
* been set, one that was previously set and may or may not have been scanned
* out, and one pending that will be replaced if the cursor sprite changes.
*/
#define HW_CURSOR_BUFFER_COUNT 3
static GQuark quark_cursor_sprite = 0;
struct _MetaCursorRendererNative
{
MetaCursorRenderer parent;
};
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struct _MetaCursorRendererNativePrivate
{
MetaMonitorManager *monitor_manager;
gboolean hw_state_invalidated;
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gboolean has_hw_cursor;
MetaCursorSprite *last_cursor;
guint animation_timeout_id;
};
typedef struct _MetaCursorRendererNativePrivate MetaCursorRendererNativePrivate;
typedef struct _MetaCursorRendererNativeGpuData
{
gboolean hw_cursor_broken;
uint64_t cursor_width;
uint64_t cursor_height;
} MetaCursorRendererNativeGpuData;
2014-04-22 19:15:11 +00:00
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
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typedef enum _MetaCursorGbmBoState
{
META_CURSOR_GBM_BO_STATE_NONE,
META_CURSOR_GBM_BO_STATE_SET,
META_CURSOR_GBM_BO_STATE_INVALIDATED,
} MetaCursorGbmBoState;
typedef struct _MetaCursorNativeGpuState
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
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{
guint active_bo;
MetaCursorGbmBoState pending_bo_state;
struct gbm_bo *bos[HW_CURSOR_BUFFER_COUNT];
} MetaCursorNativeGpuState;
typedef struct _MetaCursorNativePrivate
{
GHashTable *gpu_states;
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
} MetaCursorNativePrivate;
static GQuark quark_cursor_renderer_native_gpu_data = 0;
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G_DEFINE_TYPE_WITH_PRIVATE (MetaCursorRendererNative, meta_cursor_renderer_native, META_TYPE_CURSOR_RENDERER);
static void
realize_cursor_sprite (MetaCursorRenderer *renderer,
MetaCursorSprite *cursor_sprite,
GList *gpus);
static MetaCursorNativeGpuState *
get_cursor_gpu_state (MetaCursorNativePrivate *cursor_priv,
MetaGpuKms *gpu_kms);
static MetaCursorNativeGpuState *
ensure_cursor_gpu_state (MetaCursorNativePrivate *cursor_priv,
MetaGpuKms *gpu_kms);
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
static MetaCursorNativePrivate *
ensure_cursor_priv (MetaCursorSprite *cursor_sprite);
static MetaCursorNativePrivate *
get_cursor_priv (MetaCursorSprite *cursor_sprite);
static MetaCursorRendererNativeGpuData *
meta_cursor_renderer_native_gpu_data_from_gpu (MetaGpuKms *gpu_kms)
{
return g_object_get_qdata (G_OBJECT (gpu_kms),
quark_cursor_renderer_native_gpu_data);
}
static MetaCursorRendererNativeGpuData *
meta_create_cursor_renderer_native_gpu_data (MetaGpuKms *gpu_kms)
{
MetaCursorRendererNativeGpuData *cursor_renderer_gpu_data;
cursor_renderer_gpu_data = g_new0 (MetaCursorRendererNativeGpuData, 1);
g_object_set_qdata_full (G_OBJECT (gpu_kms),
quark_cursor_renderer_native_gpu_data,
cursor_renderer_gpu_data,
g_free);
return cursor_renderer_gpu_data;
}
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static void
meta_cursor_renderer_native_finalize (GObject *object)
{
MetaCursorRendererNative *renderer = META_CURSOR_RENDERER_NATIVE (object);
MetaCursorRendererNativePrivate *priv =
meta_cursor_renderer_native_get_instance_private (renderer);
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if (priv->animation_timeout_id)
g_source_remove (priv->animation_timeout_id);
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G_OBJECT_CLASS (meta_cursor_renderer_native_parent_class)->finalize (object);
}
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
static guint
get_pending_cursor_sprite_gbm_bo_index (MetaCursorNativeGpuState *cursor_gpu_state)
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
{
return (cursor_gpu_state->active_bo + 1) % HW_CURSOR_BUFFER_COUNT;
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
}
static struct gbm_bo *
get_pending_cursor_sprite_gbm_bo (MetaCursorNativeGpuState *cursor_gpu_state)
{
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
guint pending_bo;
pending_bo = get_pending_cursor_sprite_gbm_bo_index (cursor_gpu_state);
return cursor_gpu_state->bos[pending_bo];
}
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
static struct gbm_bo *
get_active_cursor_sprite_gbm_bo (MetaCursorNativeGpuState *cursor_gpu_state)
{
return cursor_gpu_state->bos[cursor_gpu_state->active_bo];
}
static void
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
set_pending_cursor_sprite_gbm_bo (MetaCursorSprite *cursor_sprite,
MetaGpuKms *gpu_kms,
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
struct gbm_bo *bo)
{
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
MetaCursorNativePrivate *cursor_priv;
MetaCursorNativeGpuState *cursor_gpu_state;
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
guint pending_bo;
cursor_priv = ensure_cursor_priv (cursor_sprite);
cursor_gpu_state = ensure_cursor_gpu_state (cursor_priv, gpu_kms);
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
pending_bo = get_pending_cursor_sprite_gbm_bo_index (cursor_gpu_state);
cursor_gpu_state->bos[pending_bo] = bo;
cursor_gpu_state->pending_bo_state = META_CURSOR_GBM_BO_STATE_SET;
}
2014-04-22 19:15:11 +00:00
static void
set_crtc_cursor (MetaCursorRendererNative *native,
MetaCrtc *crtc,
MetaCursorSprite *cursor_sprite)
2014-04-22 19:15:11 +00:00
{
MetaCursorRendererNativePrivate *priv =
meta_cursor_renderer_native_get_instance_private (native);
MetaCursorRendererNativeGpuData *cursor_renderer_gpu_data;
MetaGpuKms *gpu_kms;
int kms_fd;
gpu_kms = META_GPU_KMS (meta_crtc_get_gpu (crtc));
cursor_renderer_gpu_data =
meta_cursor_renderer_native_gpu_data_from_gpu (gpu_kms);
kms_fd = meta_gpu_kms_get_fd (gpu_kms);
2014-04-22 19:15:11 +00:00
if (cursor_sprite)
2014-04-22 19:15:11 +00:00
{
MetaCursorNativePrivate *cursor_priv;
MetaCursorNativeGpuState *cursor_gpu_state;
2014-04-22 19:15:11 +00:00
struct gbm_bo *bo;
union gbm_bo_handle handle;
int hot_x, hot_y;
cursor_priv = get_cursor_priv (cursor_sprite);
cursor_gpu_state = get_cursor_gpu_state (cursor_priv, gpu_kms);
if (cursor_gpu_state->pending_bo_state == META_CURSOR_GBM_BO_STATE_SET)
bo = get_pending_cursor_sprite_gbm_bo (cursor_gpu_state);
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
else
bo = get_active_cursor_sprite_gbm_bo (cursor_gpu_state);
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
if (!priv->hw_state_invalidated && bo == crtc->cursor_renderer_private)
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
return;
crtc->cursor_renderer_private = bo;
2014-04-22 19:15:11 +00:00
handle = gbm_bo_get_handle (bo);
meta_cursor_sprite_get_hotspot (cursor_sprite, &hot_x, &hot_y);
if (drmModeSetCursor2 (kms_fd, crtc->crtc_id, handle.u32,
cursor_renderer_gpu_data->cursor_width,
cursor_renderer_gpu_data->cursor_height,
hot_x, hot_y) < 0)
{
if (errno != EACCES)
{
g_warning ("drmModeSetCursor2 failed with (%s), "
"drawing cursor with OpenGL from now on",
strerror (errno));
priv->has_hw_cursor = FALSE;
cursor_renderer_gpu_data->hw_cursor_broken = TRUE;
}
}
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
if (cursor_gpu_state->pending_bo_state == META_CURSOR_GBM_BO_STATE_SET)
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
{
cursor_gpu_state->active_bo =
(cursor_gpu_state->active_bo + 1) % HW_CURSOR_BUFFER_COUNT;
cursor_gpu_state->pending_bo_state = META_CURSOR_GBM_BO_STATE_NONE;
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
}
2014-04-22 19:15:11 +00:00
}
else
{
if (priv->hw_state_invalidated || crtc->cursor_renderer_private != NULL)
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
{
drmModeSetCursor2 (kms_fd, crtc->crtc_id, 0, 0, 0, 0, 0);
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
crtc->cursor_renderer_private = NULL;
}
2014-04-22 19:15:11 +00:00
}
}
typedef struct
{
MetaCursorRendererNative *in_cursor_renderer_native;
MetaLogicalMonitor *in_logical_monitor;
ClutterRect in_local_cursor_rect;
MetaCursorSprite *in_cursor_sprite;
gboolean out_painted;
} UpdateCrtcCursorData;
static gboolean
update_monitor_crtc_cursor (MetaMonitor *monitor,
MetaMonitorMode *monitor_mode,
MetaMonitorCrtcMode *monitor_crtc_mode,
gpointer user_data,
GError **error)
{
UpdateCrtcCursorData *data = user_data;
MetaCursorRendererNative *cursor_renderer_native =
data->in_cursor_renderer_native;
MetaCursorRendererNativePrivate *priv =
meta_cursor_renderer_native_get_instance_private (cursor_renderer_native);
MetaMonitorTransform transform;
ClutterRect scaled_crtc_rect;
float scale;
int crtc_x, crtc_y;
int crtc_width, crtc_height;
if (meta_is_stage_views_scaled ())
scale = meta_logical_monitor_get_scale (data->in_logical_monitor);
else
scale = 1.0;
meta_monitor_calculate_crtc_pos (monitor, monitor_mode,
monitor_crtc_mode->output,
META_MONITOR_TRANSFORM_NORMAL,
&crtc_x, &crtc_y);
transform = meta_logical_monitor_get_transform (data->in_logical_monitor);
if (meta_monitor_transform_is_rotated (transform))
{
crtc_width = monitor_crtc_mode->crtc_mode->height;
crtc_height = monitor_crtc_mode->crtc_mode->width;
}
else
{
crtc_width = monitor_crtc_mode->crtc_mode->width;
crtc_height = monitor_crtc_mode->crtc_mode->height;
}
scaled_crtc_rect = (ClutterRect) {
.origin = {
.x = crtc_x / scale,
.y = crtc_y / scale
},
.size = {
.width = crtc_width / scale,
.height = crtc_height / scale
},
};
if (priv->has_hw_cursor &&
clutter_rect_intersection (&scaled_crtc_rect,
&data->in_local_cursor_rect,
NULL))
{
MetaGpuKms *gpu_kms;
int kms_fd;
float crtc_cursor_x, crtc_cursor_y;
set_crtc_cursor (data->in_cursor_renderer_native,
monitor_crtc_mode->output->crtc,
data->in_cursor_sprite);
gpu_kms = META_GPU_KMS (meta_monitor_get_gpu (monitor));
kms_fd = meta_gpu_kms_get_fd (gpu_kms);
crtc_cursor_x = (data->in_local_cursor_rect.origin.x -
scaled_crtc_rect.origin.x) * scale;
crtc_cursor_y = (data->in_local_cursor_rect.origin.y -
scaled_crtc_rect.origin.y) * scale;
drmModeMoveCursor (kms_fd,
monitor_crtc_mode->output->crtc->crtc_id,
roundf (crtc_cursor_x),
roundf (crtc_cursor_y));
data->out_painted = data->out_painted || TRUE;
}
else
{
set_crtc_cursor (data->in_cursor_renderer_native,
monitor_crtc_mode->output->crtc, NULL);
}
return TRUE;
}
2014-04-22 19:15:11 +00:00
static void
update_hw_cursor (MetaCursorRendererNative *native,
MetaCursorSprite *cursor_sprite)
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{
MetaCursorRendererNativePrivate *priv =
meta_cursor_renderer_native_get_instance_private (native);
2014-04-22 19:15:11 +00:00
MetaCursorRenderer *renderer = META_CURSOR_RENDERER (native);
MetaMonitorManager *monitor_manager = priv->monitor_manager;
GList *logical_monitors;
GList *l;
ClutterRect rect;
gboolean painted = FALSE;
2014-04-22 19:15:11 +00:00
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
if (cursor_sprite)
rect = meta_cursor_renderer_calculate_rect (renderer, cursor_sprite);
else
rect = (ClutterRect) { 0 };
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
logical_monitors =
meta_monitor_manager_get_logical_monitors (monitor_manager);
for (l = logical_monitors; l; l = l->next)
2014-04-22 19:15:11 +00:00
{
MetaLogicalMonitor *logical_monitor = l->data;
UpdateCrtcCursorData data;
GList *monitors;
GList *k;
data = (UpdateCrtcCursorData) {
.in_cursor_renderer_native = native,
.in_logical_monitor = logical_monitor,
.in_local_cursor_rect = (ClutterRect) {
.origin = {
.x = rect.origin.x - logical_monitor->rect.x,
.y = rect.origin.y - logical_monitor->rect.y
},
.size = rect.size
},
.in_cursor_sprite = cursor_sprite
};
monitors = meta_logical_monitor_get_monitors (logical_monitor);
for (k = monitors; k; k = k->next)
2014-04-22 19:15:11 +00:00
{
MetaMonitor *monitor = k->data;
MetaMonitorMode *monitor_mode;
monitor_mode = meta_monitor_get_current_mode (monitor);
meta_monitor_mode_foreach_crtc (monitor, monitor_mode,
update_monitor_crtc_cursor,
&data,
NULL);
2014-04-22 19:15:11 +00:00
}
painted = painted || data.out_painted;
2014-04-22 19:15:11 +00:00
}
priv->hw_state_invalidated = FALSE;
if (painted)
meta_cursor_renderer_emit_painted (renderer, cursor_sprite);
2014-04-22 19:15:11 +00:00
}
static gboolean
has_valid_cursor_sprite_gbm_bo (MetaCursorSprite *cursor_sprite,
MetaGpuKms *gpu_kms)
2014-04-22 19:15:11 +00:00
{
MetaCursorNativePrivate *cursor_priv;
MetaCursorNativeGpuState *cursor_gpu_state;
2014-04-22 19:15:11 +00:00
cursor_priv = get_cursor_priv (cursor_sprite);
if (!cursor_priv)
return FALSE;
cursor_gpu_state = get_cursor_gpu_state (cursor_priv, gpu_kms);
if (!cursor_gpu_state)
return FALSE;
switch (cursor_gpu_state->pending_bo_state)
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
{
case META_CURSOR_GBM_BO_STATE_NONE:
return get_active_cursor_sprite_gbm_bo (cursor_gpu_state) != NULL;
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
case META_CURSOR_GBM_BO_STATE_SET:
return TRUE;
case META_CURSOR_GBM_BO_STATE_INVALIDATED:
return FALSE;
}
g_assert_not_reached ();
return FALSE;
}
static gboolean
cursor_over_transformed_logical_monitor (MetaCursorRenderer *renderer,
MetaCursorSprite *cursor_sprite)
{
MetaCursorRendererNative *cursor_renderer_native =
META_CURSOR_RENDERER_NATIVE (renderer);
MetaCursorRendererNativePrivate *priv =
meta_cursor_renderer_native_get_instance_private (cursor_renderer_native);
MetaMonitorManager *monitor_manager = priv->monitor_manager;
GList *logical_monitors;
GList *l;
ClutterRect cursor_rect;
cursor_rect = meta_cursor_renderer_calculate_rect (renderer, cursor_sprite);
logical_monitors =
meta_monitor_manager_get_logical_monitors (monitor_manager);
for (l = logical_monitors; l; l = l->next)
{
MetaLogicalMonitor *logical_monitor = l->data;
MetaRectangle logical_monitor_layout;
ClutterRect logical_monitor_rect;
MetaMonitorTransform transform;
GList *monitors, *l_mon;
logical_monitor_layout =
meta_logical_monitor_get_layout (logical_monitor);
logical_monitor_rect =
meta_rectangle_to_clutter_rect (&logical_monitor_layout);
if (!clutter_rect_intersection (&cursor_rect, &logical_monitor_rect,
NULL))
continue;
monitors = meta_logical_monitor_get_monitors (logical_monitor);
for (l_mon = monitors; l_mon; l_mon = l_mon->next)
{
MetaMonitor *monitor = l_mon->data;
transform = meta_logical_monitor_get_transform (logical_monitor);
/* Get transform corrected for LCD panel-orientation. */
transform = meta_monitor_logical_to_crtc_transform (monitor, transform);
if (transform != META_MONITOR_TRANSFORM_NORMAL)
return TRUE;
}
}
return FALSE;
}
static float
calculate_cursor_crtc_sprite_scale (MetaCursorSprite *cursor_sprite,
MetaLogicalMonitor *logical_monitor)
{
return (meta_logical_monitor_get_scale (logical_monitor) *
meta_cursor_sprite_get_texture_scale (cursor_sprite));
}
static gboolean
can_draw_cursor_unscaled (MetaCursorRenderer *renderer,
MetaCursorSprite *cursor_sprite)
{
MetaCursorRendererNative *cursor_renderer_native =
META_CURSOR_RENDERER_NATIVE (renderer);
MetaCursorRendererNativePrivate *priv =
meta_cursor_renderer_native_get_instance_private (cursor_renderer_native);
MetaMonitorManager *monitor_manager = priv->monitor_manager;
ClutterRect cursor_rect;
GList *logical_monitors;
GList *l;
gboolean has_visible_crtc_sprite = FALSE;
if (!meta_is_stage_views_scaled ())
return meta_cursor_sprite_get_texture_scale (cursor_sprite) == 1.0;
logical_monitors =
meta_monitor_manager_get_logical_monitors (monitor_manager);
if (!logical_monitors)
return FALSE;
cursor_rect = meta_cursor_renderer_calculate_rect (renderer, cursor_sprite);
for (l = logical_monitors; l; l = l->next)
{
MetaLogicalMonitor *logical_monitor = l->data;
ClutterRect logical_monitor_rect =
meta_rectangle_to_clutter_rect (&logical_monitor->rect);
if (!clutter_rect_intersection (&cursor_rect,
&logical_monitor_rect,
NULL))
continue;
if (calculate_cursor_crtc_sprite_scale (cursor_sprite,
logical_monitor) != 1.0)
return FALSE;
has_visible_crtc_sprite = TRUE;
}
return has_visible_crtc_sprite;
}
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
static gboolean
should_have_hw_cursor (MetaCursorRenderer *renderer,
MetaCursorSprite *cursor_sprite,
GList *gpus)
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
{
GList *l;
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
CoglTexture *texture;
if (!cursor_sprite)
2014-04-22 19:15:11 +00:00
return FALSE;
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
for (l = gpus; l; l = l->next)
{
MetaGpuKms *gpu_kms = l->data;
MetaCursorRendererNativeGpuData *cursor_renderer_gpu_data;
cursor_renderer_gpu_data =
meta_cursor_renderer_native_gpu_data_from_gpu (gpu_kms);
if (!cursor_renderer_gpu_data)
return FALSE;
if (cursor_renderer_gpu_data->hw_cursor_broken)
return FALSE;
if (!has_valid_cursor_sprite_gbm_bo (cursor_sprite, gpu_kms))
return FALSE;
}
if (cursor_over_transformed_logical_monitor (renderer, cursor_sprite))
return FALSE;
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
texture = meta_cursor_sprite_get_cogl_texture (cursor_sprite);
if (!texture)
return FALSE;
if (!can_draw_cursor_unscaled (renderer, cursor_sprite))
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
return FALSE;
return TRUE;
2014-04-22 19:15:11 +00:00
}
static gboolean
meta_cursor_renderer_native_update_animation (MetaCursorRendererNative *native)
{
MetaCursorRendererNativePrivate *priv =
meta_cursor_renderer_native_get_instance_private (native);
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
MetaCursorRenderer *renderer = META_CURSOR_RENDERER (native);
MetaCursorSprite *cursor_sprite = meta_cursor_renderer_get_cursor (renderer);
priv->animation_timeout_id = 0;
meta_cursor_sprite_tick_frame (cursor_sprite);
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
meta_cursor_renderer_force_update (renderer);
return G_SOURCE_REMOVE;
}
static void
maybe_schedule_cursor_sprite_animation_frame (MetaCursorRendererNative *native,
MetaCursorSprite *cursor_sprite)
{
MetaCursorRendererNativePrivate *priv =
meta_cursor_renderer_native_get_instance_private (native);
gboolean cursor_change;
guint delay;
cursor_change = cursor_sprite != priv->last_cursor;
priv->last_cursor = cursor_sprite;
if (!cursor_change && priv->animation_timeout_id)
return;
if (priv->animation_timeout_id)
{
g_source_remove (priv->animation_timeout_id);
priv->animation_timeout_id = 0;
}
if (cursor_sprite && meta_cursor_sprite_is_animated (cursor_sprite))
{
delay = meta_cursor_sprite_get_current_frame_time (cursor_sprite);
if (delay == 0)
return;
priv->animation_timeout_id =
g_timeout_add (delay,
(GSourceFunc) meta_cursor_renderer_native_update_animation,
native);
g_source_set_name_by_id (priv->animation_timeout_id,
"[mutter] meta_cursor_renderer_native_update_animation");
}
}
static GList *
calculate_cursor_sprite_gpus (MetaCursorRenderer *renderer,
MetaCursorSprite *cursor_sprite)
{
MetaCursorRendererNative *native = META_CURSOR_RENDERER_NATIVE (renderer);
MetaCursorRendererNativePrivate *priv =
meta_cursor_renderer_native_get_instance_private (native);
MetaMonitorManager *monitor_manager = priv->monitor_manager;
GList *gpus = NULL;
GList *logical_monitors;
GList *l;
ClutterRect cursor_rect;
cursor_rect = meta_cursor_renderer_calculate_rect (renderer, cursor_sprite);
logical_monitors =
meta_monitor_manager_get_logical_monitors (monitor_manager);
for (l = logical_monitors; l; l = l->next)
{
MetaLogicalMonitor *logical_monitor = l->data;
MetaRectangle logical_monitor_layout;
ClutterRect logical_monitor_rect;
GList *monitors, *l_mon;
logical_monitor_layout =
meta_logical_monitor_get_layout (logical_monitor);
logical_monitor_rect =
meta_rectangle_to_clutter_rect (&logical_monitor_layout);
if (!clutter_rect_intersection (&cursor_rect, &logical_monitor_rect,
NULL))
continue;
monitors = meta_logical_monitor_get_monitors (logical_monitor);
for (l_mon = monitors; l_mon; l_mon = l_mon->next)
{
MetaMonitor *monitor = l_mon->data;
MetaGpu *gpu;
gpu = meta_monitor_get_gpu (monitor);
if (!g_list_find (gpus, gpu))
gpus = g_list_prepend (gpus, gpu);
}
}
return gpus;
}
static gboolean
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
meta_cursor_renderer_native_update_cursor (MetaCursorRenderer *renderer,
MetaCursorSprite *cursor_sprite)
2014-04-22 19:15:11 +00:00
{
MetaCursorRendererNative *native = META_CURSOR_RENDERER_NATIVE (renderer);
MetaCursorRendererNativePrivate *priv =
meta_cursor_renderer_native_get_instance_private (native);
g_autoptr (GList) gpus = NULL;
2014-04-22 19:15:11 +00:00
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
if (cursor_sprite)
{
meta_cursor_sprite_realize_texture (cursor_sprite);
gpus = calculate_cursor_sprite_gpus (renderer, cursor_sprite);
realize_cursor_sprite (renderer, cursor_sprite, gpus);
}
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
maybe_schedule_cursor_sprite_animation_frame (native, cursor_sprite);
priv->has_hw_cursor = should_have_hw_cursor (renderer, cursor_sprite, gpus);
update_hw_cursor (native, cursor_sprite);
return (priv->has_hw_cursor ||
!cursor_sprite ||
!meta_cursor_sprite_get_cogl_texture (cursor_sprite));
2014-04-22 19:15:11 +00:00
}
static void
cursor_gpu_state_free (MetaCursorNativeGpuState *cursor_gpu_state)
{
int i;
for (i = 0; i < HW_CURSOR_BUFFER_COUNT; i++)
g_clear_pointer (&cursor_gpu_state->bos[i], (GDestroyNotify) gbm_bo_destroy);
g_free (cursor_gpu_state);
}
static MetaCursorNativeGpuState *
get_cursor_gpu_state (MetaCursorNativePrivate *cursor_priv,
MetaGpuKms *gpu_kms)
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
{
return g_hash_table_lookup (cursor_priv->gpu_states, gpu_kms);
}
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
static MetaCursorNativeGpuState *
ensure_cursor_gpu_state (MetaCursorNativePrivate *cursor_priv,
MetaGpuKms *gpu_kms)
{
MetaCursorNativeGpuState *cursor_gpu_state;
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
cursor_gpu_state = get_cursor_gpu_state (cursor_priv, gpu_kms);
if (cursor_gpu_state)
return cursor_gpu_state;
cursor_gpu_state = g_new0 (MetaCursorNativeGpuState, 1);
g_hash_table_insert (cursor_priv->gpu_states, gpu_kms, cursor_gpu_state);
return cursor_gpu_state;
}
static void
on_cursor_sprite_texture_changed (MetaCursorSprite *cursor_sprite)
{
MetaCursorNativePrivate *cursor_priv = get_cursor_priv (cursor_sprite);
GHashTableIter iter;
MetaCursorNativeGpuState *cursor_gpu_state;
g_hash_table_iter_init (&iter, cursor_priv->gpu_states);
while (g_hash_table_iter_next (&iter, NULL, (gpointer *) &cursor_gpu_state))
{
guint pending_bo;
pending_bo = get_pending_cursor_sprite_gbm_bo_index (cursor_gpu_state);
g_clear_pointer (&cursor_gpu_state->bos[pending_bo],
(GDestroyNotify) gbm_bo_destroy);
cursor_gpu_state->pending_bo_state = META_CURSOR_GBM_BO_STATE_INVALIDATED;
}
}
static void
cursor_priv_free (MetaCursorNativePrivate *cursor_priv)
{
g_hash_table_destroy (cursor_priv->gpu_states);
}
static MetaCursorNativePrivate *
get_cursor_priv (MetaCursorSprite *cursor_sprite)
{
return g_object_get_qdata (G_OBJECT (cursor_sprite), quark_cursor_sprite);
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
}
static MetaCursorNativePrivate *
ensure_cursor_priv (MetaCursorSprite *cursor_sprite)
{
MetaCursorNativePrivate *cursor_priv;
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
cursor_priv = get_cursor_priv (cursor_sprite);
if (cursor_priv)
return cursor_priv;
cursor_priv = g_new0 (MetaCursorNativePrivate, 1);
cursor_priv->gpu_states =
g_hash_table_new_full (g_direct_hash,
g_direct_equal,
NULL,
(GDestroyNotify) cursor_gpu_state_free);
g_object_set_qdata_full (G_OBJECT (cursor_sprite),
quark_cursor_sprite,
cursor_priv,
(GDestroyNotify) cursor_priv_free);
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
g_signal_connect (cursor_sprite, "texture-changed",
G_CALLBACK (on_cursor_sprite_texture_changed), NULL);
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
return cursor_priv;
}
static void
load_cursor_sprite_gbm_buffer_for_gpu (MetaCursorRendererNative *native,
MetaGpuKms *gpu_kms,
MetaCursorSprite *cursor_sprite,
uint8_t *pixels,
uint width,
uint height,
int rowstride,
uint32_t gbm_format)
{
uint64_t cursor_width, cursor_height;
MetaCursorRendererNativeGpuData *cursor_renderer_gpu_data;
struct gbm_device *gbm_device;
cursor_renderer_gpu_data =
meta_cursor_renderer_native_gpu_data_from_gpu (gpu_kms);
if (!cursor_renderer_gpu_data)
return;
cursor_width = (uint64_t) cursor_renderer_gpu_data->cursor_width;
cursor_height = (uint64_t) cursor_renderer_gpu_data->cursor_height;
if (width > cursor_width || height > cursor_height)
{
meta_warning ("Invalid theme cursor size (must be at most %ux%u)\n",
(unsigned int)cursor_width, (unsigned int)cursor_height);
return;
}
gbm_device = meta_gbm_device_from_gpu (gpu_kms);
if (gbm_device_is_format_supported (gbm_device, gbm_format,
GBM_BO_USE_CURSOR | GBM_BO_USE_WRITE))
{
struct gbm_bo *bo;
uint8_t buf[4 * cursor_width * cursor_height];
uint i;
bo = gbm_bo_create (gbm_device, cursor_width, cursor_height,
gbm_format, GBM_BO_USE_CURSOR | GBM_BO_USE_WRITE);
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
if (!bo)
{
meta_warning ("Failed to allocate HW cursor buffer\n");
return;
}
memset (buf, 0, sizeof(buf));
for (i = 0; i < height; i++)
memcpy (buf + i * 4 * cursor_width, pixels + i * rowstride, width * 4);
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
if (gbm_bo_write (bo, buf, cursor_width * cursor_height * 4) != 0)
{
meta_warning ("Failed to write cursors buffer data: %s",
g_strerror (errno));
gbm_bo_destroy (bo);
return;
}
set_pending_cursor_sprite_gbm_bo (cursor_sprite, gpu_kms, bo);
}
else
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
{
meta_warning ("HW cursor for format %d not supported\n", gbm_format);
}
}
static gboolean
is_cursor_hw_state_valid (MetaCursorSprite *cursor_sprite,
MetaGpuKms *gpu_kms)
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
{
MetaCursorNativePrivate *cursor_priv;
MetaCursorNativeGpuState *cursor_gpu_state;
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
cursor_priv = get_cursor_priv (cursor_sprite);
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
if (!cursor_priv)
return FALSE;
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
cursor_gpu_state = get_cursor_gpu_state (cursor_priv, gpu_kms);
if (!cursor_gpu_state)
return FALSE;
switch (cursor_gpu_state->pending_bo_state)
{
case META_CURSOR_GBM_BO_STATE_SET:
case META_CURSOR_GBM_BO_STATE_NONE:
return TRUE;
case META_CURSOR_GBM_BO_STATE_INVALIDATED:
return FALSE;
}
g_assert_not_reached ();
}
#ifdef HAVE_WAYLAND
static void
realize_cursor_sprite_from_wl_buffer_for_gpu (MetaCursorRenderer *renderer,
MetaGpuKms *gpu_kms,
MetaCursorSpriteWayland *sprite_wayland)
{
MetaCursorRendererNative *native = META_CURSOR_RENDERER_NATIVE (renderer);
MetaCursorSprite *cursor_sprite = META_CURSOR_SPRITE (sprite_wayland);
MetaCursorRendererNativeGpuData *cursor_renderer_gpu_data;
uint32_t gbm_format;
uint64_t cursor_width, cursor_height;
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
CoglTexture *texture;
uint width, height;
MetaWaylandBuffer *buffer;
struct wl_resource *buffer_resource;
struct wl_shm_buffer *shm_buffer;
cursor_renderer_gpu_data =
meta_cursor_renderer_native_gpu_data_from_gpu (gpu_kms);
if (!cursor_renderer_gpu_data || cursor_renderer_gpu_data->hw_cursor_broken)
return;
if (is_cursor_hw_state_valid (cursor_sprite, gpu_kms))
return;
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
texture = meta_cursor_sprite_get_cogl_texture (cursor_sprite);
width = cogl_texture_get_width (texture);
height = cogl_texture_get_height (texture);
buffer = meta_cursor_sprite_wayland_get_buffer (sprite_wayland);
if (!buffer)
return;
buffer_resource = meta_wayland_buffer_get_resource (buffer);
if (!buffer_resource)
return;
shm_buffer = wl_shm_buffer_get (buffer_resource);
if (shm_buffer)
{
int rowstride = wl_shm_buffer_get_stride (shm_buffer);
uint8_t *buffer_data;
wl_shm_buffer_begin_access (shm_buffer);
switch (wl_shm_buffer_get_format (shm_buffer))
{
#if G_BYTE_ORDER == G_BIG_ENDIAN
case WL_SHM_FORMAT_ARGB8888:
gbm_format = GBM_FORMAT_ARGB8888;
break;
case WL_SHM_FORMAT_XRGB8888:
gbm_format = GBM_FORMAT_XRGB8888;
break;
#else
case WL_SHM_FORMAT_ARGB8888:
gbm_format = GBM_FORMAT_ARGB8888;
break;
case WL_SHM_FORMAT_XRGB8888:
gbm_format = GBM_FORMAT_XRGB8888;
break;
#endif
default:
g_warn_if_reached ();
gbm_format = GBM_FORMAT_ARGB8888;
}
buffer_data = wl_shm_buffer_get_data (shm_buffer);
load_cursor_sprite_gbm_buffer_for_gpu (native,
gpu_kms,
cursor_sprite,
buffer_data,
width, height, rowstride,
gbm_format);
wl_shm_buffer_end_access (shm_buffer);
}
else
{
struct gbm_device *gbm_device;
struct gbm_bo *bo;
/* HW cursors have a predefined size (at least 64x64), which usually is
* bigger than cursor theme size, so themed cursors must be padded with
* transparent pixels to fill the overlay. This is trivial if we have CPU
* access to the data, but it's not possible if the buffer is in GPU
* memory (and possibly tiled too), so if we don't get the right size, we
* fallback to GL. */
cursor_width = (uint64_t) cursor_renderer_gpu_data->cursor_width;
cursor_height = (uint64_t) cursor_renderer_gpu_data->cursor_height;
if (width != cursor_width || height != cursor_height)
{
meta_warning ("Invalid cursor size (must be 64x64), falling back to software (GL) cursors\n");
return;
}
gbm_device = meta_gbm_device_from_gpu (gpu_kms);
bo = gbm_bo_import (gbm_device,
GBM_BO_IMPORT_WL_BUFFER,
buffer,
GBM_BO_USE_CURSOR);
if (!bo)
{
meta_warning ("Importing HW cursor from wl_buffer failed\n");
return;
}
set_pending_cursor_sprite_gbm_bo (cursor_sprite, gpu_kms, bo);
}
}
#endif
static void
realize_cursor_sprite_from_xcursor_for_gpu (MetaCursorRenderer *renderer,
MetaGpuKms *gpu_kms,
MetaCursorSpriteXcursor *sprite_xcursor)
{
MetaCursorRendererNative *native = META_CURSOR_RENDERER_NATIVE (renderer);
MetaCursorRendererNativeGpuData *cursor_renderer_gpu_data;
MetaCursorSprite *cursor_sprite = META_CURSOR_SPRITE (sprite_xcursor);
XcursorImage *xc_image;
cursor_renderer_gpu_data =
meta_cursor_renderer_native_gpu_data_from_gpu (gpu_kms);
if (!cursor_renderer_gpu_data || cursor_renderer_gpu_data->hw_cursor_broken)
return;
if (is_cursor_hw_state_valid (cursor_sprite, gpu_kms))
return;
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
xc_image = meta_cursor_sprite_xcursor_get_current_image (sprite_xcursor);
load_cursor_sprite_gbm_buffer_for_gpu (native,
gpu_kms,
cursor_sprite,
(uint8_t *) xc_image->pixels,
xc_image->width,
xc_image->height,
xc_image->width * 4,
GBM_FORMAT_ARGB8888);
}
static void
realize_cursor_sprite_for_gpu (MetaCursorRenderer *renderer,
MetaGpuKms *gpu_kms,
MetaCursorSprite *cursor_sprite)
{
if (META_IS_CURSOR_SPRITE_XCURSOR (cursor_sprite))
{
MetaCursorSpriteXcursor *sprite_xcursor =
META_CURSOR_SPRITE_XCURSOR (cursor_sprite);
realize_cursor_sprite_from_xcursor_for_gpu (renderer,
gpu_kms,
sprite_xcursor);
}
#ifdef HAVE_WAYLAND
else if (META_IS_CURSOR_SPRITE_WAYLAND (cursor_sprite))
{
MetaCursorSpriteWayland *sprite_wayland =
META_CURSOR_SPRITE_WAYLAND (cursor_sprite);
realize_cursor_sprite_from_wl_buffer_for_gpu (renderer,
gpu_kms,
sprite_wayland);
}
#endif
}
static void
realize_cursor_sprite (MetaCursorRenderer *renderer,
MetaCursorSprite *cursor_sprite,
GList *gpus)
{
GList *l;
for (l = gpus; l; l = l->next)
{
MetaGpuKms *gpu_kms = l->data;
realize_cursor_sprite_for_gpu (renderer, gpu_kms, cursor_sprite);
}
}
2014-04-22 19:15:11 +00:00
static void
meta_cursor_renderer_native_class_init (MetaCursorRendererNativeClass *klass)
{
MetaCursorRendererClass *renderer_class = META_CURSOR_RENDERER_CLASS (klass);
GObjectClass *object_class = G_OBJECT_CLASS (klass);
object_class->finalize = meta_cursor_renderer_native_finalize;
renderer_class->update_cursor = meta_cursor_renderer_native_update_cursor;
quark_cursor_sprite = g_quark_from_static_string ("-meta-cursor-native");
quark_cursor_renderer_native_gpu_data =
g_quark_from_static_string ("-meta-cursor-renderer-native-gpu-data");
2014-04-22 19:15:11 +00:00
}
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
static void
force_update_hw_cursor (MetaCursorRendererNative *native)
{
MetaCursorRenderer *renderer = META_CURSOR_RENDERER (native);
MetaCursorRendererNativePrivate *priv =
meta_cursor_renderer_native_get_instance_private (native);
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
priv->hw_state_invalidated = TRUE;
meta_cursor_renderer_force_update (renderer);
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
}
2014-04-22 19:15:11 +00:00
static void
on_monitors_changed (MetaMonitorManager *monitors,
MetaCursorRendererNative *native)
{
Support scaling of cursor sprites given what output they are on This commits refactors cursor handling code and plugs in logic so that cursor sprites changes appearance as it moves across the screen. Renderers are adapted to handle the necessary functionality. The logic for changing the cursor sprite appearance is done outside of MetaCursorSprite, and actually where depends on what type of cursor it is. In mutter we now have two types of cursors that may have their appearance changed: - Themed cursors (aka root cursors) - wl_surface cursors Themed cursors are created by MetaScreen and when created, when applicable(*), it will extend the cursor via connecting to a signal which is emitted everytime the cursor is moved. The signal handler will calculate the expected scale given the monitor it is on and reload the theme in a correct size when needed. wl_surface cursors are created when a wl_surface is assigned the "cursor" role, i.e. when a client calls wl_pointer.set_cursor. A cursor role object is created which is connected to the cursor object by the position signal, and will set a correct texture scale given what monitor the cursor is on and what scale the wl_surface's active buffer is in. It will also push new buffers to the same to the cursor object when new ones are committed to the surface. This commit also makes texture loading lazy, since the renderer doesn't calculate a rectangle when the cursor position changes. The native backend is refactored to be triple-buffered; see the comment in meta-cursor-renderer-native.c for further explanations. * when we are running as a Wayland compositor https://bugzilla.gnome.org/show_bug.cgi?id=744932
2015-07-17 15:16:39 +00:00
force_update_hw_cursor (native);
2014-04-22 19:15:11 +00:00
}
static void
init_hw_cursor_support (MetaCursorRendererNative *cursor_renderer_native)
2014-04-22 19:15:11 +00:00
{
MetaCursorRendererNativePrivate *priv =
meta_cursor_renderer_native_get_instance_private (cursor_renderer_native);
GList *gpus;
GList *l;
2014-04-22 19:15:11 +00:00
gpus = meta_monitor_manager_get_gpus (priv->monitor_manager);
for (l = gpus; l; l = l->next)
{
MetaGpuKms *gpu_kms = l->data;
MetaCursorRendererNativeGpuData *cursor_renderer_gpu_data;
int kms_fd;
struct gbm_device *gbm_device;
uint64_t width, height;
gbm_device = meta_gbm_device_from_gpu (gpu_kms);
if (!gbm_device)
continue;
2014-04-22 19:15:11 +00:00
cursor_renderer_gpu_data =
meta_create_cursor_renderer_native_gpu_data (gpu_kms);
kms_fd = meta_gpu_kms_get_fd (gpu_kms);
if (drmGetCap (kms_fd, DRM_CAP_CURSOR_WIDTH, &width) == 0 &&
drmGetCap (kms_fd, DRM_CAP_CURSOR_HEIGHT, &height) == 0)
{
cursor_renderer_gpu_data->cursor_width = width;
cursor_renderer_gpu_data->cursor_height = height;
}
else
{
cursor_renderer_gpu_data->cursor_width = 64;
cursor_renderer_gpu_data->cursor_height = 64;
}
}
}
MetaCursorRendererNative *
meta_cursor_renderer_native_new (MetaBackend *backend)
{
MetaMonitorManager *monitor_manager =
meta_backend_get_monitor_manager (backend);
MetaCursorRendererNative *cursor_renderer_native;
MetaCursorRendererNativePrivate *priv;
cursor_renderer_native =
g_object_new (META_TYPE_CURSOR_RENDERER_NATIVE, NULL);
priv =
meta_cursor_renderer_native_get_instance_private (cursor_renderer_native);
g_signal_connect_object (monitor_manager, "monitors-changed-internal",
G_CALLBACK (on_monitors_changed),
cursor_renderer_native, 0);
priv->monitor_manager = monitor_manager;
priv->hw_state_invalidated = TRUE;
init_hw_cursor_support (cursor_renderer_native);
return cursor_renderer_native;
}
static void
meta_cursor_renderer_native_init (MetaCursorRendererNative *native)
{
2014-04-22 19:15:11 +00:00
}