cogl: Remove no longer used OnscreenTemplate
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3915>
This commit is contained in:
parent
3b386ba5d7
commit
5277e33d37
10 changed files with 4 additions and 242 deletions
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@ -140,27 +140,7 @@ clutter_backend_do_real_create_context (ClutterBackend *backend,
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}
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else
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{
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CoglOnscreenTemplate *tmpl;
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gboolean res;
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tmpl = cogl_onscreen_template_new ();
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/* XXX: I have some doubts that this is a good design.
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*
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* Conceptually should we be able to check an onscreen_template
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* without more details about the CoglDisplay configuration?
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*/
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res = cogl_renderer_check_onscreen_template (backend->cogl_renderer,
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tmpl,
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error);
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if (!res)
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goto error;
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backend->cogl_display = cogl_display_new (backend->cogl_renderer, tmpl);
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/* the display owns the template */
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g_object_unref (tmpl);
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backend->cogl_display = cogl_display_new (backend->cogl_renderer);
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}
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if (backend->cogl_display == NULL)
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@ -41,7 +41,6 @@ struct _CoglDisplay
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gboolean setup;
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CoglRenderer *renderer;
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CoglOnscreenTemplate *onscreen_template;
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void *winsys;
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};
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@ -63,7 +63,6 @@ cogl_display_dispose (GObject *object)
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}
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g_clear_object (&display->renderer);
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g_clear_object (&display->onscreen_template);
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G_OBJECT_CLASS (cogl_display_parent_class)->dispose (object);
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}
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@ -82,8 +81,7 @@ cogl_display_class_init (CoglDisplayClass *class)
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}
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CoglDisplay *
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cogl_display_new (CoglRenderer *renderer,
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CoglOnscreenTemplate *onscreen_template)
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cogl_display_new (CoglRenderer *renderer)
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{
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g_return_val_if_fail (renderer != NULL, NULL);
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@ -93,8 +91,6 @@ cogl_display_new (CoglRenderer *renderer,
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renderer->display = display;
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display->setup = FALSE;
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cogl_display_set_onscreen_template (display, onscreen_template);
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return display;
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}
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@ -104,26 +100,6 @@ cogl_display_get_renderer (CoglDisplay *display)
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return display->renderer;
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}
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void
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cogl_display_set_onscreen_template (CoglDisplay *display,
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CoglOnscreenTemplate *onscreen_template)
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{
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g_return_if_fail (display->setup == FALSE);
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if (onscreen_template)
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g_object_ref (onscreen_template);
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if (display->onscreen_template)
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g_object_unref (display->onscreen_template);
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display->onscreen_template = onscreen_template;
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/* NB: we want to maintain the invariable that there is always an
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* onscreen template associated with a CoglDisplay... */
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if (!onscreen_template)
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display->onscreen_template = cogl_onscreen_template_new ();
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}
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gboolean
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cogl_display_setup (CoglDisplay *display,
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GError **error)
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@ -37,7 +37,6 @@
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#endif
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#include "cogl/cogl-renderer.h"
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#include "cogl/cogl-onscreen-template.h"
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#include <glib-object.h>
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@ -80,7 +79,6 @@ G_DECLARE_FINAL_TYPE (CoglDisplay,
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/**
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* cogl_display_new:
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* @renderer: A #CoglRenderer
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* @onscreen_template: A #CoglOnscreenTemplate
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*
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* Explicitly allocates a new #CoglDisplay object to encapsulate the
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* common state of the display pipeline that applies to the whole
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@ -89,11 +87,6 @@ G_DECLARE_FINAL_TYPE (CoglDisplay,
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* A @display can only be made for a specific choice of renderer which
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* is why this takes the @renderer argument.
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*
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* A common use for explicitly allocating a display object is to
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* define a template for allocating onscreen framebuffers which is
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* what the @onscreen_template argument is for, or alternatively
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* you can use cogl_display_set_onscreen_template().
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*
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* When a display is first allocated via cogl_display_new() it is in a
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* mutable configuration mode. It's designed this way so we can
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* extend the apis available for configuring a display without
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@ -111,8 +104,7 @@ G_DECLARE_FINAL_TYPE (CoglDisplay,
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* object in a mutable configuration mode.
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*/
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COGL_EXPORT CoglDisplay *
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cogl_display_new (CoglRenderer *renderer,
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CoglOnscreenTemplate *onscreen_template);
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cogl_display_new (CoglRenderer *renderer);
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/**
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* cogl_display_get_renderer:
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@ -126,23 +118,6 @@ cogl_display_new (CoglRenderer *renderer,
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COGL_EXPORT CoglRenderer *
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cogl_display_get_renderer (CoglDisplay *display);
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/**
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* cogl_display_set_onscreen_template:
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* @display: a #CoglDisplay
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* @onscreen_template: A template for creating #CoglOnscreen framebuffers
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*
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* Specifies a template for creating #CoglOnscreen framebuffers.
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*
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* Depending on the system, the constraints for creating #CoglOnscreen
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* framebuffers need to be known before setting up a #CoglDisplay because the
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* final setup of the display may constrain how onscreen framebuffers may be
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* allocated. If Cogl knows how an application wants to allocate onscreen
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* framebuffers then it can try to make sure to setup the display accordingly.
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*/
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COGL_EXPORT void
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cogl_display_set_onscreen_template (CoglDisplay *display,
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CoglOnscreenTemplate *onscreen_template);
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/**
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* cogl_display_setup:
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* @display: a #CoglDisplay
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@ -1,60 +0,0 @@
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/*
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* Cogl
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*
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* A Low Level GPU Graphics and Utilities API
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*
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* Copyright (C) 2011 Intel Corporation.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* Authors:
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* Robert Bragg <robert@linux.intel.com>
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*/
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#include "config.h"
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#include "cogl/cogl-framebuffer-private.h"
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#include <stdlib.h>
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struct _CoglOnscreenTemplate {
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GObject parent_class;
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};
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G_DEFINE_FINAL_TYPE (CoglOnscreenTemplate, cogl_onscreen_template, G_TYPE_OBJECT);
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static void
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cogl_onscreen_template_init (CoglOnscreenTemplate *onscreen_template)
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{
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}
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static void
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cogl_onscreen_template_class_init (CoglOnscreenTemplateClass *class)
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{
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}
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CoglOnscreenTemplate *
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cogl_onscreen_template_new (void)
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{
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CoglOnscreenTemplate *onscreen_template = g_object_new (COGL_TYPE_ONSCREEN_TEMPLATE, NULL);
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return onscreen_template;
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}
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@ -1,53 +0,0 @@
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/*
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* Cogl
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*
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* A Low Level GPU Graphics and Utilities API
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*
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* Copyright (C) 2011 Intel Corporation.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* Authors:
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* Robert Bragg <robert@linux.intel.com>
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*
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*/
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#pragma once
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#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
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#error "Only <cogl/cogl.h> can be included directly."
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#endif
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#include <glib-object.h>
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G_BEGIN_DECLS
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#define COGL_TYPE_ONSCREEN_TEMPLATE (cogl_onscreen_template_get_type ())
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COGL_EXPORT
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G_DECLARE_FINAL_TYPE (CoglOnscreenTemplate, cogl_onscreen_template,
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COGL, ONSCREEN_TEMPLATE, GObject)
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COGL_EXPORT CoglOnscreenTemplate *
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cogl_onscreen_template_new (void);
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G_END_DECLS
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@ -215,28 +215,6 @@ cogl_xlib_renderer_set_foreign_display (CoglRenderer *renderer,
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}
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#endif /* HAVE_X11 */
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gboolean
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cogl_renderer_check_onscreen_template (CoglRenderer *renderer,
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CoglOnscreenTemplate *onscreen_template,
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GError **error)
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{
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CoglDisplay *display;
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if (!cogl_renderer_connect (renderer, error))
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return FALSE;
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display = cogl_display_new (renderer, onscreen_template);
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if (!cogl_display_setup (display, error))
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{
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g_object_unref (display);
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return FALSE;
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}
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g_object_unref (display);
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return TRUE;
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}
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typedef gboolean (*CoglDriverCallback) (CoglDriverDescription *description,
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void *user_data);
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@ -33,7 +33,6 @@
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#endif
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#include "cogl/cogl-types.h"
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#include "cogl/cogl-onscreen-template.h"
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#include "cogl/cogl-pixel-format.h"
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#include <glib-object.h>
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@ -156,23 +155,6 @@ typedef enum
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COGL_EXPORT CoglWinsysID
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cogl_renderer_get_winsys_id (CoglRenderer *renderer);
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/**
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* cogl_renderer_check_onscreen_template:
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* @renderer: A #CoglRenderer
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* @onscreen_template: A #CoglOnscreenTemplate
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* @error: A pointer to a #GError for reporting exceptions
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*
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* Tests if a given @onscreen_template can be supported with the given
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* @renderer.
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*
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* Return value: %TRUE if the @onscreen_template can be supported,
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* else %FALSE.
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*/
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COGL_EXPORT gboolean
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cogl_renderer_check_onscreen_template (CoglRenderer *renderer,
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CoglOnscreenTemplate *onscreen_template,
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GError **error);
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/* Final connection API */
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/**
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@ -41,7 +41,6 @@ cogl_headers = [
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'cogl-meta-texture.h',
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'cogl-offscreen.h',
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'cogl-onscreen.h',
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'cogl-onscreen-template.h',
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'cogl-pipeline.h',
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'cogl-pipeline-layer-state.h',
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'cogl-pipeline-state.h',
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@ -217,8 +216,6 @@ cogl_sources = [
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'cogl-offscreen-private.h',
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'cogl-offscreen.c',
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'cogl-onscreen-private.h',
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'cogl-onscreen-template.c',
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'cogl-onscreen-template.h',
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'cogl-onscreen.c',
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'cogl-pipeline-cache-private.h',
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'cogl-pipeline-cache.c',
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@ -71,19 +71,7 @@ meta_clutter_backend_x11_get_display (ClutterBackend *clutter_backend,
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CoglRenderer *renderer,
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GError **error)
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{
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g_autoptr (CoglOnscreenTemplate) onscreen_template = NULL;
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CoglDisplay *display = NULL;
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gboolean res = FALSE;
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onscreen_template = cogl_onscreen_template_new ();
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res = cogl_renderer_check_onscreen_template (renderer,
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onscreen_template,
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error);
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if (res)
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display = cogl_display_new (renderer, onscreen_template);
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return display;
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return cogl_display_new (renderer);
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}
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static CoglRenderer *
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