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cogl: Remove cogl_wayland_texture_2d_* functions

These are implemented in the Meta namespace these days, where we have
better abstractions for wayland-related types. They also weren't used
anymore, since we removed the unused ClutterWaylandSurface type in the
previous commit.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/624
This commit is contained in:
Niels De Graef 2019-06-18 09:20:32 +02:00
parent 689c7f4107
commit 2ff6beea35
3 changed files with 0 additions and 254 deletions

View file

@ -274,183 +274,6 @@ cogl_egl_texture_2d_new_from_image (CoglContext *ctx,
} }
#endif /* defined (COGL_HAS_EGL_SUPPORT) && defined (EGL_KHR_image_base) */ #endif /* defined (COGL_HAS_EGL_SUPPORT) && defined (EGL_KHR_image_base) */
#ifdef COGL_HAS_WAYLAND_EGL_SERVER_SUPPORT
static void
shm_buffer_get_cogl_pixel_format (struct wl_shm_buffer *shm_buffer,
CoglPixelFormat *format_out,
CoglTextureComponents *components_out)
{
CoglPixelFormat format;
CoglTextureComponents components = COGL_TEXTURE_COMPONENTS_RGBA;
switch (wl_shm_buffer_get_format (shm_buffer))
{
#if G_BYTE_ORDER == G_BIG_ENDIAN
case WL_SHM_FORMAT_ARGB8888:
format = COGL_PIXEL_FORMAT_ARGB_8888_PRE;
break;
case WL_SHM_FORMAT_XRGB8888:
format = COGL_PIXEL_FORMAT_ARGB_8888;
components = COGL_TEXTURE_COMPONENTS_RGB;
break;
#elif G_BYTE_ORDER == G_LITTLE_ENDIAN
case WL_SHM_FORMAT_ARGB8888:
format = COGL_PIXEL_FORMAT_BGRA_8888_PRE;
break;
case WL_SHM_FORMAT_XRGB8888:
format = COGL_PIXEL_FORMAT_BGRA_8888;
components = COGL_TEXTURE_COMPONENTS_RGB;
break;
#endif
default:
g_warn_if_reached ();
format = COGL_PIXEL_FORMAT_ARGB_8888;
}
if (format_out)
*format_out = format;
if (components_out)
*components_out = components;
}
gboolean
cogl_wayland_texture_set_region_from_shm_buffer (CoglTexture *texture,
int src_x,
int src_y,
int width,
int height,
struct wl_shm_buffer *
shm_buffer,
int dst_x,
int dst_y,
int level,
CoglError **error)
{
const uint8_t *data = wl_shm_buffer_get_data (shm_buffer);
int32_t stride = wl_shm_buffer_get_stride (shm_buffer);
CoglPixelFormat format;
int bpp;
shm_buffer_get_cogl_pixel_format (shm_buffer, &format, NULL);
bpp = _cogl_pixel_format_get_bytes_per_pixel (format);
return _cogl_texture_set_region (COGL_TEXTURE (texture),
width, height,
format,
stride,
data + src_x * bpp + src_y * stride,
dst_x, dst_y,
level,
error);
}
CoglTexture2D *
cogl_wayland_texture_2d_new_from_buffer (CoglContext *ctx,
struct wl_resource *buffer,
CoglError **error)
{
struct wl_shm_buffer *shm_buffer;
CoglTexture2D *tex = NULL;
shm_buffer = wl_shm_buffer_get (buffer);
if (shm_buffer)
{
int stride = wl_shm_buffer_get_stride (shm_buffer);
int width = wl_shm_buffer_get_width (shm_buffer);
int height = wl_shm_buffer_get_height (shm_buffer);
CoglPixelFormat format;
CoglTextureComponents components;
CoglBitmap *bmp;
shm_buffer_get_cogl_pixel_format (shm_buffer, &format, &components);
bmp = cogl_bitmap_new_for_data (ctx,
width, height,
format,
stride,
wl_shm_buffer_get_data (shm_buffer));
tex = cogl_texture_2d_new_from_bitmap (bmp);
cogl_texture_set_components (COGL_TEXTURE (tex), components);
cogl_object_unref (bmp);
if (!cogl_texture_allocate (COGL_TEXTURE (tex), error))
{
cogl_object_unref (tex);
return NULL;
}
else
return tex;
}
#ifdef COGL_HAS_EGL_SUPPORT
else
{
int format, width, height;
if (_cogl_egl_query_wayland_buffer (ctx,
buffer,
EGL_TEXTURE_FORMAT,
&format) &&
_cogl_egl_query_wayland_buffer (ctx,
buffer,
EGL_WIDTH,
&width) &&
_cogl_egl_query_wayland_buffer (ctx,
buffer,
EGL_HEIGHT,
&height))
{
EGLImageKHR image;
CoglPixelFormat internal_format;
_COGL_RETURN_VAL_IF_FAIL (_cogl_context_get_winsys (ctx)->constraints &
COGL_RENDERER_CONSTRAINT_USES_EGL,
NULL);
switch (format)
{
case EGL_TEXTURE_RGB:
internal_format = COGL_PIXEL_FORMAT_RGB_888;
break;
case EGL_TEXTURE_RGBA:
internal_format = COGL_PIXEL_FORMAT_RGBA_8888_PRE;
break;
default:
_cogl_set_error (error,
COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_UNSUPPORTED,
"Can't create texture from unknown "
"wayland buffer format %d\n", format);
return NULL;
}
image = _cogl_egl_create_image (ctx,
EGL_WAYLAND_BUFFER_WL,
buffer,
NULL);
tex = cogl_egl_texture_2d_new_from_image (ctx,
width, height,
internal_format,
image,
error);
_cogl_egl_destroy_image (ctx, image);
return tex;
}
}
#endif /* COGL_HAS_EGL_SUPPORT */
_cogl_set_error (error,
COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_UNSUPPORTED,
"Can't create texture from unknown "
"wayland buffer type\n");
return NULL;
}
#endif /* COGL_HAS_WAYLAND_EGL_SERVER_SUPPORT */
void void
_cogl_texture_2d_externally_modified (CoglTexture *texture) _cogl_texture_2d_externally_modified (CoglTexture *texture)
{ {

View file

@ -70,81 +70,6 @@ void
cogl_wayland_display_set_compositor_display (CoglDisplay *display, cogl_wayland_display_set_compositor_display (CoglDisplay *display,
struct wl_display *wayland_display); struct wl_display *wayland_display);
/**
* cogl_wayland_texture_2d_new_from_buffer:
* @ctx: A #CoglContext
* @buffer: A Wayland resource for a buffer
* @error: A #CoglError for exceptions
*
* Uploads the @buffer referenced by the given Wayland resource to a
* #CoglTexture2D. The buffer resource may refer to a wl_buffer or a
* wl_shm_buffer.
*
* <note>The results are undefined for passing an invalid @buffer
* pointer</note>
* <note>It is undefined if future updates to @buffer outside the
* control of Cogl will affect the allocated #CoglTexture2D. In some
* cases the contents of the buffer are copied (such as shm buffers),
* and in other cases the underlying storage is re-used directly (such
* as drm buffers)</note>
*
* Returns: A newly allocated #CoglTexture2D, or if Cogl could not
* validate the @buffer in some way (perhaps because of
* an unsupported format) it will return %NULL and set
* @error.
*
* Since: 1.10
* Stability: unstable
*/
CoglTexture2D *
cogl_wayland_texture_2d_new_from_buffer (CoglContext *ctx,
struct wl_resource *buffer,
CoglError **error);
/**
* cogl_wayland_texture_set_region_from_shm_buffer:
* @texture: a #CoglTexture
* @width: The width of the region to copy
* @height: The height of the region to copy
* @shm_buffer: The source buffer
* @src_x: The X offset within the source bufer to copy from
* @src_y: The Y offset within the source bufer to copy from
* @dst_x: The X offset within the texture to copy to
* @dst_y: The Y offset within the texture to copy to
* @level: The mipmap level of the texture to copy to
* @error: A #CoglError to return exceptional errors
*
* Sets the pixels in a rectangular subregion of @texture from a
* Wayland SHM buffer. Generally this would be used in response to
* wl_surface.damage event in a compositor in order to update the
* texture with the damaged region. This is just a convenience wrapper
* around getting the SHM buffer pointer and calling
* cogl_texture_set_region(). See that function for a description of
* the level parameter.
*
* <note>Since the storage for a #CoglTexture is allocated lazily then
* if the given @texture has not previously been allocated then this
* api can return %FALSE and throw an exceptional @error if there is
* not enough memory to allocate storage for @texture.</note>
*
* Return value: %TRUE if the subregion upload was successful, and
* %FALSE otherwise
* Since: 1.18
* Stability: unstable
*/
gboolean
cogl_wayland_texture_set_region_from_shm_buffer (CoglTexture *texture,
int src_x,
int src_y,
int width,
int height,
struct wl_shm_buffer *
shm_buffer,
int dst_x,
int dst_y,
int level,
CoglError **error);
G_END_DECLS G_END_DECLS
/* The gobject introspection scanner seems to parse public headers in /* The gobject introspection scanner seems to parse public headers in

View file

@ -1006,8 +1006,6 @@ cogl_wayland_onscreen_resize
cogl_wayland_renderer_get_display cogl_wayland_renderer_get_display
cogl_wayland_renderer_set_event_dispatch_enabled cogl_wayland_renderer_set_event_dispatch_enabled
cogl_wayland_renderer_set_foreign_display cogl_wayland_renderer_set_foreign_display
cogl_wayland_texture_set_region_from_shm_buffer
cogl_wayland_texture_2d_new_from_buffer
#endif #endif
cogl_winding_get_type cogl_winding_get_type