cogl/framebuffer: Move discard_buffers() to driver sub types
It was implemented slightly different depending on whether it was for a surface or FBO, so move it to their corresponding GL driver types. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1514>
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b7c6865225
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392ffaeeb4
14 changed files with 78 additions and 61 deletions
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@ -85,10 +85,6 @@ struct _CoglDriverVtable
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CoglFramebuffer *read_buffer,
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CoglFramebufferState state);
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void
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(* framebuffer_discard_buffers) (CoglFramebuffer *framebuffer,
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unsigned long buffers);
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void
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(* framebuffer_draw_attributes) (CoglFramebuffer *framebuffer,
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CoglPipeline *pipeline,
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@ -93,6 +93,13 @@ cogl_framebuffer_driver_flush (CoglFramebufferDriver *driver)
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COGL_FRAMEBUFFER_DRIVER_GET_CLASS (driver)->flush (driver);
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}
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void
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cogl_framebuffer_driver_discard_buffers (CoglFramebufferDriver *driver,
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unsigned long buffers)
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{
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COGL_FRAMEBUFFER_DRIVER_GET_CLASS (driver)->discard_buffers (driver, buffers);
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}
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static void
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cogl_framebuffer_driver_get_property (GObject *object,
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guint prop_id,
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@ -55,6 +55,9 @@ struct _CoglFramebufferDriverClass
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void (* finish) (CoglFramebufferDriver *driver);
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void (* flush) (CoglFramebufferDriver *driver);
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void (* discard_buffers) (CoglFramebufferDriver *driver,
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unsigned long buffers);
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};
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CoglFramebuffer *
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@ -78,4 +81,8 @@ cogl_framebuffer_driver_finish (CoglFramebufferDriver *driver);
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void
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cogl_framebuffer_driver_flush (CoglFramebufferDriver *driver);
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void
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cogl_framebuffer_driver_discard_buffers (CoglFramebufferDriver *driver,
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unsigned long buffers);
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#endif /* COGL_FRAMEBUFFER_DRIVER_H */
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@ -1695,11 +1695,10 @@ cogl_framebuffer_discard_buffers (CoglFramebuffer *framebuffer,
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{
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CoglFramebufferPrivate *priv =
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cogl_framebuffer_get_instance_private (framebuffer);
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CoglContext *ctx = priv->context;
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g_return_if_fail (buffers & COGL_BUFFER_BIT_COLOR);
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ctx->driver_vtable->framebuffer_discard_buffers (framebuffer, buffers);
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cogl_framebuffer_driver_discard_buffers (priv->driver, buffers);
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}
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void
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@ -51,10 +51,6 @@ struct _CoglGlFramebufferClass
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GLenum target);
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};
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void
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_cogl_framebuffer_gl_discard_buffers (CoglFramebuffer *framebuffer,
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unsigned long buffers);
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void
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cogl_gl_framebuffer_bind (CoglGlFramebuffer *gl_framebuffer,
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GLenum target);
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@ -328,44 +328,6 @@ cogl_gl_framebuffer_flush (CoglFramebufferDriver *driver)
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GE (ctx, glFlush ());
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}
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void
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_cogl_framebuffer_gl_discard_buffers (CoglFramebuffer *framebuffer,
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unsigned long buffers)
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{
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CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
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if (ctx->glDiscardFramebuffer)
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{
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GLenum attachments[3];
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int i = 0;
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if (COGL_IS_ONSCREEN (framebuffer))
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{
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if (buffers & COGL_BUFFER_BIT_COLOR)
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attachments[i++] = GL_COLOR;
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if (buffers & COGL_BUFFER_BIT_DEPTH)
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attachments[i++] = GL_DEPTH;
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if (buffers & COGL_BUFFER_BIT_STENCIL)
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attachments[i++] = GL_STENCIL;
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}
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else
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{
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if (buffers & COGL_BUFFER_BIT_COLOR)
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attachments[i++] = GL_COLOR_ATTACHMENT0;
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if (buffers & COGL_BUFFER_BIT_DEPTH)
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attachments[i++] = GL_DEPTH_ATTACHMENT;
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if (buffers & COGL_BUFFER_BIT_STENCIL)
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attachments[i++] = GL_STENCIL_ATTACHMENT;
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}
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cogl_context_flush_framebuffer_state (ctx,
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framebuffer,
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framebuffer,
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COGL_FRAMEBUFFER_STATE_BIND);
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GE (ctx, glDiscardFramebuffer (GL_FRAMEBUFFER, i, attachments));
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}
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}
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void
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_cogl_framebuffer_gl_draw_attributes (CoglFramebuffer *framebuffer,
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CoglPipeline *pipeline,
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@ -155,6 +155,33 @@ cogl_gl_framebuffer_back_query_bits (CoglFramebufferDriver *driver,
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*bits = gl_framebuffer_back->bits;
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}
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static void
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cogl_gl_framebuffer_back_discard_buffers (CoglFramebufferDriver *driver,
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unsigned long buffers)
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{
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CoglFramebuffer *framebuffer =
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cogl_framebuffer_driver_get_framebuffer (driver);
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CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
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GLenum attachments[3];
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int i = 0;
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if (!ctx->glDiscardFramebuffer)
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return;
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if (buffers & COGL_BUFFER_BIT_COLOR)
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attachments[i++] = GL_COLOR;
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if (buffers & COGL_BUFFER_BIT_DEPTH)
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attachments[i++] = GL_DEPTH;
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if (buffers & COGL_BUFFER_BIT_STENCIL)
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attachments[i++] = GL_STENCIL;
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cogl_context_flush_framebuffer_state (ctx,
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framebuffer,
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framebuffer,
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COGL_FRAMEBUFFER_STATE_BIND);
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GE (ctx, glDiscardFramebuffer (GL_FRAMEBUFFER, i, attachments));
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}
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static void
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cogl_gl_framebuffer_back_bind (CoglGlFramebuffer *gl_framebuffer,
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GLenum target)
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@ -232,6 +259,7 @@ cogl_gl_framebuffer_back_class_init (CoglGlFramebufferBackClass *klass)
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COGL_GL_FRAMEBUFFER_CLASS (klass);
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driver_class->query_bits = cogl_gl_framebuffer_back_query_bits;
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driver_class->discard_buffers = cogl_gl_framebuffer_back_discard_buffers;
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gl_framebuffer_class->bind = cogl_gl_framebuffer_back_bind;
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}
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@ -173,6 +173,33 @@ cogl_gl_framebuffer_fbo_query_bits (CoglFramebufferDriver *driver,
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*bits = gl_framebuffer_fbo->bits;
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}
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static void
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cogl_gl_framebuffer_fbo_discard_buffers (CoglFramebufferDriver *driver,
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unsigned long buffers)
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{
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CoglFramebuffer *framebuffer =
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cogl_framebuffer_driver_get_framebuffer (driver);
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CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
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GLenum attachments[3];
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int i = 0;
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if (!ctx->glDiscardFramebuffer)
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return;
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if (buffers & COGL_BUFFER_BIT_COLOR)
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attachments[i++] = GL_COLOR_ATTACHMENT0;
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if (buffers & COGL_BUFFER_BIT_DEPTH)
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attachments[i++] = GL_DEPTH_ATTACHMENT;
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if (buffers & COGL_BUFFER_BIT_STENCIL)
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attachments[i++] = GL_STENCIL_ATTACHMENT;
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cogl_context_flush_framebuffer_state (ctx,
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framebuffer,
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framebuffer,
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COGL_FRAMEBUFFER_STATE_BIND);
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GE (ctx, glDiscardFramebuffer (GL_FRAMEBUFFER, i, attachments));
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}
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static void
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cogl_gl_framebuffer_fbo_bind (CoglGlFramebuffer *gl_framebuffer,
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GLenum target)
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@ -606,6 +633,7 @@ cogl_gl_framebuffer_fbo_class_init (CoglGlFramebufferFboClass *klass)
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object_class->dispose = cogl_gl_framebuffer_fbo_dispose;
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driver_class->query_bits = cogl_gl_framebuffer_fbo_query_bits;
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driver_class->discard_buffers = cogl_gl_framebuffer_fbo_discard_buffers;
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gl_framebuffer_class->bind = cogl_gl_framebuffer_fbo_bind;
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}
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@ -571,7 +571,6 @@ _cogl_driver_gl =
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_cogl_driver_update_features,
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_cogl_driver_gl_create_framebuffer_driver,
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_cogl_driver_gl_flush_framebuffer_state,
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_cogl_framebuffer_gl_discard_buffers,
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_cogl_framebuffer_gl_draw_attributes,
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_cogl_framebuffer_gl_draw_indexed_attributes,
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_cogl_framebuffer_gl_read_pixels_into_bitmap,
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@ -459,7 +459,6 @@ _cogl_driver_gles =
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_cogl_driver_update_features,
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_cogl_driver_gl_create_framebuffer_driver,
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_cogl_driver_gl_flush_framebuffer_state,
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_cogl_framebuffer_gl_discard_buffers,
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_cogl_framebuffer_gl_draw_attributes,
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_cogl_framebuffer_gl_draw_indexed_attributes,
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_cogl_framebuffer_gl_read_pixels_into_bitmap,
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@ -99,7 +99,6 @@ _cogl_driver_nop =
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_cogl_driver_update_features,
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_cogl_driver_nop_create_framebuffer_driver,
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_cogl_driver_nop_flush_framebuffer_state,
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_cogl_framebuffer_nop_discard_buffers,
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_cogl_framebuffer_nop_draw_attributes,
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_cogl_framebuffer_nop_draw_indexed_attributes,
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_cogl_framebuffer_nop_read_pixels_into_bitmap,
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@ -37,10 +37,6 @@
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#include "cogl-types.h"
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#include "cogl-context-private.h"
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void
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_cogl_framebuffer_nop_discard_buffers (CoglFramebuffer *framebuffer,
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unsigned long buffers);
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void
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_cogl_framebuffer_nop_draw_attributes (CoglFramebuffer *framebuffer,
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CoglPipeline *pipeline,
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@ -35,12 +35,6 @@
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#include <glib.h>
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#include <string.h>
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void
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_cogl_framebuffer_nop_discard_buffers (CoglFramebuffer *framebuffer,
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unsigned long buffers)
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{
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}
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void
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_cogl_framebuffer_nop_draw_attributes (CoglFramebuffer *framebuffer,
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CoglPipeline *pipeline,
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@ -64,6 +64,12 @@ cogl_nop_framebuffer_flush (CoglFramebufferDriver *driver)
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{
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}
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static void
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cogl_nop_framebuffer_discard_buffers (CoglFramebufferDriver *driver,
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unsigned long buffers)
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{
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}
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static void
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cogl_nop_framebuffer_init (CoglNopFramebuffer *nop_framebuffer)
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{
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@ -79,4 +85,5 @@ cogl_nop_framebuffer_class_init (CoglNopFramebufferClass *klass)
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driver_class->clear = cogl_nop_framebuffer_clear;
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driver_class->finish = cogl_nop_framebuffer_finish;
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driver_class->flush = cogl_nop_framebuffer_flush;
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driver_class->discard_buffers = cogl_nop_framebuffer_discard_buffers;
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}
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