1
0
Fork 0

[test-anchors] Add tests for the rotation centers

The rotation centers are now tested in a similar way to the anchor
point and scale centers.

The notification handling code has been simplified a bit to handle the
increased amount of properties.
This commit is contained in:
Neil Roberts 2009-01-23 15:57:20 +00:00
parent d5e5d35316
commit 5acff562b4

View file

@ -1,16 +1,24 @@
#include <clutter/clutter.h>
#include <stdlib.h>
#include <string.h>
#include "test-conform-common.h"
#define NOTIFY_ANCHOR_X 1
#define NOTIFY_ANCHOR_Y 2
#define NOTIFY_ANCHOR_GRAVITY 4
#define NOTIFY_SCALE_X 8
#define NOTIFY_SCALE_Y 16
#define NOTIFY_SCALE_CENTER_X 32
#define NOTIFY_SCALE_CENTER_Y 64
#define NOTIFY_SCALE_GRAVITY 128
#define NOTIFY_ANCHOR_X (1 << 0)
#define NOTIFY_ANCHOR_Y (1 << 1)
#define NOTIFY_ANCHOR_GRAVITY (1 << 2)
#define NOTIFY_SCALE_X (1 << 3)
#define NOTIFY_SCALE_Y (1 << 4)
#define NOTIFY_SCALE_CENTER_X (1 << 5)
#define NOTIFY_SCALE_CENTER_Y (1 << 6)
#define NOTIFY_SCALE_GRAVITY (1 << 7)
#define NOTIFY_ROTATION_ANGLE_X (1 << 8)
#define NOTIFY_ROTATION_ANGLE_Y (1 << 9)
#define NOTIFY_ROTATION_ANGLE_Z (1 << 10)
#define NOTIFY_ROTATION_CENTER_X (1 << 11)
#define NOTIFY_ROTATION_CENTER_Y (1 << 12)
#define NOTIFY_ROTATION_CENTER_Z (1 << 13)
#define NOTIFY_ROTATION_CENTER_Z_GRAVITY (1 << 14)
#define RECT_WIDTH 100
#define RECT_HEIGHT 80
@ -42,22 +50,42 @@ static const struct
{ CLUTTER_GRAVITY_CENTER, RECT_WIDTH / 2, RECT_HEIGHT / 2 }
};
#define make_notify_cb(func, flag) \
static void \
func (GObject *object, GParamSpec *pspec, TestState *state) \
{ \
g_assert ((state->notifications & (flag)) == 0); \
state->notifications |= (flag); \
static const char * const
properties[] =
{ "anchor-x",
"anchor-y",
"anchor-gravity",
"scale-x",
"scale-y",
"scale-center-x",
"scale-center-y",
"scale-gravity",
"rotation-angle-x",
"rotation-angle-y",
"rotation-angle-z",
"rotation-center-x",
"rotation-center-y",
"rotation-center-z",
"rotation-center-z-gravity" };
static void
notify_cb (GObject *object, GParamSpec *pspec, TestState *state)
{
int i;
int new_flags = 0;
int flag = 1;
for (i = 0; i < G_N_ELEMENTS (properties); i++)
{
if (!strcmp (properties[i], pspec->name))
new_flags |= flag;
flag <<= 1;
}
make_notify_cb (anchor_x_cb, NOTIFY_ANCHOR_X);
make_notify_cb (anchor_y_cb, NOTIFY_ANCHOR_Y);
make_notify_cb (anchor_gravity_cb, NOTIFY_ANCHOR_GRAVITY);
make_notify_cb (scale_x_cb, NOTIFY_SCALE_X);
make_notify_cb (scale_y_cb, NOTIFY_SCALE_Y);
make_notify_cb (scale_center_x_cb, NOTIFY_SCALE_CENTER_X);
make_notify_cb (scale_center_y_cb, NOTIFY_SCALE_CENTER_Y);
make_notify_cb (scale_gravity_cb, NOTIFY_SCALE_GRAVITY);
g_assert ((new_flags & state->notifications) == 0);
state->notifications |= new_flags;
}
#define assert_notifications(flags) \
do \
@ -75,19 +103,34 @@ make_notify_cb (scale_gravity_cb, NOTIFY_SCALE_GRAVITY);
ClutterVertex verts[4]; \
clutter_actor_get_abs_allocation_vertices ((state)->rect, verts); \
check_coords ((state), (x_1), (y_1), (x_2), (y_2), verts); \
g_assert (abs ((x_1) - CLUTTER_UNITS_TO_DEVICE (verts[0].x)) \
<= POSITION_TOLERANCE); \
g_assert (abs ((y_1) - CLUTTER_UNITS_TO_DEVICE (verts[0].y)) \
<= POSITION_TOLERANCE); \
g_assert (abs ((x_2) - CLUTTER_UNITS_TO_DEVICE (verts[3].x)) \
<= POSITION_TOLERANCE); \
g_assert (abs ((y_2) - CLUTTER_UNITS_TO_DEVICE (verts[3].y)) \
<= POSITION_TOLERANCE); \
g_assert (approx_equal ((x_1), \
CLUTTER_UNITS_TO_DEVICE (verts[0].x))); \
g_assert (approx_equal ((y_1), \
CLUTTER_UNITS_TO_DEVICE (verts[0].y))); \
g_assert (approx_equal ((x_2), \
CLUTTER_UNITS_TO_DEVICE (verts[3].x))); \
g_assert (approx_equal ((y_2), \
CLUTTER_UNITS_TO_DEVICE (verts[3].y))); \
} while (0)
#define assert_position(state, x, y) \
assert_coords((state), (x), (y), (x) + RECT_WIDTH, (y) + RECT_HEIGHT)
#define assert_vertex_and_free(v, xc, yc, zc) \
do \
{ \
g_assert (approx_equal (CLUTTER_UNITS_TO_DEVICE (v->x), xc) \
&& approx_equal (CLUTTER_UNITS_TO_DEVICE (v->y), yc) \
&& approx_equal (CLUTTER_UNITS_TO_DEVICE (v->z), zc)); \
g_boxed_free (CLUTTER_TYPE_VERTEX, v); \
} while (0)
static inline gboolean
approx_equal (int a, int b)
{
return abs (a - b) <= POSITION_TOLERANCE;
}
static void
check_coords (TestState *state,
gint x_1, gint y_1, gint x_2, gint y_2,
@ -100,10 +143,10 @@ check_coords (TestState *state,
CLUTTER_UNITS_TO_DEVICE (verts[0].y),
CLUTTER_UNITS_TO_DEVICE (verts[3].x),
CLUTTER_UNITS_TO_DEVICE (verts[3].y),
abs (x_1 - verts[0].x) <= POSITION_TOLERANCE
&& abs (y_1 - verts[0].y) <= POSITION_TOLERANCE
&& abs (x_2 - verts[3].x) <= POSITION_TOLERANCE
&& abs (y_2 - verts[3].y) <= POSITION_TOLERANCE
approx_equal (x_1, CLUTTER_UNITS_TO_DEVICE (verts[0].x))
&& approx_equal (y_1, CLUTTER_UNITS_TO_DEVICE (verts[0].y))
&& approx_equal (x_2, CLUTTER_UNITS_TO_DEVICE (verts[3].x))
&& approx_equal (y_2, CLUTTER_UNITS_TO_DEVICE (verts[3].y))
? "yes" : "NO");
}
@ -360,6 +403,250 @@ test_scale_center (TestState *state)
assert_coords (state, 100 + 10 - 10 * 4, 200 + 20 - 20 * 2,
100 + 10 + (RECT_WIDTH - 10) * 4,
200 + 20 + (RECT_HEIGHT - 20) * 2);
/* Put the scale back to normal */
clutter_actor_set_scale_full (rect, 1, 1, 0, 0);
assert_notifications (NOTIFY_SCALE_X | NOTIFY_SCALE_Y
| NOTIFY_SCALE_CENTER_X | NOTIFY_SCALE_CENTER_Y);
}
static void
test_rotate_center (TestState *state)
{
ClutterActor *rect = state->rect;
gdouble angle_x, angle_y, angle_z;
ClutterVertex *center_x, *center_y, *center_z;
ClutterGravity z_center_gravity;
guint stage_width, stage_height;
gint rect_x, rect_y;
int i;
/* Position the rectangle at the center of the stage so that
rotations by 90° along the X or Y axis will cause the actor to be
appear as a flat line. This makes verifying the transformations
easier */
clutter_actor_get_size (clutter_actor_get_stage (rect),
&stage_width, &stage_height);
rect_x = stage_width / 2;
rect_y = stage_height / 2;
clutter_actor_set_position (rect, rect_x, rect_y);
/* Assert the default settings */
g_assert (clutter_actor_get_x (rect) == rect_x);
g_assert (clutter_actor_get_y (rect) == rect_y);
g_assert (clutter_actor_get_width (rect) == RECT_WIDTH);
g_assert (clutter_actor_get_height (rect) == RECT_HEIGHT);
g_object_get (rect,
"rotation-angle-x", &angle_x,
"rotation-angle-y", &angle_y,
"rotation-angle-z", &angle_z,
"rotation-center-x", &center_x,
"rotation-center-y", &center_y,
"rotation-center-z", &center_z,
"rotation-center-z-gravity", &z_center_gravity,
NULL);
g_assert (angle_x == 0.0);
g_assert (angle_y == 0.0);
g_assert (angle_z == 0.0);
assert_vertex_and_free (center_x, 0, 0, 0);
assert_vertex_and_free (center_y, 0, 0, 0);
assert_vertex_and_free (center_z, 0, 0, 0);
g_assert (z_center_gravity == CLUTTER_GRAVITY_NONE);
/* Change each of the rotation angles without affecting the center
point */
for (i = CLUTTER_X_AXIS; i <= CLUTTER_Z_AXIS; i++)
{
char prop_name[] = "rotation-angle- ";
prop_name[sizeof (prop_name) - 2] = i - CLUTTER_X_AXIS + 'x';
if (g_test_verbose ())
g_print ("Setting %s to 90 degrees\n", prop_name);
g_object_set (rect, prop_name, 90.0, NULL);
assert_notifications (NOTIFY_ROTATION_ANGLE_X << (i - CLUTTER_X_AXIS));
g_assert (clutter_actor_get_x (rect) == rect_x);
g_assert (clutter_actor_get_y (rect) == rect_y);
g_assert (clutter_actor_get_width (rect) == RECT_WIDTH);
g_assert (clutter_actor_get_height (rect) == RECT_HEIGHT);
g_object_get (rect,
"rotation-angle-x", &angle_x,
"rotation-angle-y", &angle_y,
"rotation-angle-z", &angle_z,
"rotation-center-x", &center_x,
"rotation-center-y", &center_y,
"rotation-center-z", &center_z,
"rotation-center-z-gravity", &z_center_gravity,
NULL);
if (i == CLUTTER_X_AXIS)
{
g_assert (angle_x == 90.0);
assert_coords (state, rect_x, rect_y,
CLUTTER_UNITS_TO_DEVICE (verts[3].x), rect_y);
}
else
g_assert (angle_x == 0.0);
if (i == CLUTTER_Y_AXIS)
{
g_assert (angle_y == 90.0);
assert_coords (state, rect_x, rect_y,
rect_x, CLUTTER_UNITS_TO_DEVICE (verts[3].y));
}
else
g_assert (angle_y == 0.0);
if (i == CLUTTER_Z_AXIS)
{
g_assert (angle_z == 90.0);
assert_coords (state, rect_x, rect_y,
rect_x - RECT_HEIGHT, rect_y + RECT_WIDTH);
}
else
g_assert (angle_z == 0.0);
assert_vertex_and_free (center_x, 0, 0, 0);
assert_vertex_and_free (center_y, 0, 0, 0);
assert_vertex_and_free (center_z, 0, 0, 0);
g_assert (z_center_gravity == CLUTTER_GRAVITY_NONE);
g_object_set (rect, prop_name, 0.0, NULL);
assert_notifications (NOTIFY_ROTATION_ANGLE_X << (i - CLUTTER_X_AXIS));
}
clutter_actor_set_position (rect, rect_x -= 10, rect_y -= 20);
/* Same test but also change the center position */
for (i = CLUTTER_X_AXIS; i <= CLUTTER_Z_AXIS; i++)
{
char prop_name[] = "rotation-angle- ";
prop_name[sizeof (prop_name) - 2] = i - CLUTTER_X_AXIS + 'x';
if (g_test_verbose ())
g_print ("Setting %s to 90 degrees with center 10,20,0\n", prop_name);
clutter_actor_set_rotation (rect, i, 90.0, 10, 20, 0);
assert_notifications ((NOTIFY_ROTATION_ANGLE_X << (i - CLUTTER_X_AXIS))
| (NOTIFY_ROTATION_CENTER_X
<< (i - CLUTTER_X_AXIS)));
g_assert (clutter_actor_get_x (rect) == rect_x);
g_assert (clutter_actor_get_y (rect) == rect_y);
g_assert (clutter_actor_get_width (rect) == RECT_WIDTH);
g_assert (clutter_actor_get_height (rect) == RECT_HEIGHT);
g_object_get (rect,
"rotation-angle-x", &angle_x,
"rotation-angle-y", &angle_y,
"rotation-angle-z", &angle_z,
"rotation-center-x", &center_x,
"rotation-center-y", &center_y,
"rotation-center-z", &center_z,
"rotation-center-z-gravity", &z_center_gravity,
NULL);
if (i == CLUTTER_X_AXIS)
{
g_assert (angle_x == 90.0);
assert_coords (state,
CLUTTER_UNITS_TO_DEVICE (verts[0].x), rect_y + 20,
CLUTTER_UNITS_TO_DEVICE (verts[3].x), rect_y + 20);
assert_vertex_and_free (center_x, 10, 20, 0);
}
else
{
g_assert (angle_x == 0.0);
assert_vertex_and_free (center_x, 0, 0, 0);
}
if (i == CLUTTER_Y_AXIS)
{
g_assert (angle_y == 90.0);
assert_coords (state,
rect_x + 10, CLUTTER_UNITS_TO_DEVICE (verts[0].y),
rect_x + 10, CLUTTER_UNITS_TO_DEVICE (verts[3].y));
assert_vertex_and_free (center_y, 10, 20, 0);
}
else
{
g_assert (angle_y == 0.0);
assert_vertex_and_free (center_y, 0, 0, 0);
}
if (i == CLUTTER_Z_AXIS)
{
g_assert (angle_z == 90.0);
assert_coords (state,
rect_x + 10 + 20,
rect_y + 20 - 10,
rect_x + 10 + 20 - RECT_HEIGHT,
rect_y + 20 + RECT_WIDTH - 10);
assert_vertex_and_free (center_z, 10, 20, 0);
}
else
{
g_assert (angle_z == 0.0);
assert_vertex_and_free (center_z, 0, 0, 0);
}
g_assert (z_center_gravity == CLUTTER_GRAVITY_NONE);
clutter_actor_set_rotation (rect, i, 0, 0, 0, 0);
assert_notifications ((NOTIFY_ROTATION_ANGLE_X << (i - CLUTTER_X_AXIS))
| (NOTIFY_ROTATION_CENTER_X
<< (i - CLUTTER_X_AXIS)));
}
/* Try rotating the z with all of the gravities */
for (i = 0; i < G_N_ELEMENTS (gravities); i++)
{
if (g_test_verbose ())
{
GEnumClass *gravity_class = g_type_class_ref (CLUTTER_TYPE_GRAVITY);
GEnumValue *value = g_enum_get_value (gravity_class,
gravities[i].gravity);
g_print ("Setting z rotation to 90 degrees with center at %s\n",
value ? value->value_name : "?");
g_type_class_unref (gravity_class);
}
clutter_actor_set_z_rotation_from_gravity (rect, 90,
gravities[i].gravity);
assert_notifications (NOTIFY_ROTATION_ANGLE_Z
| NOTIFY_ROTATION_CENTER_Z
| NOTIFY_ROTATION_CENTER_Z_GRAVITY);
g_assert (clutter_actor_get_x (rect) == rect_x);
g_assert (clutter_actor_get_y (rect) == rect_y);
g_assert (clutter_actor_get_width (rect) == RECT_WIDTH);
g_assert (clutter_actor_get_height (rect) == RECT_HEIGHT);
g_object_get (rect,
"rotation-angle-x", &angle_x,
"rotation-angle-y", &angle_y,
"rotation-angle-z", &angle_z,
"rotation-center-x", &center_x,
"rotation-center-y", &center_y,
"rotation-center-z", &center_z,
"rotation-center-z-gravity", &z_center_gravity,
NULL);
g_assert (angle_x == 0.0);
g_assert (angle_y == 0.0);
g_assert (angle_z == 90.0);
assert_vertex_and_free (center_x, 0, 0, 0);
assert_vertex_and_free (center_y, 0, 0, 0);
assert_vertex_and_free (center_z,
gravities[i].x_pos, gravities[i].y_pos, 0);
assert_coords (state,
rect_x + gravities[i].x_pos + gravities[i].y_pos,
rect_y + gravities[i].y_pos - gravities[i].x_pos,
rect_x + gravities[i].x_pos + gravities[i].y_pos
- RECT_HEIGHT,
rect_y + gravities[i].y_pos + RECT_WIDTH
- gravities[i].x_pos);
g_assert (z_center_gravity == gravities[i].gravity);
g_assert (clutter_actor_get_z_rotation_gravity (rect)
== gravities[i].gravity);
/* Put the rotation back */
clutter_actor_set_z_rotation_from_gravity (rect, 0, CLUTTER_GRAVITY_NONE);
assert_notifications (NOTIFY_ROTATION_ANGLE_Z
| NOTIFY_ROTATION_CENTER_Z
| NOTIFY_ROTATION_CENTER_Z_GRAVITY);
}
}
static gboolean
@ -367,6 +654,7 @@ idle_cb (gpointer data)
{
test_anchor_point (data);
test_scale_center (data);
test_rotate_center (data);
clutter_main_quit ();
@ -389,22 +677,8 @@ test_anchors (TestConformSimpleFixture *fixture,
/* Record notifications on the actor properties */
state.notifications = 0;
g_signal_connect (state.rect, "notify::anchor-x",
G_CALLBACK (anchor_x_cb), &state);
g_signal_connect (state.rect, "notify::anchor-y",
G_CALLBACK (anchor_y_cb), &state);
g_signal_connect (state.rect, "notify::anchor-gravity",
G_CALLBACK (anchor_gravity_cb), &state);
g_signal_connect (state.rect, "notify::scale-x",
G_CALLBACK (scale_x_cb), &state);
g_signal_connect (state.rect, "notify::scale-y",
G_CALLBACK (scale_y_cb), &state);
g_signal_connect (state.rect, "notify::scale-center-x",
G_CALLBACK (scale_center_x_cb), &state);
g_signal_connect (state.rect, "notify::scale-center-y",
G_CALLBACK (scale_center_y_cb), &state);
g_signal_connect (state.rect, "notify::scale-gravity",
G_CALLBACK (scale_gravity_cb), &state);
g_signal_connect (state.rect, "notify",
G_CALLBACK (notify_cb), &state);
/* Run the tests in a low priority idle function so that we can be
sure the stage is correctly setup */