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actor/x11: Remove unused shadow properties

The actor is an internal implementation detail and nothing changes
the value of those properties

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3979>
This commit is contained in:
Bilal Elmoussaoui 2024-08-24 14:12:24 +02:00 committed by Marge Bot
parent 3bc2ab7a6a
commit 0104fbe577
2 changed files with 17 additions and 129 deletions

View file

@ -41,12 +41,6 @@
#include "x11/meta-x11-frame.h"
#include "x11/window-x11-private.h"
enum
{
PROP_SHADOW_MODE = 1,
PROP_SHADOW_CLASS
};
struct _MetaWindowActorX11
{
MetaWindowActor parent;
@ -83,12 +77,9 @@ struct _MetaWindowActorX11
/* Extracted size-invariant shape used for shadows */
MetaWindowShape *shadow_shape;
char *shadow_class;
MetaShadowFactory *shadow_factory;
MetaShadowMode shadow_mode;
gboolean needs_reshape;
gboolean recompute_focused_shadow;
gboolean recompute_unfocused_shadow;
@ -390,11 +381,6 @@ has_shadow (MetaWindowActorX11 *actor_x11)
MetaWindowX11Private *priv =
meta_window_x11_get_private (x11_window);
if (actor_x11->shadow_mode == META_SHADOW_MODE_FORCED_OFF)
return FALSE;
if (actor_x11->shadow_mode == META_SHADOW_MODE_FORCED_ON)
return TRUE;
/* Leaving out shadows for maximized and fullscreen windows is an efficiency
* win and also prevents the unsightly effect of the shadow of maximized
* window appearing on an adjacent window */
@ -482,12 +468,6 @@ meta_window_actor_x11_set_unredirected (MetaWindowActorX11 *actor_x11,
static const char *
get_shadow_class (MetaWindowActorX11 *actor_x11)
{
if (actor_x11->shadow_class)
{
return actor_x11->shadow_class;
}
else
{
MetaWindow *window =
meta_window_actor_get_meta_window (META_WINDOW_ACTOR (actor_x11));
@ -510,7 +490,6 @@ get_shadow_class (MetaWindowActorX11 *actor_x11)
}
}
}
}
static void
get_shadow_params (MetaWindowActorX11 *actor_x11,
@ -1448,69 +1427,6 @@ meta_window_actor_x11_sync_geometry (MetaWindowActor *actor)
{
}
static void
meta_window_actor_x11_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
MetaWindowActorX11 *actor_x11 = META_WINDOW_ACTOR_X11 (object);
switch (prop_id)
{
case PROP_SHADOW_MODE:
{
MetaShadowMode newv = g_value_get_enum (value);
if (newv == actor_x11->shadow_mode)
return;
actor_x11->shadow_mode = newv;
invalidate_shadow (actor_x11);
}
break;
case PROP_SHADOW_CLASS:
{
const char *newv = g_value_get_string (value);
if (g_strcmp0 (newv, actor_x11->shadow_class) == 0)
return;
g_free (actor_x11->shadow_class);
actor_x11->shadow_class = g_strdup (newv);
invalidate_shadow (actor_x11);
}
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
meta_window_actor_x11_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
MetaWindowActorX11 *actor_x11 = META_WINDOW_ACTOR_X11 (object);
switch (prop_id)
{
case PROP_SHADOW_MODE:
g_value_set_enum (value, actor_x11->shadow_mode);
break;
case PROP_SHADOW_CLASS:
g_value_set_string (value, actor_x11->shadow_class);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
meta_window_actor_x11_constructed (GObject *object)
{
@ -1586,7 +1502,6 @@ meta_window_actor_x11_dispose (GObject *object)
g_clear_pointer (&actor_x11->shadow_clip, mtk_region_unref);
g_clear_pointer (&actor_x11->frame_bounds, mtk_region_unref);
g_clear_pointer (&actor_x11->shadow_class, g_free);
g_clear_pointer (&actor_x11->focused_shadow, meta_shadow_unref);
g_clear_pointer (&actor_x11->unfocused_shadow, meta_shadow_unref);
g_clear_pointer (&actor_x11->shadow_shape, meta_window_shape_unref);
@ -1600,7 +1515,6 @@ meta_window_actor_x11_class_init (MetaWindowActorX11Class *klass)
GObjectClass *object_class = G_OBJECT_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
MetaWindowActorClass *window_actor_class = META_WINDOW_ACTOR_CLASS (klass);
GParamSpec *pspec;
window_actor_class->frame_complete = meta_window_actor_x11_frame_complete;
window_actor_class->get_scanout_candidate = meta_window_actor_x11_get_scanout_candidate;
@ -1619,26 +1533,7 @@ meta_window_actor_x11_class_init (MetaWindowActorX11Class *klass)
actor_class->get_paint_volume = meta_window_actor_x11_get_paint_volume;
object_class->constructed = meta_window_actor_x11_constructed;
object_class->set_property = meta_window_actor_x11_set_property;
object_class->get_property = meta_window_actor_x11_get_property;
object_class->dispose = meta_window_actor_x11_dispose;
pspec = g_param_spec_enum ("shadow-mode", NULL, NULL,
META_TYPE_SHADOW_MODE,
META_SHADOW_MODE_AUTO,
G_PARAM_READWRITE);
g_object_class_install_property (object_class,
PROP_SHADOW_MODE,
pspec);
pspec = g_param_spec_string ("shadow-class", NULL, NULL,
NULL,
G_PARAM_READWRITE);
g_object_class_install_property (object_class,
PROP_SHADOW_CLASS,
pspec);
}
static void

View file

@ -60,10 +60,3 @@ void meta_window_actor_freeze (MetaWindowActor *self);
META_EXPORT
void meta_window_actor_thaw (MetaWindowActor *self);
typedef enum
{
META_SHADOW_MODE_AUTO,
META_SHADOW_MODE_FORCED_OFF,
META_SHADOW_MODE_FORCED_ON,
} MetaShadowMode;