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clutter/stage: Ensure that generated crossing events go through filters

We essentially create those at the time they need to be handled, and
use shortcuts that avoid the event from being queued up. It's too much
of a short cut though, these events are also of interest to the Wayland
event handlers, e.g. to handle pointer state changes (e.g. repicks due
to the pick actor being destroyed) immediately, instead of at the next
event.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1915>
This commit is contained in:
Carlos Garnacho 2021-08-25 16:39:29 +02:00 committed by Marge Bot
parent 757d595fa3
commit 28009e8e63

View file

@ -3486,7 +3486,8 @@ create_crossing_event (ClutterStage *stage,
* now, so we go on, and synthesize the event emission
* ourselves
*/
_clutter_process_event (event);
if (!_clutter_event_process_filters (event))
_clutter_process_event (event);
clutter_event_free (event);
}