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interactive/transitions: Modernize

Drop deprecated API.
This commit is contained in:
Emmanuele Bassi 2012-05-02 12:45:45 +01:00
parent ad27141556
commit 3fab1e4026

View file

@ -40,8 +40,9 @@ static const struct {
{ "easeInOutBounce", CLUTTER_EASE_IN_OUT_BOUNCE },
};
#define HELP_TEXT "Easing mode: %s (%d of %d)\n" \
#define HELP_TEXT "<b>Easing mode: %s (%d of %d)</b>\n" \
"Left click to tween\n" \
"Middle click to jump\n" \
"Right click to change the easing mode"
static const gint n_easing_modes = G_N_ELEMENTS (easing_modes);
@ -72,7 +73,7 @@ on_button_press (ClutterActor *actor,
current_mode + 1,
n_easing_modes);
clutter_text_set_text (CLUTTER_TEXT (easing_mode_label), text);
clutter_text_set_markup (CLUTTER_TEXT (easing_mode_label), text);
g_free (text);
}
else if (event->button == CLUTTER_BUTTON_MIDDLE)
@ -100,20 +101,22 @@ on_button_press (ClutterActor *actor,
}
static gboolean
draw_bouncer (ClutterCairoTexture *texture,
cairo_t *cr)
draw_bouncer (ClutterCanvas *canvas,
cairo_t *cr,
int width,
int height)
{
const ClutterColor *bouncer_color;
cairo_pattern_t *pattern;
guint width, height;
float radius;
clutter_cairo_texture_get_surface_size (texture, &width, &height);
cairo_set_operator (cr, CAIRO_OPERATOR_CLEAR);
cairo_paint (cr);
cairo_set_operator (cr, CAIRO_OPERATOR_OVER);
radius = MAX (width, height);
clutter_cairo_texture_clear (texture);
cairo_arc (cr, radius / 2, radius / 2, radius / 2, 0.0, 2.0 * G_PI);
bouncer_color = CLUTTER_COLOR_DarkScarletRed;
@ -146,17 +149,21 @@ make_bouncer (gfloat width,
gfloat height)
{
ClutterActor *retval;
ClutterContent *canvas;
retval = clutter_cairo_texture_new (width, height);
g_signal_connect (retval, "draw", G_CALLBACK (draw_bouncer), NULL);
retval = clutter_actor_new ();
canvas = clutter_canvas_new ();
g_signal_connect (canvas, "draw", G_CALLBACK (draw_bouncer), NULL);
clutter_canvas_set_size (CLUTTER_CANVAS (canvas), width, height);
clutter_actor_set_name (retval, "bouncer");
clutter_actor_set_size (retval, width, height);
clutter_actor_set_anchor_point (retval, width / 2, height / 2);
clutter_actor_set_reactive (retval, TRUE);
clutter_actor_set_content (retval, canvas);
/* make sure we draw the bouncer immediately */
clutter_cairo_texture_invalidate (CLUTTER_CAIRO_TEXTURE (retval));
g_object_unref (canvas);
return retval;
}
@ -198,7 +205,7 @@ test_transitions_main (int argc, char *argv[])
/* create the actor that we want to tween */
rect = make_bouncer (50, 50);
clutter_container_add_actor (CLUTTER_CONTAINER (stage), rect);
clutter_actor_add_child (stage, rect);
clutter_actor_set_position (rect, stage_width / 2, stage_height / 2);
text = g_strdup_printf (HELP_TEXT,
@ -207,8 +214,9 @@ test_transitions_main (int argc, char *argv[])
n_easing_modes);
label = clutter_text_new ();
clutter_container_add_actor (CLUTTER_CONTAINER (stage), label);
clutter_text_set_text (CLUTTER_TEXT (label), text);
clutter_actor_add_child (stage, label);
clutter_text_set_markup (CLUTTER_TEXT (label), text);
clutter_text_set_line_alignment (CLUTTER_TEXT (label), PANGO_ALIGN_RIGHT);
clutter_actor_add_constraint (label, clutter_align_constraint_new (stage, CLUTTER_ALIGN_X_AXIS, 0.95));
clutter_actor_add_constraint (label, clutter_align_constraint_new (stage, CLUTTER_ALIGN_Y_AXIS, 0.95));
easing_mode_label = label;