diff --git a/clutter/clutter-alpha.c b/clutter/clutter-alpha.c index df9ed2786..803d1d67c 100644 --- a/clutter/clutter-alpha.c +++ b/clutter/clutter-alpha.c @@ -76,17 +76,17 @@ * function called my_sine_alpha(). The defined #ClutterAlpha * instance can be reused in multiple #ClutterBehaviour * definitions or for #ClutterAnimation definitions.</para> - * <programlisting> - * { - * "id" : "sine-alpha", - * "timeline" : { - * "id" : "sine-timeline", - * "duration" : 500, - * "loop" : true - * }, - * "function" : "my_sine_alpha" - * } - * </programlisting> + * <programlisting><![CDATA[ + * { + * "id" : "sine-alpha", + * "timeline" : { + * "id" : "sine-timeline", + * "duration" : 500, + * "loop" : true + * }, + * "function" : "my_sine_alpha" + * } + * ]]></programlisting> * </example> * <para>For the way to define the #ClutterAlpha:mode property * inside a ClutterScript fragment, see <link diff --git a/clutter/clutter-animator.c b/clutter/clutter-animator.c index e81e5dd40..1956631e2 100644 --- a/clutter/clutter-animator.c +++ b/clutter/clutter-animator.c @@ -64,7 +64,7 @@ * which allows describing the key frames for objects.</para> * <para>The "properties" property has the following syntax:</para> * <informalexample> - * <programlisting> + * <programlisting><![CDATA[ * { * "properties" : [ * { @@ -77,7 +77,7 @@ * ] * ] * } - * </programlisting> + * ]]></programlisting> * </informalexample> * <example id="ClutterAnimator-script-example"> * <title>ClutterAnimator definition</title> @@ -88,7 +88,7 @@ * from its current position to the 100, 100 position in 20 percent * of the duration of the animation; the second will using a cubic * easing to move the actor to the 200, 200 coordinates.</para> - * <programlisting> + * <programlisting><![CDATA[ * { * "type" : "ClutterAnimator", * "duration" : 1000, @@ -113,7 +113,7 @@ * } * ] * } - * </programlisting> + * ]]></programlisting> * </example> * </refsect2> * diff --git a/clutter/clutter-script.c b/clutter/clutter-script.c index d865d8cee..a286b72fd 100644 --- a/clutter/clutter-script.c +++ b/clutter/clutter-script.c @@ -47,7 +47,7 @@ * * A simple object might be defined as: * - * |[ + * <informalexample><programlisting><![CDATA[ * { * "id" : "red-button", * "type" : "ClutterRectangle", @@ -55,7 +55,7 @@ * "height" : 100, * "color" : "#ff0000ff" * } - * ]| + * ]]></programlisting></informalexample> * * This will produce a red #ClutterRectangle, 100x100 pixels wide, and * with a ClutterScript id of "red-button"; it can be retrieved by calling: @@ -78,7 +78,7 @@ * Behaviours and timelines can also be defined inside a UI definition * buffer: * - * |[ + * <informalexample><programlisting><![CDATA[ * { * "id" : "rotate-behaviour", * "type" : "ClutterBehaviourRotate", @@ -90,25 +90,25 @@ * "mode" : "easeInSine" * } * } - * ]| + * ]]></programlisting></informalexample> * * And then to apply a defined behaviour to an actor defined inside the * definition of an actor, the "behaviour" member can be used: * - * |[ + * <informalexample><programlisting><![CDATA[ * { * "id" : "my-rotating-actor", * "type" : "ClutterTexture", * ... * "behaviours" : [ "rotate-behaviour" ] * } - * ]| + * ]]></programlisting></informalexample> * * A #ClutterAlpha belonging to a #ClutterBehaviour can only be defined * implicitly like in the example above, or explicitly by setting the * "alpha" property to point to a previously defined #ClutterAlpha, e.g.: * - * |[ + * <informalexample><programlisting><![CDATA[ * { * "id" : "rotate-behaviour", * "type" : "ClutterBehaviourRotate", @@ -127,7 +127,7 @@ * "function" : "custom_sine_alpha" * } * } - * ]| + * ]]></programlisting></informalexample> * * Implicitely defined #ClutterAlpha<!-- -->s and #ClutterTimeline<!-- -->s * can omit the <varname>id</varname> member, as well as the @@ -139,7 +139,7 @@ * then autoconnected to their respective signals using the * clutter_script_connect_signals() function: * - * |[ + * <informalexample><programlisting><![CDATA[ * ... * "signals" : [ * { "name" : "button-press-event", "handler" : "on_button_press" }, @@ -150,7 +150,7 @@ * }, * ], * ... - * ]| + * ]]></programlisting></informalexample> * * Signal handler definitions must have a "name" and a "handler" members; * they can also have the "after" and "swapped" boolean members (for the diff --git a/clutter/cogl/cogl/cogl.h b/clutter/cogl/cogl/cogl.h index 791e1ad5f..64eac5b83 100644 --- a/clutter/cogl/cogl/cogl.h +++ b/clutter/cogl/cogl/cogl.h @@ -258,10 +258,10 @@ cogl_frustum (float left, * @right: The coordinate for the right clipping plane * @bottom: The coordinate for the bottom clipping plane * @top: The coordinate for the top clipping plane - * @near: The <b>distance</b> to the near clipping plane (negative if - * the plane is behind the viewer) - * @far: The <b>distance</b> for the far clipping plane (negative if - * the plane is behind the viewer) + * @near: The <emphasis>distance</emphasis> to the near clipping + * plane (negative if the plane is behind the viewer) + * @far: The <emphasis>distance</emphasis> for the far clipping + * plane (negative if the plane is behind the viewer) * * Replaces the current projection matrix with an orthographic projection * matrix. See <xref linkend="cogl-ortho-matrix"/> to see how the matrix is @@ -272,7 +272,7 @@ cogl_frustum (float left, * <graphic fileref="cogl_ortho.png" format="PNG"/> * </figure> * - * <note>cogl_ortho copies the arguments from OpenGL's glOrtho even + * <note>This function copies the arguments from OpenGL's glOrtho() even * though they are unnecessarily confusing due to the z near and z far * arguments actually being a "distance" from the origin, where * negative values are behind the viewer, instead of coordinates for diff --git a/doc/reference/clutter/Makefile.am b/doc/reference/clutter/Makefile.am index b138fda60..5b89cc071 100644 --- a/doc/reference/clutter/Makefile.am +++ b/doc/reference/clutter/Makefile.am @@ -48,6 +48,7 @@ FIXXREF_OPTIONS=\ # e.g. HFILE_GLOB=$(top_srcdir)/gtk/*.h # e.g. CFILE_GLOB=$(top_srcdir)/gtk/*.c HFILE_GLOB=$(top_srcdir)/clutter/*.h \ + $(top_builddir)/clutter/*.h \ $(top_srcdir)/clutter/x11/clutter-x11.h \ $(top_srcdir)/clutter/x11/clutter-x11-texture-pixmap.h \ $(top_srcdir)/clutter/glx/clutter-glx-texture-pixmap.h \ diff --git a/doc/reference/cogl/Makefile.am b/doc/reference/cogl/Makefile.am index 3ea046337..8ca7830d9 100644 --- a/doc/reference/cogl/Makefile.am +++ b/doc/reference/cogl/Makefile.am @@ -39,16 +39,15 @@ MKTMPL_OPTIONS= # e.g. FIXXREF_OPTIONS=--extra-dir=../gdk-pixbuf/html --extra-dir=../gdk/html FIXXREF_OPTIONS=\ --extra-dir=$(GLIB_PREFIX)/share/gtk-doc/html/glib \ - --extra-dir=$(GDPIXBUF_PREFIX)/share/gtk-doc/html/gdk-pixbuf \ - --extra-dir=$(top_srcdir)/doc/reference/clutter/html + --extra-dir=$(GDPIXBUF_PREFIX)/share/gtk-doc/html/gdk-pixbuf # Used for dependencies. The docs will be rebuilt if any of these change. # e.g. HFILE_GLOB=$(top_srcdir)/gtk/*.h # e.g. CFILE_GLOB=$(top_srcdir)/gtk/*.c HFILE_GLOB=\ - $(top_srcdir)/clutter/cogl/cogl/*.h -CFILE_GLOB=\ - $(top_srcdir)/clutter/cogl/cogl/*.c + $(top_srcdir)/clutter/cogl/cogl/*.h \ + $(top_builddir)/clutter/cogl/cogl/*.h +CFILE_GLOB=$(top_srcdir)/clutter/cogl/cogl/*.c # Header files to ignore when scanning. # e.g. IGNORE_HFILES=gtkdebug.h gtkintl.h @@ -85,6 +84,7 @@ IGNORE_HFILES=\ cogl-util.h \ cogl-vertex-buffer-private.h \ driver \ + tesselator \ winsys EXTRA_HFILES= @@ -113,7 +113,7 @@ expand_content_files = \ # e.g. INCLUDES=-I$(top_srcdir) -I$(top_builddir) $(GTK_DEBUG_FLAGS) # e.g. GTKDOC_LIBS=$(top_builddir)/gtk/$(gtktargetlib) -INCLUDES=-I$(top_srcdir) -I$(top_srcdir)/clutter -I$(top_srcdir)/clutter/cogl $(CLUTTER_CFLAGS) +INCLUDES=-I$(top_srcdir) -I$(top_srcdir)/clutter -I$(top_srcdir)/clutter/cogl -I$(top_builddir)/clutter/cogl $(CLUTTER_CFLAGS) GTKDOC_LIBS=$(top_builddir)/clutter/libclutter-@CLUTTER_WINSYS@-@CLUTTER_API_VERSION@.la $(CLUTTER_LIBS) # This includes the standard gtk-doc make rules, copied by gtkdocize.