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Compile with -Wfloat-conversion

This means we'll get warnings whenever a floating point value looses
precision, e.g. gets implicitly casted to an integer. It also warns when
implicitly casting double's to float's, which arguably is less of a
problem, but there are no warning for just float/double to int.

This would have caught
https://gitlab.gnome.org/GNOME/mutter/-/issues/3530.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3822>
This commit is contained in:
Jonas Ådahl 2024-06-18 10:23:00 +02:00 committed by Sebastian Wick
parent d5bc883712
commit 422ee4515d
157 changed files with 1313 additions and 1161 deletions

View file

@ -558,10 +558,10 @@ cally_actor_get_extents (AtkComponent *component,
clutter_actor_get_abs_allocation_vertices (actor, verts);
clutter_actor_get_transformed_size (actor, &f_width, &f_height);
*x = verts[0].x;
*y = verts[0].y;
*width = ceilf (f_width);
*height = ceilf (f_height);
*x = (int) verts[0].x;
*y = (int) verts[0].y;
*width = (int) ceilf (f_width);
*height = (int) ceilf (f_height);
}
static gint
@ -575,7 +575,7 @@ cally_actor_get_mdi_zorder (AtkComponent *component)
cally_actor = CALLY_ACTOR(component);
actor = CALLY_GET_CLUTTER_ACTOR (cally_actor);
return clutter_actor_get_z_position (actor);
return (int) clutter_actor_get_z_position (actor);
}
static gboolean

View file

@ -1497,8 +1497,8 @@ static void cally_text_get_character_extents (AtkText *text,
}
clutter_actor_get_abs_allocation_vertices (actor, verts);
x_window = verts[0].x;
y_window = verts[0].y;
x_window = (int) verts[0].x;
y_window = (int) verts[0].y;
clutter_text_get_layout_offsets (clutter_text, &x_layout, &y_layout);
@ -2438,8 +2438,8 @@ _cally_misc_get_index_at_point (ClutterText *clutter_text,
clutter_text_get_layout_offsets (clutter_text, &x_layout, &y_layout);
clutter_actor_get_abs_allocation_vertices (CLUTTER_ACTOR (clutter_text), verts);
x_window = verts[0].x;
y_window = verts[0].y;
x_window = (int) verts[0].x;
y_window = (int) verts[0].y;
x_temp = x - x_layout - x_window;
y_temp = y - y_layout - y_window;

View file

@ -393,10 +393,10 @@ clutter_actor_box_interpolate (const ClutterActorBox *initial,
g_return_if_fail (final != NULL);
g_return_if_fail (result != NULL);
result->x1 = initial->x1 + (final->x1 - initial->x1) * progress;
result->y1 = initial->y1 + (final->y1 - initial->y1) * progress;
result->x2 = initial->x2 + (final->x2 - initial->x2) * progress;
result->y2 = initial->y2 + (final->y2 - initial->y2) * progress;
result->x1 = (float) (initial->x1 + (final->x1 - initial->x1) * progress);
result->y1 = (float) (initial->y1 + (final->y1 - initial->y1) * progress);
result->x2 = (float) (initial->x2 + (final->x2 - initial->x2) * progress);
result->y2 = (float) (initial->y2 + (final->y2 - initial->y2) * progress);
}
/**
@ -539,8 +539,8 @@ _clutter_actor_box_enlarge_for_effects (ClutterActorBox *box)
* here is 1.75px in total if you consider that the 0.75 padding could
* just cross an integer boundary and so ceil will effectively add 1.
*/
box->x2 = ceilf (box->x2 + 0.75);
box->y2 = ceilf (box->y2 + 0.75);
box->x2 = ceilf (box->x2 + 0.75f);
box->y2 = ceilf (box->y2 + 0.75f);
/* Now we redefine the top-left relative to the bottom right based on the
* rounded width/height determined above + a constant so that the overall

View file

@ -2827,16 +2827,33 @@ clutter_actor_real_apply_transform (ClutterActor *self,
}
if (info->rx_angle)
graphene_matrix_rotate (matrix, info->rx_angle, graphene_vec3_x_axis ());
{
graphene_matrix_rotate (matrix,
(float) info->rx_angle,
graphene_vec3_x_axis ());
}
if (info->ry_angle)
graphene_matrix_rotate (matrix, info->ry_angle, graphene_vec3_y_axis ());
{
graphene_matrix_rotate (matrix,
(float) info->ry_angle,
graphene_vec3_y_axis ());
}
if (info->rz_angle)
graphene_matrix_rotate (matrix, info->rz_angle, graphene_vec3_z_axis ());
{
graphene_matrix_rotate (matrix,
(float) info->rz_angle,
graphene_vec3_z_axis ());
}
if (info->scale_x != 1.0 || info->scale_y != 1.0 || info->scale_z != 1.0)
graphene_matrix_scale (matrix, info->scale_x, info->scale_y, info->scale_z);
{
graphene_matrix_scale (matrix,
(float) info->scale_x,
(float) info->scale_y,
(float) info->scale_z);
}
/* basic translation: :allocation's origin and :z-position; instead
* of decomposing the pivot and translation info separate operations,
@ -12288,8 +12305,8 @@ clutter_actor_transform_stage_point (ClutterActor *self,
/* Keeping these as ints simplifies the multiplication (no significant
* loss of precision here).
*/
du = ceilf (priv->allocation.x2 - priv->allocation.x1);
dv = ceilf (priv->allocation.y2 - priv->allocation.y1);
du = (int) ceilf (priv->allocation.x2 - priv->allocation.x1);
dv = (int) ceilf (priv->allocation.y2 - priv->allocation.y1);
if (du == 0 || dv == 0)
return FALSE;
@ -12380,9 +12397,9 @@ clutter_actor_transform_stage_point (ClutterActor *self,
* Now transform our point with the ST matrix; the notional w
* coordinate is 1, hence the last part is simply added.
*/
xf = x * ST[0][0] + y * ST[1][0] + ST[2][0];
yf = x * ST[0][1] + y * ST[1][1] + ST[2][1];
wf = x * ST[0][2] + y * ST[1][2] + ST[2][2];
xf = (float) (x * ST[0][0] + y * ST[1][0] + ST[2][0]);
yf = (float) (x * ST[0][1] + y * ST[1][1] + ST[2][1]);
wf = (float) (x * ST[0][2] + y * ST[1][2] + ST[2][2]);
if (x_out)
*x_out = xf / wf;
@ -12771,10 +12788,10 @@ clutter_actor_allocate_align_fill (ClutterActor *self,
x_align = 1.0 - x_align;
if (!x_fill)
allocation.x1 += ((available_width - child_width) * x_align);
allocation.x1 += (float) ((available_width - child_width) * x_align);
if (!y_fill)
allocation.y1 += ((available_height - child_height) * y_align);
allocation.y1 += (float) ((available_height - child_height) * y_align);
out:
@ -17267,7 +17284,7 @@ clutter_actor_get_content_box (ClutterActor *self,
case CLUTTER_CONTENT_GRAVITY_TOP:
if (alloc_w > content_w)
{
box->x1 += ceilf ((alloc_w - content_w) / 2.0);
box->x1 += ceilf ((alloc_w - content_w) / 2.0f);
box->x2 = box->x1 + content_w;
}
box->y2 = box->y1 + MIN (content_h, alloc_h);
@ -17286,7 +17303,7 @@ clutter_actor_get_content_box (ClutterActor *self,
box->x2 = box->x1 + MIN (content_w, alloc_w);
if (alloc_h > content_h)
{
box->y1 += ceilf ((alloc_h - content_h) / 2.0);
box->y1 += ceilf ((alloc_h - content_h) / 2.0f);
box->y2 = box->y1 + content_h;
}
break;
@ -17294,12 +17311,12 @@ clutter_actor_get_content_box (ClutterActor *self,
case CLUTTER_CONTENT_GRAVITY_CENTER:
if (alloc_w > content_w)
{
box->x1 += ceilf ((alloc_w - content_w) / 2.0);
box->x1 += ceilf ((alloc_w - content_w) / 2.0f);
box->x2 = box->x1 + content_w;
}
if (alloc_h > content_h)
{
box->y1 += ceilf ((alloc_h - content_h) / 2.0);
box->y1 += ceilf ((alloc_h - content_h) / 2.0f);
box->y2 = box->y1 + content_h;
}
break;
@ -17312,7 +17329,7 @@ clutter_actor_get_content_box (ClutterActor *self,
}
if (alloc_h > content_h)
{
box->y1 += ceilf ((alloc_h - content_h) / 2.0);
box->y1 += ceilf ((alloc_h - content_h) / 2.0f);
box->y2 = box->y1 + content_h;
}
break;
@ -17329,7 +17346,7 @@ clutter_actor_get_content_box (ClutterActor *self,
case CLUTTER_CONTENT_GRAVITY_BOTTOM:
if (alloc_w > content_w)
{
box->x1 += ceilf ((alloc_w - content_w) / 2.0);
box->x1 += ceilf ((alloc_w - content_w) / 2.0f);
box->x2 = box->x1 + content_w;
}
if (alloc_h > content_h)
@ -17365,16 +17382,16 @@ clutter_actor_get_content_box (ClutterActor *self,
box->y1 = 0.f;
box->y2 = alloc_h;
box->x1 = (alloc_w - (alloc_h * r_c)) / 2.0f;
box->x2 = box->x1 + (alloc_h * r_c);
box->x1 = (float) ((alloc_w - (alloc_h * r_c)) / 2.0);
box->x2 = (float) (box->x1 + (alloc_h * r_c));
}
else
{
box->x1 = 0.f;
box->x2 = alloc_w;
box->y1 = (alloc_h - (alloc_w / r_c)) / 2.0f;
box->y2 = box->y1 + (alloc_w / r_c);
box->y1 = (float) ((alloc_h - (alloc_w / r_c)) / 2.0);
box->y2 = (float) (box->y1 + (alloc_w / r_c));
}
CLUTTER_NOTE (LAYOUT,

View file

@ -582,7 +582,7 @@ clutter_align_constraint_set_factor (ClutterAlignConstraint *align,
{
g_return_if_fail (CLUTTER_IS_ALIGN_CONSTRAINT (align));
align->factor = CLAMP (factor, 0.0, 1.0);
align->factor = CLAMP (factor, 0.0f, 1.0f);
if (align->actor != NULL)
clutter_actor_queue_relayout (align->actor);

View file

@ -242,8 +242,8 @@ create_fbo (ClutterBlur *blur,
scaled_height = floorf (height / blur->downscale_factor);
pass->texture = cogl_texture_2d_new_with_size (ctx,
scaled_width,
scaled_height);
(int) scaled_width,
(int) scaled_height);
if (!pass->texture)
return FALSE;
@ -354,19 +354,19 @@ clutter_blur_new (CoglTexture *texture,
BlurPass *vpass;
g_return_val_if_fail (texture != NULL, NULL);
g_return_val_if_fail (radius >= 0.0, NULL);
g_return_val_if_fail (radius >= 0.0f, NULL);
width = cogl_texture_get_width (texture);
height = cogl_texture_get_height (texture);
blur = g_new0 (ClutterBlur, 1);
blur->sigma = radius / 2.0;
blur->sigma = radius / 2.0f;
blur->source_texture = g_object_ref (texture);
blur->downscale_factor = calculate_downscale_factor (width,
height,
blur->sigma);
if (G_APPROX_VALUE (blur->sigma, 0.0, FLT_EPSILON))
if (G_APPROX_VALUE (blur->sigma, 0.0f, FLT_EPSILON))
goto out;
vpass = &blur->pass[VERTICAL];

View file

@ -519,12 +519,12 @@ compare_gap (gconstpointer p1,
const guint *c1 = p1;
const guint *c2 = p2;
const gint d1 = MAX (sizes[*c1].natural_size -
sizes[*c1].minimum_size,
0);
const gint d2 = MAX (sizes[*c2].natural_size -
sizes[*c2].minimum_size,
0);
const int d1 = (int) MAX (sizes[*c1].natural_size -
sizes[*c1].minimum_size,
0);
const int d2 = (int) MAX (sizes[*c2].natural_size -
sizes[*c2].minimum_size,
0);
gint delta = (d2 - d1);
@ -601,7 +601,7 @@ distribute_natural_allocation (float extra_space,
* Sort order and reducing remaining space by assigned space
* ensures that space is distributed equally.
*/
float glue = (extra_space + i) / (i + 1.0);
float glue = (extra_space + i) / (i + 1.0f);
float gap =
sizes[(spreading[i])].natural_size - sizes[(spreading[i])].minimum_size;
@ -654,9 +654,9 @@ clutter_box_layout_allocate (ClutterLayoutManager *layout,
sizes = g_newa (RequestedSize, nvis_children);
if (priv->orientation == CLUTTER_ORIENTATION_VERTICAL)
size = box->y2 - box->y1 - (nvis_children - 1) * priv->spacing;
size = (int) (box->y2 - box->y1 - (nvis_children - 1) * priv->spacing);
else
size = box->x2 - box->x1 - (nvis_children - 1) * priv->spacing;
size = (int) (box->x2 - box->x1 - (nvis_children - 1) * priv->spacing);
actor = CLUTTER_ACTOR (container);
@ -710,7 +710,7 @@ clutter_box_layout_allocate (ClutterLayoutManager *layout,
? box->x2 - box->x1
: box->y2 - box->y1);
size -= sizes[i].minimum_size;
size -= (int) sizes[i].minimum_size;
sizes[i].actor = child;
@ -723,9 +723,9 @@ clutter_box_layout_allocate (ClutterLayoutManager *layout,
* minimum sizes for children that are not going to fill
*/
if (priv->orientation == CLUTTER_ORIENTATION_VERTICAL)
size = box->y2 - box->y1 - (nvis_children - 1) * priv->spacing;
size = (int) (box->y2 - box->y1 - (nvis_children - 1) * priv->spacing);
else
size = box->x2 - box->x1 - (nvis_children - 1) * priv->spacing;
size = (int) (box->x2 - box->x1 - (nvis_children - 1) * priv->spacing);
extra = size / nvis_children;
n_extra_widgets = size % nvis_children;
@ -763,14 +763,14 @@ clutter_box_layout_allocate (ClutterLayoutManager *layout,
if (priv->orientation == CLUTTER_ORIENTATION_VERTICAL)
{
child_allocation.x1 = box->x1;
child_allocation.x2 = MAX (1.0, box->x2);
y = box->y1;
child_allocation.x2 = MAX (1.0f, box->x2);
y = (int) box->y1;
}
else
{
child_allocation.y1 = box->y1;
child_allocation.y2 = MAX (1.0, box->y2);
x = box->x1;
child_allocation.y2 = MAX (1.0f, box->y2);
x = (int) box->x1;
}
i = 0;
@ -814,7 +814,7 @@ clutter_box_layout_allocate (ClutterLayoutManager *layout,
if (clutter_actor_needs_expand (child, priv->orientation))
{
child_allocation.y1 = y;
child_allocation.y2 = child_allocation.y1 + MAX (1.0, child_size);
child_allocation.y2 = child_allocation.y1 + MAX (1.0f, child_size);
}
else
{
@ -822,14 +822,14 @@ clutter_box_layout_allocate (ClutterLayoutManager *layout,
child_allocation.y2 = child_allocation.y1 + sizes[i].minimum_size;
}
y += child_size + priv->spacing;
y += (int) (child_size + priv->spacing);
}
else /* CLUTTER_ORIENTATION_HORIZONTAL */
{
if (clutter_actor_needs_expand (child, priv->orientation))
{
child_allocation.x1 = x;
child_allocation.x2 = child_allocation.x1 + MAX (1.0, child_size);
child_allocation.x2 = child_allocation.x1 + MAX (1.0f, child_size);
}
else
{
@ -837,7 +837,7 @@ clutter_box_layout_allocate (ClutterLayoutManager *layout,
child_allocation.x2 = child_allocation.x1 + sizes[i].minimum_size;
}
x += child_size + priv->spacing;
x += (int) (child_size + priv->spacing);
if (is_rtl)
{

View file

@ -204,9 +204,9 @@ clutter_brightness_contrast_effect_get_property (GObject *gobject,
{
case PROP_BRIGHTNESS:
{
color.red = (priv->brightness_red + 1.0f) * 127.0f;
color.green = (priv->brightness_green + 1.0f) * 127.0f;
color.blue = (priv->brightness_blue + 1.0f) * 127.0f;
color.red = (uint8_t) ((priv->brightness_red + 1.0f) * 127.0f);
color.green = (uint8_t) ((priv->brightness_green + 1.0f) * 127.0f);
color.blue = (uint8_t) ((priv->brightness_blue + 1.0f) * 127.0f);
color.alpha = 0xff;
cogl_value_set_color (value, &color);
@ -215,9 +215,9 @@ clutter_brightness_contrast_effect_get_property (GObject *gobject,
case PROP_CONTRAST:
{
color.red = (priv->contrast_red + 1.0f) * 127.0f;
color.green = (priv->contrast_green + 1.0f) * 127.0f;
color.blue = (priv->contrast_blue + 1.0f) * 127.0f;
color.red = (uint8_t) ((priv->contrast_red + 1.0f) * 127.0f);
color.green = (uint8_t) ((priv->contrast_green + 1.0f) * 127.0f);
color.blue = (uint8_t) ((priv->contrast_blue + 1.0f) * 127.0f);
color.alpha = 0xff;
cogl_value_set_color (value, &color);
@ -337,9 +337,9 @@ update_uniforms (ClutterBrightnessContrastEffect *self)
if (priv->contrast_uniform > -1)
{
float contrast[3] = {
tan ((priv->contrast_red + 1) * G_PI_4),
tan ((priv->contrast_green + 1) * G_PI_4),
tan ((priv->contrast_blue + 1) * G_PI_4)
(float) tan ((priv->contrast_red + 1) * G_PI_4),
(float) tan ((priv->contrast_green + 1) * G_PI_4),
(float) tan ((priv->contrast_blue + 1) * G_PI_4)
};
cogl_pipeline_set_uniform_float (priv->pipeline,

View file

@ -188,9 +188,9 @@ update_tint_uniform (ClutterColorizeEffect *self)
if (priv->tint_uniform > -1)
{
float tint[3] = {
priv->tint.red / 255.0,
priv->tint.green / 255.0,
priv->tint.blue / 255.0
priv->tint.red / 255.0f,
priv->tint.green / 255.0f,
priv->tint.blue / 255.0f,
};
cogl_pipeline_set_uniform_float (priv->pipeline,

View file

@ -27,7 +27,7 @@
/**
* ClutterDeformEffect:
*
*
* A base class for effects deforming the geometry of an actor
*
* #ClutterDeformEffect is an abstract class providing all the plumbing
@ -237,7 +237,8 @@ clutter_deform_effect_paint_target (ClutterOffscreenEffect *effect,
vertex.y = height * vertex.ty;
vertex.z = 0.0f;
cogl_color_init_from_4f (&vertex.color, 1.0, 1.0, 1.0, opacity / 255.0);
cogl_color_init_from_4f (&vertex.color,
1.0f, 1.0f, 1.0f, opacity / 255.0f);
clutter_deform_effect_deform_vertex (self,
width, height,
@ -250,10 +251,10 @@ clutter_deform_effect_paint_target (ClutterOffscreenEffect *effect,
vertex_out->z = vertex.z;
vertex_out->s = vertex.tx;
vertex_out->t = vertex.ty;
vertex_out->r = cogl_color_get_red (&vertex.color) * 255.0;
vertex_out->g = cogl_color_get_green (&vertex.color) * 255.0;
vertex_out->b = cogl_color_get_blue (&vertex.color) * 255.0;
vertex_out->a = cogl_color_get_alpha (&vertex.color) * 255.0;
vertex_out->r = (uint8_t) (cogl_color_get_red (&vertex.color) * 255.0f);
vertex_out->g = (uint8_t) (cogl_color_get_green (&vertex.color) * 255.0f);
vertex_out->b = (uint8_t) (cogl_color_get_blue (&vertex.color) * 255.0f);
vertex_out->a = (uint8_t) (cogl_color_get_alpha (&vertex.color) * 255.0f);
}
}

View file

@ -172,7 +172,7 @@ update_factor_uniform (ClutterDesaturateEffect *self)
if (priv->factor_uniform > -1)
cogl_pipeline_set_uniform_1f (priv->pipeline,
priv->factor_uniform,
priv->factor);
(float) priv->factor);
}
static void

View file

@ -82,10 +82,10 @@ clutter_fixed_layout_get_preferred_width (ClutterLayoutManager *manager,
}
if (min_width_p)
*min_width_p = min_right;
*min_width_p = (float) min_right;
if (nat_width_p)
*nat_width_p = natural_right;
*nat_width_p = (float) natural_right;
}
static void
@ -127,10 +127,10 @@ clutter_fixed_layout_get_preferred_height (ClutterLayoutManager *manager,
}
if (min_height_p)
*min_height_p = min_bottom;
*min_height_p = (float) min_bottom;
if (nat_height_p)
*nat_height_p = natural_bottom;
*nat_height_p = (float) natural_bottom;
}
static void

View file

@ -130,8 +130,8 @@ get_columns (ClutterFlowLayout *self,
if (self->col_width == 0)
return 1;
n_columns = (gint) (for_width + self->col_spacing)
/ (self->col_width + self->col_spacing);
n_columns = (int) ((int) (for_width + self->col_spacing) /
(self->col_width + self->col_spacing));
if (n_columns == 0)
return 1;
@ -151,8 +151,8 @@ get_rows (ClutterFlowLayout *self,
if (self->row_height == 0)
return 1;
n_rows = (gint) (for_height + self->row_spacing)
/ (self->row_height + self->row_spacing);
n_rows = (int) ((int) (for_height + self->row_spacing) /
(self->row_height + self->row_spacing));
if (n_rows == 0)
return 1;
@ -714,10 +714,10 @@ clutter_flow_layout_allocate (ClutterLayoutManager *manager,
line_index, line_item_count + 1, items_per_line,
item_x, item_y, item_width, item_height);
child_alloc.x1 = ceil (item_x);
child_alloc.y1 = ceil (item_y);
child_alloc.x2 = ceil (child_alloc.x1 + item_width);
child_alloc.y2 = ceil (child_alloc.y1 + item_height);
child_alloc.x1 = ceilf (item_x);
child_alloc.y1 = ceilf (item_y);
child_alloc.x2 = ceilf (child_alloc.x1 + item_width);
child_alloc.y2 = ceilf (child_alloc.y1 + item_height);
clutter_actor_allocate (child, &child_alloc);
if (self->orientation == CLUTTER_ORIENTATION_HORIZONTAL)

View file

@ -42,7 +42,7 @@ enum
static guint signals[N_SIGNALS];
#define SYNC_DELAY_FALLBACK_FRACTION 0.875
#define SYNC_DELAY_FALLBACK_FRACTION 0.875f
#define MINIMUM_REFRESH_RATE 30.f
@ -459,7 +459,7 @@ clutter_frame_clock_compute_max_render_time_us (ClutterFrameClock *frame_clock)
if (!frame_clock->ever_got_measurements ||
G_UNLIKELY (clutter_paint_debug_flags &
CLUTTER_DEBUG_DISABLE_DYNAMIC_MAX_RENDER_TIME))
return refresh_interval_us * SYNC_DELAY_FALLBACK_FRACTION;
return (int64_t) (refresh_interval_us * SYNC_DELAY_FALLBACK_FRACTION);
/* Max render time shows how early the frame clock needs to be dispatched
* to make it to the predicted next presentation time. It is an estimate of

View file

@ -26,7 +26,7 @@
/**
* ClutterGestureAction:
*
*
* Action for gesture gestures
*
* #ClutterGestureAction is a sub-class of [class@Action] that implements
@ -960,7 +960,7 @@ clutter_gesture_action_get_motion_delta (ClutterGestureAction *action,
if (delta_y)
*delta_y = d_y;
return sqrt ((d_x * d_x) + (d_y * d_y));
return sqrtf ((d_x * d_x) + (d_y * d_y));
}
/**

View file

@ -632,15 +632,15 @@ clutter_grid_request_spanning (ClutterGridRequest *request,
compute_request_for_child (request, child, orientation, contextual,
&minimum, &natural);
span_minimum = (attach->span - 1) * linedata->spacing;
span_natural = (attach->span - 1) * linedata->spacing;
span_minimum = (int) ((attach->span - 1) * linedata->spacing);
span_natural = (int) ((attach->span - 1) * linedata->spacing);
span_expand = 0;
force_expand = FALSE;
for (i = 0; i < attach->span; i++)
{
line = &lines->lines[attach->pos - lines->min + i];
span_minimum += line->minimum;
span_natural += line->natural;
span_minimum += (int) line->minimum;
span_natural += (int) line->natural;
if (line->expand)
span_expand += 1;
}
@ -665,7 +665,7 @@ clutter_grid_request_spanning (ClutterGridRequest *request,
{
gint total, m;
total = minimum - (attach->span - 1) * linedata->spacing;
total = (int) (minimum - (attach->span - 1) * linedata->spacing);
m = total / attach->span + (total % attach->span ? 1 : 0);
for (i = 0; i < attach->span; i++)
{
@ -675,7 +675,7 @@ clutter_grid_request_spanning (ClutterGridRequest *request,
}
else
{
extra = minimum - span_minimum;
extra = (int) (minimum - span_minimum);
expand = span_expand;
for (i = 0; i < attach->span; i++)
{
@ -697,7 +697,7 @@ clutter_grid_request_spanning (ClutterGridRequest *request,
{
gint total, n;
total = natural - (attach->span - 1) * linedata->spacing;
total = (int) (natural - (attach->span - 1) * linedata->spacing);
n = total / attach->span + (total % attach->span ? 1 : 0);
for (i = 0; i < attach->span; i++)
{
@ -707,7 +707,7 @@ clutter_grid_request_spanning (ClutterGridRequest *request,
}
else
{
extra = natural - span_natural;
extra = (int) (natural - span_natural);
expand = span_expand;
for (i = 0; i < attach->span; i++)
{
@ -903,12 +903,12 @@ compare_gap (gconstpointer p1,
const guint *c1 = p1;
const guint *c2 = p2;
const gint d1 = MAX (sizes[*c1].natural_size -
sizes[*c1].minimum_size,
0);
const gint d2 = MAX (sizes[*c2].natural_size -
sizes[*c2].minimum_size,
0);
const int d1 = (int) MAX (sizes[*c1].natural_size -
sizes[*c1].minimum_size,
0);
const int d2 = (int) MAX (sizes[*c2].natural_size -
sizes[*c2].minimum_size,
0);
gint delta = (d2 - d1);
@ -985,8 +985,8 @@ distribute_natural_allocation (gint extra_space,
* ensures that space is distributed equally.
*/
gint glue = (extra_space + i) / (i + 1);
gint gap = sizes[(spreading[i])].natural_size
- sizes[(spreading[i])].minimum_size;
gint gap = (int) (sizes[(spreading[i])].natural_size -
sizes[(spreading[i])].minimum_size);
gint extra = MIN (glue, gap);
@ -1027,7 +1027,7 @@ clutter_grid_request_allocate (ClutterGridRequest *request,
linedata = &grid->linedata[orientation];
lines = &request->lines[orientation];
size = total_size - (nonempty - 1) * linedata->spacing;
size = (int) (total_size - (nonempty - 1) * linedata->spacing);
if (linedata->homogeneous)
{
@ -1059,7 +1059,7 @@ clutter_grid_request_allocate (ClutterGridRequest *request,
if (line->empty)
continue;
size -= line->minimum;
size -= (int) line->minimum;
sizes[j].minimum_size = line->minimum;
sizes[j].natural_size = line->natural;
@ -1501,11 +1501,11 @@ clutter_grid_layout_get_property (GObject *gobject,
break;
case PROP_ROW_SPACING:
g_value_set_uint (value, COLUMNS (self)->spacing);
g_value_set_uint (value, (int) COLUMNS (self)->spacing);
break;
case PROP_COLUMN_SPACING:
g_value_set_uint (value, ROWS (self)->spacing);
g_value_set_uint (value, (int) ROWS (self)->spacing);
break;
case PROP_ROW_HOMOGENEOUS:
@ -1962,7 +1962,7 @@ clutter_grid_layout_get_row_spacing (ClutterGridLayout *layout)
{
g_return_val_if_fail (CLUTTER_IS_GRID_LAYOUT (layout), 0);
return COLUMNS (layout)->spacing;
return (unsigned int) COLUMNS (layout)->spacing;
}
/**
@ -2001,7 +2001,7 @@ clutter_grid_layout_get_column_spacing (ClutterGridLayout *layout)
{
g_return_val_if_fail (CLUTTER_IS_GRID_LAYOUT (layout), 0);
return ROWS (layout)->spacing;
return (unsigned int) ROWS (layout)->spacing;
}
/**

View file

@ -122,10 +122,14 @@ cogl_color_interpolate (const CoglColor *initial,
g_return_if_fail (final != NULL);
g_return_if_fail (result != NULL);
result->red = initial->red + (final->red - initial->red) * progress;
result->green = initial->green + (final->green - initial->green) * progress;
result->blue = initial->blue + (final->blue - initial->blue) * progress;
result->alpha = initial->alpha + (final->alpha - initial->alpha) * progress;
result->red = (uint8_t) (initial->red +
(final->red - initial->red) * progress);
result->green = (uint8_t) (initial->green +
(final->green - initial->green) * progress);
result->blue = (uint8_t) (initial->blue +
(final->blue - initial->blue) * progress);
result->alpha = (uint8_t) (initial->alpha +
(final->alpha - initial->alpha) * progress);
}
static gboolean

View file

@ -24,7 +24,7 @@
/**
* ClutterInterval:
*
*
* An object holding an interval of two values
*
* #ClutterInterval is a simple object that can hold two values
@ -262,7 +262,7 @@ clutter_interval_real_compute_value (ClutterInterval *interval,
ia = g_value_get_int (initial);
ib = g_value_get_int (final);
res = (factor * (ib - ia)) + ia;
res = (int) ((factor * (ib - ia)) + ia);
g_value_set_int (value, res);
@ -277,7 +277,7 @@ clutter_interval_real_compute_value (ClutterInterval *interval,
ia = g_value_get_schar (initial);
ib = g_value_get_schar (final);
res = (factor * (ib - (gdouble) ia)) + ia;
res = (int) ((factor * (ib - (gdouble) ia)) + ia);
g_value_set_schar (value, res);
@ -292,7 +292,7 @@ clutter_interval_real_compute_value (ClutterInterval *interval,
ia = g_value_get_uint (initial);
ib = g_value_get_uint (final);
res = (factor * (ib - (gdouble) ia)) + ia;
res = (unsigned int) ((factor * (ib - (gdouble) ia)) + ia);
g_value_set_uint (value, res);
@ -307,7 +307,7 @@ clutter_interval_real_compute_value (ClutterInterval *interval,
ia = g_value_get_uchar (initial);
ib = g_value_get_uchar (final);
res = (factor * (ib - (gdouble) ia)) + ia;
res = (unsigned int) ((factor * (ib - (gdouble) ia)) + ia);
g_value_set_uchar (value, res);
@ -336,7 +336,7 @@ clutter_interval_real_compute_value (ClutterInterval *interval,
if (value_type == G_TYPE_DOUBLE)
g_value_set_double (value, res);
else
g_value_set_float (value, res);
g_value_set_float (value, (float) res);
retval = TRUE;
}

View file

@ -25,7 +25,7 @@
/**
* ClutterOffscreenEffect:
*
*
* Base class for effects using offscreen buffers
*
* #ClutterOffscreenEffect is an abstract class that can be used by
@ -156,7 +156,9 @@ clutter_offscreen_effect_real_create_texture (ClutterOffscreenEffect *effect,
CoglContext *ctx =
clutter_backend_get_cogl_context (clutter_get_default_backend ());
return cogl_texture_2d_new_with_size (ctx, MAX (width, 1), MAX (height, 1));
return cogl_texture_2d_new_with_size (ctx,
(int) MAX (width, 1),
(int) MAX (height, 1));
}
static void
@ -349,8 +351,8 @@ clutter_offscreen_effect_pre_paint (ClutterEffect *effect,
box = raw_box;
_clutter_actor_box_enlarge_for_effects (&box);
priv->fbo_offset_x = box.x1;
priv->fbo_offset_y = box.y1;
priv->fbo_offset_x = (int) box.x1;
priv->fbo_offset_y = (int) box.y1;
}
else
{
@ -359,8 +361,8 @@ clutter_offscreen_effect_pre_paint (ClutterEffect *effect,
box = raw_box;
_clutter_actor_box_enlarge_for_effects (&box);
priv->fbo_offset_x = box.x1 - raw_box.x1;
priv->fbo_offset_y = box.y1 - raw_box.y1;
priv->fbo_offset_x = (int) (box.x1 - raw_box.x1);
priv->fbo_offset_y = (int) (box.y1 - raw_box.y1);
}
clutter_actor_box_scale (&box, ceiled_resource_scale);
@ -370,7 +372,7 @@ clutter_offscreen_effect_pre_paint (ClutterEffect *effect,
target_height = ceilf (target_height);
/* First assert that the framebuffer is the right size... */
if (!update_fbo (effect, target_width, target_height, resource_scale))
if (!update_fbo (effect, (int) target_width, (int) target_height, resource_scale))
goto disable_effect;
offscreen = COGL_FRAMEBUFFER (priv->offscreen);
@ -427,7 +429,7 @@ clutter_offscreen_effect_real_paint_target (ClutterOffscreenEffect *effect,
float paint_opacity;
CoglColor color;
paint_opacity = clutter_actor_get_paint_opacity (priv->actor) / 255.0;
paint_opacity = clutter_actor_get_paint_opacity (priv->actor) / 255.0f;
cogl_color_init_from_4f (&color,
paint_opacity, paint_opacity,
@ -464,12 +466,12 @@ clutter_offscreen_effect_paint_texture (ClutterOffscreenEffect *effect,
graphene_matrix_t transform;
float unscale;
unscale = 1.0 / clutter_actor_get_resource_scale (priv->actor);
graphene_matrix_init_scale (&transform, unscale, unscale, 1.0);
unscale = 1.0f / clutter_actor_get_resource_scale (priv->actor);
graphene_matrix_init_scale (&transform, unscale, unscale, 1.0f);
graphene_matrix_translate (&transform,
&GRAPHENE_POINT3D_INIT (priv->fbo_offset_x,
priv->fbo_offset_y,
0.0));
0.0f));
if (!graphene_matrix_is_identity (&transform))
{

View file

@ -82,19 +82,19 @@ clutter_page_turn_effect_deform_vertex (ClutterDeformEffect *effect,
if (self->period == 0.0)
return;
radians = self->angle / (180.0f / G_PI);
radians = (float) (self->angle / (180.0f / G_PI));
/* Rotate the point around the centre of the page-curl ray to align it with
* the y-axis.
*/
cx = (1.f - self->period) * width;
cy = (1.f - self->period) * height;
cx = (float) (1.0f - self->period) * width;
cy = (float) (1.0f - self->period) * height;
rx = ((vertex->x - cx) * cos (- radians))
- ((vertex->y - cy) * sin (- radians))
rx = ((vertex->x - cx) * cosf (- radians))
- ((vertex->y - cy) * sinf (- radians))
- self->radius;
ry = ((vertex->x - cx) * sin (- radians))
+ ((vertex->y - cy) * cos (- radians));
ry = ((vertex->x - cx) * sinf (- radians))
+ ((vertex->y - cy) * cosf (- radians));
turn_angle = 0.f;
if (rx > self->radius * -2.0f)
@ -102,13 +102,13 @@ clutter_page_turn_effect_deform_vertex (ClutterDeformEffect *effect,
/* Calculate the curl angle as a function from the distance of the curl
* ray (i.e. the page crease)
*/
turn_angle = (rx / self->radius * G_PI_2) - G_PI_2;
shade = ((sin (turn_angle) * 96.0f) + 159.0f) / 255.0;
turn_angle = (float) ((rx / self->radius * G_PI_2) - G_PI_2);
shade = ((sinf (turn_angle) * 96.0f) + 159.0f) / 255.0f;
/* Add a gradient that makes it look like lighting and hides the switch
* between textures.
*/
cogl_color_init_from_4f (&vertex->color, shade, shade, shade, 1.0);
cogl_color_init_from_4f (&vertex->color, shade, shade, shade, 1.0f);
}
if (rx > 0)
@ -119,18 +119,18 @@ clutter_page_turn_effect_deform_vertex (ClutterDeformEffect *effect,
* between curled layers of the texture, in pixels.
*/
gfloat small_radius;
small_radius = self->radius
- MIN (self->radius, (turn_angle * 10) / G_PI);
small_radius = (float) (self->radius -
MIN (self->radius, (turn_angle * 10) / G_PI));
/* Calculate a point on a cylinder (maybe make this a cone at some
* point) and rotate it by the specified angle.
*/
rx = (small_radius * cos (turn_angle)) + self->radius;
rx = (small_radius * cosf (turn_angle)) + self->radius;
vertex->x = (rx * cos (radians)) - (ry * sin (radians)) + cx;
vertex->y = (rx * sin (radians)) + (ry * cos (radians)) + cy;
vertex->z = (small_radius * sin (turn_angle)) + self->radius;
vertex->x = (rx * cosf (radians)) - (ry * sinf (radians)) + cx;
vertex->y = (rx * sinf (radians)) + (ry * cosf (radians)) + cy;
vertex->z = (small_radius * sinf (turn_angle)) + self->radius;
}
}

View file

@ -1352,12 +1352,12 @@ clutter_blit_node_draw (ClutterPaintNode *node,
cogl_blit_framebuffer (blit_node->src,
framebuffer,
op->op.texrect[0],
op->op.texrect[1],
op->op.texrect[4],
op->op.texrect[5],
op_width,
op_height,
(int) op->op.texrect[0],
(int) op->op.texrect[1],
(int) op->op.texrect[4],
(int) op->op.texrect[5],
(int) op_width,
(int) op_height,
&error);
if (error)

View file

@ -32,7 +32,7 @@
/**
* ClutterPanAction:
*
*
* Action for pan gestures
*
* #ClutterPanAction is a sub-class of [class@GestureAction] that implements
@ -153,7 +153,7 @@ emit_pan (ClutterPanAction *self,
{
gfloat delta_x;
gfloat delta_y;
gfloat scroll_threshold = G_PI_4/2;
gfloat scroll_threshold = (float) G_PI_4 / 2;
gfloat drag_angle;
clutter_gesture_action_get_motion_delta (CLUTTER_GESTURE_ACTION (self),
@ -164,7 +164,7 @@ emit_pan (ClutterPanAction *self,
if (delta_x != 0.0f)
drag_angle = atanf (delta_y / delta_x);
else
drag_angle = G_PI_2;
drag_angle = (float) G_PI_2;
if ((drag_angle > -scroll_threshold) &&
(drag_angle < scroll_threshold))
@ -218,8 +218,8 @@ on_deceleration_new_frame (ClutterTimeline *timeline,
progress = clutter_timeline_get_progress (timeline);
interpolated_x = priv->target_x * progress;
interpolated_y = priv->target_y * progress;
interpolated_x = (float) (priv->target_x * progress);
interpolated_y = (float) (priv->target_y * progress);
priv->dx = interpolated_x - priv->interpolated_x;
priv->dy = interpolated_y - priv->interpolated_y;
priv->interpolated_x = interpolated_x;
@ -315,19 +315,19 @@ gesture_end (ClutterGestureAction *gesture,
* tau = 1000ms / (frame_per_second * - ln(decay_per_frame))
* with frame_per_second = 60 and decay_per_frame = 0.95, tau ~= 325ms
* see http://ariya.ofilabs.com/2011/10/flick-list-with-its-momentum-scrolling-and-deceleration.html */
tau = 1000.0f / (reference_fps * - logf (priv->deceleration_rate));
tau = 1000.0f / (reference_fps * - logf ((float) priv->deceleration_rate));
/* See where the decreasing velocity reaches $min_velocity px/ms
* v(t) = v(0) * exp(-t/tau) = min_velocity
* t = - tau * ln( min_velocity / |v(0)|) */
duration = - tau * logf (min_velocity / (ABS (velocity) *
priv->acceleration_factor));
duration = (int) (- tau * logf ((float) (min_velocity / (ABS (velocity) *
priv->acceleration_factor))));
/* Target point: x(t) = v(0) * tau * [1 - exp(-t/tau)] */
priv->target_x = (velocity_x * priv->acceleration_factor * tau *
(1 - exp ((float)-duration / tau)));
priv->target_y = (velocity_y * priv->acceleration_factor * tau *
(1 - exp ((float)-duration / tau)));
priv->target_x = (float) (velocity_x * priv->acceleration_factor * tau *
(1 - exp ((float)-duration / tau)));
priv->target_y = (float) (velocity_y * priv->acceleration_factor * tau *
(1 - exp ((float)-duration / tau)));
if (ABS (velocity) * priv->acceleration_factor > min_velocity &&
duration > FLOAT_EPSILON)
@ -847,7 +847,7 @@ clutter_pan_action_get_interpolated_delta (ClutterPanAction *self,
if (delta_y)
*delta_y = priv->dy;
return sqrt ((priv->dx * priv->dx) + (priv->dy * priv->dy));
return sqrtf ((priv->dx * priv->dx) + (priv->dy * priv->dy));
}
/**

View file

@ -444,10 +444,10 @@ get_verts_rectangle (graphene_point3d_t verts[4],
return FALSE;
*rect = (MtkRectangle) {
.x = ceilf (verts[0].x),
.y = ceilf (verts[0].y),
.width = floor (verts[1].x - ceilf (verts[0].x)),
.height = floor (verts[2].y - ceilf (verts[0].y)),
.x = (int) ceilf (verts[0].x),
.y = (int) ceilf (verts[0].y),
.width = (int) floor (verts[1].x - ceilf (verts[0].x)),
.height = (int) floor (verts[2].y - ceilf (verts[0].y)),
};
return TRUE;
@ -480,12 +480,14 @@ calculate_clear_area (ClutterPickStack *pick_stack,
return;
}
rect.x += ceil (pick_rec->base.rect.x1);
rect.y += ceil (pick_rec->base.rect.y1);
rect.x += (int) ceil (pick_rec->base.rect.x1);
rect.y += (int) ceil (pick_rec->base.rect.y1);
rect.width =
MIN (rect.width, floor (pick_rec->base.rect.x2 - pick_rec->base.rect.x1));
MIN (rect.width, (int) floor (pick_rec->base.rect.x2 -
pick_rec->base.rect.x1));
rect.height =
MIN (rect.height, floor (pick_rec->base.rect.y2 - pick_rec->base.rect.y1));
MIN (rect.height, (int) floor (pick_rec->base.rect.y2 -
pick_rec->base.rect.y1));
area = mtk_region_create_rectangle (&rect);
@ -494,6 +496,7 @@ calculate_clear_area (ClutterPickStack *pick_stack,
PickRecord *rec =
&g_array_index (pick_stack->vertices_stack, PickRecord, i);
ClutterActorBox paint_box;
MtkRectangle paint_box_rect;
if (!rec->is_overlap &&
(rec->base.rect.x1 == rec->base.rect.x2 ||
@ -503,11 +506,11 @@ calculate_clear_area (ClutterPickStack *pick_stack,
if (!clutter_actor_get_paint_box (rec->actor, &paint_box))
continue;
mtk_region_subtract_rectangle (area,
&MTK_RECTANGLE_INIT (paint_box.x1, paint_box.y1,
paint_box.x2 - paint_box.x1,
paint_box.y2 - paint_box.y1)
);
paint_box_rect = MTK_RECTANGLE_INIT ((int) paint_box.x1,
(int) paint_box.y1,
(int) (paint_box.x2 - paint_box.x1),
(int) (paint_box.y2 - paint_box.y1));
mtk_region_subtract_rectangle (area, &paint_box_rect);
}
if (clear_area)

View file

@ -24,7 +24,7 @@
/**
* ClutterRotateAction:
*
*
* Action to rotate an actor
*
* #ClutterRotateAction is a sub-class of [class@GestureAction] that implements
@ -116,9 +116,9 @@ clutter_rotate_action_gesture_progress (ClutterGestureAction *action,
/* Computes angle between the 2 initial touch points and the
current position of the 2 touch points. */
norm = sqrt (vector[0] * vector[0] + vector[1] * vector[1]);
norm = (priv->initial_vector[0] * vector[0] +
priv->initial_vector[1] * vector[1]) / (priv->initial_vector_norm * norm);
norm = sqrtf (vector[0] * vector[0] + vector[1] * vector[1]);
norm = (float) ((priv->initial_vector[0] * vector[0] +
priv->initial_vector[1] * vector[1]) / (priv->initial_vector_norm * norm));
if ((norm >= -1.0) && (norm <= 1.0))
angle = acos (norm);

View file

@ -475,11 +475,12 @@ sync_pointer_a11y_settings (ClutterSettings *self,
/* "secondary-click-time" is expressed in seconds */
pointer_a11y_settings.secondary_click_delay =
(1000 * g_settings_get_double (self->mouse_a11y_settings,
"secondary-click-time"));
(int) (1000 * g_settings_get_double (self->mouse_a11y_settings,
"secondary-click-time"));
/* "dwell-time" is expressed in seconds */
pointer_a11y_settings.dwell_delay =
(1000 * g_settings_get_double (self->mouse_a11y_settings, "dwell-time"));
(int) (1000 * g_settings_get_double (self->mouse_a11y_settings,
"dwell-time"));
pointer_a11y_settings.dwell_threshold =
g_settings_get_int (self->mouse_a11y_settings, "dwell-threshold");
@ -697,7 +698,7 @@ clutter_settings_get_property (GObject *gobject,
break;
case PROP_FONT_DPI:
g_value_set_int (value, self->resolution * 1024);
g_value_set_int (value, (int) (self->resolution * 1024));
break;
case PROP_FONT_HINTING:

View file

@ -252,12 +252,12 @@ paint_transformed_framebuffer (ClutterStageView *view,
cogl_framebuffer_push_matrix (dst_framebuffer);
graphene_matrix_init_translate (&matrix,
&GRAPHENE_POINT3D_INIT (-dst_width / 2.0,
-dst_height / 2.0,
&GRAPHENE_POINT3D_INIT (-dst_width / 2.0f,
-dst_height / 2.0f,
0.f));
graphene_matrix_scale (&matrix,
1.0 / (dst_width / 2.0),
-1.0 / (dst_height / 2.0),
1.0f / (dst_width / 2.0f),
-1.0f / (dst_height / 2.0f),
0.f);
cogl_framebuffer_set_projection_matrix (dst_framebuffer, &matrix);
cogl_framebuffer_set_viewport (dst_framebuffer,
@ -827,17 +827,17 @@ end_frame_timing_measurement (ClutterStageView *view)
(now_us - priv->frame_timings.last_print_time_us) /
(float) G_USEC_PER_SEC;
if (time_since_last_print_s >= 1.0)
if (time_since_last_print_s >= 1.0f)
{
float avg_fps, avg_draw_time_ms, worst_draw_time_ms;
avg_fps = priv->frame_timings.frame_count / time_since_last_print_s;
avg_draw_time_ms =
(priv->frame_timings.cumulative_draw_time_us / 1000.0) /
(priv->frame_timings.cumulative_draw_time_us / 1000.0f) /
priv->frame_timings.frame_count;
worst_draw_time_ms = priv->frame_timings.worst_draw_time_us / 1000.0;
worst_draw_time_ms = priv->frame_timings.worst_draw_time_us / 1000.0f;
g_print ("*** %s frame timings over %.01fs: "
"%.02f FPS, average: %.01fms, peak: %.01fms\n",

View file

@ -686,11 +686,12 @@ clutter_stage_compress_motion (ClutterStage *stage,
clutter_event_get_device_tool (event),
clutter_event_get_state (event),
coords,
GRAPHENE_POINT_INIT (dx + dst_dx, dy + dst_dy),
GRAPHENE_POINT_INIT (dx_unaccel + dst_dx_unaccel,
dy_unaccel + dst_dy_unaccel),
GRAPHENE_POINT_INIT (dx_constrained + dst_dx_constrained,
dy_constrained + dst_dy_constrained),
GRAPHENE_POINT_INIT ((float) (dx + dst_dx),
(float) (dy + dst_dy)),
GRAPHENE_POINT_INIT ((float) (dx_unaccel + dst_dx_unaccel),
(float) (dy_unaccel + dst_dy_unaccel)),
GRAPHENE_POINT_INIT ((float) (dx_constrained + dst_dx_constrained),
(float) (dy_constrained + dst_dy_constrained)),
NULL);
}
@ -1927,10 +1928,10 @@ clutter_stage_read_pixels (ClutterStage *stage,
clutter_actor_get_allocation_box (CLUTTER_ACTOR (stage), &box);
if (width < 0)
width = ceilf (box.x2 - box.x1);
width = (int) ceilf (box.x2 - box.x1);
if (height < 0)
height = ceilf (box.y2 - box.y1);
height = (int) ceilf (box.y2 - box.y1);
l = _clutter_stage_window_get_views (priv->impl);
@ -1957,11 +1958,12 @@ clutter_stage_read_pixels (ClutterStage *stage,
pixel_width = roundf (clip_rect.width * view_scale);
pixel_height = roundf (clip_rect.height * view_scale);
pixels = g_malloc0 (pixel_width * pixel_height * 4);
pixels = g_malloc0 ((int) (pixel_width * pixel_height * 4));
cogl_framebuffer_read_pixels (framebuffer,
clip_rect.x * view_scale,
clip_rect.y * view_scale,
pixel_width, pixel_height,
(int) (clip_rect.x * view_scale),
(int) (clip_rect.y * view_scale),
(int) pixel_width,
(int) pixel_height,
COGL_PIXEL_FORMAT_RGBA_8888,
pixels);
@ -2332,7 +2334,7 @@ view_2d_in_perspective (graphene_matrix_t *matrix,
float width_2d,
float height_2d)
{
float top = z_near * tan (fov_y * G_PI / 360.0);
float top = z_near * tanf ((float) (fov_y * G_PI / 360.0f));
float left = -top * aspect;
float right = top * aspect;
float bottom = -top;
@ -2559,10 +2561,10 @@ clutter_stage_add_to_redraw_clip (ClutterStage *stage,
intersection_box.y2 <= intersection_box.y1)
return;
stage_clip.x = intersection_box.x1;
stage_clip.y = intersection_box.y1;
stage_clip.width = intersection_box.x2 - stage_clip.x;
stage_clip.height = intersection_box.y2 - stage_clip.y;
stage_clip.x = (int) intersection_box.x1;
stage_clip.y = (int) intersection_box.y1;
stage_clip.width = (int) (intersection_box.x2 - stage_clip.x);
stage_clip.height = (int) (intersection_box.y2 - stage_clip.y);
clutter_stage_add_redraw_clip (stage, &stage_clip);
}
@ -2859,14 +2861,17 @@ clutter_stage_capture_view_into (ClutterStage *stage,
backend = clutter_get_default_backend ();
context = clutter_backend_get_cogl_context (backend);
bitmap = cogl_bitmap_new_for_data (context,
texture_width, texture_height,
(int) texture_width,
(int) texture_height,
COGL_PIXEL_FORMAT_CAIRO_ARGB32_COMPAT,
stride,
data);
cogl_framebuffer_read_pixels_into_bitmap (framebuffer,
roundf ((rect->x - view_layout.x) * view_scale),
roundf ((rect->y - view_layout.y) * view_scale),
(int) roundf ((rect->x -
view_layout.x) * view_scale),
(int) roundf ((rect->y -
view_layout.y) * view_scale),
COGL_READ_PIXELS_COLOR_BUFFER,
bitmap);
@ -3512,7 +3517,7 @@ clutter_stage_check_in_clear_area (ClutterStage *stage,
return FALSE;
return mtk_region_contains_point (entry->clear_area,
point.x, point.y);
(int) point.x, (int) point.y);
}
static ClutterActor *

View file

@ -591,7 +591,7 @@ ensure_effective_pango_scale_attribute (ClutterText *self)
scale_attrib = pango_attr_iterator_get (iter, PANGO_ATTR_SCALE);
if (scale_attrib != NULL)
resource_scale *= ((PangoAttrFloat *) scale_attrib)->value;
resource_scale *= (float) ((PangoAttrFloat *) scale_attrib)->value;
pango_attr_iterator_destroy (iter);
}
@ -963,7 +963,7 @@ clutter_text_create_layout (ClutterText *text,
!((priv->editable && priv->single_line_mode) ||
(priv->ellipsize == PANGO_ELLIPSIZE_NONE && !priv->wrap))))
{
width = pixels_to_pango (allocation_width);
width = (int) pixels_to_pango (allocation_width);
}
/* Pango only uses height if ellipsization is enabled, so don't set
@ -980,7 +980,7 @@ clutter_text_create_layout (ClutterText *text,
priv->ellipsize != PANGO_ELLIPSIZE_NONE &&
!priv->single_line_mode)
{
height = pixels_to_pango (allocation_height);
height = (int) pixels_to_pango (allocation_height);
}
/* Search for a cached layout with the same width and keep
@ -1136,8 +1136,8 @@ clutter_text_coords_to_position (ClutterText *self,
/* Take any offset due to scrolling into account, and normalize
* the coordinates to PangoScale units
*/
px = logical_pixels_to_pango (x - priv->text_logical_x, resource_scale);
py = logical_pixels_to_pango (y - priv->text_logical_y, resource_scale);
px = (int) logical_pixels_to_pango (x - priv->text_logical_x, resource_scale);
py = (int) logical_pixels_to_pango (y - priv->text_logical_y, resource_scale);
pango_layout_xy_to_index (clutter_text_get_layout (self),
px, py,
@ -1925,10 +1925,10 @@ paint_selection_rectangle (ClutterText *self,
color = &priv->text_color;
cogl_color_init_from_4f (&cogl_color,
color->red / 255.0,
color->green / 255.0,
color->blue / 255.0,
paint_opacity / 255.0 * color->alpha / 255.0);
color->red / 255.0f,
color->green / 255.0f,
color->blue / 255.0f,
paint_opacity / 255.0f * color->alpha / 255.0f);
cogl_color_premultiply (&cogl_color);
cogl_pipeline_set_color (color_pipeline, &cogl_color);
@ -1945,10 +1945,10 @@ paint_selection_rectangle (ClutterText *self,
color = &priv->text_color;
cogl_color_init_from_4f (&cogl_color,
color->red / 255.0,
color->green / 255.0,
color->blue / 255.0,
paint_opacity / 255.0 * color->alpha / 255.0);
color->red / 255.0f,
color->green / 255.0f,
color->blue / 255.0f,
paint_opacity / 255.0f * color->alpha / 255.0f);
cogl_pango_show_layout (fb, layout, priv->text_x, 0, &cogl_color);
@ -1982,10 +1982,10 @@ selection_paint (ClutterText *self,
cogl_color_init_from_4f (&cogl_color,
color->red / 255.0,
color->green / 255.0,
color->blue / 255.0,
paint_opacity / 255.0 * color->alpha / 255.0);
color->red / 255.0f,
color->green / 255.0f,
color->blue / 255.0f,
paint_opacity / 255.0f * color->alpha / 255.0f);
cogl_color_premultiply (&cogl_color);
cogl_pipeline_set_color (color_pipeline, &cogl_color);
@ -2580,10 +2580,10 @@ clutter_text_compute_layout_offsets (ClutterText *self,
}
if (text_x != NULL)
*text_x = floorf (x);
*text_x = (int) floorf (x);
if (text_y != NULL)
*text_y = floorf (y);
*text_y = (int) floorf (y);
}
#define TEXT_PADDING 2
@ -2681,14 +2681,14 @@ clutter_text_paint (ClutterActor *self,
cogl_framebuffer_push_rectangle_clip (fb, 0, 0, alloc_width, alloc_height);
clip_set = TRUE;
actor_width = alloc_width - 2 * TEXT_PADDING;
text_width = pango_to_pixels (logical_rect.width);
actor_width = (int) (alloc_width - 2 * TEXT_PADDING);
text_width = (int) pango_to_pixels (logical_rect.width);
rtl = priv->resolved_direction == CLUTTER_TEXT_DIRECTION_RTL;
if (actor_width < text_width)
{
gint cursor_x = graphene_rect_get_x (&priv->cursor_rect);
gint cursor_x = (int) graphene_rect_get_x (&priv->cursor_rect);
if (priv->position == -1)
{
@ -2739,8 +2739,8 @@ clutter_text_paint (ClutterActor *self,
{
priv->text_x = text_x;
priv->text_y = text_y;
priv->text_logical_x = roundf ((float) text_x / resource_scale);
priv->text_logical_y = roundf ((float) text_y / resource_scale);
priv->text_logical_x = (int) roundf ((float) text_x / resource_scale);
priv->text_logical_y = (int) roundf ((float) text_y / resource_scale);
clutter_text_ensure_cursor_position (text, resource_scale);
}
@ -2753,10 +2753,10 @@ clutter_text_paint (ClutterActor *self,
clutter_text_buffer_get_text (get_buffer (text)));
cogl_color_init_from_4f (&color,
priv->text_color.red / 255.0,
priv->text_color.green / 255.0,
priv->text_color.blue / 255.0,
real_opacity / 255.0);
priv->text_color.red / 255.0f,
priv->text_color.green / 255.0f,
priv->text_color.blue / 255.0f,
real_opacity / 255.0f);
cogl_pango_show_layout (fb, layout, priv->text_x, priv->text_y, &color);
selection_paint (text, fb);

View file

@ -23,7 +23,7 @@
/**
* ClutterTimeline:
*
*
* A class for time-based events
*
* #ClutterTimeline is a base class for managing time-based event that cause
@ -270,7 +270,7 @@ clutter_timeline_add_marker_internal (ClutterTimeline *timeline,
guint msecs;
if (old_marker->is_relative)
msecs = old_marker->data.progress * priv->duration;
msecs = (unsigned int) (old_marker->data.progress * priv->duration);
else
msecs = old_marker->data.msecs;
@ -836,9 +836,9 @@ clutter_timeline_class_init (ClutterTimelineClass *klass)
*
* The signal is emitted each time a timeline
* reaches a marker set with [method@Timeline.add_marker_at_time].
*
*
* This signal is detailed with the name of the marker as well,
* so it is possible to connect a callback to the [signal@Timeline::marker-reached]
* so it is possible to connect a callback to the [signal@Timeline::marker-reached]
* signal for a specific marker with:
*
* ```c
@ -966,7 +966,7 @@ check_if_marker_hit (const gchar *name,
gint msecs;
if (marker->is_relative)
msecs = (gdouble) data->duration * marker->data.progress;
msecs = (int) ((double) data->duration * marker->data.progress);
else
msecs = marker->data.msecs;
@ -1875,7 +1875,7 @@ collect_markers (const gchar *key,
guint msecs;
if (marker->is_relative)
msecs = marker->data.progress * data->duration;
msecs = (unsigned int) (marker->data.progress * data->duration);
else
msecs = marker->data.msecs;
@ -1994,7 +1994,7 @@ clutter_timeline_advance_to_marker (ClutterTimeline *timeline,
}
if (marker->is_relative)
msecs = marker->data.progress * priv->duration;
msecs = (unsigned int) (marker->data.progress * priv->duration);
else
msecs = marker->data.msecs;

View file

@ -453,8 +453,8 @@ cogl_pango_show_layout_line (CoglFramebuffer *fb,
PangoContext *context;
CoglPangoRenderer *priv;
CoglPangoRendererCaches *caches;
int pango_x = x * PANGO_SCALE;
int pango_y = y * PANGO_SCALE;
int pango_x = (int) (x * PANGO_SCALE);
int pango_y = (int) (y * PANGO_SCALE);
context = pango_layout_get_context (line->layout);
priv = cogl_pango_get_renderer_from_context (context);
@ -702,10 +702,10 @@ cogl_pango_renderer_set_color_for_part (PangoRenderer *renderer,
CoglColor color;
cogl_color_init_from_4f (&color,
pango_color->red / 65535.0,
pango_color->green / 65535.0,
pango_color->blue / 65535.0,
alpha ? alpha / 65535.0 : 1.0);
pango_color->red / 65535.0f,
pango_color->green / 65535.0f,
pango_color->blue / 65535.0f,
alpha ? alpha / 65535.0f : 1.0f);
_cogl_pango_display_list_set_color_override (priv->display_list, &color);
}
@ -743,10 +743,10 @@ cogl_pango_renderer_get_device_units (PangoRenderer *renderer,
if ((matrix = pango_renderer_get_matrix (renderer)))
{
/* Convert user-space coords to device coords */
*xout = ((xin * matrix->xx + yin * matrix->xy)
/ PANGO_SCALE + matrix->x0);
*yout = ((yin * matrix->yy + xin * matrix->yx)
/ PANGO_SCALE + matrix->y0);
*xout = (float) ((xin * matrix->xx + yin * matrix->xy) /
PANGO_SCALE + matrix->x0);
*yout = (float) ((yin * matrix->yy + xin * matrix->yx) /
PANGO_SCALE + matrix->y0);
}
else
{
@ -798,12 +798,12 @@ cogl_pango_renderer_draw_trapezoid (PangoRenderer *renderer,
cogl_pango_renderer_set_color_for_part (renderer, part);
_cogl_pango_display_list_add_trapezoid (priv->display_list,
y1,
x11,
x21,
y2,
x12,
x22);
(float) y1,
(float) x11,
(float) x21,
(float) y2,
(float) x12,
(float) x22);
}
static void
@ -834,8 +834,8 @@ cogl_pango_renderer_draw_glyphs (PangoRenderer *renderer,
if (font == NULL)
{
cogl_pango_renderer_draw_box (renderer,
x,
y,
(int) x,
(int) y,
PANGO_UNKNOWN_GLYPH_WIDTH,
PANGO_UNKNOWN_GLYPH_HEIGHT);
}
@ -847,8 +847,8 @@ cogl_pango_renderer_draw_glyphs (PangoRenderer *renderer,
pango_extents_to_pixels (&ink_rect, NULL);
cogl_pango_renderer_draw_box (renderer,
x + ink_rect.x,
y + ink_rect.y + ink_rect.height,
(int) (x + ink_rect.x),
(int) (y + ink_rect.y + ink_rect.height),
ink_rect.width,
ink_rect.height);
}
@ -870,8 +870,8 @@ cogl_pango_renderer_draw_glyphs (PangoRenderer *renderer,
if (cache_value == NULL)
{
cogl_pango_renderer_draw_box (renderer,
x,
y,
(int) x,
(int) y,
PANGO_UNKNOWN_GLYPH_WIDTH,
PANGO_UNKNOWN_GLYPH_HEIGHT);
}
@ -888,8 +888,8 @@ cogl_pango_renderer_draw_glyphs (PangoRenderer *renderer,
alpha = pango_renderer_get_alpha (renderer,
PANGO_RENDER_PART_FOREGROUND);
cogl_color_init_from_4f (&color, 1.0, 1.0, 1.0,
alpha ? (alpha >> 8) / 255.0 : 1.0);
cogl_color_init_from_4f (&color, 1.0f, 1.0f, 1.0f,
alpha ? (alpha >> 8) / 255.0f : 1.0f);
_cogl_pango_display_list_set_color_override (priv->display_list, &color);
}

View file

@ -163,7 +163,7 @@ unpack_flt (uint32_t b)
#define PACK_10(b) ((uint32_t) ((b) * 1023.5f))
#define PACK_16(b) ((uint32_t) ((b) * 65535.0f))
#define PACK_SHORT(b) cogl_float_to_half (b)
#define PACK_FLOAT(b) pack_flt((b) / 1.0)
#define PACK_FLOAT(b) pack_flt((b) / 1.0f)
#define component_type float
#define component_size float

View file

@ -420,10 +420,10 @@ G_PASTE (_cogl_unpack_rgbx_fp_16161616_, component_size) (const uint8_t *src,
{
const uint16_t *src16 = (const uint16_t *) src;
dst[0] = UNPACK_SHORT (src16[0]);
dst[1] = UNPACK_SHORT (src16[1]);
dst[2] = UNPACK_SHORT (src16[2]);
dst[3] = UNPACK_SHORT (0x3C00);
dst[0] = (component_type) UNPACK_SHORT (src16[0]);
dst[1] = (component_type) UNPACK_SHORT (src16[1]);
dst[2] = (component_type) UNPACK_SHORT (src16[2]);
dst[3] = (component_type) UNPACK_SHORT (0x3C00);
dst += 4;
src += 8;
}
@ -438,10 +438,10 @@ G_PASTE (_cogl_unpack_rgba_fp_16161616_, component_size) (const uint8_t *src,
{
const uint16_t *src16 = (const uint16_t *) src;
dst[0] = UNPACK_SHORT (src16[0]);
dst[1] = UNPACK_SHORT (src16[1]);
dst[2] = UNPACK_SHORT (src16[2]);
dst[3] = UNPACK_SHORT (src16[3]);
dst[0] = (component_type) UNPACK_SHORT (src16[0]);
dst[1] = (component_type) UNPACK_SHORT (src16[1]);
dst[2] = (component_type) UNPACK_SHORT (src16[2]);
dst[3] = (component_type) UNPACK_SHORT (src16[3]);
dst += 4;
src += 8;
}
@ -456,10 +456,10 @@ G_PASTE (_cogl_unpack_bgrx_fp_16161616_, component_size) (const uint8_t *src,
{
const uint16_t *src16 = (const uint16_t *) src;
dst[0] = UNPACK_SHORT (src16[2]);
dst[1] = UNPACK_SHORT (src16[1]);
dst[2] = UNPACK_SHORT (src16[0]);
dst[3] = UNPACK_SHORT (0x3C00);
dst[0] = (component_type) UNPACK_SHORT (src16[2]);
dst[1] = (component_type) UNPACK_SHORT (src16[1]);
dst[2] = (component_type) UNPACK_SHORT (src16[0]);
dst[3] = (component_type) UNPACK_SHORT (0x3C00);
dst += 4;
src += 8;
}
@ -474,10 +474,10 @@ G_PASTE (_cogl_unpack_bgra_fp_16161616_, component_size) (const uint8_t *src,
{
const uint16_t *src16 = (const uint16_t *) src;
dst[0] = UNPACK_SHORT (src16[2]);
dst[1] = UNPACK_SHORT (src16[1]);
dst[2] = UNPACK_SHORT (src16[0]);
dst[3] = UNPACK_SHORT (src16[3]);
dst[0] = (component_type) UNPACK_SHORT (src16[2]);
dst[1] = (component_type) UNPACK_SHORT (src16[1]);
dst[2] = (component_type) UNPACK_SHORT (src16[0]);
dst[3] = (component_type) UNPACK_SHORT (src16[3]);
dst += 4;
src += 8;
}
@ -492,10 +492,10 @@ G_PASTE (_cogl_unpack_xrgb_fp_16161616_, component_size) (const uint8_t *src,
{
const uint16_t *src16 = (const uint16_t *) src;
dst[0] = UNPACK_SHORT (src16[1]);
dst[1] = UNPACK_SHORT (src16[2]);
dst[2] = UNPACK_SHORT (src16[3]);
dst[3] = UNPACK_SHORT (0x3C00);
dst[0] = (component_type) UNPACK_SHORT (src16[1]);
dst[1] = (component_type) UNPACK_SHORT (src16[2]);
dst[2] = (component_type) UNPACK_SHORT (src16[3]);
dst[3] = (component_type) UNPACK_SHORT (0x3C00);
dst += 4;
src += 8;
}
@ -510,10 +510,10 @@ G_PASTE (_cogl_unpack_argb_fp_16161616_, component_size) (const uint8_t *src,
{
const uint16_t *src16 = (const uint16_t *) src;
dst[0] = UNPACK_SHORT (src16[1]);
dst[1] = UNPACK_SHORT (src16[2]);
dst[2] = UNPACK_SHORT (src16[3]);
dst[3] = UNPACK_SHORT (src16[0]);
dst[0] = (component_type) UNPACK_SHORT (src16[1]);
dst[1] = (component_type) UNPACK_SHORT (src16[2]);
dst[2] = (component_type) UNPACK_SHORT (src16[3]);
dst[3] = (component_type) UNPACK_SHORT (src16[0]);
dst += 4;
src += 8;
}
@ -528,10 +528,10 @@ G_PASTE (_cogl_unpack_xbgr_fp_16161616_, component_size) (const uint8_t *src,
{
const uint16_t *src16 = (const uint16_t *) src;
dst[0] = UNPACK_SHORT (src16[3]);
dst[1] = UNPACK_SHORT (src16[2]);
dst[2] = UNPACK_SHORT (src16[1]);
dst[3] = UNPACK_SHORT (0x3C00);
dst[0] = (component_type) UNPACK_SHORT (src16[3]);
dst[1] = (component_type) UNPACK_SHORT (src16[2]);
dst[2] = (component_type) UNPACK_SHORT (src16[1]);
dst[3] = (component_type) UNPACK_SHORT (0x3C00);
dst += 4;
src += 8;
}
@ -546,10 +546,10 @@ G_PASTE (_cogl_unpack_abgr_fp_16161616_, component_size) (const uint8_t *src,
{
const uint16_t *src16 = (const uint16_t *) src;
dst[0] = UNPACK_SHORT (src16[3]);
dst[1] = UNPACK_SHORT (src16[2]);
dst[2] = UNPACK_SHORT (src16[1]);
dst[3] = UNPACK_SHORT (src16[0]);
dst[0] = (component_type) UNPACK_SHORT (src16[3]);
dst[1] = (component_type) UNPACK_SHORT (src16[2]);
dst[2] = (component_type) UNPACK_SHORT (src16[1]);
dst[3] = (component_type) UNPACK_SHORT (src16[0]);
dst += 4;
src += 8;
}
@ -564,10 +564,10 @@ G_PASTE (_cogl_unpack_rgba_fp_32323232_, component_size) (const uint8_t *src,
{
const uint32_t *src32 = (const uint32_t *) src;
dst[0] = UNPACK_FLOAT (src32[0]);
dst[1] = UNPACK_FLOAT (src32[1]);
dst[2] = UNPACK_FLOAT (src32[2]);
dst[3] = UNPACK_FLOAT (src32[3]);
dst[0] = (component_type) UNPACK_FLOAT (src32[0]);
dst[1] = (component_type) UNPACK_FLOAT (src32[1]);
dst[2] = (component_type) UNPACK_FLOAT (src32[2]);
dst[3] = (component_type) UNPACK_FLOAT (src32[3]);
dst += 4;
src += 16;
}

View file

@ -122,10 +122,10 @@ _cogl_clip_stack_entry_set_bounds (CoglClipStack *entry,
min_y = v[1];
}
entry->bounds_x0 = floorf (min_x);
entry->bounds_x1 = ceilf (max_x);
entry->bounds_y0 = floorf (min_y);
entry->bounds_y1 = ceilf (max_y);
entry->bounds_x0 = (int) floorf (min_x);
entry->bounds_x1 = (int) ceilf (max_x);
entry->bounds_y0 = (int) floorf (min_y);
entry->bounds_y1 = (int) ceilf (max_y);
}
CoglClipStack *

View file

@ -76,10 +76,10 @@ cogl_color_init_from_4f (CoglColor *color,
{
g_return_if_fail (color != NULL);
color->red = (red * 255);
color->green = (green * 255);
color->blue = (blue * 255);
color->alpha = (alpha * 255);
color->red = (int) (red * 255);
color->green = (int) (green * 255);
color->blue = (int) (blue * 255);
color->alpha = (int) (alpha * 255);
}
static inline void
@ -109,10 +109,10 @@ parse_rgb_value (gchar *str,
{
*endp = (gchar *) (p + 1);
*color = CLAMP (number / 100.0, 0.0, 1.0) * 255;
*color = (uint8_t) (CLAMP (number / 100.0, 0.0, 1.0) * 255);
}
else
*color = CLAMP (number, 0, 255);
*color = (uint8_t) CLAMP (number, 0, 255);
}
static gboolean
@ -163,7 +163,7 @@ parse_rgba (CoglColor *color,
skip_whitespace (&str);
number = g_ascii_strtod (str, &str);
color->alpha = CLAMP (number * 255.0, 0, 255);
color->alpha = (uint8_t) CLAMP (number * 255.0, 0, 255);
}
else
color->alpha = 255;
@ -255,8 +255,8 @@ parse_hsla (CoglColor *color,
if (*str != ')')
return FALSE;
cogl_color_init_from_hsl (color, h, s, l);
color->alpha = alpha;
cogl_color_init_from_hsl (color, (float) h, (float) s, (float) l);
color->alpha = (uint8_t) alpha;
return TRUE;
}
@ -376,25 +376,25 @@ cogl_color_to_string (const CoglColor *color)
float
cogl_color_get_red (const CoglColor *color)
{
return ((float) color->red / 255.0);
return ((float) color->red / 255.0f);
}
float
cogl_color_get_green (const CoglColor *color)
{
return ((float) color->green / 255.0);
return ((float) color->green / 255.0f);
}
float
cogl_color_get_blue (const CoglColor *color)
{
return ((float) color->blue / 255.0);
return ((float) color->blue / 255.0f);
}
float
cogl_color_get_alpha (const CoglColor *color)
{
return ((float) color->alpha / 255.0);
return ((float) color->alpha / 255.0f);
}
void
@ -440,9 +440,9 @@ cogl_color_to_hsl (const CoglColor *color,
float min, max, delta;
float h, l, s;
red = color->red / 255.0;
green = color->green / 255.0;
blue = color->blue / 255.0;
red = color->red / 255.0f;
green = color->green / 255.0f;
blue = color->blue / 255.0f;
if (red > green)
{
@ -478,21 +478,21 @@ cogl_color_to_hsl (const CoglColor *color,
if (l <= 0.5)
s = (max - min) / (max + min);
else
s = (max - min) / (2.0 - max - min);
s = (max - min) / (2.0f - max - min);
delta = max - min;
if (red == max)
h = (green - blue) / delta;
else if (green == max)
h = 2.0 + (blue - red) / delta;
h = 2.0f + (blue - red) / delta;
else if (blue == max)
h = 4.0 + (red - green) / delta;
h = 4.0f + (red - green) / delta;
h *= 60;
if (h < 0)
h += 360.0;
h += 360.0f;
}
if (hue)
@ -516,7 +516,7 @@ cogl_color_init_from_hsl (CoglColor *color,
float clr[3];
int i;
hue /= 360.0;
hue /= 360.0f;
if (saturation == 0)
{
@ -524,31 +524,31 @@ cogl_color_init_from_hsl (CoglColor *color,
return;
}
if (luminance <= 0.5)
tmp2 = luminance * (1.0 + saturation);
if (luminance <= 0.5f)
tmp2 = luminance * (1.0f + saturation);
else
tmp2 = luminance + saturation - (luminance * saturation);
tmp1 = 2.0 * luminance - tmp2;
tmp1 = 2.0f * luminance - tmp2;
tmp3[0] = hue + 1.0 / 3.0;
tmp3[0] = hue + 1.0f / 3.0f;
tmp3[1] = hue;
tmp3[2] = hue - 1.0 / 3.0;
tmp3[2] = hue - 1.0f / 3.0f;
for (i = 0; i < 3; i++)
{
if (tmp3[i] < 0)
tmp3[i] += 1.0;
tmp3[i] += 1.0f;
if (tmp3[i] > 1)
tmp3[i] -= 1.0;
tmp3[i] -= 1.0f;
if (6.0 * tmp3[i] < 1.0)
clr[i] = tmp1 + (tmp2 - tmp1) * tmp3[i] * 6.0;
else if (2.0 * tmp3[i] < 1.0)
if (6.0f * tmp3[i] < 1.0f)
clr[i] = tmp1 + (tmp2 - tmp1) * tmp3[i] * 6.0f;
else if (2.0f * tmp3[i] < 1.0f)
clr[i] = tmp2;
else if (3.0 * tmp3[i] < 2.0)
clr[i] = (tmp1 + (tmp2 - tmp1) * ((2.0 / 3.0) - tmp3[i]) * 6.0);
else if (3.0f * tmp3[i] < 2.0f)
clr[i] = (tmp1 + (tmp2 - tmp1) * ((2.0f / 3.0f) - tmp3[i]) * 6.0f);
else
clr[i] = tmp1;
}

View file

@ -1290,10 +1290,10 @@ _cogl_framebuffer_try_fast_read_pixel (CoglFramebuffer *framebuffer,
return FALSE;
}
pixel[0] = priv->clear_color_red * 255.0;
pixel[1] = priv->clear_color_green * 255.0;
pixel[2] = priv->clear_color_blue * 255.0;
pixel[3] = priv->clear_color_alpha * 255.0;
pixel[0] = (uint8_t) (priv->clear_color_red * 255.0f);
pixel[1] = (uint8_t) (priv->clear_color_green * 255.0f);
pixel[2] = (uint8_t) (priv->clear_color_blue * 255.0f);
pixel[3] = (uint8_t) (priv->clear_color_alpha * 255.0f);
_cogl_bitmap_unmap (bitmap);
@ -1669,7 +1669,7 @@ cogl_framebuffer_perspective (CoglFramebuffer *framebuffer,
{
CoglFramebufferPrivate *priv =
cogl_framebuffer_get_instance_private (framebuffer);
float ymax = z_near * tanf (fov_y * G_PI / 360.0);
float ymax = z_near * tanf (fov_y * (float) G_PI / 360.0f);
cogl_framebuffer_frustum (framebuffer,
-ymax * aspect, /* left */

View file

@ -357,15 +357,15 @@ _cogl_journal_flush_modelview_and_entries (CoglJournalEntry *batch_start,
in the order 0xff, 0xcc, 0x99, and 0x66. This gives a total
of 24 colours. If there are more than 24 batches on the stage
then it will wrap around */
color_intensity = (0xff - 0x33 * (ctx->journal_rectangles_color >> 3) ) / 255.0;
color_intensity = (0xff - 0x33 * (ctx->journal_rectangles_color >> 3) ) / 255.0f;
cogl_color_init_from_4f (&color,
(ctx->journal_rectangles_color & 1) ?
color_intensity : 0.0,
color_intensity : 0.0f,
(ctx->journal_rectangles_color & 2) ?
color_intensity : 0.0,
color_intensity : 0.0f,
(ctx->journal_rectangles_color & 4) ?
color_intensity : 0.0,
1.0);
color_intensity : 0.0f,
1.0f);
cogl_pipeline_set_color (outline, &color);
loop_attributes[0] = attributes[0]; /* we just want the position */
@ -1703,11 +1703,11 @@ entry_to_screen_polygon (CoglFramebuffer *framebuffer,
* to Cogl window/framebuffer coordinates (ranging from 0 to buffer-size) with
* (0,0) being top left. */
#define VIEWPORT_TRANSFORM_X(x, vp_origin_x, vp_width) \
( ( ((x) + 1.0) * ((vp_width) / 2.0) ) + (vp_origin_x) )
( ( ((x) + 1.0f) * ((vp_width) / 2.0f) ) + (vp_origin_x) )
/* Note: for Y we first flip all coordinates around the X axis while in
* normalized device coordinates */
#define VIEWPORT_TRANSFORM_Y(y, vp_origin_y, vp_height) \
( ( ((-(y)) + 1.0) * ((vp_height) / 2.0) ) + (vp_origin_y) )
( ( ((-(y)) + 1.0f) * ((vp_height) / 2.0f) ) + (vp_origin_y) )
/* Scale from normalized device coordinates (in range [-1,1]) to
* window coordinates ranging [0,window-size] ... */

View file

@ -193,10 +193,10 @@ create_grid_and_repeat_cb (CoglTexture *slice_texture,
* coordinates, and we will need to map the range [0,1] to the real
* slice_texture_coords we have here... */
data->grid_slice_texture_coords = slice_texture_coords;
data->slice_range_s = fabs (data->grid_slice_texture_coords[2] -
data->grid_slice_texture_coords[0]);
data->slice_range_t = fabs (data->grid_slice_texture_coords[3] -
data->grid_slice_texture_coords[1]);
data->slice_range_s = fabsf (data->grid_slice_texture_coords[2] -
data->grid_slice_texture_coords[0]);
data->slice_range_t = fabsf (data->grid_slice_texture_coords[3] -
data->grid_slice_texture_coords[1]);
data->slice_offset_s = MIN (data->grid_slice_texture_coords[0],
data->grid_slice_texture_coords[2]);
data->slice_offset_t = MIN (data->grid_slice_texture_coords[1],
@ -525,8 +525,8 @@ cogl_meta_texture_foreach_in_region (CoglTexture *texture,
data.callback = callback;
data.user_data = user_data;
data.width = width;
data.height = height;
data.width = (int) width;
data.height = (int) height;
memset (data.padded_textures, 0, sizeof (data.padded_textures));

View file

@ -246,16 +246,16 @@ _cogl_texture_quad_multiple_primitives (CoglFramebuffer *framebuffer,
/* We use the _len_AXIS naming here instead of _width and _height because
* log_quad_slice_cb uses a macro with symbol concatenation to handle both
* axis, so this is more convenient... */
state.quad_len_x = fabs (position[X1] - position[X0]);
state.quad_len_y = fabs (position[Y1] - position[Y0]);
state.quad_len_x = fabsf (position[X1] - position[X0]);
state.quad_len_y = fabsf (position[Y1] - position[Y0]);
#undef X0
#undef Y0
#undef X1
#undef Y1
state.v_to_q_scale_x = fabs (state.quad_len_x / (tx_2 - tx_1));
state.v_to_q_scale_y = fabs (state.quad_len_y / (ty_2 - ty_1));
state.v_to_q_scale_x = fabsf (state.quad_len_x / (tx_2 - tx_1));
state.v_to_q_scale_y = fabsf (state.quad_len_y / (ty_2 - ty_1));
/* For backwards compatibility the default wrap mode for cogl_rectangle() is
* _REPEAT... */

View file

@ -132,8 +132,8 @@ _cogl_rect_slices_for_size (int size_to_fill,
/* Add another slice span of same size */
if (out_spans)
g_array_append_val (out_spans, span);
span.start += span.size;
size_to_fill -= span.size;
span.start += (int) span.size;
size_to_fill -= (int) span.size;
n_spans++;
}
@ -322,7 +322,8 @@ allocate_slices (CoglTexture2DSliced *tex_2ds,
slice =
cogl_texture_2d_new_with_size (ctx,
x_span->size, y_span->size);
(int) x_span->size,
(int) y_span->size);
_cogl_texture_copy_internal_format (tex, slice);
@ -392,8 +393,8 @@ _cogl_texture_2d_sliced_allocate_waste_buffer (CoglTexture2DSliced *tex_2ds,
= &g_array_index (tex_2ds->slice_x_spans, CoglSpan, 0);
CoglSpan *first_y_span
= &g_array_index (tex_2ds->slice_y_spans, CoglSpan, 0);
unsigned int right_size = first_y_span->size * last_x_span->waste;
unsigned int bottom_size = first_x_span->size * last_y_span->waste;
unsigned int right_size = (unsigned int) (first_y_span->size * last_x_span->waste);
unsigned int bottom_size = (unsigned int) (first_x_span->size * last_y_span->waste);
waste_buf = g_malloc (MAX (right_size, bottom_size) * bpp);
}
@ -472,25 +473,25 @@ _cogl_texture_2d_sliced_set_waste (CoglTexture2DSliced *tex_2ds,
}
waste_bmp = cogl_bitmap_new_for_data (ctx,
x_span->waste,
y_iter->intersect_end -
y_iter->intersect_start,
(int) x_span->waste,
(int) (y_iter->intersect_end -
y_iter->intersect_start),
source_format,
x_span->waste * bpp,
(int) (x_span->waste * bpp),
waste_buf);
if (!_cogl_texture_set_region_from_bitmap (COGL_TEXTURE (slice_tex),
0, /* src_x */
0, /* src_y */
x_span->waste, /* width */
(int) x_span->waste, /* width */
/* height */
y_iter->intersect_end -
y_iter->intersect_start,
(int) (y_iter->intersect_end -
y_iter->intersect_start),
waste_bmp,
/* dst_x */
x_span->size - x_span->waste,
y_iter->intersect_start -
y_span->start, /* dst_y */
(int) (x_span->size - x_span->waste),
(int) (y_iter->intersect_start -
y_span->start), /* dst_y */
0, /* level */
error))
{
@ -515,11 +516,11 @@ _cogl_texture_2d_sliced_set_waste (CoglTexture2DSliced *tex_2ds,
if (x_iter->intersect_end - x_iter->pos
>= x_span->size - x_span->waste)
copy_width = x_span->size + x_iter->pos - x_iter->intersect_start;
copy_width = (unsigned int) (x_span->size + x_iter->pos - x_iter->intersect_start);
else
copy_width = x_iter->intersect_end - x_iter->intersect_start;
copy_width = (unsigned int) (x_iter->intersect_end - x_iter->intersect_start);
intersect_width = x_iter->intersect_end - x_iter->intersect_start;
intersect_width = (unsigned int) (x_iter->intersect_end - x_iter->intersect_start);
for (wy = 0; wy < y_span->waste; wy++)
{
@ -535,7 +536,7 @@ _cogl_texture_2d_sliced_set_waste (CoglTexture2DSliced *tex_2ds,
waste_bmp = cogl_bitmap_new_for_data (ctx,
copy_width,
y_span->waste,
(int) y_span->waste,
source_format,
copy_width * bpp,
waste_buf);
@ -544,13 +545,13 @@ _cogl_texture_2d_sliced_set_waste (CoglTexture2DSliced *tex_2ds,
0, /* src_x */
0, /* src_y */
copy_width, /* width */
y_span->waste, /* height */
(int) y_span->waste, /* height */
waste_bmp,
/* dst_x */
x_iter->intersect_start -
x_iter->pos,
(int) (x_iter->intersect_start -
x_iter->pos),
/* dst_y */
y_span->size - y_span->waste,
(int) (y_span->size - y_span->waste),
0, /* level */
error))
{
@ -603,12 +604,12 @@ _cogl_texture_2d_sliced_upload_bitmap (CoglTexture2DSliced *tex_2ds,
CoglTexture2D *, slice_num);
if (!_cogl_texture_set_region_from_bitmap (COGL_TEXTURE (slice_tex),
x_span->start, /* src x */
y_span->start, /* src y */
x_span->size -
x_span->waste, /* width */
y_span->size -
y_span->waste, /* height */
(int) x_span->start, /* src x */
(int) y_span->start, /* src y */
(int) (x_span->size -
x_span->waste), /* width */
(int) (y_span->size -
y_span->waste), /* height */
bmp,
0, /* dst x */
0, /* dst y */
@ -1012,12 +1013,12 @@ _cogl_texture_2d_sliced_upload_subregion (CoglTexture2DSliced *tex_2ds,
x_iter.index);
/* Pick intersection width and height */
inter_w = (x_iter.intersect_end - x_iter.intersect_start);
inter_h = (y_iter.intersect_end - y_iter.intersect_start);
inter_w = (int) (x_iter.intersect_end - x_iter.intersect_start);
inter_h = (int) (y_iter.intersect_end - y_iter.intersect_start);
/* Localize intersection top-left corner to slice*/
local_x = (x_iter.intersect_start - x_iter.pos);
local_y = (y_iter.intersect_start - y_iter.pos);
local_x = (int) (x_iter.intersect_start - x_iter.pos);
local_y = (int) (y_iter.intersect_start - y_iter.pos);
slice_num = y_iter.index * tex_2ds->slice_x_spans->len + x_iter.index;

View file

@ -101,11 +101,11 @@ _cogl_driver_error_quark (void)
* to Cogl window/framebuffer coordinates (ranging from 0 to buffer-size) with
* (0,0) being top left. */
#define VIEWPORT_TRANSFORM_X(x, vp_origin_x, vp_width) \
( ( ((x) + 1.0) * ((vp_width) / 2.0) ) + (vp_origin_x) )
( ( ((x) + 1.0f) * ((vp_width) / 2.0f) ) + (vp_origin_x) )
/* Note: for Y we first flip all coordinates around the X axis while in
* normalized device coordinates */
#define VIEWPORT_TRANSFORM_Y(y, vp_origin_y, vp_height) \
( ( ((-(y)) + 1.0) * ((vp_height) / 2.0) ) + (vp_origin_y) )
( ( ((-(y)) + 1.0f) * ((vp_height) / 2.0f) ) + (vp_origin_y) )
/* Transform a homogeneous vertex position from model space to Cogl
* window coordinates (with 0,0 being top left) */

View file

@ -153,9 +153,9 @@ add_stencil_clip_region (CoglFramebuffer *framebuffer,
graphene_matrix_init_translate (&matrix, &p);
graphene_matrix_scale (&matrix,
2.0 / cogl_framebuffer_get_viewport_width (framebuffer),
- 2.0 / cogl_framebuffer_get_viewport_height (framebuffer),
1);
2.0f / cogl_framebuffer_get_viewport_width (framebuffer),
- 2.0f / cogl_framebuffer_get_viewport_height (framebuffer),
1.0);
graphene_matrix_translate (&matrix, &GRAPHENE_POINT3D_INIT (-1.f, 1.f, 0.f));
GE( ctx, glColorMask (FALSE, FALSE, FALSE, FALSE) );

View file

@ -92,10 +92,10 @@ cogl_gl_framebuffer_flush_viewport_state (CoglGlFramebuffer *gl_framebuffer)
viewport_height);
GE (cogl_framebuffer_get_context (framebuffer),
glViewport (viewport_x,
gl_viewport_y,
viewport_width,
viewport_height));
glViewport ((GLint) viewport_x,
(GLint) gl_viewport_y,
(GLsizei) viewport_width,
(GLsizei) viewport_height));
}
static void

View file

@ -516,6 +516,7 @@ if buildtype != 'plain'
'-Wno-missing-field-initializers',
'-Wno-type-limits',
'-Wshadow',
'-Wfloat-conversion',
]
if get_option('debug')

View file

@ -358,10 +358,10 @@ mtk_rectangle_from_graphene_rect (const graphene_rect_t *rect,
case MTK_ROUNDING_STRATEGY_SHRINK:
{
*dest = (MtkRectangle) {
.x = ceilf (rect->origin.x),
.y = ceilf (rect->origin.y),
.width = floorf (rect->size.width),
.height = floorf (rect->size.height),
.x = (int) ceilf (rect->origin.x),
.y = (int) ceilf (rect->origin.y),
.width = (int) floorf (rect->size.width),
.height = (int) floorf (rect->size.height),
};
}
break;
@ -372,20 +372,20 @@ mtk_rectangle_from_graphene_rect (const graphene_rect_t *rect,
graphene_rect_round_extents (&clamped, &clamped);
*dest = (MtkRectangle) {
.x = clamped.origin.x,
.y = clamped.origin.y,
.width = clamped.size.width,
.height = clamped.size.height,
.x = (int) clamped.origin.x,
.y = (int) clamped.origin.y,
.width = (int) clamped.size.width,
.height = (int) clamped.size.height,
};
}
break;
case MTK_ROUNDING_STRATEGY_ROUND:
{
*dest = (MtkRectangle) {
.x = roundf (rect->origin.x),
.y = roundf (rect->origin.y),
.width = roundf (rect->size.width),
.height = roundf (rect->size.height),
.x = (int) roundf (rect->origin.x),
.y = (int) roundf (rect->origin.y),
.width = (int) roundf (rect->size.width),
.height = (int) roundf (rect->size.height),
};
}
}
@ -419,7 +419,7 @@ mtk_rectangle_scale_double (const MtkRectangle *rect,
graphene_rect_t tmp = GRAPHENE_RECT_INIT (rect->x, rect->y,
rect->width, rect->height);
graphene_rect_scale (&tmp, scale, scale, &tmp);
graphene_rect_scale (&tmp, (float) scale, (float) scale, &tmp);
mtk_rectangle_from_graphene_rect (&tmp, rounding_strategy, dest);
}

View file

@ -289,8 +289,8 @@ init_pointer_position (MetaBackend *backend)
/* Move the pointer out of the way to avoid hovering over reactive
* elements (e.g. users list at login) causing undesired behaviour. */
clutter_seat_init_pointer_position (seat,
primary->rect.x + primary->rect.width * 0.9,
primary->rect.y + primary->rect.height * 0.9);
primary->rect.x + primary->rect.width * 0.9f,
primary->rect.y + primary->rect.height * 0.9f);
cursor_renderer = meta_backend_get_cursor_renderer (backend);
meta_cursor_renderer_update_position (cursor_renderer);

View file

@ -94,16 +94,16 @@ meta_barrier_get_property (GObject *object,
g_value_set_object (value, priv->backend);
break;
case PROP_X1:
g_value_set_int (value, priv->border.line.a.x);
g_value_set_int (value, (int) priv->border.line.a.x);
break;
case PROP_Y1:
g_value_set_int (value, priv->border.line.a.y);
g_value_set_int (value, (int) priv->border.line.a.y);
break;
case PROP_X2:
g_value_set_int (value, priv->border.line.b.x);
g_value_set_int (value, (int) priv->border.line.b.x);
break;
case PROP_Y2:
g_value_set_int (value, priv->border.line.b.y);
g_value_set_int (value, (int) priv->border.line.b.y);
break;
case PROP_DIRECTIONS:
g_value_set_flags (value,

View file

@ -451,16 +451,16 @@ generate_gamma_lut_from_vcgt (MetaColorProfile *color_profile,
{
cmsFloat32Number in;
in = (double) i / (double) (lut_size - 1);
in = (cmsFloat32Number) ((double) i / (double) (lut_size - 1));
lut->red[i] =
cmsEvalToneCurveFloat (vcgt[0], in) *
blackbody_color.R * (double) 0xffff;
(uint16_t) (cmsEvalToneCurveFloat (vcgt[0], in) *
blackbody_color.R * (double) 0xffff);
lut->green[i] =
cmsEvalToneCurveFloat (vcgt[1], in) *
blackbody_color.G * (double) 0xffff;
(uint16_t) (cmsEvalToneCurveFloat (vcgt[1], in) *
blackbody_color.G * (double) 0xffff);
lut->blue[i] =
cmsEvalToneCurveFloat (vcgt[2], in) *
blackbody_color.B * (gdouble) 0xffff;
(uint16_t) (cmsEvalToneCurveFloat (vcgt[2], in) *
blackbody_color.B * (gdouble) 0xffff);
}
return lut;
@ -492,9 +492,9 @@ generate_gamma_lut (MetaColorProfile *color_profile,
uint16_t in;
in = (i * 0xffff) / (lut->size - 1);
lut->red[i] = in * blackbody_color.R;
lut->green[i] = in * blackbody_color.G;
lut->blue[i] = in * blackbody_color.B;
lut->red[i] = (uint16_t) (in * blackbody_color.R);
lut->green[i] = (uint16_t) (in * blackbody_color.G);
lut->blue[i] = (uint16_t) (in * blackbody_color.B);
}
return lut;

View file

@ -236,9 +236,9 @@ meta_gamma_lut_new_identity (int size)
{
double value = (i / (double) (size - 1));
lut->red[i] = value * UINT16_MAX;
lut->green[i] = value * UINT16_MAX;
lut->blue[i] = value * UINT16_MAX;
lut->red[i] = (uint16_t) (value * UINT16_MAX);
lut->green[i] = (uint16_t) (value * UINT16_MAX);
lut->blue[i] = (uint16_t) (value * UINT16_MAX);
}
return lut;
@ -254,7 +254,7 @@ meta_gamma_lut_is_identity (const MetaGammaLut *lut)
for (i = 0; i < lut->size; i++)
{
uint16_t value = (i / (double) (lut->size - 1)) * UINT16_MAX;
uint16_t value = (uint16_t) ((i / (double) (lut->size - 1)) * UINT16_MAX);
if (ABS (lut->red[i] - value) > 1 ||
ABS (lut->green[i] - value) > 1 ||

View file

@ -1021,7 +1021,7 @@ handle_release (MetaDBusInputCaptureSession *object,
meta_input_capture_session_deactivate (session);
if (g_variant_lookup (arg_options, "cursor_position", "(dd)", &x, &y))
clutter_seat_warp_pointer (seat, x, y);
clutter_seat_warp_pointer (seat, (int) x, (int) y);
if (session->handle)
release_remote_access_handle (session);

View file

@ -1851,10 +1851,10 @@ meta_verify_logical_monitor_config (MetaLogicalMonitorConfig *logical_monitor
switch (layout_mode)
{
case META_LOGICAL_MONITOR_LAYOUT_MODE_LOGICAL:
expected_mode_width = roundf (expected_mode_width *
logical_monitor_config->scale);
expected_mode_height = roundf (expected_mode_height *
logical_monitor_config->scale);
expected_mode_width = (int) roundf (expected_mode_width *
logical_monitor_config->scale);
expected_mode_height = (int) roundf (expected_mode_height *
logical_monitor_config->scale);
break;
case META_LOGICAL_MONITOR_LAYOUT_MODE_PHYSICAL:
break;

View file

@ -463,7 +463,7 @@ read_float (const char *text,
strncpy (buf, text, text_len);
buf[MIN (63, text_len)] = 0;
v = g_ascii_strtod (buf, &end);
v = (float) g_ascii_strtod (buf, &end);
/* Limit reasonable values (actual limits are a lot smaller that these) */
if (*end)

View file

@ -717,8 +717,8 @@ derive_logical_monitor_layout (MetaLogicalMonitorConfig *logical_monitor_conf
switch (layout_mode)
{
case META_LOGICAL_MONITOR_LAYOUT_MODE_LOGICAL:
width = roundf (width / scale);
height = roundf (height / scale);
width = (int) roundf (width / scale);
height = (int) roundf (height / scale);
break;
case META_LOGICAL_MONITOR_LAYOUT_MODE_PHYSICAL:
if (!G_APPROX_VALUE (scale, roundf (scale), FLT_EPSILON))
@ -1144,7 +1144,7 @@ read_float (const char *text,
strncpy (buf, text, text_len);
buf[MIN (63, text_len)] = 0;
value = g_ascii_strtod (buf, &end);
value = (float) g_ascii_strtod (buf, &end);
if (*end)
{

View file

@ -254,7 +254,7 @@ append_tiled_monitor (MetaMonitorManager *manager,
GList **modes,
GList **crtcs,
GList **outputs,
int scale)
float scale)
{
MetaGpu *gpu = get_gpu (manager);
CrtcModeSpec mode_specs[] = {
@ -451,7 +451,7 @@ meta_monitor_manager_dummy_read_current (MetaMonitorManager *manager)
"of monitors (defaults to 1).");
for (i = 0; i < num_monitors && scales_str_list[i]; i++)
{
float scale = g_ascii_strtod (scales_str_list[i], NULL);
float scale = (float) g_ascii_strtod (scales_str_list[i], NULL);
monitor_scales[i] = scale;
}

View file

@ -2630,8 +2630,8 @@ derive_logical_monitor_size (MetaMonitorConfig *monitor_config,
switch (layout_mode)
{
case META_LOGICAL_MONITOR_LAYOUT_MODE_LOGICAL:
width = roundf (width / scale);
height = roundf (height / scale);
width = (int) roundf (width / scale);
height = (int) roundf (height / scale);
break;
case META_LOGICAL_MONITOR_LAYOUT_MODE_PHYSICAL:
break;
@ -3403,7 +3403,7 @@ meta_monitor_manager_get_logical_monitor_at (MetaMonitorManager *manager,
{
MetaLogicalMonitor *logical_monitor = l->data;
if (mtk_rectangle_contains_point (&logical_monitor->rect, x, y))
if (mtk_rectangle_contains_pointf (&logical_monitor->rect, x, y))
return logical_monitor;
}

View file

@ -30,11 +30,11 @@
#include "core/boxes-private.h"
#define SCALE_FACTORS_PER_INTEGER 4
#define SCALE_FACTORS_STEPS (1.0 / (float) SCALE_FACTORS_PER_INTEGER)
#define SCALE_FACTORS_STEPS (1.0f / (float) SCALE_FACTORS_PER_INTEGER)
#define MINIMUM_SCALE_FACTOR 1.0f
#define MAXIMUM_SCALE_FACTOR 4.0f
#define MINIMUM_LOGICAL_AREA (800 * 480)
#define MAXIMUM_REFRESH_RATE_DIFF 0.001
#define MAXIMUM_REFRESH_RATE_DIFF 0.001f
typedef struct _MetaMonitorMode
{
@ -1607,10 +1607,10 @@ meta_monitor_tiled_derive_layout (MetaMonitor *monitor,
}
*layout = (MtkRectangle) {
.x = roundf (min_x),
.y = roundf (min_y),
.width = roundf (max_x - min_x),
.height = roundf (max_y - min_y)
.x = (int) roundf (min_x),
.y = (int) roundf (min_y),
.width = (int) roundf (max_x - min_x),
.height = (int) roundf (max_y - min_y)
};
}
@ -1711,12 +1711,12 @@ gboolean
meta_monitor_mode_spec_has_similar_size (MetaMonitorModeSpec *monitor_mode_spec,
MetaMonitorModeSpec *other_monitor_mode_spec)
{
const float target_ratio = 1.0;
const float target_ratio = 1.0f;
/* The a size difference of 15% means e.g. 4K modes matches other 4K modes,
* FHD (2K) modes other FHD modes, and HD modes other HD modes, but not each
* other.
*/
const float epsilon = 0.15;
const float epsilon = 0.15f;
return G_APPROX_VALUE (((float) monitor_mode_spec->width /
other_monitor_mode_spec->width) *
@ -1877,7 +1877,7 @@ calculate_scale (MetaMonitor *monitor,
int n_scales;
float best_scale, best_dpi;
int target_dpi;
const float scale_epsilon = 0.2;
const float scale_epsilon = 0.2f;
/*
* Somebody encoded the aspect ratio (16/9 or 16/10) instead of the physical
@ -1890,7 +1890,7 @@ calculate_scale (MetaMonitor *monitor,
meta_monitor_get_physical_dimensions (monitor, &width_mm, &height_mm);
if (width_mm == 0 || height_mm == 0)
return 1.0;
diag_inches = sqrtf (width_mm * width_mm + height_mm * height_mm) / 25.4;
diag_inches = sqrtf (width_mm * width_mm + height_mm * height_mm) / 25.4f;
/* Pick the appropriate target DPI based on screen size */
if (diag_inches < UI_SCALE_LARGE_MIN_SIZE_INCHES)
@ -1937,7 +1937,7 @@ calculate_scale (MetaMonitor *monitor,
if (constraints & META_MONITOR_SCALES_CONSTRAINT_NO_FRAC)
{
best_scale = floorf (MIN (scales[n_scales - 1],
best_scale + 0.25 + scale_epsilon));
best_scale + 0.25f + scale_epsilon));
}
return best_scale;
@ -1974,8 +1974,8 @@ is_scale_valid_for_size (float width,
if (scale < MINIMUM_SCALE_FACTOR || scale > MAXIMUM_SCALE_FACTOR)
return FALSE;
return is_logical_size_large_enough (floorf (width / scale),
floorf (height / scale));
return is_logical_size_large_enough ((int) floorf (width / scale),
(int) floorf (height / scale));
}
gboolean
@ -2017,7 +2017,7 @@ get_closest_scale_factor_for_resolution (float width,
i = 0;
found_one = FALSE;
base_scaled_w = floorf (width / scale);
base_scaled_w = (int) floorf (width / scale);
do
{
@ -2371,8 +2371,8 @@ meta_parse_monitor_mode (const char *string,
return FALSE;
ptr++;
refresh_rate = g_ascii_strtod (ptr, &ptr);
if (refresh_rate == 0.0)
refresh_rate = (float) g_ascii_strtod (ptr, &ptr);
if (G_APPROX_VALUE (refresh_rate, 0.0f, FLT_EPSILON))
return FALSE;
if (ptr[0] != '\0')

View file

@ -16,6 +16,10 @@
*
*/
/* Till https://gitlab.freedesktop.org/pipewire/pipewire/-/issues/4065 is fixed */
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wfloat-conversion"
#include "config.h"
#include "backends/meta-screen-cast-area-stream-src.h"
@ -750,3 +754,5 @@ meta_screen_cast_area_stream_src_class_init (MetaScreenCastAreaStreamSrcClass *k
src_class->set_cursor_metadata =
meta_screen_cast_area_stream_src_set_cursor_metadata;
}
#pragma GCC diagnostic pop

View file

@ -172,8 +172,8 @@ transform_position (MetaScreenCastAreaStream *area_stream,
double *out_x,
double *out_y)
{
*out_x = area_stream->area.x + (int) roundf (x / area_stream->scale);
*out_y = area_stream->area.y + (int) roundf (y / area_stream->scale);
*out_x = area_stream->area.x + (int) round (x / area_stream->scale);
*out_y = area_stream->area.y + (int) round (y / area_stream->scale);
}
static gboolean

View file

@ -17,9 +17,12 @@
* along with this program; if not, see <http://www.gnu.org/licenses/>.
*
*/
/* Till https://gitlab.freedesktop.org/pipewire/pipewire/-/issues/3915 is fixed */
#pragma GCC diagnostic push
/* Till https://gitlab.freedesktop.org/pipewire/pipewire/-/issues/3915 is fixed */
#pragma GCC diagnostic ignored "-Wshadow"
/* Till https://gitlab.freedesktop.org/pipewire/pipewire/-/issues/4065 is fixed */
#pragma GCC diagnostic ignored "-Wfloat-conversion"
#include "config.h"
@ -394,8 +397,8 @@ meta_screen_cast_stream_src_draw_cursor_into (MetaScreenCastStreamSrc *src,
texture_width = cogl_texture_get_width (cursor_texture);
texture_height = cogl_texture_get_height (cursor_texture);
width = texture_width * scale;
height = texture_height * scale;
width = (int) ceilf (texture_width * scale);
height = (int) ceilf (texture_height * scale);
if (texture_width == width &&
texture_height == height &&
@ -512,8 +515,8 @@ meta_screen_cast_stream_src_set_cursor_sprite_metadata (MetaScreenCastStreamSrc
texture_width = cogl_texture_get_width (cursor_texture);
texture_height = cogl_texture_get_height (cursor_texture);
bitmap_width = ceilf (texture_width * scale);
bitmap_height = ceilf (texture_height * scale);
bitmap_width = (int) ceilf (texture_width * scale);
bitmap_height = (int) ceilf (texture_height * scale);
spa_meta_bitmap->size.width = bitmap_width;
spa_meta_bitmap->size.height = bitmap_height;

View file

@ -21,8 +21,6 @@
#pragma once
#include <glib-object.h>
#include <spa/param/video/format-utils.h>
#include <spa/buffer/meta.h>
#include "backends/meta-backend-private.h"
#include "backends/meta-cursor-renderer.h"
@ -54,6 +52,10 @@ typedef enum _MetaScreenCastPaintPhase
META_SCREEN_CAST_PAINT_PHASE_PRE_SWAP_BUFFER,
} MetaScreenCastPaintPhase;
/* Declare some SPA types to avoid including the headers in too many places. */
struct spa_meta_cursor;
struct spa_video_info_raw;
#define META_TYPE_SCREEN_CAST_STREAM_SRC (meta_screen_cast_stream_src_get_type ())
G_DECLARE_DERIVABLE_TYPE (MetaScreenCastStreamSrc,
meta_screen_cast_stream_src,

View file

@ -16,10 +16,17 @@
*
*/
/* Till https://gitlab.freedesktop.org/pipewire/pipewire/-/issues/4065 is fixed */
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wfloat-conversion"
#include "config.h"
#include "backends/meta-screen-cast-virtual-stream-src.h"
#include <spa/param/video/format-utils.h>
#include <spa/buffer/meta.h>
#include "backends/meta-crtc-mode.h"
#include "backends/meta-cursor-tracker-private.h"
#include "backends/meta-eis-viewport.h"
@ -651,8 +658,8 @@ create_virtual_monitor (MetaScreenCastVirtualStreamSrc *virtual_src,
g_autofree char *serial = NULL;
g_autoptr (MetaVirtualMonitorInfo) info = NULL;
width = video_format->size.width;
height = video_format->size.height;
width = (int) video_format->size.width;
height = (int) video_format->size.height;
refresh_rate = ((float) video_format->max_framerate.num /
video_format->max_framerate.denom);
serial = g_strdup_printf ("0x%.6x", ++virtual_monitor_src_seq);
@ -790,3 +797,5 @@ meta_screen_cast_virtual_stream_src_class_init (MetaScreenCastVirtualStreamSrcCl
src_class->notify_params_updated =
meta_screen_cast_virtual_stream_src_notify_params_updated;
}
#pragma GCC diagnostic pop

View file

@ -158,8 +158,8 @@ maybe_draw_cursor_sprite (MetaScreenCastWindowStreamSrc *window_src,
meta_cursor_sprite_get_hotspot (cursor_sprite, &hotspot_x, &hotspot_y);
width = cogl_texture_get_width (cursor_texture) * scale;
height = cogl_texture_get_height (cursor_texture) * scale;
width = (int) (cogl_texture_get_width (cursor_texture) * scale);
height = (int) (cogl_texture_get_height (cursor_texture) * scale);
cursor_surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32,
width, height);

View file

@ -157,7 +157,7 @@ paint_damage_region (ClutterStageWindow *stage_window,
if (G_UNLIKELY (overlay_blue == NULL))
{
overlay_blue = cogl_pipeline_new (ctx);
cogl_color_init_from_4f (&blue_color, 0.0, 0.0, 0.2, 0.2);
cogl_color_init_from_4f (&blue_color, 0.0f, 0.0f, 0.2f, 0.2f);
cogl_pipeline_set_color (overlay_blue, &blue_color);
}
@ -184,7 +184,7 @@ paint_damage_region (ClutterStageWindow *stage_window,
if (G_UNLIKELY (overlay_red == NULL))
{
overlay_red = cogl_pipeline_new (ctx);
cogl_color_init_from_4f (&red_color, 0.2, 0.0, 0.0, 0.2);
cogl_color_init_from_4f (&red_color, 0.2f, 0.0f, 0.0f, 0.2f);
cogl_pipeline_set_color (overlay_red, &red_color);
}
@ -577,7 +577,7 @@ meta_stage_impl_redraw_view_primary (MetaStageImpl *stage_impl,
{
queued_redraw_clip =
scale_offset_and_clamp_region (fb_clip_region,
1.0 / fb_scale,
1.0f / fb_scale,
view_rect.x,
view_rect.y);
}
@ -658,7 +658,7 @@ meta_stage_impl_redraw_view_primary (MetaStageImpl *stage_impl,
*/
g_clear_pointer (&redraw_clip, mtk_region_unref);
redraw_clip = scale_offset_and_clamp_region (fb_clip_region,
1.0 / fb_scale,
1.0f / fb_scale,
view_rect.x,
view_rect.y);
}

View file

@ -375,17 +375,17 @@ queue_redraw_clutter_rect (MetaStage *stage,
graphene_rect_t *rect)
{
MtkRectangle clip = {
.x = floorf (rect->origin.x),
.y = floorf (rect->origin.y),
.width = ceilf (rect->size.width),
.height = ceilf (rect->size.height)
.x = (int) floorf (rect->origin.x),
.y = (int) floorf (rect->origin.y),
.width = (int) ceilf (rect->size.width),
.height = (int) ceilf (rect->size.height)
};
GList *l;
/* Since we're flooring the coordinates, we need to enlarge the clip by the
* difference between the actual coordinate and the floored value */
clip.width += ceilf (rect->origin.x - clip.x) * 2;
clip.height += ceilf (rect->origin.y - clip.y) * 2;
clip.width += (int) ceilf (rect->origin.x - clip.x) * 2;
clip.height += (int) ceilf (rect->origin.y - clip.y) * 2;
for (l = clutter_stage_peek_stage_views (CLUTTER_STAGE (stage));
l;

View file

@ -227,7 +227,7 @@ meta_bezier_sample (MetaBezier *b)
while (t < 1.0)
{
meta_bezier_advance (b, t * META_BEZIER_MAX_LENGTH, &pos);
meta_bezier_advance (b, (int) (t * META_BEZIER_MAX_LENGTH), &pos);
if (pos.x < N)
{
if (points[MAX (pos.x - 1, 0)] == -1)
@ -256,7 +256,7 @@ meta_bezier_sample (MetaBezier *b)
while (i < N - 1)
{
double *current = &points[++i];
int prev = points[i - 1];
int prev = (int) points[i - 1];
if (*current == -1.0)
{
@ -266,7 +266,7 @@ meta_bezier_sample (MetaBezier *b)
do
{
next = points[++next_idx];
next = (int) points[++next_idx];
} while (next == -1.0 && next_idx < N); /* N-1 is guaranteed valid */
delta = (next - prev) / (next_idx - i + 1);
@ -274,7 +274,7 @@ meta_bezier_sample (MetaBezier *b)
while (i < next_idx)
{
*current = prev + delta;
prev = *current;
prev = (int) *current;
current++;
i++;
}
@ -292,7 +292,7 @@ sqrti (int number)
/* The GCC built-in with SSE2 (sqrtsd) is up to twice as fast as
* the pure integer code below. It is also more accurate.
*/
return __builtin_sqrt (number);
return (int) __builtin_sqrt (number);
#else
/* This is a fixed point implementation of the Quake III sqrt algorithm,
* described, for example, at
@ -338,7 +338,7 @@ sqrti (int number)
* addition out, and it all goes pear shape, since without it, the bits
* in the float will not be correctly aligned.
*/
flt2.f = flt.f + 2.0;
flt2.f = flt.f + 2.0f;
flt2.i &= 0x7FFFFF;
/* Now we correct the estimate */
@ -382,8 +382,8 @@ meta_bezier_init (MetaBezier *b,
y_3 = 1.0;
_FixedT t;
int i;
int xp = x_0;
int yp = y_0;
int xp = (int) x_0;
int yp = (int) y_0;
_FixedT length[CBZ_T_SAMPLES + 1];
g_warn_if_fail (x_1 >= 0.0 && x_1 <= 1.0);
@ -403,17 +403,17 @@ meta_bezier_init (MetaBezier *b,
x0, y0, x1, y1, x2, y2, x3, y3);
#endif
b->dx = x_0;
b->dy = y_0;
b->dx = (int) x_0;
b->dy = (int) y_0;
b->cx = 3 * (x_1 - x_0);
b->cy = 3 * (y_1 - y_0);
b->cx = (int) (3 * (x_1 - x_0));
b->cy = (int) (3 * (y_1 - y_0));
b->bx = 3 * (x_2 - x_1) - b->cx;
b->by = 3 * (y_2 - y_1) - b->cy;
b->bx = (int) (3 * (x_2 - x_1) - b->cx);
b->by = (int) (3 * (y_2 - y_1) - b->cy);
b->ax = x_3 - 3 * x_2 + 3 * x_1 - x_0;
b->ay = y_3 - 3 * y_2 + 3 * y_1 - y_0;
b->ax = (int) (x_3 - 3 * x_2 + 3 * x_1 - x_0);
b->ay = (int) (y_3 - 3 * y_2 + 3 * y_1 - y_0);
#if 0
g_debug ("Cooeficients {{%d,%d},{%d,%d},{%d,%d},{%d,%d}}",

View file

@ -771,8 +771,8 @@ scale_and_transform_cursor_sprite_cpu (uint8_t *pixels,
int image_width;
int image_height;
image_width = ceilf (width * scale);
image_height = ceilf (height * scale);
image_width = (int) ceilf (width * scale);
image_height = (int) ceilf (height * scale);
target_surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32,
image_width,

View file

@ -1565,8 +1565,8 @@ meta_input_device_native_new_in_impl (MetaSeatImpl *seat_impl,
if (libinput_device_get_size (libinput_device, &width, &height) == 0)
{
device->device_aspect_ratio = width / height;
device->width = width;
device->height = height;
device->width = (int) width;
device->height = (int) height;
}
device->group = (intptr_t) libinput_device_get_device_group (libinput_device);
@ -1678,20 +1678,32 @@ meta_input_device_native_translate_coordinates_in_impl (ClutterInputDevice *devi
}
graphene_matrix_transform_point (&device_evdev->device_matrix,
&GRAPHENE_POINT_INIT (min_x, min_y), &min_point);
&GRAPHENE_POINT_INIT ((float) min_x,
(float) min_y),
&min_point);
min_x = min_point.x;
min_y = min_point.y;
graphene_matrix_transform_point (&device_evdev->device_matrix,
&GRAPHENE_POINT_INIT (max_x, max_y), &max_point);
&GRAPHENE_POINT_INIT ((float) max_x,
(float) max_y),
&max_point);
max_x = max_point.x;
max_y = max_point.y;
graphene_matrix_transform_point (&device_evdev->device_matrix,
&GRAPHENE_POINT_INIT (x_d, y_d), &pos_point);
&GRAPHENE_POINT_INIT ((float) x_d,
(float) y_d),
&pos_point);
x_d = pos_point.x;
y_d = pos_point.y;
*x = CLAMP (x_d, MIN (min_x, max_x), MAX (min_x, max_x)) * stage_width;
*y = CLAMP (y_d, MIN (min_y, max_y), MAX (min_y, max_y)) * stage_height;
*x = (float) (CLAMP (x_d,
MIN (min_x, max_x),
MAX (min_x, max_x)) *
stage_width);
*y = (float) (CLAMP (y_d,
MIN (min_y, max_y),
MAX (min_y, max_y)) *
stage_height);
}
MetaInputDeviceMapping

View file

@ -128,10 +128,10 @@ meta_input_device_tool_native_set_pressure_curve_in_impl (ClutterInputDeviceTool
curve[2] >= 0 && curve[2] <= 1 &&
curve[3] >= 0 && curve[3] <= 1);
p1.x = curve[0];
p1.y = curve[1];
p2.x = curve[2];
p2.y = curve[3];
p1.x = (float) curve[0];
p1.y = (float) curve[1];
p2.x = (float) curve[2];
p2.y = (float) curve[3];
evdev_tool = META_INPUT_DEVICE_TOOL_NATIVE (tool);
if (!graphene_point_equal (&p1, &evdev_tool->pressure_curve[0]) ||

View file

@ -676,10 +676,10 @@ meta_input_settings_native_set_tablet_area (MetaInputSettings *settings,
gfloat offset_x;
gfloat offset_y;
scale_x = 1. / (1. - (padding_left + padding_right));
scale_y = 1. / (1. - (padding_top + padding_bottom));
offset_x = -padding_left * scale_x;
offset_y = -padding_top * scale_y;
scale_x = (float) (1.0 / (1.0 - (padding_left + padding_right)));
scale_y = (float) (1.0 / (1.0 - (padding_top + padding_bottom)));
offset_x = (float) (-padding_left * scale_x);
offset_y = (float) (-padding_top * scale_y);
gfloat matrix[6] = { scale_x, 0., offset_x,
0., scale_y, offset_y };

View file

@ -598,14 +598,14 @@ encode_u16_chromaticity (double value)
{
/* CTA-861.3 HDR Static Metadata Extension, 3.2.1 Static Metadata Type 1 */
value = MAX (MIN (value, 1.0), 0.0);
return round (value / 0.00002);
return (uint16_t) round (value / 0.00002);
}
static uint16_t
encode_u16_max_luminance (double value)
{
/* CTA-861.3 HDR Static Metadata Extension, 3.2.1 Static Metadata Type 1 */
return round (MAX (MIN (value, 65535.0), 0.0));
return (uint16_t) round (MAX (MIN (value, 65535.0), 0.0));
}
static uint16_t
@ -613,21 +613,21 @@ encode_u16_min_luminance (double value)
{
/* CTA-861.3 HDR Static Metadata Extension, 3.2.1 Static Metadata Type 1 */
value = MAX (MIN (value, 6.5535), 0.0);
return round (value / 0.0001);
return (uint16_t) round (value / 0.0001);
}
static uint16_t
encode_u16_max_cll (double value)
{
/* CTA-861.3 HDR Static Metadata Extension, 3.2.1 Static Metadata Type 1 */
return round (MAX (MIN (value, 65535.0), 0.0));
return (uint16_t) round (MAX (MIN (value, 65535.0), 0.0));
}
static uint16_t
encode_u16_max_fall (double value)
{
/* CTA-861.3 HDR Static Metadata Extension, 3.2.1 Static Metadata Type 1 */
return round (MAX (MIN (value, 65535.0), 0.0));
return (uint16_t) round (MAX (MIN (value, 65535.0), 0.0));
}
void

View file

@ -599,8 +599,8 @@ meta_kms_crtc_determine_deadline (MetaKmsCrtc *crtc,
{
next_presentation_us = 0;
next_deadline_us =
s2us (vblank.reply.tval_sec) + vblank.reply.tval_usec + 0.5 +
G_USEC_PER_SEC / MINIMUM_REFRESH_RATE;
(int64_t) (s2us (vblank.reply.tval_sec) + vblank.reply.tval_usec + 0.5 +
G_USEC_PER_SEC / MINIMUM_REFRESH_RATE);
}
else
{
@ -611,8 +611,8 @@ meta_kms_crtc_determine_deadline (MetaKmsCrtc *crtc,
drm_mode = &crtc->current_state.drm_mode;
next_presentation_us =
s2us (vblank.reply.tval_sec) + vblank.reply.tval_usec + 0.5 +
G_USEC_PER_SEC / meta_calculate_drm_mode_refresh_rate (drm_mode);
(int64_t) (s2us (vblank.reply.tval_sec) + vblank.reply.tval_usec + 0.5 +
G_USEC_PER_SEC / meta_calculate_drm_mode_refresh_rate (drm_mode));
/*
* 1

View file

@ -268,12 +268,12 @@ calculate_cursor_rect (CrtcStateImpl *crtc_state_impl,
int buffer_width, buffer_height;
graphene_rect_t cursor_rect;
crtc_x = (x - crtc_state_impl->layout.origin.x) * crtc_state_impl->scale;
crtc_y = (y - crtc_state_impl->layout.origin.y) * crtc_state_impl->scale;
crtc_width = roundf (crtc_state_impl->layout.size.width *
crtc_state_impl->scale);
crtc_height = roundf (crtc_state_impl->layout.size.height *
crtc_state_impl->scale);
crtc_x = (int) ((x - crtc_state_impl->layout.origin.x) * crtc_state_impl->scale);
crtc_y = (int) ((y - crtc_state_impl->layout.origin.y) * crtc_state_impl->scale);
crtc_width = (int) roundf (crtc_state_impl->layout.size.width *
crtc_state_impl->scale);
crtc_height = (int) roundf (crtc_state_impl->layout.size.height *
crtc_state_impl->scale);
meta_monitor_transform_transform_point (crtc_state_impl->transform,
&crtc_width, &crtc_height,
@ -401,10 +401,10 @@ maybe_update_cursor_plane (MetaKmsCursorManagerImpl *cursor_manager_impl,
.height = meta_fixed_16_from_int (height),
};
dst_rect = (MtkRectangle) {
.x = round (cursor_rect.origin.x),
.y = round (cursor_rect.origin.y),
.width = round (cursor_rect.size.width),
.height = round (cursor_rect.size.height),
.x = (int) round (cursor_rect.origin.x),
.y = (int) round (cursor_rect.origin.y),
.width = (int) round (cursor_rect.size.width),
.height = (int) round (cursor_rect.size.height),
};
plane_assignment = meta_kms_update_assign_plane (update,

View file

@ -217,7 +217,7 @@ meta_fixed_16_to_int (MetaFixed16 fixed)
static inline MetaFixed16
meta_fixed_16_from_double (double d)
{
return d * (1 << 16);
return (MetaFixed16) (d * (1 << 16));
}
static inline double

View file

@ -36,7 +36,7 @@ meta_calculate_drm_mode_refresh_rate (const drmModeModeInfo *drm_mode)
if (drm_mode->vscan > 1)
denominator *= drm_mode->vscan;
return numerator / denominator;
return (float) (numerator / denominator);
}
int64_t

View file

@ -36,7 +36,7 @@
#include "backends/native/meta-crtc-kms.h"
#include "backends/native/meta-crtc-mode-kms.h"
#define SYNC_TOLERANCE_HZ 0.001
#define SYNC_TOLERANCE_HZ 0.001f
struct _MetaOutputKms
{
@ -133,7 +133,7 @@ add_common_modes (MetaOutputInfo *output_info,
max_pixel_clock = MAX (max_pixel_clock, crtc_mode_info->pixel_clock_khz);
}
max_refresh_rate = MAX (max_refresh_rate, 60.0);
max_refresh_rate = MAX (max_refresh_rate, 60.0f);
max_refresh_rate += SYNC_TOLERANCE_HZ;
kms_device = meta_gpu_kms_get_kms_device (gpu_kms);

View file

@ -374,7 +374,7 @@ get_closest_border (GArray *borders,
MetaVector2 delta;
float distance_2;
MetaBorder *closest_border = NULL;
float closest_distance_2 = DBL_MAX;
float closest_distance_2 = FLT_MAX;
unsigned int i;
for (i = 0; i < borders->len; i++)
@ -408,7 +408,7 @@ clamp_to_border (MetaBorder *border,
if (meta_border_is_horizontal (border))
{
if (*motion_dir & META_BORDER_MOTION_DIRECTION_POSITIVE_Y)
motion->b.y = border->line.a.y - min_edge_distance;
motion->b.y = (float) (border->line.a.y - min_edge_distance);
else
motion->b.y = border->line.a.y;
*motion_dir &= ~(META_BORDER_MOTION_DIRECTION_POSITIVE_Y |
@ -417,7 +417,7 @@ clamp_to_border (MetaBorder *border,
else
{
if (*motion_dir & META_BORDER_MOTION_DIRECTION_POSITIVE_X)
motion->b.x = border->line.a.x - min_edge_distance;
motion->b.x = (float) (border->line.a.x - min_edge_distance);
else
motion->b.x = border->line.a.x;
*motion_dir &= ~(META_BORDER_MOTION_DIRECTION_POSITIVE_X |
@ -570,24 +570,24 @@ closest_point_behind_border (MetaBorder *border,
case META_BORDER_MOTION_DIRECTION_POSITIVE_X:
case META_BORDER_MOTION_DIRECTION_NEGATIVE_X:
if (border->blocking_directions == META_BORDER_MOTION_DIRECTION_POSITIVE_X)
*sx = border->line.a.x - wl_fixed_to_double (1);
*sx = border->line.a.x - (float) wl_fixed_to_double (1);
else
*sx = border->line.a.x + wl_fixed_to_double (1);
*sx = border->line.a.x + (float) wl_fixed_to_double (1);
if (*sy < border->line.a.y)
*sy = border->line.a.y + wl_fixed_to_double (1);
*sy = border->line.a.y + (float) wl_fixed_to_double (1);
else if (*sy > border->line.b.y)
*sy = border->line.b.y - wl_fixed_to_double (1);
*sy = border->line.b.y - (float) wl_fixed_to_double (1);
break;
case META_BORDER_MOTION_DIRECTION_POSITIVE_Y:
case META_BORDER_MOTION_DIRECTION_NEGATIVE_Y:
if (border->blocking_directions == META_BORDER_MOTION_DIRECTION_POSITIVE_Y)
*sy = border->line.a.y - wl_fixed_to_double (1);
*sy = border->line.a.y - (float) wl_fixed_to_double (1);
else
*sy = border->line.a.y + wl_fixed_to_double (1);
*sy = border->line.a.y + (float) wl_fixed_to_double (1);
if (*sx < border->line.a.x)
*sx = border->line.a.x + wl_fixed_to_double (1);
*sx = border->line.a.x + (float) wl_fixed_to_double (1);
else if (*sx > (border->line.b.x))
*sx = border->line.b.x - wl_fixed_to_double (1);
*sx = border->line.b.x - (float) wl_fixed_to_double (1);
break;
}
}
@ -621,8 +621,8 @@ meta_pointer_constraint_impl_native_ensure_constrained (MetaPointerConstraintImp
y != constraint_impl_native->origin.y)
{
clutter_seat_warp_pointer (seat,
constraint_impl_native->origin.x,
constraint_impl_native->origin.y);
(int) constraint_impl_native->origin.x,
(int) constraint_impl_native->origin.y);
}
}
else if (!mtk_region_contains_point (region, (int) rel_x, (int) rel_y))
@ -652,8 +652,8 @@ meta_pointer_constraint_impl_native_ensure_constrained (MetaPointerConstraintImp
closest_point_behind_border (closest_border, &rel_x, &rel_y);
clutter_seat_warp_pointer (seat,
rel_x + constraint_impl_native->origin.x,
rel_y + constraint_impl_native->origin.y);
(int) (rel_x + constraint_impl_native->origin.x),
(int) (rel_y + constraint_impl_native->origin.y));
}
}

View file

@ -686,7 +686,7 @@ meta_seat_impl_notify_relative_motion_in_impl (MetaSeatImpl *seat_impl,
ClutterEvent *event;
ClutterModifierType modifiers;
float x, y, cur_x, cur_y;
double dx_constrained, dy_constrained;
float dx_constrained, dy_constrained;
if (clutter_input_device_get_device_type (input_device) == CLUTTER_TABLET_DEVICE)
{
@ -950,8 +950,8 @@ notify_scroll (ClutterInputDevice *input_device,
NULL,
modifiers,
GRAPHENE_POINT_INIT (x, y),
GRAPHENE_POINT_INIT (scroll_factor * dx,
scroll_factor * dy),
GRAPHENE_POINT_INIT ((float) (scroll_factor * dx),
(float) (scroll_factor * dy)),
scroll_source,
flags);
@ -1004,10 +1004,10 @@ check_notify_discrete_scroll (MetaSeatImpl *seat_impl,
{
int i, n_xscrolls, n_yscrolls;
n_xscrolls = floor ((fabs (seat_impl->accum_scroll_dx) + DBL_EPSILON) /
DISCRETE_SCROLL_STEP);
n_yscrolls = floor ((fabs (seat_impl->accum_scroll_dy) + DBL_EPSILON) /
DISCRETE_SCROLL_STEP);
n_xscrolls = (int) floor ((fabs (seat_impl->accum_scroll_dx) + DBL_EPSILON) /
DISCRETE_SCROLL_STEP);
n_yscrolls = (int) floor ((fabs (seat_impl->accum_scroll_dy) + DBL_EPSILON) /
DISCRETE_SCROLL_STEP);
for (i = 0; i < n_xscrolls; i++)
{
@ -1043,12 +1043,12 @@ meta_seat_impl_notify_scroll_continuous_in_impl (MetaSeatImpl *seat_
if (finish_flags & CLUTTER_SCROLL_FINISHED_HORIZONTAL)
seat_impl->accum_scroll_dx = 0;
else
seat_impl->accum_scroll_dx += dx;
seat_impl->accum_scroll_dx += (float) dx;
if (finish_flags & CLUTTER_SCROLL_FINISHED_VERTICAL)
seat_impl->accum_scroll_dy = 0;
else
seat_impl->accum_scroll_dy += dy;
seat_impl->accum_scroll_dy += (float) dy;
notify_scroll (input_device, time_us, dx, dy, scroll_source,
finish_flags, FALSE);
@ -1113,7 +1113,7 @@ meta_seat_impl_notify_discrete_scroll_in_impl (MetaSeatImpl *seat_impl,
if (should_reset_discrete_acc (dx_value120, evdev_device->value120.last_dx))
evdev_device->value120.acc_dx = 0;
evdev_device->value120.last_dx = dx_value120;
evdev_device->value120.last_dx = (int32_t) dx_value120;
}
if (dy_value120 != 0)
@ -1121,11 +1121,11 @@ meta_seat_impl_notify_discrete_scroll_in_impl (MetaSeatImpl *seat_impl,
if (should_reset_discrete_acc (dy_value120, evdev_device->value120.last_dy))
evdev_device->value120.acc_dy = 0;
evdev_device->value120.last_dy = dy_value120;
evdev_device->value120.last_dy = (int32_t) dy_value120;
}
evdev_device->value120.acc_dx += dx_value120;
evdev_device->value120.acc_dy += dy_value120;
evdev_device->value120.acc_dx += (int32_t) dx_value120;
evdev_device->value120.acc_dy += (int32_t) dy_value120;
if (abs (evdev_device->value120.acc_dx) >= 60)
{
@ -1192,7 +1192,7 @@ meta_seat_impl_notify_touch_event_in_impl (MetaSeatImpl *seat_impl,
input_device,
sequence,
modifiers,
GRAPHENE_POINT_INIT (x, y));
GRAPHENE_POINT_INIT ((float) x, (float) y));
}
queue_event (seat_impl, event);
@ -1415,11 +1415,14 @@ notify_pinch_gesture_event (ClutterInputDevice *input_device,
input_device,
phase,
n_fingers,
GRAPHENE_POINT_INIT (x, y),
GRAPHENE_POINT_INIT (dx, dy),
GRAPHENE_POINT_INIT (dx_unaccel,
dy_unaccel),
angle_delta, scale);
GRAPHENE_POINT_INIT ((float) x,
(float) y),
GRAPHENE_POINT_INIT ((float) dx,
(float) dy),
GRAPHENE_POINT_INIT ((float) dx_unaccel,
(float) dy_unaccel),
(float) angle_delta,
(float) scale);
queue_event (seat_impl, event);
}
@ -1448,10 +1451,12 @@ notify_swipe_gesture_event (ClutterInputDevice *input_device,
input_device,
phase,
n_fingers,
GRAPHENE_POINT_INIT (x, y),
GRAPHENE_POINT_INIT (dx, dy),
GRAPHENE_POINT_INIT (dx_unaccel,
dy_unaccel));
GRAPHENE_POINT_INIT ((float) x,
(float) y),
GRAPHENE_POINT_INIT ((float) dx,
(float) dy),
GRAPHENE_POINT_INIT ((float) dx_unaccel,
(float) dy_unaccel));
queue_event (seat_impl, event);
}
@ -2080,13 +2085,20 @@ process_tablet_axis (MetaSeatImpl *seat_impl,
{
dx = libinput_event_tablet_tool_get_dx (tablet_event);
dy = libinput_event_tablet_tool_get_dy (tablet_event);
notify_relative_tool_motion_in_impl (device, time, dx, dy, axes);
notify_relative_tool_motion_in_impl (device, time,
(float) dx, (float) dy,
axes);
}
else
{
x = libinput_event_tablet_tool_get_x_transformed (tablet_event, stage_width);
y = libinput_event_tablet_tool_get_y_transformed (tablet_event, stage_height);
notify_absolute_motion_in_impl (device, time, x, y, axes);
x = libinput_event_tablet_tool_get_x_transformed (tablet_event,
(uint32_t) stage_width);
y = libinput_event_tablet_tool_get_y_transformed (tablet_event,
(uint32_t) stage_height);
notify_absolute_motion_in_impl (device, time,
(float) x,
(float) y,
axes);
}
}
@ -2157,8 +2169,10 @@ process_device_event (MetaSeatImpl *seat_impl,
meta_seat_impl_notify_relative_motion_in_impl (seat_impl,
device,
time_us,
dx, dy,
dx_unaccel, dy_unaccel,
(float) dx,
(float) dy,
(float) dx_unaccel,
(float) dy_unaccel,
NULL);
break;
@ -2178,14 +2192,15 @@ process_device_event (MetaSeatImpl *seat_impl,
time_us = libinput_event_pointer_get_time_usec (motion_event);
x = libinput_event_pointer_get_absolute_x_transformed (motion_event,
stage_width);
(int) stage_width);
y = libinput_event_pointer_get_absolute_y_transformed (motion_event,
stage_height);
(int) stage_height);
meta_seat_impl_notify_absolute_motion_in_impl (seat_impl,
device,
time_us,
x, y,
(float) x,
(float) y,
NULL);
break;
@ -2262,15 +2277,15 @@ process_device_event (MetaSeatImpl *seat_impl,
seat_slot = libinput_event_touch_get_seat_slot (touch_event);
time_us = libinput_event_touch_get_time_usec (touch_event);
x = libinput_event_touch_get_x_transformed (touch_event,
stage_width);
(int) stage_width);
y = libinput_event_touch_get_y_transformed (touch_event,
stage_height);
(int) stage_height);
g_rw_lock_writer_lock (&seat_impl->state_lock);
touch_state = meta_seat_impl_acquire_touch_state_in_impl (seat_impl, seat_slot);
touch_state->coords.x = x;
touch_state->coords.y = y;
touch_state->coords.x = (float) x;
touch_state->coords.y = (float) y;
meta_input_device_native_translate_coordinates_in_impl (device,
seat_impl->viewports,
&touch_state->coords.x,
@ -2335,16 +2350,16 @@ process_device_event (MetaSeatImpl *seat_impl,
seat_slot = libinput_event_touch_get_seat_slot (touch_event);
time_us = libinput_event_touch_get_time_usec (touch_event);
x = libinput_event_touch_get_x_transformed (touch_event,
stage_width);
(int) stage_width);
y = libinput_event_touch_get_y_transformed (touch_event,
stage_height);
(int) stage_height);
g_rw_lock_writer_lock (&seat_impl->state_lock);
touch_state = meta_seat_impl_lookup_touch_state_in_impl (seat_impl, seat_slot);
if (touch_state)
{
touch_state->coords.x = x;
touch_state->coords.y = y;
touch_state->coords.x = (float) x;
touch_state->coords.y = (float) y;
meta_input_device_native_translate_coordinates_in_impl (device,
seat_impl->viewports,
&touch_state->coords.x,
@ -3721,12 +3736,12 @@ ensure_pointer_onscreen (MetaSeatImpl *seat_impl)
{
meta_viewport_info_get_view_info (seat_impl->viewports, i,
&monitor_rect, NULL);
nearest_monitor_x = MIN (ABS (coords.x - monitor_rect.x),
ABS (coords.x -
monitor_rect.x + monitor_rect.width));
nearest_monitor_y = MIN (ABS (coords.y - monitor_rect.y),
ABS (coords.y -
monitor_rect.y + monitor_rect.height));
nearest_monitor_x = (int) MIN (ABS (coords.x - monitor_rect.x),
ABS (coords.x -
monitor_rect.x + monitor_rect.width));
nearest_monitor_y = (int) MIN (ABS (coords.y - monitor_rect.y),
ABS (coords.y -
monitor_rect.y + monitor_rect.height));
if (nearest_monitor_x < min_distance ||
nearest_monitor_y < min_distance)
{

View file

@ -216,11 +216,13 @@ notify_relative_motion_in_impl (GTask *task)
event->time_us = g_get_monotonic_time ();
meta_seat_impl_notify_relative_motion_in_impl (seat,
virtual_evdev->impl_state->device,
event->time_us,
event->x, event->y,
event->x, event->y,
NULL);
virtual_evdev->impl_state->device,
event->time_us,
(float) event->x,
(float) event->y,
(float) event->x,
(float) event->y,
NULL);
g_task_return_boolean (task, TRUE);
return G_SOURCE_REMOVE;
}
@ -262,10 +264,11 @@ notify_absolute_motion_in_impl (GTask *task)
event->time_us = g_get_monotonic_time ();
meta_seat_impl_notify_absolute_motion_in_impl (seat,
virtual_evdev->impl_state->device,
event->time_us,
event->x, event->y,
NULL);
virtual_evdev->impl_state->device,
event->time_us,
(float) event->x,
(float) event->y,
NULL);
g_task_return_boolean (task, TRUE);
return G_SOURCE_REMOVE;
}
@ -788,8 +791,8 @@ notify_touch_down_in_impl (GTask *task)
if (!touch_state)
goto out;
touch_state->coords.x = event->x;
touch_state->coords.y = event->y;
touch_state->coords.x = (float) event->x;
touch_state->coords.y = (float) event->y;
meta_seat_impl_notify_touch_event_in_impl (seat,
virtual_evdev->impl_state->device,
@ -848,8 +851,8 @@ notify_touch_motion_in_impl (GTask *task)
if (!touch_state)
goto out;
touch_state->coords.x = event->x;
touch_state->coords.y = event->y;
touch_state->coords.x = (float) event->x;
touch_state->coords.y = (float) event->y;
meta_seat_impl_notify_touch_event_in_impl (seat,
virtual_evdev->impl_state->device,

View file

@ -124,10 +124,10 @@ meta_barrier_impl_x11_new (MetaBarrier *barrier)
border = meta_barrier_get_border (barrier);
allowed_motion_dirs = meta_border_get_allows_directions (border);
self->xbarrier = XFixesCreatePointerBarrier (xdisplay, root,
border->line.a.x,
border->line.a.y,
border->line.b.x,
border->line.b.y,
(int) border->line.a.x,
(int) border->line.a.y,
(int) border->line.b.x,
(int) border->line.b.y,
allowed_motion_dirs,
0, NULL);

View file

@ -99,10 +99,10 @@ calculate_xrandr_refresh_rate (XRRModeInfo *xmode)
v_total = (float) xmode->vTotal;
if (xmode->modeFlags & RR_DoubleScan)
v_total *= 2.0;
v_total *= 2.0f;
if (xmode->modeFlags & RR_Interlace)
v_total /= 2.0;
v_total /= 2.0f;
return xmode->dotClock / (h_total * v_total);
}

View file

@ -336,7 +336,9 @@ meta_input_device_x11_get_dimensions (ClutterInputDevice *device,
else
continue;
*value = (valuator_info->max - valuator_info->min) * 1000 / valuator_info->resolution;
*value = (unsigned int) ((valuator_info->max - valuator_info->min) *
1000 /
valuator_info->resolution);
}
*width = w;

View file

@ -242,7 +242,7 @@ meta_input_settings_x11_set_speed (MetaInputSettings *settings,
{
MetaBackend *backend = get_backend (settings);
Display *xdisplay = meta_backend_x11_get_xdisplay (META_BACKEND_X11 (backend));
gfloat value = speed;
gfloat value = (float) speed;
change_property (settings, device, "libinput Accel Speed",
XInternAtom (xdisplay, "FLOAT", False),
@ -711,13 +711,13 @@ device_query_area (MetaInputSettings *settings,
continue;
if (valuator->label == abs_x)
{
*x = valuator->min;
*width = valuator->max - valuator->min;
*x = (int) valuator->min;
*width = (int) (valuator->max - valuator->min);
}
else if (valuator->label == abs_y)
{
*y = valuator->min;
*height = valuator->max - valuator->min;
*y = (int) valuator->min;
*height = (int) (valuator->max - valuator->min);
}
}
@ -747,10 +747,10 @@ meta_input_settings_x11_set_tablet_area (MetaInputSettings *settings,
if (!device_query_area (settings, device, &x, &y, &width, &height))
return;
area[0] = (width * padding_left) + x;
area[1] = (height * padding_top) + y;
area[2] = width - (width * padding_right) + x;
area[3] = height - (height * padding_bottom) + y;
area[0] = (int32_t) ((width * padding_left) + x);
area[1] = (int32_t) ((height * padding_top) + y);
area[2] = (int32_t) (width - (width * padding_right) + x);
area[3] = (int32_t) (height - (height * padding_bottom) + y);
update_tablet_area (settings, device, area);
}
@ -772,9 +772,9 @@ meta_input_settings_x11_set_tablet_aspect_ratio (MetaInputSettings *settings,
dev_aspect = (double) dev_width / dev_height;
if (dev_aspect > aspect_ratio)
dev_width = dev_height * aspect_ratio;
dev_width = (int) (dev_height * aspect_ratio);
else if (dev_aspect < aspect_ratio)
dev_height = dev_width / aspect_ratio;
dev_height = (int) (dev_width / aspect_ratio);
}
area[0] = dev_x;

View file

@ -483,8 +483,8 @@ apply_crtc_assignments (MetaMonitorManager *manager,
*
* Firefox and Evince apparently believe what X tells them.
*/
width_mm = (width / DPI_FALLBACK) * 25.4 + 0.5;
height_mm = (height / DPI_FALLBACK) * 25.4 + 0.5;
width_mm = (int) ((width / DPI_FALLBACK) * 25.4 + 0.5);
height_mm = (int) ((height / DPI_FALLBACK) * 25.4 + 0.5);
XRRSetScreenSize (manager_xrandr->xdisplay, DefaultRootWindow (manager_xrandr->xdisplay),
width, height, width_mm, height_mm);

View file

@ -125,7 +125,7 @@ output_set_underscanning_xrandr (MetaOutput *output,
crtc_mode_info = meta_crtc_mode_get_info (crtc_config->mode);
prop = XInternAtom (xdisplay, "underscan hborder", False);
border_value = crtc_mode_info->width * 0.05;
border_value = (uint32_t) (crtc_mode_info->width * 0.05);
xcb_randr_change_output_property (XGetXCBConnection (xdisplay),
(XID) meta_output_get_id (output),
@ -134,7 +134,7 @@ output_set_underscanning_xrandr (MetaOutput *output,
1, &border_value);
prop = XInternAtom (xdisplay, "underscan vborder", False);
border_value = crtc_mode_info->height * 0.05;
border_value = (uint32_t) (crtc_mode_info->height * 0.05);
xcb_randr_change_output_property (XGetXCBConnection (xdisplay),
(XID) meta_output_get_id (output),
@ -195,8 +195,8 @@ normalize_backlight (MetaOutput *output,
{
const MetaOutputInfo *output_info = meta_output_get_info (output);
return round ((double) (hw_value - output_info->backlight_min) /
(output_info->backlight_max - output_info->backlight_min) * 100.0);
return (int) round ((double) (hw_value - output_info->backlight_min) /
(output_info->backlight_max - output_info->backlight_min) * 100.0);
}
void
@ -209,8 +209,8 @@ meta_output_xrandr_change_backlight (MetaOutputXrandr *output_xrandr,
Atom atom;
int hw_value;
hw_value = round ((double) value / 100.0 * output_info->backlight_max +
output_info->backlight_min);
hw_value = (int) round ((double) value / 100.0 * output_info->backlight_max +
output_info->backlight_min);
atom = XInternAtom (xdisplay, "Backlight", False);

View file

@ -1100,7 +1100,7 @@ emulate_motion (MetaSeatX11 *seat_x11,
CLUTTER_CURRENT_TIME,
pointer,
NULL, 0,
GRAPHENE_POINT_INIT (x, y),
GRAPHENE_POINT_INIT ((float) x, (float) y),
GRAPHENE_POINT_INIT (0, 0),
GRAPHENE_POINT_INIT (0, 0),
GRAPHENE_POINT_INIT (0, 0),
@ -1480,8 +1480,8 @@ translate_coords (MetaStageX11 *stage_x11,
clutter_actor_get_size (stage, &stage_width, &stage_height);
*x_out = CLAMP (event_x, 0, stage_width);
*y_out = CLAMP (event_y, 0, stage_height);
*x_out = (float) CLAMP (event_x, 0, stage_width);
*y_out = (float) CLAMP (event_y, 0, stage_height);
}
static void
@ -1858,16 +1858,16 @@ meta_seat_x11_query_state (ClutterSeat *seat,
if (coords)
{
coords->x = touch_info->x;
coords->y = touch_info->y;
coords->x = (float) touch_info->x;
coords->y = (float) touch_info->y;
}
}
else
{
if (coords)
{
coords->x = win_x;
coords->y = win_y;
coords->x = (float) win_x;
coords->y = (float) win_y;
}
}
@ -2498,7 +2498,8 @@ meta_seat_x11_translate_event (MetaSeatX11 *seat,
tool,
state,
GRAPHENE_POINT_INIT (x, y),
GRAPHENE_POINT_INIT (delta_x, delta_y),
GRAPHENE_POINT_INIT ((float) delta_x,
(float) delta_y),
CLUTTER_SCROLL_SOURCE_UNKNOWN,
CLUTTER_SCROLL_FINISHED_NONE);

View file

@ -314,7 +314,7 @@ meta_stage_x11_realize (ClutterStageWindow *stage_window)
clutter_actor_get_size (CLUTTER_ACTOR (stage_impl->wrapper), &width, &height);
stage_x11->onscreen = create_onscreen (clutter_backend->cogl_context,
width, height);
(int) width, (int) height);
if (META_IS_BACKEND_X11_CM (backend))
{
@ -329,8 +329,8 @@ meta_stage_x11_realize (ClutterStageWindow *stage_window)
/* We just created a window of the size of the actor. No need to fix
the size of the stage, just update it. */
stage_x11->xwin_width = width;
stage_x11->xwin_height = height;
stage_x11->xwin_width = (int) width;
stage_x11->xwin_height = (int) height;
if (!cogl_framebuffer_allocate (COGL_FRAMEBUFFER (stage_x11->onscreen), &error))
{

View file

@ -145,10 +145,12 @@ meta_virtual_input_device_x11_notify_scroll_continuous (ClutterVirtualInputDevic
virtual_device_x11->accum_scroll_dx += dx;
virtual_device_x11->accum_scroll_dy += dy;
n_xscrolls = floor ((fabs (virtual_device_x11->accum_scroll_dx) + DBL_EPSILON) /
DISCRETE_SCROLL_STEP);
n_yscrolls = floor ((fabs (virtual_device_x11->accum_scroll_dy) + DBL_EPSILON) /
DISCRETE_SCROLL_STEP);
n_xscrolls = (int) floor ((fabs (virtual_device_x11->accum_scroll_dx) +
DBL_EPSILON) /
DISCRETE_SCROLL_STEP);
n_yscrolls = (int) floor ((fabs (virtual_device_x11->accum_scroll_dy) +
DBL_EPSILON) /
DISCRETE_SCROLL_STEP);
direction = virtual_device_x11->accum_scroll_dx > 0 ? CLUTTER_SCROLL_RIGHT
: CLUTTER_SCROLL_LEFT;

View file

@ -84,8 +84,8 @@ meta_renderer_x11_nested_create_view (MetaRenderer *renderer,
view_scale = 1.0;
crtc_config = meta_crtc_get_config (crtc);
width = roundf (crtc_config->layout.size.width * view_scale);
height = roundf (crtc_config->layout.size.height * view_scale);
width = (int) roundf (crtc_config->layout.size.width * view_scale);
height = (int) roundf (crtc_config->layout.size.height * view_scale);
fake_onscreen = create_offscreen (cogl_context, width, height);

View file

@ -54,7 +54,7 @@
static inline int
round_to_fixed (float x)
{
return roundf (x * FIXED_ONE);
return (int) roundf (x * FIXED_ONE);
}
/* Help macros to scale from OpenGL <-1,1> coordinates system to

View file

@ -950,8 +950,8 @@ meta_compositor_real_before_paint (MetaCompositor *compositor,
stage_rect = (MtkRectangle) {
0, 0,
clutter_actor_get_width (stage),
clutter_actor_get_height (stage),
(int) clutter_actor_get_width (stage),
(int) clutter_actor_get_height (stage),
};
unobscured_region = mtk_region_create_rectangle (&stage_rect);

View file

@ -527,11 +527,11 @@ apply_edge_resistance_to_each_side (MetaEdgeResistanceData *edge_data,
const gfloat tile_edges[] =
{
1./4.,
1./3.,
1./2.,
2./3.,
3./4.,
1.0f / 4.0f,
1.0f / 3.0f,
1.0f / 2.0f,
2.0f / 3.0f,
3.0f / 4.0f,
};
meta_window_get_work_area_current_monitor (window, &workarea);
@ -550,7 +550,7 @@ apply_edge_resistance_to_each_side (MetaEdgeResistanceData *edge_data,
*/
for (i = 0; i < G_N_ELEMENTS (tile_edges); i++)
{
guint horizontal_point = workarea.x + floor (workarea.width * tile_edges[i]);
guint horizontal_point = workarea.x + (int) floorf (workarea.width * tile_edges[i]);
if (ABS (horizontal_point - new_left) < 16)
{

View file

@ -450,7 +450,7 @@ setup_pipeline (MetaBackgroundContent *self,
cogl_pipeline_set_uniform_1f (self->pipeline,
cogl_pipeline_get_uniform_location (self->pipeline,
"vignette_sharpness"),
self->vignette_sharpness);
(float) self->vignette_sharpness);
self->changed &= ~CHANGED_VIGNETTE_PARAMETERS;
}
@ -462,7 +462,8 @@ setup_pipeline (MetaBackgroundContent *self,
meta_display_get_monitor_geometry (self->display,
self->monitor, &monitor_geometry);
gradient_height_perc = MAX (0.0001, self->gradient_height / (float)monitor_geometry.height);
gradient_height_perc = MAX (0.0001f,
self->gradient_height / (float) monitor_geometry.height);
cogl_pipeline_set_uniform_1f (self->pipeline,
cogl_pipeline_get_uniform_location (self->pipeline,
"gradient_height_perc"),
@ -470,7 +471,7 @@ setup_pipeline (MetaBackgroundContent *self,
cogl_pipeline_set_uniform_1f (self->pipeline,
cogl_pipeline_get_uniform_location (self->pipeline,
"gradient_max_darkness"),
self->gradient_max_darkness);
(float) self->gradient_max_darkness);
self->changed &= ~CHANGED_GRADIENT_PARAMETERS;
}
@ -483,7 +484,7 @@ setup_pipeline (MetaBackgroundContent *self,
monitor_scale = meta_backend_is_stage_views_scaled (backend)
? meta_display_get_monitor_scale (self->display, self->monitor)
: 1.0;
: 1.0f;
if (self->rounded_clip_bounds_set)
{
@ -535,15 +536,15 @@ setup_pipeline (MetaBackgroundContent *self,
}
if (self->vignette)
color_component = self->vignette_brightness * opacity / 255.;
color_component = (float) (self->vignette_brightness * opacity / 255.0);
else
color_component = opacity / 255.;
color_component = opacity / 255.0f;
cogl_color_init_from_4f (&color,
color_component,
color_component,
color_component,
opacity / 255.);
opacity / 255.0f);
cogl_pipeline_set_color (self->pipeline, &color);
fb = clutter_paint_context_get_framebuffer (paint_context);
@ -579,11 +580,11 @@ set_glsl_parameters (MetaBackgroundContent *self,
monitor_scale = meta_backend_is_stage_views_scaled (backend)
? meta_display_get_monitor_scale (self->display, self->monitor)
: 1.0;
: 1.0f;
float pixel_step[] = {
1.f / (self->texture_area.width * monitor_scale),
1.f / (self->texture_area.height * monitor_scale),
1.0f / (self->texture_area.width * monitor_scale),
1.0f / (self->texture_area.height * monitor_scale),
};
pixel_step_uniform_location =
@ -595,8 +596,8 @@ set_glsl_parameters (MetaBackgroundContent *self,
*/
scale[0] = self->texture_area.width / (float)actor_pixel_rect->width;
scale[1] = self->texture_area.height / (float)actor_pixel_rect->height;
offset[0] = self->texture_area.x / (float)actor_pixel_rect->width - 0.5;
offset[1] = self->texture_area.y / (float)actor_pixel_rect->height - 0.5;
offset[0] = self->texture_area.x / (float)actor_pixel_rect->width - 0.5f;
offset[1] = self->texture_area.y / (float)actor_pixel_rect->height - 0.5f;
cogl_pipeline_set_uniform_float (self->pipeline,
cogl_pipeline_get_uniform_location (self->pipeline,
@ -672,10 +673,10 @@ meta_background_content_paint_content (ClutterContent *content,
return;
clutter_actor_get_content_box (actor, &actor_box);
rect_within_actor.x = actor_box.x1;
rect_within_actor.y = actor_box.y1;
rect_within_actor.width = actor_box.x2 - actor_box.x1;
rect_within_actor.height = actor_box.y2 - actor_box.y1;
rect_within_actor.x = (int) actor_box.x1;
rect_within_actor.y = (int) actor_box.y1;
rect_within_actor.width = (int) (actor_box.x2 - actor_box.x1);
rect_within_actor.height = (int) (actor_box.y2 - actor_box.y1);
if (clutter_actor_is_in_clone_paint (actor))
{
@ -686,14 +687,14 @@ meta_background_content_paint_content (ClutterContent *content,
clutter_actor_get_transformed_position (actor,
&transformed_x,
&transformed_y);
rect_within_stage.x = floorf (transformed_x);
rect_within_stage.y = floorf (transformed_y);
rect_within_stage.x = (int) floorf (transformed_x);
rect_within_stage.y = (int) floorf (transformed_y);
clutter_actor_get_transformed_size (actor,
&transformed_width,
&transformed_height);
rect_within_stage.width = ceilf (transformed_width);
rect_within_stage.height = ceilf (transformed_height);
rect_within_stage.width = (int) ceilf (transformed_width);
rect_within_stage.height = (int) ceilf (transformed_height);
untransformed =
rect_within_actor.x == rect_within_stage.x &&

View file

@ -408,10 +408,10 @@ get_texture_area (MetaBackground *self,
/* Start off by centering a tile in the middle of the
* total screen area taking care of the monitor scaling.
*/
image_area.x = (screen_width - texture_width) / 2.0;
image_area.y = (screen_height - texture_height) / 2.0;
image_area.width = texture_width;
image_area.height = texture_height;
image_area.x = (int) ((screen_width - texture_width) / 2.0);
image_area.y = (int) ((screen_height - texture_height) / 2.0);
image_area.width = (int) texture_width;
image_area.height = (int) texture_height;
/* Translate into the coordinate system of the particular monitor */
image_area.x -= monitor_rect->x;
@ -422,8 +422,8 @@ get_texture_area (MetaBackground *self,
case G_DESKTOP_BACKGROUND_STYLE_CENTERED:
/* paint region is the original image size centered in the actor,
* and the texture is scaled to the original image size */
image_area.width = texture_width;
image_area.height = texture_height;
image_area.width = (int) texture_width;
image_area.height = (int) texture_height;
image_area.x = monitor_rect->width / 2 - image_area.width / 2;
image_area.y = monitor_rect->height / 2 - image_area.height / 2;
@ -447,7 +447,7 @@ get_texture_area (MetaBackground *self,
{
/* Fill image to exactly fit actor horizontally */
image_area.width = monitor_rect->width;
image_area.height = texture_height * monitor_x_scale;
image_area.height = (int) (texture_height * monitor_x_scale);
/* Position image centered vertically in actor */
image_area.x = 0;
@ -456,7 +456,7 @@ get_texture_area (MetaBackground *self,
else
{
/* Scale image to exactly fit actor vertically */
image_area.width = texture_width * monitor_y_scale;
image_area.width = (int) (texture_width * monitor_y_scale);
image_area.height = monitor_rect->height;
/* Position image centered horizontally in actor */
@ -475,8 +475,8 @@ get_texture_area (MetaBackground *self,
meta_display_get_size (self->display, &screen_width, &screen_height);
/* unclipped texture area is whole screen, scaled depending on monitor */
image_area.width = screen_width * monitor_scale;
image_area.height = screen_height * monitor_scale;
image_area.width = (int) (screen_width * monitor_scale);
image_area.height = (int) (screen_height * monitor_scale);
/* But make (0,0) line up with the appropriate monitor */
image_area.x = -monitor_rect->x;
@ -808,8 +808,8 @@ meta_background_get_texture (MetaBackground *self,
if (meta_backend_is_stage_views_scaled (backend))
{
texture_width = monitor_area.width * monitor_scale;
texture_height = monitor_area.height * monitor_scale;
texture_width = (int) (monitor_area.width * monitor_scale);
texture_height = (int) (monitor_area.height * monitor_scale);
}
else
{
@ -831,10 +831,10 @@ meta_background_get_texture (MetaBackground *self,
if (self->style != G_DESKTOP_BACKGROUND_STYLE_WALLPAPER)
{
monitor_area.x *= monitor_scale;
monitor_area.y *= monitor_scale;
monitor_area.width *= monitor_scale;
monitor_area.height *= monitor_scale;
monitor_area.x = (int) (monitor_area.x * monitor_scale);
monitor_area.y = (int) (monitor_area.y * monitor_scale);
monitor_area.width = (int) (monitor_area.width * monitor_scale);
monitor_area.height = (int) (monitor_area.height * monitor_scale);
}
if (!cogl_framebuffer_allocate (monitor->fbo, &catch_error))
@ -851,9 +851,12 @@ meta_background_get_texture (MetaBackground *self,
}
cogl_framebuffer_orthographic (monitor->fbo, 0, 0,
monitor_area.width, monitor_area.height, -1., 1.);
monitor_area.width,
monitor_area.height,
-1.0f,
1.0f);
if (texture2 != NULL && self->blend_factor != 0.0)
if (texture2 != NULL && self->blend_factor != 0.0f)
{
CoglPipeline *pipeline = create_pipeline (PIPELINE_REPLACE);
int mipmap_level;
@ -1007,7 +1010,7 @@ meta_background_set_blend (MetaBackground *self,
set_file (self, &self->file1, &self->background_image1, file1, FALSE);
set_file (self, &self->file2, &self->background_image2, file2, FALSE);
self->blend_factor = blend_factor;
self->blend_factor = (float) blend_factor;
self->style = style;
free_wallpaper_texture (self);

View file

@ -186,9 +186,9 @@ meta_shadow_unref (MetaShadow *shadow)
* drawing.
*
* Paints the shadow at the given position, for the specified actual
* size of the region.
* size of the region.
*
* Since a #MetaShadow can be shared between different sizes with
* Since a #MetaShadow can be shared between different sizes with
* the same extracted [struct@Meta.WindowShape] the size needs to be passed in here.
*/
void
@ -216,8 +216,8 @@ meta_shadow_paint (MetaShadow *shadow,
return;
cogl_color_init_from_4f (&color,
opacity / 255.0, opacity / 255.0,
opacity / 255.0, opacity / 255.0);
opacity / 255.0f, opacity / 255.0f,
opacity / 255.0f, opacity / 255.0f);
cogl_pipeline_set_color (shadow->pipeline, &color);
if (shadow->scale_width)

View file

@ -161,8 +161,8 @@ update_size (MetaShapedTexture *stex)
}
else if (stex->has_viewport_src_rect)
{
dst_width = stex->viewport_src_rect.size.width;
dst_height = stex->viewport_src_rect.size.height;
dst_width = (int) stex->viewport_src_rect.size.width;
dst_height = (int) stex->viewport_src_rect.size.height;
}
else
{
@ -495,7 +495,7 @@ get_opaque_overlay_pipeline (CoglContext *ctx)
if (!pipeline)
{
pipeline = cogl_pipeline_new (ctx);
cogl_color_init_from_4f (&color, 0.0, 0.2, 0.0, 0.2);
cogl_color_init_from_4f (&color, 0.0f, 0.2f, 0.0f, 0.2f);
cogl_pipeline_set_color (pipeline, &color);
cogl_context_set_named_pipeline (ctx,
@ -517,7 +517,7 @@ get_blended_overlay_pipeline (CoglContext *ctx)
if (!pipeline)
{
pipeline = cogl_pipeline_new (ctx);
cogl_color_init_from_4f (&color, 0.2, 0.0, 0.2, 0.2);
cogl_color_init_from_4f (&color, 0.2f, 0.0f, 0.2f, 0.2f);
cogl_pipeline_set_color (pipeline, &color);
cogl_context_set_named_pipeline (ctx,
@ -678,8 +678,10 @@ do_paint_content (MetaShapedTexture *stex,
if (stex->has_viewport_src_rect)
{
sample_width = stex->viewport_src_rect.size.width * stex->buffer_scale;
sample_height = stex->viewport_src_rect.size.height * stex->buffer_scale;
sample_width = (int) (stex->viewport_src_rect.size.width *
stex->buffer_scale);
sample_height = (int) (stex->viewport_src_rect.size.height *
stex->buffer_scale);
}
else
{
@ -846,8 +848,8 @@ do_paint_content (MetaShapedTexture *stex,
cogl_pipeline_set_layer_filters (blended_pipeline, i, min_filter, mag_filter);
}
cogl_color_init_from_4f (&color, opacity / 255.0, opacity / 255.0,
opacity / 255.0, opacity / 255.0);
cogl_color_init_from_4f (&color, opacity / 255.0f, opacity / 255.0f,
opacity / 255.0f, opacity / 255.0f);
cogl_pipeline_set_color (blended_pipeline, &color);
if (blended_tex_region)
@ -1113,8 +1115,8 @@ meta_shaped_texture_update_area (MetaShapedTexture *stex,
.size.width = dst_width,
.size.height = dst_height
};
inverted_dst_width = ceilf (viewport.size.width);
inverted_dst_height = ceilf (viewport.size.height);
inverted_dst_width = (int) ceilf (viewport.size.width);
inverted_dst_height = (int) ceilf (viewport.size.height);
mtk_rectangle_crop_and_scale (clip,
&inverted_viewport,
@ -1269,7 +1271,7 @@ meta_shaped_texture_is_opaque (MetaShapedTexture *stex)
meta_shaped_texture_ensure_size_valid (stex);
return mtk_rectangle_equal (&opaque_rect,
&MTK_RECTANGLE_INIT (0, 0,
&MTK_RECTANGLE_INIT (0, 0,
stex->dst_width, stex->dst_height));
}

View file

@ -136,8 +136,8 @@ set_unobscured_region (MetaSurfaceActor *surface_actor,
&width,
&height);
bounds = (MtkRectangle) {
.width = width,
.height = height,
.width = (int) width,
.height = (int) height,
};
priv->unobscured_region = mtk_region_copy (unobscured_region);

View file

@ -287,8 +287,8 @@ calculate_background_cull_region (MetaWindowActorWayland *self)
rect = (MtkRectangle) {
.x = 0,
.y = 0,
.width = clutter_actor_get_width (self->background) * geometry_scale,
.height = clutter_actor_get_height (self->background) * geometry_scale,
.width = (int) (clutter_actor_get_width (self->background) * geometry_scale),
.height = (int) (clutter_actor_get_height (self->background) * geometry_scale),
};
return mtk_region_create_rectangle (&rect);

View file

@ -1240,8 +1240,8 @@ meta_window_actor_get_buffer_bounds (MetaScreenCastWindow *screen_cast_window,
stex = meta_surface_actor_get_texture (priv->surface);
*bounds = (MtkRectangle) {
.width = floorf (meta_shaped_texture_get_unscaled_width (stex)),
.height = floorf (meta_shaped_texture_get_unscaled_height (stex)),
.width = (int) floorf (meta_shaped_texture_get_unscaled_width (stex)),
.height = (int) floorf (meta_shaped_texture_get_unscaled_height (stex)),
};
}
@ -1588,8 +1588,8 @@ create_framebuffer_from_window_actor (MetaWindowActor *self,
resource_scale = clutter_actor_get_resource_scale (actor);
texture = cogl_texture_2d_new_with_size (cogl_context,
clip->width * resource_scale,
clip->height * resource_scale);
(int) (clip->width * resource_scale),
(int) (clip->height * resource_scale));
if (!texture)
return NULL;
@ -1689,10 +1689,10 @@ meta_window_actor_get_image (MetaWindowActor *self,
goto out;
framebuffer_clip = (MtkRectangle) {
.x = floorf (x),
.y = floorf (y),
.width = ceilf (width),
.height = ceilf (height),
.x = (int) floorf (x),
.y = (int) floorf (y),
.width = (int) ceilf (width),
.height = (int) ceilf (height),
};
if (clip)
@ -1701,8 +1701,8 @@ meta_window_actor_get_image (MetaWindowActor *self,
MtkRectangle intersected_clip;
tmp_clip = *clip;
tmp_clip.x += floorf (x);
tmp_clip.y += floorf (y);
tmp_clip.x += (int) floorf (x);
tmp_clip.y += (int) floorf (y);
if (!mtk_rectangle_intersect (&framebuffer_clip,
&tmp_clip,
&intersected_clip))
@ -1719,14 +1719,14 @@ meta_window_actor_get_image (MetaWindowActor *self,
resource_scale = clutter_actor_get_resource_scale (actor);
surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32,
framebuffer_clip.width *
resource_scale,
framebuffer_clip.height *
resource_scale);
(int) (framebuffer_clip.width *
resource_scale),
(int) (framebuffer_clip.height *
resource_scale));
cogl_framebuffer_read_pixels (framebuffer,
0, 0,
framebuffer_clip.width * resource_scale,
framebuffer_clip.height * resource_scale,
(int) (framebuffer_clip.width * resource_scale),
(int) (framebuffer_clip.height * resource_scale),
COGL_PIXEL_FORMAT_CAIRO_ARGB32_COMPAT,
cairo_image_surface_get_data (surface));
@ -1775,10 +1775,10 @@ meta_window_actor_paint_to_content (MetaWindowActor *self,
goto out;
framebuffer_clip = (MtkRectangle) {
.x = floorf (x),
.y = floorf (y),
.width = ceilf (width),
.height = ceilf (height),
.x = (int) floorf (x),
.y = (int) floorf (y),
.width = (int) ceilf (width),
.height = (int) ceilf (height),
};
if (clip)

View file

@ -1207,8 +1207,8 @@ update_move (MetaWindowDrag *window_drag,
dy = y - window_drag->anchor_root_y;
meta_window_get_frame_rect (window, &frame_rect);
new_x = x - (frame_rect.width * window_drag->anchor_rel_x);
new_y = y - (frame_rect.height * window_drag->anchor_rel_y);
new_x = (int) (x - (frame_rect.width * window_drag->anchor_rel_x));
new_y = (int) (y - (frame_rect.height * window_drag->anchor_rel_y));
meta_verbose ("x,y = %d,%d anchor ptr %d,%d rel anchor pos %f,%f dx,dy %d,%d",
x, y,
@ -1269,7 +1269,8 @@ update_move (MetaWindowDrag *window_drag,
((double) (x - window_drag->initial_window_pos.x)) /
((double) window_drag->initial_window_pos.width);
window_drag->initial_window_pos.x = x - window->saved_rect.width * prop;
window_drag->initial_window_pos.x =
(int) (x - window->saved_rect.width * prop);
/* If we started dragging the window from above the top of the window,
* pretend like we started dragging from the middle of the titlebar
@ -1634,7 +1635,7 @@ end_grab_op (MetaWindowDrag *window_drag,
clutter_event_get_coords (event, &x, &y);
modifiers = clutter_event_get_state (event);
check_threshold_reached (window_drag, x, y);
check_threshold_reached (window_drag, (int) x, (int) y);
/* If the user was snap moving then ignore the button
* release because they may have let go of shift before
@ -1658,14 +1659,14 @@ end_grab_op (MetaWindowDrag *window_drag,
if (window_drag->preview_tile_mode != META_TILE_NONE)
meta_window_tile (window, window_drag->preview_tile_mode);
else
update_move (window_drag, flags, x, y);
update_move (window_drag, flags, (int) x, (int) y);
}
else if (meta_grab_op_is_resizing (window_drag->grab_op))
{
if (window->tile_match != NULL)
flags |= (META_EDGE_RESISTANCE_SNAP | META_EDGE_RESISTANCE_WINDOWS);
update_resize (window_drag, flags, x, y);
update_resize (window_drag, flags, (int) x, (int) y);
maybe_maximize_tiled_window (window);
}
}
@ -1730,17 +1731,17 @@ process_pointer_event (MetaWindowDrag *window_drag,
if (modifier_state & CLUTTER_CONTROL_MASK)
flags |= META_EDGE_RESISTANCE_WINDOWS;
check_threshold_reached (window_drag, x, y);
check_threshold_reached (window_drag, (int) x, (int) y);
if (meta_grab_op_is_moving (window_drag->grab_op))
{
queue_update_move (window_drag, flags, x, y);
queue_update_move (window_drag, flags, (int) x, (int) y);
}
else if (meta_grab_op_is_resizing (window_drag->grab_op))
{
if (window->tile_match != NULL)
flags |= (META_EDGE_RESISTANCE_SNAP | META_EDGE_RESISTANCE_WINDOWS);
queue_update_resize (window_drag, flags, x, y);
queue_update_resize (window_drag, flags, (int) x, (int) y);
}
break;
case CLUTTER_TOUCH_CANCEL:
@ -1789,8 +1790,8 @@ meta_window_drag_begin (MetaWindowDrag *window_drag,
}
else if (window_drag->pos_hint_set)
{
root_x = window_drag->pos_hint.x;
root_y = window_drag->pos_hint.y;
root_x = (int) window_drag->pos_hint.x;
root_y = (int) window_drag->pos_hint.y;
}
else
{
@ -1799,8 +1800,8 @@ meta_window_drag_begin (MetaWindowDrag *window_drag,
graphene_point_t pos;
clutter_seat_query_state (seat, device, sequence, &pos, NULL);
root_x = pos.x;
root_y = pos.y;
root_x = (int) pos.x;
root_y = (int) pos.y;
}
meta_topic (META_DEBUG_WINDOW_OPS,

View file

@ -614,15 +614,15 @@ place_window_if_needed(MetaWindow *window,
*/
if (info->current.width >= info->work_area_monitor.width)
{
info->current.width = .75 * info->work_area_monitor.width;
info->current.x = info->work_area_monitor.x +
.125 * info->work_area_monitor.width;
info->current.width = (int) (0.75f * info->work_area_monitor.width);
info->current.x = (int) (info->work_area_monitor.x +
0.125f * info->work_area_monitor.width);
}
if (info->current.height >= info->work_area_monitor.height)
{
info->current.height = .75 * info->work_area_monitor.height;
info->current.y = info->work_area_monitor.y +
.083 * info->work_area_monitor.height;
info->current.height = (int) (0.75f * info->work_area_monitor.height);
info->current.y = (int) (info->work_area_monitor.y +
0.083f * info->work_area_monitor.height);
}
/* idle_move_resize() uses the unconstrained_rect, so make sure it
@ -1576,13 +1576,13 @@ constrain_aspect_ratio (MetaWindow *window,
case META_GRAVITY_WEST:
case META_GRAVITY_EAST:
/* Yeah, I suck for doing implicit rounding -- sue me */
new_height = CLAMP (new_height, new_width / maxr, new_width / minr);
new_height = (int) CLAMP (new_height, new_width / maxr, new_width / minr);
break;
case META_GRAVITY_NORTH:
case META_GRAVITY_SOUTH:
/* Yeah, I suck for doing implicit rounding -- sue me */
new_width = CLAMP (new_width, new_height * minr, new_height * maxr);
new_width = (int) CLAMP (new_width, new_height * minr, new_height * maxr);
break;
case META_GRAVITY_NORTH_WEST:
@ -1609,9 +1609,8 @@ constrain_aspect_ratio (MetaWindow *window,
new_width, new_height,
&best_width, &best_height);
/* Yeah, I suck for doing implicit rounding -- sue me */
new_width = best_width;
new_height = best_height;
new_width = (int) best_width;
new_height = (int) best_height;
break;
}

View file

@ -417,7 +417,7 @@ meta_display_class_init (MetaDisplayClass *klass)
* @message: (allow-none): The message to display, or %NULL
* to clear a previous restart message.
*
* The signal will be emitted to indicate that the compositor
* The signal will be emitted to indicate that the compositor
* should show a message during restart.
*
* This is emitted when [func@Meta.restart] is called, either by Mutter
@ -1734,7 +1734,7 @@ root_cursor_prepare_at (MetaCursorSpriteXcursor *sprite_xcursor,
meta_cursor_sprite_xcursor_set_theme_scale (sprite_xcursor,
(int) ceiled_scale);
meta_cursor_sprite_set_texture_scale (cursor_sprite,
1.0 / ceiled_scale);
1.0f / ceiled_scale);
}
}
else
@ -1750,8 +1750,8 @@ root_cursor_prepare_at (MetaCursorSpriteXcursor *sprite_xcursor,
if (logical_monitor)
{
meta_cursor_sprite_xcursor_set_theme_scale (sprite_xcursor,
logical_monitor->scale);
meta_cursor_sprite_set_texture_scale (cursor_sprite, 1.0);
(int) logical_monitor->scale);
meta_cursor_sprite_set_texture_scale (cursor_sprite, 1.0f);
}
}
}
@ -3878,8 +3878,8 @@ focus_on_pointer_rest_callback (gpointer data)
if ((int) point.x != focus_data->pointer_x ||
(int) point.y != focus_data->pointer_y)
{
focus_data->pointer_x = point.x;
focus_data->pointer_y = point.y;
focus_data->pointer_x = (int) point.x;
focus_data->pointer_y = (int) point.y;
return G_SOURCE_CONTINUE;
}

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