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win32: Automatically process windows messages when using a GMainLoop

Previously the WGL winsys was expecting the application to send all
windows messages to Cogl via the cogl_win32_renderer_handle_event
function. When using a GLib main loop we can make this work
transparently to the application with a GSource for the magic
G_WIN32_MSG_HANDLE file descriptor. That causes the GMainLoop to wake
up whenever a message is available.

This patch makes the WGL winsys add that magic value as a source fd.
This will only have any meaning if the application is using glib, but
it shouldn't matter because the cogl_poll_renderer_get_info function
is documented to only work on Unix-based winsys's anyway.

This patch is an API break because by default Cogl will now start
stealing all of the Windows messages. Something like Clutter that wants to handle
its own event retrieval would now need to call
cogl_win32_renderer_set_event_retrieval_enabled to stop Cogl from
stealing the events.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 99a7f84d7149f24f3e86c5d3562f9f2632ff6df8)
This commit is contained in:
Neil Roberts 2013-05-14 15:43:04 +01:00
parent cc4e144dd7
commit 4543ed6ac3
6 changed files with 80 additions and 0 deletions

View file

@ -65,6 +65,10 @@ struct _CoglRenderer
CoglBool xlib_enable_event_retrieval;
#endif
#ifdef COGL_HAS_WIN32_SUPPORT
CoglBool win32_enable_event_retrieval;
#endif
CoglDriver driver;
#ifndef HAVE_DIRECTLY_LINKED_GL_LIBRARY
GModule *libgl_module;

View file

@ -193,6 +193,10 @@ cogl_renderer_new (void)
renderer->xlib_enable_event_retrieval = TRUE;
#endif
#ifdef COGL_HAS_WIN32_SUPPORT
renderer->win32_enable_event_retrieval = TRUE;
#endif
return _cogl_renderer_object_new (renderer);
}

View file

@ -56,3 +56,13 @@ cogl_win32_renderer_remove_filter (CoglRenderer *renderer,
(CoglNativeFilterFunc)func, data);
}
void
cogl_win32_renderer_set_event_retrieval_enabled (CoglRenderer *renderer,
CoglBool enable)
{
_COGL_RETURN_IF_FAIL (cogl_is_renderer (renderer));
/* NB: Renderers are considered immutable once connected */
_COGL_RETURN_IF_FAIL (!renderer->connected);
renderer->win32_enable_event_retrieval = enable;
}

View file

@ -94,6 +94,25 @@ cogl_win32_renderer_remove_filter (CoglRenderer *renderer,
CoglWin32FilterFunc func,
void *data);
/**
* cogl_win32_renderer_set_event_retrieval_enabled:
* @renderer: a #CoglRenderer
* @enable: The new value
*
* Sets whether Cogl should automatically retrieve messages from
* Windows. It defaults to %TRUE. It can be set to %FALSE if the
* application wants to handle its own message retrieval. Note that
* Cogl still needs to see all of the messages to function properly so
* the application should call cogl_win32_renderer_handle_event() for
* each message if it disables automatic event retrieval.
*
* Since: 1.16
* Stability: unstable
*/
void
cogl_win32_renderer_set_event_retrieval_enabled (CoglRenderer *renderer,
CoglBool enable);
COGL_END_DECLS
#endif /* __COGL_WIN32_RENDERER_H__ */

View file

@ -46,6 +46,11 @@
#include "cogl-win32-renderer.h"
#include "cogl-winsys-wgl-private.h"
#include "cogl-error-private.h"
#include "cogl-poll-private.h"
/* This magic handle will cause g_poll to wakeup when there is a
* pending message */
#define WIN32_MSG_HANDLE 19981206
typedef struct _CoglRendererWgl
{
@ -161,6 +166,9 @@ _cogl_winsys_renderer_disconnect (CoglRenderer *renderer)
{
CoglRendererWgl *wgl_renderer = renderer->winsys;
if (renderer->win32_enable_event_retrieval)
_cogl_poll_renderer_remove_fd (renderer, WIN32_MSG_HANDLE);
if (wgl_renderer->gl_module)
g_module_close (wgl_renderer->gl_module);
@ -231,12 +239,46 @@ win32_event_filter_cb (MSG *msg, void *data)
return COGL_FILTER_CONTINUE;
}
static CoglBool
check_messages (void *user_data)
{
MSG msg;
return PeekMessageW (&msg, NULL, 0, 0, PM_NOREMOVE) ? TRUE : FALSE;
}
static void
dispatch_messages (void *user_data)
{
MSG msg;
while (PeekMessageW (&msg, NULL, 0, 0, PM_REMOVE))
/* This should cause the message to be sent to our window proc */
DispatchMessageW (&msg);
}
static CoglBool
_cogl_winsys_renderer_connect (CoglRenderer *renderer,
CoglError **error)
{
renderer->winsys = g_slice_new0 (CoglRendererWgl);
if (renderer->win32_enable_event_retrieval)
{
/* We'll add a magic handle that will cause a GLib main loop to
* wake up when there are messages. This will only work if the
* application is using GLib but it shouldn't matter if it
* doesn't work in other cases because the application shouldn't
* be using the cogl_poll_* functions on non-Unix systems
* anyway */
_cogl_poll_renderer_add_fd (renderer,
WIN32_MSG_HANDLE,
COGL_POLL_FD_EVENT_IN,
check_messages,
dispatch_messages,
renderer);
}
return TRUE;
}

View file

@ -85,6 +85,7 @@ CoglWin32FilterFunc
cogl_win32_renderer_add_filter
cogl_win32_renderer_remove_filter
cogl_win32_renderer_handle_event
cogl_win32_renderer_set_event_retrieval_enabled
<SUBSECTION>
cogl_wayland_renderer_set_foreign_display