attribute: fix argument description
Reviewed-by: Robert Bragg <robert@linux.intel.com>
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1 changed files with 9 additions and 9 deletions
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@ -175,8 +175,8 @@ cogl_attribute_new_const_1f (CoglContext *context,
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* cogl_attribute_new_const_2f:
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* @context: A #CoglContext
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* @name: The name of the attribute (used to reference it from GLSL)
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* @constant0: The first component of a 2 component vector
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* @constant1: The second component of a 2 component vector
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* @component0: The first component of a 2 component vector
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* @component1: The second component of a 2 component vector
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*
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* Creates a new, 2 component, attribute whose value remains
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* constant across all the vertices of a primitive without needing to
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@ -203,9 +203,9 @@ cogl_attribute_new_const_2f (CoglContext *context,
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* cogl_attribute_new_const_3f:
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* @context: A #CoglContext
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* @name: The name of the attribute (used to reference it from GLSL)
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* @constant0: The first component of a 3 component vector
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* @constant1: The second component of a 3 component vector
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* @constant2: The third component of a 3 component vector
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* @component0: The first component of a 3 component vector
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* @component1: The second component of a 3 component vector
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* @component2: The third component of a 3 component vector
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*
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* Creates a new, 3 component, attribute whose value remains
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* constant across all the vertices of a primitive without needing to
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@ -236,10 +236,10 @@ cogl_attribute_new_const_3f (CoglContext *context,
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* cogl_attribute_new_const_4f:
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* @context: A #CoglContext
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* @name: The name of the attribute (used to reference it from GLSL)
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* @constant0: The first component of a 4 component vector
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* @constant1: The second component of a 4 component vector
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* @constant2: The third component of a 4 component vector
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* @constant3: The fourth component of a 4 component vector
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* @component0: The first component of a 4 component vector
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* @component1: The second component of a 4 component vector
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* @component2: The third component of a 4 component vector
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* @component3: The fourth component of a 4 component vector
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*
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* Creates a new, 4 component, attribute whose value remains
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* constant across all the vertices of a primitive without needing to
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