[cogl] Generate enumeration GTypes
COGL is starting to have more enumerations than I can handle by hand. Let's use glib-mkenums and be done with it.
This commit is contained in:
parent
7b75f93db1
commit
3248bb1b75
10 changed files with 159 additions and 249 deletions
3
.gitignore
vendored
3
.gitignore
vendored
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@ -19,8 +19,11 @@ clutter/stamp-*
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/clutter/clutter-json.h
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/clutter/cogl/cogl-defines-gl.h
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/clutter/cogl/cogl-defines-gles.h
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/clutter/cogl/cogl-enum-types.h
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/clutter/cogl/cogl.h
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/clutter/cogl/*.pc
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/clutter/cogl/common/cogl-enum-types.[ch]
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/clutter/cogl/common/stamp-cogl-enum-types.h
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/clutter/cogl/gles/cogl-fixed-vertex-shader.[ch]
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/clutter/cogl/gles/cogl-fixed-fragment-shader.[ch]
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*.gir
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@ -1,3 +1,9 @@
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NULL =
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V = @
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Q = $(V:1=)
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QUIET_GEN = $(Q:@=@echo ' GEN '$@;)
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SUBDIRS = common $(CLUTTER_COGL)
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BUILT_SOURCES = cogl.h
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@ -23,19 +29,24 @@ CLEANFILES = $(pc_files)
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AM_CPPFLAGS = $(CLUTTER_CFLAGS) $(CLUTTER_DEBUG_CFLAGS) $(MAINTAINER_CFLAGS)
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# COGL installed headers
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cogl_headers = \
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$(top_srcdir)/clutter/cogl/cogl-bitmap.h \
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$(top_srcdir)/clutter/cogl/cogl-color.h \
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$(top_srcdir)/clutter/cogl/cogl-debug.h \
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$(top_srcdir)/clutter/cogl/cogl-fixed.h \
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$(top_srcdir)/clutter/cogl/cogl-material.h \
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$(top_srcdir)/clutter/cogl/cogl-matrix.h \
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$(top_srcdir)/clutter/cogl/cogl-offscreen.h \
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$(top_srcdir)/clutter/cogl/cogl-path.h \
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$(top_srcdir)/clutter/cogl/cogl-shader.h \
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$(top_srcdir)/clutter/cogl/cogl-texture.h \
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$(top_srcdir)/clutter/cogl/cogl-types.h \
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$(top_srcdir)/clutter/cogl/cogl-vertex-buffer.h
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$(top_srcdir)/clutter/cogl/cogl-bitmap.h \
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$(top_srcdir)/clutter/cogl/cogl-color.h \
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$(top_srcdir)/clutter/cogl/cogl-debug.h \
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$(top_srcdir)/clutter/cogl/cogl-fixed.h \
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$(top_srcdir)/clutter/cogl/cogl-material.h \
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$(top_srcdir)/clutter/cogl/cogl-matrix.h \
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$(top_srcdir)/clutter/cogl/cogl-offscreen.h \
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$(top_srcdir)/clutter/cogl/cogl-path.h \
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$(top_srcdir)/clutter/cogl/cogl-shader.h \
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$(top_srcdir)/clutter/cogl/cogl-texture.h \
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$(top_srcdir)/clutter/cogl/cogl-types.h \
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$(top_srcdir)/clutter/cogl/cogl-vertex-buffer.h \
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$(top_builddir)/clutter/cogl/cogl-defines-@CLUTTER_COGL@.h \
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$(top_builddir)/clutter/cogl/cogl-enum-types.h \
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$(top_builddir)/clutter/cogl/cogl.h \
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$(NULL)
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# HACK - gobject-introspection can't scan a library in another directory
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# so we create a libclutter-cogl.la that's just identical to the one
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@ -44,6 +55,9 @@ noinst_LTLIBRARIES = libclutter-cogl.la
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libclutter_cogl_la_LIBADD = $(CLUTTER_COGL)/libclutter-cogl.la
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libclutter_cogl_la_SOURCES = $(cogl_headers)
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coglincludedir = $(includedir)/clutter-@CLUTTER_API_VERSION@/cogl
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coglinclude_HEADERS = $(cogl_headers)
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if HAVE_INTROSPECTION
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Cogl-@CLUTTER_API_VERSION@.gir: $(INTROSPECTION_SCANNER) $(CLUTTER_COGL)/libclutter-cogl.la
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$(QUIET_GEN)$(INTROSPECTION_SCANNER) -v \
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@ -59,8 +73,6 @@ Cogl-@CLUTTER_API_VERSION@.gir: $(INTROSPECTION_SCANNER) $(CLUTTER_COGL)/libclut
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--libtool="$(top_builddir)/doltlibtool" \
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--pkg gobject-2.0 \
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--output $@ \
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$(top_builddir)/clutter/cogl/cogl-defines-@CLUTTER_COGL@.h \
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$(top_builddir)/clutter/cogl/cogl.h \
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$(cogl_headers)
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BUILT_GIRSOURCES = Cogl-@CLUTTER_API_VERSION@.gir
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@ -51,8 +51,7 @@ G_BEGIN_DECLS
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*
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* Since: 1.0
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*/
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typedef enum _CoglShaderType
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{
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typedef enum {
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COGL_SHADER_TYPE_VERTEX,
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COGL_SHADER_TYPE_FRAGMENT
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} CoglShaderType;
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@ -115,7 +114,7 @@ void cogl_shader_source (CoglHandle shader,
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* Compiles the shader, no return value, but the shader is now ready for
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* linking into a program.
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*/
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void cogl_shader_compile (CoglHandle handle);
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void cogl_shader_compile (CoglHandle handle);
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/**
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* cogl_shader_get_info_log:
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@ -123,8 +123,7 @@ typedef struct _CoglTextureVertex CoglTextureVertex;
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*
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* Since: 0.8
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*/
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typedef enum
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{
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typedef enum { /*< prefix=COGL_PIXEL_FORMAT >*/
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COGL_PIXEL_FORMAT_ANY = 0,
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COGL_PIXEL_FORMAT_A_8 = 1 | COGL_A_BIT,
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@ -135,60 +134,21 @@ typedef enum
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COGL_PIXEL_FORMAT_G_8 = 8,
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COGL_PIXEL_FORMAT_RGB_888 = COGL_PIXEL_FORMAT_24,
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COGL_PIXEL_FORMAT_BGR_888 = (COGL_PIXEL_FORMAT_24 | COGL_BGR_BIT),
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COGL_PIXEL_FORMAT_BGR_888 = (COGL_PIXEL_FORMAT_24 |
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COGL_BGR_BIT),
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COGL_PIXEL_FORMAT_RGBA_8888 = COGL_PIXEL_FORMAT_32 |
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COGL_A_BIT,
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COGL_PIXEL_FORMAT_BGRA_8888 = (COGL_PIXEL_FORMAT_32 |
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COGL_A_BIT |
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COGL_BGR_BIT),
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COGL_PIXEL_FORMAT_ARGB_8888 = (COGL_PIXEL_FORMAT_32 |
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COGL_A_BIT |
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COGL_AFIRST_BIT),
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COGL_PIXEL_FORMAT_ABGR_8888 = (COGL_PIXEL_FORMAT_32 |
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COGL_A_BIT |
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COGL_BGR_BIT |
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COGL_AFIRST_BIT),
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COGL_PIXEL_FORMAT_RGBA_8888_PRE = (COGL_PIXEL_FORMAT_32 |
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COGL_A_BIT |
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COGL_PREMULT_BIT),
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COGL_PIXEL_FORMAT_BGRA_8888_PRE = (COGL_PIXEL_FORMAT_32 |
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COGL_A_BIT |
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COGL_PREMULT_BIT |
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COGL_BGR_BIT),
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COGL_PIXEL_FORMAT_ARGB_8888_PRE = (COGL_PIXEL_FORMAT_32 |
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COGL_A_BIT |
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COGL_PREMULT_BIT |
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COGL_AFIRST_BIT),
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COGL_PIXEL_FORMAT_ABGR_8888_PRE = (COGL_PIXEL_FORMAT_32 |
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COGL_A_BIT |
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COGL_PREMULT_BIT |
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COGL_BGR_BIT |
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COGL_AFIRST_BIT),
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COGL_PIXEL_FORMAT_RGBA_4444_PRE = (COGL_PIXEL_FORMAT_RGBA_4444 |
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COGL_A_BIT |
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COGL_PREMULT_BIT),
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COGL_PIXEL_FORMAT_RGBA_5551_PRE = (COGL_PIXEL_FORMAT_RGBA_5551 |
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COGL_A_BIT |
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COGL_PREMULT_BIT),
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COGL_PIXEL_FORMAT_RGBA_8888 = (COGL_PIXEL_FORMAT_32 | COGL_A_BIT),
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COGL_PIXEL_FORMAT_BGRA_8888 = (COGL_PIXEL_FORMAT_32 | COGL_A_BIT | COGL_BGR_BIT),
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COGL_PIXEL_FORMAT_ARGB_8888 = (COGL_PIXEL_FORMAT_32 | COGL_A_BIT | COGL_AFIRST_BIT),
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COGL_PIXEL_FORMAT_ABGR_8888 = (COGL_PIXEL_FORMAT_32 | COGL_A_BIT | COGL_BGR_BIT | COGL_AFIRST_BIT),
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COGL_PIXEL_FORMAT_RGBA_8888_PRE = (COGL_PIXEL_FORMAT_32 | COGL_A_BIT | COGL_PREMULT_BIT),
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COGL_PIXEL_FORMAT_BGRA_8888_PRE = (COGL_PIXEL_FORMAT_32 | COGL_A_BIT | COGL_PREMULT_BIT | COGL_BGR_BIT),
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COGL_PIXEL_FORMAT_ARGB_8888_PRE = (COGL_PIXEL_FORMAT_32 | COGL_A_BIT | COGL_PREMULT_BIT | COGL_AFIRST_BIT),
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COGL_PIXEL_FORMAT_ABGR_8888_PRE = (COGL_PIXEL_FORMAT_32 | COGL_A_BIT | COGL_PREMULT_BIT | COGL_BGR_BIT | COGL_AFIRST_BIT),
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COGL_PIXEL_FORMAT_RGBA_4444_PRE = (COGL_PIXEL_FORMAT_RGBA_4444 | COGL_A_BIT | COGL_PREMULT_BIT),
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COGL_PIXEL_FORMAT_RGBA_5551_PRE = (COGL_PIXEL_FORMAT_RGBA_5551 | COGL_A_BIT | COGL_PREMULT_BIT),
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} CoglPixelFormat;
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#define COGL_TYPE_PIXEL_FORMAT (cogl_pixel_format_get_type ())
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GType cogl_pixel_format_get_type (void) G_GNUC_CONST;
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/**
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* CoglFeatureFlags:
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* @COGL_FEATURE_TEXTURE_RECTANGLE: ARB_texture_rectangle support
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@ -222,9 +182,6 @@ typedef enum
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COGL_FEATURE_VBOS = (1 << 11)
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} CoglFeatureFlags;
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#define COGL_TYPE_FEATURE_FLAGS (cogl_feature_flags_get_type ())
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GType cogl_feature_flags_get_type (void) G_GNUC_CONST;
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/**
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* CoglBufferTarget:
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* @COGL_WINDOW_BUFFER: FIXME
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@ -240,9 +197,6 @@ typedef enum
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COGL_OFFSCREEN_BUFFER = (1 << 2)
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} CoglBufferTarget;
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#define COGL_TYPE_BUFFER_TARGET (cogl_buffer_target_get_type ())
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GType cogl_buffer_target_get_type (void) G_GNUC_CONST;
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/**
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* CoglColor:
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*
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COGL_TEXTURE_NO_SLICING = 1 << 1
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} CoglTextureFlags;
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#define COGL_TYPE_TEXTURE_FLAGS (cogl_texture_flags_get_type ())
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GType cogl_texture_flags_get_type (void) G_GNUC_CONST;
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/**
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* CoglFogMode:
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* @COGL_FOG_MODE_LINEAR: Calculates the fog blend factor as:
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*
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* Since: 1.0
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*/
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typedef enum _CoglFogMode
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{
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typedef enum {
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COGL_FOG_MODE_LINEAR,
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COGL_FOG_MODE_EXPONENTIAL,
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COGL_FOG_MODE_EXPONENTIAL_SQUARED
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} CoglFogMode;
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#define COGL_TYPE_FOG_MODE (cogl_fog_mode_get_type ())
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GType cogl_fog_mode_get_type (void) G_GNUC_CONST;
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G_END_DECLS
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#endif /* __COGL_TYPES_H__ */
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@ -45,6 +45,7 @@
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#include <cogl/cogl-types.h>
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#include <cogl/cogl-debug.h>
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#include <cogl/cogl-deprecated.h>
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#include <cogl/cogl-enum-types.h>
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G_BEGIN_DECLS
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@ -417,8 +418,7 @@ void cogl_disable_fog (void);
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*
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* Since: 1.0
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*/
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typedef enum _CoglBufferBit
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{
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typedef enum {
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COGL_BUFFER_BIT_COLOR = 1L<<0,
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COGL_BUFFER_BIT_DEPTH = 1L<<1,
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COGL_BUFFER_BIT_STENCIL = 1L<<2
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@ -427,13 +427,14 @@ typedef enum _CoglBufferBit
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/**
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* cogl_clear:
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* @color: Background color to clear to
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* @buffers: A mask of @CoglBufferBit<!-- -->'s identifying which auxiliary
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* buffers to clear
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* @buffers: A mask of #CoglBufferBit<!-- -->'s identifying which auxiliary
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* buffers to clear
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*
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* Clears all the auxiliary buffers identified in the @buffers mask, and if
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* that includes the color buffer then the specified @color is used.
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*/
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void cogl_clear (const CoglColor *color, gulong buffers);
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void cogl_clear (const CoglColor *color,
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gulong buffers);
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/**
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* cogl_set_source:
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@ -1,3 +1,10 @@
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NULL =
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V = @
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Q = $(V:1=)
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QUIET_GEN = $(Q:@=@echo ' GEN '$@;)
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QUIET_CP = $(Q:@=@echo ' CP '$@;)
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INCLUDES = \
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-I$(top_srcdir) \
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-I$(top_srcdir)/clutter \
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@ -9,12 +16,49 @@ INCLUDES = \
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-DG_LOG_DOMAIN=\"Cogl-Common\" \
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-DCLUTTER_COMPILATION
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cogl_public_h = \
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$(top_srcdir)/clutter/cogl/cogl-bitmap.h \
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$(top_srcdir)/clutter/cogl/cogl-color.h \
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$(top_srcdir)/clutter/cogl/cogl-debug.h \
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$(top_srcdir)/clutter/cogl/cogl-fixed.h \
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$(top_srcdir)/clutter/cogl/cogl-material.h \
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$(top_srcdir)/clutter/cogl/cogl-matrix.h \
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$(top_srcdir)/clutter/cogl/cogl-offscreen.h \
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$(top_srcdir)/clutter/cogl/cogl-path.h \
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$(top_srcdir)/clutter/cogl/cogl-shader.h \
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$(top_srcdir)/clutter/cogl/cogl-texture.h \
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$(top_srcdir)/clutter/cogl/cogl-types.h \
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$(top_srcdir)/clutter/cogl/cogl-vertex-buffer.h \
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$(top_builddir)/clutter/cogl/cogl.h \
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$(NULL)
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noinst_LTLIBRARIES = libclutter-cogl-common.la
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EXTRA_DIST = stb_image.c
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cogl-enum-types.h: stamp-cogl-enum-types.h
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$(QUIET_CP)cp -f $(@F) $(top_builddir)/clutter/cogl/cogl-enum-types.h
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stamp-cogl-enum-types.h: $(cogl_public_h) Makefile
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$(QUIET_GEN)( $(GLIB_MKENUMS) \
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--template $(srcdir)/cogl-enum-types.h.in \
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$(cogl_public_h) ) > xgen-ceth \
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&& (cmp -s xgen-ceth cogl-enum-types.h || cp -f xgen-ceth cogl-enum-types.h) \
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&& rm -f xgen-ceth \
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&& echo timestamp > $(@F)
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cogl-enum-types.c: cogl-enum-types.h
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$(QUIET_GEN)( $(GLIB_MKENUMS) \
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--template $(srcdir)/cogl-enum-types.c.in \
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$(cogl_public_h) ) > xgen-cetc \
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&& cp -f xgen-cetc cogl-enum-types.c \
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&& rm -f xgen-cetc
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BUILT_SOURCES = cogl-enum-types.h cogl-enum-types.c
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libclutter_cogl_common_la_CPPFLAGS = $(CLUTTER_CFLAGS) $(COGL_DEBUG_CFLAGS) $(CLUTTER_DEBUG_CFLAGS) $(MAINTAINER_CFLAGS)
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libclutter_cogl_common_la_LIBADD = -lm $(CLUTTER_LIBS)
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libclutter_cogl_common_la_SOURCES = \
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$(top_builddir)/clutter/cogl/common/cogl-enum-types.h \
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$(top_builddir)/clutter/cogl/common/cogl-enum-types.c \
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cogl-handle.h \
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cogl-internal.h \
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cogl.c \
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@ -41,4 +85,9 @@ libclutter_cogl_common_la_SOURCES = \
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cogl-material-private.h \
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cogl-blend-string.c \
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cogl-blend-string.h \
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cogl-debug.c
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cogl-debug.c \
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$(NULL)
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EXTRA_DIST = stb_image.c cogl-enum-types.h.in cogl-enum-types.h.in
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CLEANFILES = stamp-cogl-enum-types.h
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DISTCLEANFILES = cogl-enum-types.h cogl-enum-types.c
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33
clutter/cogl/common/cogl-enum-types.c.in
Normal file
33
clutter/cogl/common/cogl-enum-types.c.in
Normal file
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@ -0,0 +1,33 @@
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/*** BEGIN file-header ***/
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#include "cogl-enum-types.h"
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#include "cogl.h"
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/*** END file-header ***/
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/*** BEGIN file-production ***/
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/* enumerations from "@filename@" */
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#include "@filename@"
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/*** END file-production ***/
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/*** BEGIN value-header ***/
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GType
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@enum_name@_get_type(void) {
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static GType etype = 0;
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if (G_UNLIKELY (!etype))
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{
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static const G@Type@Value values[] = {
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/*** END value-header ***/
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/*** BEGIN value-production ***/
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{ @VALUENAME@, "@VALUENAME@", "@valuenick@" },
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/*** END value-production ***/
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/*** BEGIN value-tail ***/
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{ 0, NULL, NULL }
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};
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etype = g_@type@_register_static (g_intern_static_string ("@EnumName@"), values);
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}
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return etype;
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}
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/*** END value-tail ***/
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25
clutter/cogl/common/cogl-enum-types.h.in
Normal file
25
clutter/cogl/common/cogl-enum-types.h.in
Normal file
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@ -0,0 +1,25 @@
|
|||
/*** BEGIN file-header ***/
|
||||
#ifndef __COGL_ENUM_TYPES_H__
|
||||
#define __COGL_ENUM_TYPES_H__
|
||||
|
||||
#include <glib-object.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
/*** END file-header ***/
|
||||
|
||||
/*** BEGIN file-production ***/
|
||||
/* enumerations from "@filename@" */
|
||||
/*** END file-production ***/
|
||||
|
||||
/*** BEGIN file-tail ***/
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* !__CLUTTER_ENUM_TYPES_H__ */
|
||||
/*** END file-tail ***/
|
||||
|
||||
/*** BEGIN value-header ***/
|
||||
GType @enum_name@_get_type (void) G_GNUC_CONST;
|
||||
#define COGL_TYPE_@ENUMSHORT@ (@enum_name@_get_type())
|
||||
|
||||
/*** END value-header ***/
|
|
@ -103,160 +103,6 @@ cogl_handle_get_type (void)
|
|||
return our_type;
|
||||
}
|
||||
|
||||
GType
|
||||
cogl_pixel_format_get_type (void)
|
||||
{
|
||||
static GType gtype = 0;
|
||||
|
||||
if (G_UNLIKELY (gtype == 0))
|
||||
{
|
||||
static const GEnumValue values[] = {
|
||||
{ COGL_PIXEL_FORMAT_ANY, "COGL_PIXEL_FORMAT_ANY", "any" },
|
||||
{ COGL_PIXEL_FORMAT_A_8, "COGL_PIXEL_FORMAT_A_8", "a-8" },
|
||||
{ COGL_PIXEL_FORMAT_RGB_565, "COGL_PIXEL_FORMAT_RGB_565", "rgb-565" },
|
||||
{ COGL_PIXEL_FORMAT_RGBA_4444, "COGL_PIXEL_FORMAT_RGBA_4444", "rgba-4444" },
|
||||
{ COGL_PIXEL_FORMAT_RGBA_5551, "COGL_PIXEL_FORMAT_RGBA_5551", "rgba-5551" },
|
||||
{ COGL_PIXEL_FORMAT_YUV, "COGL_PIXEL_FORMAT_YUV", "yuv" },
|
||||
{ COGL_PIXEL_FORMAT_G_8, "COGL_PIXEL_FORMAT_G_8", "g-8" },
|
||||
{ COGL_PIXEL_FORMAT_RGB_888, "COGL_PIXEL_FORMAT_RGB_888", "rgb-888" },
|
||||
{ COGL_PIXEL_FORMAT_BGR_888, "COGL_PIXEL_FORMAT_BGR_888", "bgr-888" },
|
||||
{ COGL_PIXEL_FORMAT_RGBA_8888, "COGL_PIXEL_FORMAT_RGBA_8888", "rgba-8888" },
|
||||
{ COGL_PIXEL_FORMAT_BGRA_8888, "COGL_PIXEL_FORMAT_BGRA_8888", "bgra-8888" },
|
||||
{ COGL_PIXEL_FORMAT_ARGB_8888, "COGL_PIXEL_FORMAT_ARGB_8888", "argb-8888" },
|
||||
{ COGL_PIXEL_FORMAT_ABGR_8888, "COGL_PIXEL_FORMAT_ABGR_8888", "abgr-8888" },
|
||||
{ COGL_PIXEL_FORMAT_RGBA_8888_PRE, "COGL_PIXEL_FORMAT_RGBA_8888_PRE", "rgba-8888-pre" },
|
||||
{ COGL_PIXEL_FORMAT_BGRA_8888_PRE, "COGL_PIXEL_FORMAT_BGRA_8888_PRE", "bgra-8888-pre" },
|
||||
{ COGL_PIXEL_FORMAT_ARGB_8888_PRE, "COGL_PIXEL_FORMAT_ARGB_8888_PRE", "argb-8888-pre" },
|
||||
{ COGL_PIXEL_FORMAT_ABGR_8888_PRE, "COGL_PIXEL_FORMAT_ABGR_8888_PRE", "abgr-8888-pre" },
|
||||
{ COGL_PIXEL_FORMAT_RGBA_4444_PRE, "COGL_PIXEL_FORMAT_RGBA_4444_PRE", "rgba-4444-pre" },
|
||||
{ COGL_PIXEL_FORMAT_RGBA_5551_PRE, "COGL_PIXEL_FORMAT_RGBA_5551_PRE", "rgba-5551-pre" },
|
||||
{ 0, NULL, NULL }
|
||||
};
|
||||
|
||||
gtype =
|
||||
g_enum_register_static (g_intern_static_string ("CoglPixelFormat"),
|
||||
values);
|
||||
}
|
||||
|
||||
return gtype;
|
||||
}
|
||||
|
||||
GType
|
||||
cogl_feature_flags_get_type (void)
|
||||
{
|
||||
static GType gtype = 0;
|
||||
|
||||
if (G_UNLIKELY (gtype == 0))
|
||||
{
|
||||
static const GFlagsValue values[] = {
|
||||
{ COGL_FEATURE_TEXTURE_RECTANGLE, "COGL_FEATURE_TEXTURE_RECTANGLE", "texture-rectangle" },
|
||||
{ COGL_FEATURE_TEXTURE_NPOT, "COGL_FEATURE_TEXTURE_NPOT", "texture-npot" },
|
||||
{ COGL_FEATURE_TEXTURE_YUV, "COGL_FEATURE_TEXTURE_YUV", "yuv" },
|
||||
{ COGL_FEATURE_TEXTURE_READ_PIXELS, "COGL_FEATURE_TEXTURE_READ_PIXELS", "read-pixels" },
|
||||
{ COGL_FEATURE_SHADERS_GLSL, "COGL_FEATURE_SHADERS_GLSL", "shaders-glsl" },
|
||||
{ COGL_FEATURE_OFFSCREEN, "COGL_FEATURE_OFFSCREEN", "offscreen" },
|
||||
{ COGL_FEATURE_OFFSCREEN_MULTISAMPLE, "COGL_FEATURE_OFFSCREEN_MULTISAMPLE", "offscreen-multisample" },
|
||||
{ COGL_FEATURE_OFFSCREEN_BLIT, "COGL_FEATURE_OFFSCREEN_BLIT", "offscreen-blit" },
|
||||
{ COGL_FEATURE_FOUR_CLIP_PLANES, "COGL_FEATURE_FOUR_CLIP_PLANES", "four-clip-planes" },
|
||||
{ COGL_FEATURE_STENCIL_BUFFER, "COGL_FEATURE_STENCIL_BUFFER", "stencil-buffer" },
|
||||
{ 0, NULL, NULL }
|
||||
};
|
||||
|
||||
gtype =
|
||||
g_flags_register_static (g_intern_static_string ("CoglFeatureFlags"),
|
||||
values);
|
||||
}
|
||||
|
||||
return gtype;
|
||||
}
|
||||
|
||||
GType
|
||||
cogl_buffer_target_get_type (void)
|
||||
{
|
||||
static GType gtype = 0;
|
||||
|
||||
if (G_UNLIKELY (gtype == 0))
|
||||
{
|
||||
static const GFlagsValue values[] = {
|
||||
{ COGL_WINDOW_BUFFER, "COGL_WINDOW_BUFFER", "window-buffer" },
|
||||
{ COGL_OFFSCREEN_BUFFER, "COGL_OFFSCREEN_BUFFER", "offscreen-buffer" },
|
||||
{ 0, NULL, NULL }
|
||||
};
|
||||
|
||||
gtype =
|
||||
g_flags_register_static (g_intern_static_string ("CoglBufferTarget"),
|
||||
values);
|
||||
}
|
||||
|
||||
return gtype;
|
||||
}
|
||||
|
||||
GType
|
||||
cogl_matrix_mode_get_type (void)
|
||||
{
|
||||
static GType gtype = 0;
|
||||
|
||||
if (G_UNLIKELY (gtype == 0))
|
||||
{
|
||||
static const GEnumValue values[] = {
|
||||
{ COGL_MATRIX_MODELVIEW, "COGL_MATRIX_MODELVIEW", "modelview" },
|
||||
{ COGL_MATRIX_PROJECTION, "COGL_MATRIX_PROJECTION", "projection" },
|
||||
{ COGL_MATRIX_TEXTURE, "COGL_MATRIX_TEXTURE", "texture" },
|
||||
{ 0, NULL, NULL }
|
||||
};
|
||||
|
||||
gtype =
|
||||
g_enum_register_static (g_intern_static_string ("CoglMatrixMode"),
|
||||
values);
|
||||
}
|
||||
|
||||
return gtype;
|
||||
}
|
||||
|
||||
GType
|
||||
cogl_texture_flags_get_type (void)
|
||||
{
|
||||
static GType gtype = 0;
|
||||
|
||||
if (G_UNLIKELY (gtype == 0))
|
||||
{
|
||||
static const GFlagsValue values[] = {
|
||||
{ COGL_TEXTURE_NONE, "COGL_TEXTURE_NONE", "none" },
|
||||
{ COGL_TEXTURE_AUTO_MIPMAP, "COGL_TEXTURE_AUTO_MIPMAP", "auto-mipmap" },
|
||||
{ COGL_TEXTURE_NO_SLICING, "COGL_TEXTURE_NO_SLICING", "no-slicing" },
|
||||
{ 0, NULL, NULL }
|
||||
};
|
||||
|
||||
gtype =
|
||||
g_flags_register_static (g_intern_static_string ("CoglTextureFlags"),
|
||||
values);
|
||||
}
|
||||
|
||||
return gtype;
|
||||
}
|
||||
|
||||
GType
|
||||
cogl_fog_mode_get_type (void)
|
||||
{
|
||||
static GType gtype = 0;
|
||||
|
||||
if (G_UNLIKELY (gtype == 0))
|
||||
{
|
||||
static const GEnumValue values[] = {
|
||||
{ COGL_FOG_MODE_LINEAR, "COGL_FOG_MODE_LINEAR", "linear" },
|
||||
{ COGL_FOG_MODE_EXPONENTIAL, "COGL_FOG_MODE_EXPONENTIAL", "exponential" },
|
||||
{ COGL_FOG_MODE_EXPONENTIAL_SQUARED, "COGL_FOG_MODE_EXPONENTIAL_SQUARED", "exponential-squared" },
|
||||
{ 0, NULL, NULL }
|
||||
};
|
||||
|
||||
gtype =
|
||||
g_enum_register_static (g_intern_static_string ("CoglFogMode"),
|
||||
values);
|
||||
}
|
||||
|
||||
return gtype;
|
||||
}
|
||||
|
||||
/*
|
||||
* CoglFixed
|
||||
*/
|
||||
|
|
|
@ -35,11 +35,6 @@ cogl_sources = \
|
|||
cogl-context.c \
|
||||
$(NULL)
|
||||
|
||||
coglincludedir = $(includedir)/clutter-@CLUTTER_API_VERSION@/cogl
|
||||
coglinclude_HEADERS = \
|
||||
$(cogl_headers) \
|
||||
$(top_builddir)/clutter/cogl/cogl.h
|
||||
|
||||
INCLUDES = \
|
||||
-I$(top_srcdir)/clutter/cogl \
|
||||
-I$(top_srcdir)/clutter/cogl/common \
|
||||
|
|
Loading…
Reference in a new issue