window-actor: Use actual image size for capture
Previously, the clipping rectangle passed to `meta_surface_actor_get_image()` was updated with the actual texture size, but recent changes in `meta_shaped_texture_get_image()` now keep the caller's clipping rectangle unchanged. The implementation of `meta_window_actor_capture_into()` was relying on the old behavior of updating the passed clipping rectangle, but now that it's kept unchanged, the actual clipping rectangle used to copy the data is wrong, which causes either a distorded image or worse, a crash of mutter. Use the resulting cairo image size to copy the data instead of the clipping rectangle to avoid the issue and get the expected size. Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/442
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1 changed files with 10 additions and 8 deletions
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@ -1930,36 +1930,38 @@ meta_window_actor_capture_into (MetaScreenCastWindow *screen_cast_window,
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MetaWindowActorPrivate *priv =
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meta_window_actor_get_instance_private (window_actor);
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cairo_surface_t *image;
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MetaRectangle clip_rect;
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uint8_t *cr_data;
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int cr_stride;
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int cr_width;
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int cr_height;
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int bpp = 4;
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if (meta_window_actor_is_destroyed (window_actor))
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return;
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clip_rect = *bounds;
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image = meta_surface_actor_get_image (priv->surface, &clip_rect);
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image = meta_surface_actor_get_image (priv->surface, bounds);
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cr_data = cairo_image_surface_get_data (image);
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cr_width = cairo_image_surface_get_width (image);
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cr_height = cairo_image_surface_get_height (image);
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cr_stride = cairo_image_surface_get_stride (image);
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if (clip_rect.width < bounds->width || clip_rect.height < bounds->height)
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if (cr_width < bounds->width || cr_height < bounds->height)
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{
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uint8_t *src, *dst;
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src = cr_data;
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dst = data;
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for (int i = 0; i < clip_rect.height; i++)
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for (int i = 0; i < cr_height; i++)
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{
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memcpy (dst, src, cr_stride);
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if (clip_rect.width < bounds->width)
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if (cr_width < bounds->width)
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memset (dst + cr_stride, 0, (bounds->width * bpp) - cr_stride);
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src += cr_stride;
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dst += bounds->width * bpp;
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}
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for (int i = clip_rect.height; i < bounds->height; i++)
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for (int i = cr_height; i < bounds->height; i++)
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{
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memset (dst, 0, bounds->width * bpp);
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dst += bounds->width * bpp;
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@ -1967,7 +1969,7 @@ meta_window_actor_capture_into (MetaScreenCastWindow *screen_cast_window,
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}
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else
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{
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memcpy (data, cr_data, clip_rect.height * cr_stride);
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memcpy (data, cr_data, cr_height * cr_stride);
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}
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cairo_surface_destroy (image);
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