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2008-05-14 Emmanuele Bassi <ebassi@openedhand.com>

* tests/test-threads.c: Add a "progress bar" actor and
	make the test take less amount of time to complete.
This commit is contained in:
Emmanuele Bassi 2008-05-14 17:26:59 +00:00
parent 99b303dbcc
commit 3171062b3f
2 changed files with 36 additions and 12 deletions

View file

@ -1,3 +1,8 @@
2008-05-14 Emmanuele Bassi <ebassi@openedhand.com>
* tests/test-threads.c: Add a "progress bar" actor and
make the test take less amount of time to complete.
2008-05-14 Emmanuele Bassi <ebassi@openedhand.com>
* tests/test-events.c: Clean up a bit, and print out more

View file

@ -6,6 +6,7 @@ typedef struct
{
ClutterActor *stage;
ClutterActor *label;
ClutterActor *progress;
ClutterTimeline *timeline;
@ -25,6 +26,7 @@ test_thread_data_new (void)
static void
test_thread_data_free (TestThreadData *data)
{
g_object_unref (data->progress);
g_object_unref (data->label);
g_object_unref (data->stage);
g_object_unref (data->timeline);
@ -59,6 +61,7 @@ static gboolean
update_label_idle (gpointer data)
{
TestUpdate *update = data;
guint width;
gchar *text;
text = g_strdup_printf ("Count to %d", update->count);
@ -66,6 +69,15 @@ update_label_idle (gpointer data)
clutter_label_set_text (CLUTTER_LABEL (update->thread_data->label), text);
clutter_actor_set_width (update->thread_data->label, -1);
if (update->count == 0)
width = 0;
else if (update->count == 100)
width = 350;
else
width = (guint) (update->count / 100.0 * 350.0);
clutter_actor_set_width (update->thread_data->progress, width);
g_free (text);
g_free (update);
@ -86,7 +98,7 @@ do_something_very_slow (void)
{
gint msecs;
msecs = 1 + (int) (1000.0 * rand () / ((RAND_MAX + 1.0) / 3));
msecs = 1 + (int) (100.0 * rand () / ((RAND_MAX + 1.0) / 3));
/* sleep for a while */
g_usleep (msecs * 1000);
@ -99,12 +111,10 @@ do_something_very_slow (void)
update->count = i;
update->thread_data = data;
g_print ("updating the label: %d\n", update->count);
clutter_threads_add_idle (update_label_idle, update);
clutter_threads_add_idle_full (G_PRIORITY_DEFAULT + 30,
update_label_idle,
update, NULL);
}
g_print ("slept to %d msecs\n", msecs);
}
}
@ -118,14 +128,17 @@ test_thread_func (gpointer user_data)
do_something_very_slow ();
clutter_threads_add_idle (test_thread_done_idle, data);
clutter_threads_add_idle_full (G_PRIORITY_DEFAULT + 30,
test_thread_done_idle,
data, NULL);
return NULL;
}
static ClutterTimeline *timeline = NULL;
static ClutterActor *count_label = NULL;
static ClutterActor *help_label = NULL;
static ClutterTimeline *timeline = NULL;
static ClutterActor *count_label = NULL;
static ClutterActor *help_label = NULL;
static ClutterActor *progress_rect = NULL;
static void
on_key_press_event (ClutterStage *stage,
@ -144,6 +157,7 @@ on_key_press_event (ClutterStage *stage,
data = test_thread_data_new ();
data->stage = g_object_ref (stage);
data->label = g_object_ref (count_label);
data->progress = g_object_ref (progress_rect);
data->timeline = g_object_ref (timeline);
g_thread_create (test_thread_func, data, FALSE, NULL);
break;
@ -160,6 +174,7 @@ main (int argc, char *argv[])
ClutterActor *rect;
ClutterColor stage_color = { 0xcc, 0xcc, 0xcc, 0xff };
ClutterColor rect_color = { 0xee, 0x55, 0x55, 0x99 };
ClutterColor progress_color = { 0x55, 0xee, 0x55, 0xbb };
ClutterBehaviour *r_behaviour, *p_behaviour;
const ClutterKnot knots[] = {
{ 75, 150 },
@ -172,7 +187,7 @@ main (int argc, char *argv[])
stage = clutter_stage_get_default ();
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
clutter_actor_set_size (stage, 600, 200);
clutter_actor_set_size (stage, 600, 300);
count_label = clutter_label_new_with_text ("Mono 12", "Counter");
clutter_actor_set_position (count_label, 350, 50);
@ -185,9 +200,13 @@ main (int argc, char *argv[])
clutter_actor_set_size (rect, 50, 50);
clutter_actor_set_anchor_point (rect, 25, 25);
progress_rect = clutter_rectangle_new_with_color (&progress_color);
clutter_actor_set_position (progress_rect, 50, 225);
clutter_actor_set_size (progress_rect, 350, 50);
clutter_container_add (CLUTTER_CONTAINER (stage),
count_label, help_label,
rect,
rect, progress_rect,
NULL);
timeline = clutter_timeline_new (150, 50);