text: Make sure that the selection box is big enough
Do not use integers to store the result of the PANGO_UNITS scaling to avoid rounding issues with the default C rules. We should use cielf() instead.
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1 changed files with 17 additions and 17 deletions
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@ -1487,8 +1487,8 @@ clutter_text_foreach_selection_rectangle (ClutterText *self,
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for (i = 0; i < n_ranges; i++)
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{
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gint range_x;
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gint range_width;
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gfloat range_x;
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gfloat range_width;
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range_x = ranges[i * 2] / PANGO_SCALE;
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@ -1497,11 +1497,11 @@ clutter_text_foreach_selection_rectangle (ClutterText *self,
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range_x += priv->text_x;
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range_width = (ranges[i * 2 + 1] - ranges[i * 2])
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/ PANGO_SCALE;
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range_width = ((gfloat) ranges[i * 2 + 1] - (gfloat) ranges[i * 2])
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/ PANGO_SCALE;
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box.x1 = range_x;
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box.x2 = range_x + range_width;
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box.x2 = ceilf (range_x + range_width + .5f);
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func (self, &box, user_data);
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}
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@ -1513,9 +1513,9 @@ clutter_text_foreach_selection_rectangle (ClutterText *self,
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}
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static void
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clutter_text_add_selection_rectangle_to_path (ClutterText *text,
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const ClutterActorBox *box,
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gpointer user_data)
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add_selection_rectangle_to_path (ClutterText *text,
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const ClutterActorBox *box,
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gpointer user_data)
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{
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cogl_path_rectangle (user_data, box->x1, box->y1, box->x2, box->y2);
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}
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@ -1578,10 +1578,9 @@ selection_paint (ClutterText *self)
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color->blue,
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paint_opacity * color->alpha / 255);
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clutter_text_foreach_selection_rectangle
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(self,
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clutter_text_add_selection_rectangle_to_path,
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selection_path);
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clutter_text_foreach_selection_rectangle (self,
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add_selection_rectangle_to_path,
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selection_path);
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cogl_path_fill (selection_path);
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@ -2051,9 +2050,9 @@ clutter_text_paint (ClutterActor *self)
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}
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static void
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clutter_text_add_selection_to_paint_volume_cb (ClutterText *text,
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const ClutterActorBox *box,
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gpointer user_data)
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add_selection_to_paint_volume (ClutterText *text,
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const ClutterActorBox *box,
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gpointer user_data)
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{
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ClutterPaintVolume *total_volume = user_data;
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ClutterPaintVolume rect_volume;
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@ -2093,8 +2092,9 @@ clutter_text_get_paint_volume_for_cursor (ClutterText *text,
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}
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else
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{
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clutter_text_foreach_selection_rectangle
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(text, clutter_text_add_selection_to_paint_volume_cb, volume);
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clutter_text_foreach_selection_rectangle (text,
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add_selection_to_paint_volume,
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volume);
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}
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}
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