actor: Add :layout-manager
Now that ClutterActor implements the Container contract we can actually defer the size negotiation to a ClutterLayoutManager directly from the default implementation of the Actor's virtual functions.
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4 changed files with 149 additions and 1 deletions
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@ -492,6 +492,8 @@ struct _ClutterActorPrivate
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ClutterStageQueueRedrawEntry *queue_redraw_entry;
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ClutterLayoutManager *layout_manager;
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/* bitfields */
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guint position_set : 1;
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guint min_width_set : 1;
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@ -608,6 +610,8 @@ enum
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PROP_CONSTRAINTS,
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PROP_EFFECT,
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PROP_LAYOUT_MANAGER,
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PROP_LAST
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};
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@ -1756,6 +1760,26 @@ clutter_actor_real_get_preferred_width (ClutterActor *self,
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gfloat *min_width_p,
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gfloat *natural_width_p)
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{
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ClutterActorPrivate *priv = self->priv;
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if (priv->children != NULL && priv->layout_manager != NULL)
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{
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ClutterContainer *container = CLUTTER_CONTAINER (self);
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CLUTTER_NOTE (LAYOUT, "Querying the layout manager '%s'[%p] "
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"for the preferred width",
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G_OBJECT_TYPE_NAME (priv->layout_manager),
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priv->layout_manager);
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clutter_layout_manager_get_preferred_width (priv->layout_manager,
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container,
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for_height,
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min_width_p,
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natural_width_p);
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return;
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}
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/* Default implementation is always 0x0, usually an actor
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* using this default is relying on someone to set the
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* request manually
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@ -1775,6 +1799,25 @@ clutter_actor_real_get_preferred_height (ClutterActor *self,
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gfloat *min_height_p,
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gfloat *natural_height_p)
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{
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ClutterActorPrivate *priv = self->priv;
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if (priv->children != NULL && priv->layout_manager != NULL)
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{
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ClutterContainer *container = CLUTTER_CONTAINER (self);
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CLUTTER_NOTE (LAYOUT, "Querying the layout manager '%s'[%p] "
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"for the preferred height",
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G_OBJECT_TYPE_NAME (priv->layout_manager),
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priv->layout_manager);
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clutter_layout_manager_get_preferred_height (priv->layout_manager,
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container,
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for_width,
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min_height_p,
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natural_height_p);
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return;
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}
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/* Default implementation is always 0x0, usually an actor
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* using this default is relying on someone to set the
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* request manually
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@ -1876,6 +1919,28 @@ clutter_actor_real_allocate (ClutterActor *self,
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priv->allocation_flags = flags;
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priv->needs_allocation = FALSE;
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/* we allocate our children before we notify changes in our geometry,
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* so that people connecting to properties will be able to get valid
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* data out of the sub-tree of the scene graph that has this actor at
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* the root
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*/
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if (priv->children != NULL && priv->layout_manager != NULL)
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{
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ClutterContainer *container = CLUTTER_CONTAINER (self);
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gfloat width, height;
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ClutterActorBox children_box;
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clutter_actor_box_get_size (&priv->allocation, &width, &height);
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clutter_actor_box_set_origin (&children_box, 0, 0);
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clutter_actor_box_set_size (&children_box, width, height);
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clutter_layout_manager_allocate (priv->layout_manager,
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container,
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&children_box,
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priv->allocation_flags);
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}
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g_object_freeze_notify (G_OBJECT (self));
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if (x1_changed || y1_changed || x2_changed || y2_changed || flags_changed)
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@ -3466,6 +3531,10 @@ clutter_actor_set_property (GObject *object,
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clutter_actor_add_effect (actor, g_value_get_object (value));
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break;
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case PROP_LAYOUT_MANAGER:
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clutter_actor_set_layout_manager (actor, g_value_get_object (value));
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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@ -3731,6 +3800,10 @@ clutter_actor_get_property (GObject *object,
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g_value_set_boolean (value, priv->has_pointer);
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break;
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case PROP_LAYOUT_MANAGER:
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g_value_set_object (value, priv->layout_manager);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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@ -4759,6 +4832,15 @@ clutter_actor_class_init (ClutterActorClass *klass)
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obj_props[PROP_EFFECT] = pspec;
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g_object_class_install_property (object_class, PROP_EFFECT, pspec);
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obj_props[PROP_LAYOUT_MANAGER] =
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g_param_spec_object ("layout-manager",
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P_("Layout Manager"),
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P_("The object controlling the layout of an actor's children"),
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CLUTTER_TYPE_LAYOUT_MANAGER,
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CLUTTER_PARAM_READWRITE);
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g_object_class_install_property (object_class, PROP_LAYOUT_MANAGER,
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obj_props[PROP_LAYOUT_MANAGER]);
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/**
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* ClutterActor::destroy:
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* @actor: the #ClutterActor which emitted the signal
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@ -12864,3 +12946,65 @@ _clutter_actor_traverse (ClutterActor *actor,
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0, /* start depth */
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user_data);
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}
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static void
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on_layout_manager_changed (ClutterLayoutManager *manager,
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ClutterActor *self)
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{
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clutter_actor_queue_relayout (self);
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}
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void
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clutter_actor_set_layout_manager (ClutterActor *self,
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ClutterLayoutManager *manager)
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{
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ClutterActorPrivate *priv;
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g_return_if_fail (CLUTTER_IS_ACTOR (self));
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g_return_if_fail (manager == NULL || CLUTTER_IS_LAYOUT_MANAGER (manager));
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priv = self->priv;
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if (priv->layout_manager != NULL)
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{
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g_signal_handlers_disconnect_by_func (priv->layout_manager,
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G_CALLBACK (on_layout_manager_changed),
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self);
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clutter_layout_manager_set_container (priv->layout_manager, NULL);
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g_object_unref (priv->layout_manager);
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}
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priv->layout_manager = manager;
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if (priv->layout_manager != NULL)
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{
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g_object_ref_sink (priv->layout_manager);
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clutter_layout_manager_set_container (priv->layout_manager,
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CLUTTER_CONTAINER (self));
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g_signal_connect (priv->layout_manager, "layout-changed",
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G_CALLBACK (on_layout_manager_changed),
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self);
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}
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clutter_actor_queue_relayout (self);
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g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_LAYOUT_MANAGER]);
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}
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/**
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* clutter_actor_get_layout_manager:
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* @self: a #ClutterActor
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*
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* Retrieves the #ClutterLayoutManager used by @self.
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*
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* Return value: (transfer none): a pointer to the #ClutterLayoutManager,
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* or %NULL
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*
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* Since: 1.10
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*/
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ClutterLayoutManager *
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clutter_actor_get_layout_manager (ClutterActor *self)
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{
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g_return_val_if_fail (CLUTTER_IS_ACTOR (self), NULL);
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return self->priv->layout_manager;
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}
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@ -363,6 +363,10 @@ void clutter_actor_set_x (ClutterActor
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gfloat x);
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void clutter_actor_set_y (ClutterActor *self,
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gfloat y);
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void clutter_actor_set_layout_manager (ClutterActor *self,
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ClutterLayoutManager *manager);
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ClutterLayoutManager *clutter_actor_get_layout_manager (ClutterActor *self);
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void clutter_actor_set_rotation (ClutterActor *self,
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ClutterRotateAxis axis,
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gdouble angle,
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@ -43,7 +43,6 @@ G_BEGIN_DECLS
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#define CLUTTER_IS_LAYOUT_MANAGER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_LAYOUT_MANAGER))
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#define CLUTTER_LAYOUT_MANAGER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_LAYOUT_MANAGER, ClutterLayoutManagerClass))
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typedef struct _ClutterLayoutManager ClutterLayoutManager;
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typedef struct _ClutterLayoutManagerClass ClutterLayoutManagerClass;
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/**
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@ -63,6 +63,7 @@ typedef struct _ClutterContainer ClutterContainer; /* dummy */
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typedef struct _ClutterChildMeta ClutterChildMeta;
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typedef struct _ClutterLayoutMeta ClutterLayoutMeta;
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typedef struct _ClutterActorMeta ClutterActorMeta;
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typedef struct _ClutterLayoutManager ClutterLayoutManager;
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typedef struct _ClutterAlpha ClutterAlpha;
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typedef struct _ClutterAnimatable ClutterAnimatable; /* dummy */
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