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window-actor: Remove the bounding region

With the shape region always set, it turns out the bounding region
is only used in one place, that's easily replaced with a variable
we already have available to us.

https://bugzilla.gnome.org/show_bug.cgi?id=679901
This commit is contained in:
Jasper St. Pierre 2013-01-14 21:52:20 -05:00
parent 19420f147f
commit 3fe5a676c2

View file

@ -70,8 +70,6 @@ struct _MetaWindowActorPrivate
/* A region that matches the shape of the window, including frame bounds */
cairo_region_t *shape_region;
/* A rectangular region with the visible extents of the window */
cairo_region_t *bounding_region;
/* The region we should clip to when painting the shadow */
cairo_region_t *shadow_clip;
@ -80,7 +78,6 @@ struct _MetaWindowActorPrivate
gint last_width;
gint last_height;
MetaFrameBorders last_borders;
gint freeze_count;
@ -390,7 +387,6 @@ meta_window_actor_dispose (GObject *object)
meta_window_actor_detach (self);
g_clear_pointer (&priv->shape_region, cairo_region_destroy);
g_clear_pointer (&priv->bounding_region, cairo_region_destroy);
g_clear_pointer (&priv->shadow_clip, cairo_region_destroy);
g_clear_pointer (&priv->shadow_class, g_free);
@ -1303,6 +1299,7 @@ meta_window_actor_sync_actor_position (MetaWindowActor *self)
{
priv->size_changed = TRUE;
meta_window_actor_queue_create_pixmap (self);
meta_window_actor_update_shape (self);
priv->last_width = window_rect.width;
priv->last_height = window_rect.height;
@ -1539,55 +1536,6 @@ meta_window_actor_unmapped (MetaWindowActor *self)
priv->needs_pixmap = FALSE;
}
static void
meta_window_actor_update_bounding_region_and_borders (MetaWindowActor *self,
int width,
int height)
{
MetaWindowActorPrivate *priv = self->priv;
MetaFrameBorders borders;
cairo_rectangle_int_t bounding_rectangle;
meta_frame_calc_borders (priv->window->frame, &borders);
bounding_rectangle.x = borders.invisible.left;
bounding_rectangle.y = borders.invisible.top;
width -= borders.invisible.left + borders.invisible.right;
height -= borders.invisible.top + borders.invisible.bottom;
bounding_rectangle.width = width;
bounding_rectangle.height = height;
if (priv->bounding_region != NULL)
{
cairo_rectangle_int_t old_bounding_rectangle;
cairo_region_get_extents (priv->bounding_region, &old_bounding_rectangle);
/* Because the bounding region doesn't include the invisible borders,
* we need to make sure that the border sizes haven't changed before
* short-circuiting early.
*/
if (bounding_rectangle.width == old_bounding_rectangle.width &&
bounding_rectangle.height == old_bounding_rectangle.height &&
priv->last_borders.invisible.left == borders.invisible.left &&
priv->last_borders.invisible.right == borders.invisible.right &&
priv->last_borders.invisible.top == borders.invisible.top &&
priv->last_borders.invisible.bottom == borders.invisible.bottom)
return;
}
priv->last_borders = borders;
g_clear_pointer (&priv->bounding_region, cairo_region_destroy);
priv->bounding_region = cairo_region_create_rectangle (&bounding_rectangle);
meta_window_actor_update_shape (self);
g_signal_emit (self, signals[SIZE_CHANGED], 0);
}
/**
* meta_window_actor_get_obscured_region:
* @self: a #MetaWindowActor
@ -1773,7 +1721,6 @@ check_needs_pixmap (MetaWindowActor *self)
if (priv->back_pixmap == None)
{
meta_verbose ("Unable to get named pixmap for %p\n", self);
meta_window_actor_update_bounding_region_and_borders (self, 0, 0);
goto out;
}
@ -1794,9 +1741,16 @@ check_needs_pixmap (MetaWindowActor *self)
if (G_UNLIKELY (!cogl_texture_pixmap_x11_is_using_tfp_extension (texture)))
g_warning ("NOTE: Not using GLX TFP!\n");
meta_window_actor_update_bounding_region_and_borders (self,
cogl_texture_get_width (texture),
cogl_texture_get_height (texture));
/* ::size-changed is supposed to refer to meta_window_get_outer_rect().
* Emitting it here works pretty much OK because a new value of the
* *input* rect (which is the outer rect with the addition of invisible
* borders) forces a new pixmap and we get here. In the rare case where
* a change to the window size was exactly balanced by a change to the
* invisible borders, we would miss emitting the signal. We would also
* emit spurious signals when we get a new pixmap without a new size,
* but that should be mostly harmless.
*/
g_signal_emit (self, signals[SIZE_CHANGED], 0);
}
priv->needs_pixmap = FALSE;
@ -2206,7 +2160,18 @@ check_needs_reshape (MetaWindowActor *self)
needs_mask = (region != NULL) || (priv->window->frame != NULL);
if (region == NULL)
if (region != NULL)
{
/* The shape we get back from the client may have coordinates
* outside of the frame. The X SHAPE Extension requires that
* the overall shape the client provides never exceeds the
* "bounding rectangle" of the window -- the shape that the
* window would have gotten if it was unshaped. In our case,
* this is simply the client area.
*/
cairo_region_intersect_rectangle (region, &client_area);
}
else
{
/* If we don't have a shape on the server, that means that
* we have an implicit shape of one rectangle covering the
@ -2214,6 +2179,9 @@ check_needs_reshape (MetaWindowActor *self)
region = cairo_region_create_rectangle (&client_area);
}
/* The region at this point should be constrained to the
* bounds of the client rectangle. */
if (needs_mask)
{
/* This takes the region, generates a mask using GTK+
@ -2225,20 +2193,6 @@ check_needs_reshape (MetaWindowActor *self)
priv->shape_region = region;
/* Our "shape_region" is called the "bounding region" in the X Shape
* Extension Documentation.
*
* Our "bounding_region" is called the "bounding rectangle", which defines
* the shape of the window as if it the window was unshaped.
*
* The X Shape extension requires that the "bounding region" can never
* extend outside the "bounding rectangle", and says it must be implicitly
* clipped before rendering. The region we get back hasn't been clipped.
* We explicitly clip the region here.
*/
if (priv->bounding_region != NULL)
cairo_region_intersect (priv->shape_region, priv->bounding_region);
priv->needs_reshape = FALSE;
meta_window_actor_invalidate_shadow (self);
}