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renderer-native: Don't crash if the FB surface can't be locked

This commit is contained in:
Marco Trevisan (Treviño) 2018-05-08 22:36:33 +01:00 committed by Marco Trevisan
parent 15f41c9f68
commit 0332b7394e

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@ -1601,6 +1601,12 @@ gbm_get_next_fb_id (MetaGpuKms *gpu_kms,
/* Now we need to set the CRTC to whatever is the front buffer */
next_bo = gbm_surface_lock_front_buffer (gbm_surface);
if (!next_bo)
{
g_error ("Impossible to lock surface front buffer: %m");
return FALSE;
}
for (i = 0; i < gbm_bo_get_plane_count (next_bo); i++)
{
strides[i] = gbm_bo_get_stride_for_plane (next_bo, i);