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2008-06-27 Emmanuele Bassi <ebassi@openedhand.com>

* clutter/clutter-event.h:
	* clutter/clutter-main.c:
	* clutter/x11/clutter-backend-x11.c: Add further documentation,
	and increase the coverage to 94%.
This commit is contained in:
Emmanuele Bassi 2008-06-27 21:13:19 +00:00
parent 3606c5767e
commit 17f46e57f3
4 changed files with 137 additions and 7 deletions

View file

@ -1,3 +1,10 @@
2008-06-27 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-event.h:
* clutter/clutter-main.c:
* clutter/x11/clutter-backend-x11.c: Add further documentation,
and increase the coverage to 94%.
2008-06-27 Emmanuele Bassi <ebassi@openedhand.com>
* configure.ac: Post release bump to 0.7.7.

View file

@ -269,6 +269,21 @@ struct _ClutterButtonEvent
ClutterInputDevice *device; /* Future use */
};
/**
* ClutterCrossingEvent:
* @type: event type
* @time: event time
* @flags: event flags
* @stage: event source stage
* @source: event source actor
* @x: event X coordinate
* @y: event Y coordinate
* @related: actor related to the crossing
*
* Event for the movement of the pointer across different actors
*
* Since: 0.2
*/
struct _ClutterCrossingEvent
{
ClutterEventType type;
@ -281,7 +296,23 @@ struct _ClutterCrossingEvent
ClutterActor *related;
};
/**
* ClutterMotionEvent:
* @type: event type
* @time: event time
* @flags: event flags
* @stage: event source stage
* @source: event source actor
* @x: event X coordinate
* @y: event Y coordinate
* @modifier_state: button modifiers
* @axes: reserved for future use
* @device: reserved for future use
*
* Event for the pointer motion
*
* Since: 0.2
*/
struct _ClutterMotionEvent
{
ClutterEventType type;
@ -296,6 +327,24 @@ struct _ClutterMotionEvent
ClutterInputDevice *device; /* Future use */
};
/**
* ClutterScrollEvent:
* @type: event type
* @time: event time
* @flags: event flags
* @stage: event source stage
* @source: event source actor
* @x: event X coordinate
* @y: event Y coordinate
* @direction: direction of the scrolling
* @modifier_state: button modifiers
* @axes: reserved for future use
* @device: reserved for future use
*
* Scroll wheel (or similar device) event
*
* Since: 0.2
*/
struct _ClutterScrollEvent
{
ClutterEventType type;
@ -311,6 +360,20 @@ struct _ClutterScrollEvent
ClutterInputDevice *device; /* future use */
};
/**
* ClutterStageStateEvent:
* @type: event type
* @time: event time
* @flags: event flags
* @stage: event source stage
* @source: event source actor (unused)
* @changed_mask: bitwise OR of the changed flags
* @new_state: bitwise OR of the current state flags
*
* Event signalling a change in the #ClutterStage state.
*
* Since: 0.2
*/
struct _ClutterStageStateEvent
{
ClutterEventType type;
@ -322,10 +385,18 @@ struct _ClutterStageStateEvent
ClutterStageState new_state;
};
/**
* ClutterEvent:
* @type: event type
*
* Generic event wrapper.
*
* Since: 0.2
*/
union _ClutterEvent
{
ClutterEventType type;
ClutterAnyEvent any;
ClutterButtonEvent button;
ClutterKeyEvent key;

View file

@ -1997,6 +1997,9 @@ on_pointer_grab_weak_notify (gpointer data,
* actor directly. The source set in the event will be the actor that would
* have received the event if the pointer grab was not in effect.
*
* If you wish to grab all the pointer events for a specific input device,
* you should use clutter_grab_pointer_for_device().
*
* Since: 0.6
*/
void
@ -2029,9 +2032,20 @@ clutter_grab_pointer (ClutterActor *actor)
}
}
/**
* clutter_grab_pointer_for_device:
* @actor: a #ClutterActor
* @id: a device id, or -1
*
* Grabs all the pointer events coming from the device @id for @actor.
*
* If @id is -1 then this function is equivalent to clutter_grab_pointer().
*
* Since: 0.8
*/
void
clutter_grab_pointer_for_device (ClutterActor *actor,
gint id)
clutter_grab_pointer_for_device (ClutterActor *actor,
gint id)
{
ClutterInputDevice *dev;
@ -2084,6 +2098,14 @@ clutter_ungrab_pointer (void)
clutter_grab_pointer (NULL);
}
/**
* clutter_ungrab_pointer_for_device:
* @id: a device id
*
* Removes an existing grab of the pointer events for device @id.
*
* Since: 0.8
*/
void
clutter_ungrab_pointer_for_device (gint id)
{
@ -2308,7 +2330,17 @@ clutter_get_use_mipmapped_text (void)
return FALSE;
}
ClutterInputDevice*
/**
* clutter_get_input_device_for_id:
* @id: a device id
*
* Retrieves the #ClutterInputDevice from its id.
*
* Return value: a #ClutterInputDevice, or %NULL
*
* Since: 0.8
*/
ClutterInputDevice *
clutter_get_input_device_for_id (gint id)
{
GSList *item;
@ -2321,7 +2353,7 @@ clutter_get_input_device_for_id (gint id)
item != NULL;
item = item->next)
{
device = (ClutterInputDevice *)item->data;
device = item->data;
if (device->id == id)
return device;

View file

@ -756,7 +756,7 @@ _clutter_x11_select_events (Window xwin)
}
}
ClutterX11XInputDevice*
ClutterX11XInputDevice *
_clutter_x11_get_device_for_xid (XID id)
{
GSList *list_it;
@ -806,12 +806,32 @@ clutter_x11_get_input_devices (void)
#endif
}
/**
* clutter_x11_get_input_device_type:
* @device: a #ClutterX11XInputDevice
*
* Retrieves the type of @device.
*
* Return value: the type of the device
*
* Since: 0.8
*/
ClutterX11InputDeviceType
clutter_x11_get_input_device_type (ClutterX11XInputDevice *device)
{
return device->type;
}
/**
* clutter_x11_has_xinput:
*
* Gets whether Clutter has XInput support.
*
* Return value: %TRUE if Clutter was compiled with XInput support
* and XInput support is available at run time.
*
* Since: 0.8
*/
gboolean
clutter_x11_has_xinput (void)
{