cogl: Remove unused p-axis texture wrap mode
Unused since removing 3D textures. https://gitlab.gnome.org/GNOME/mutter/merge_requests/1015
This commit is contained in:
parent
99043e2af2
commit
600dd155ce
17 changed files with 29 additions and 200 deletions
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@ -252,16 +252,14 @@ _cogl_atlas_texture_foreach_sub_texture_in_region (
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static void
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_cogl_atlas_texture_gl_flush_legacy_texobj_wrap_modes (CoglTexture *tex,
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GLenum wrap_mode_s,
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GLenum wrap_mode_t,
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GLenum wrap_mode_p)
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GLenum wrap_mode_t)
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{
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CoglAtlasTexture *atlas_tex = COGL_ATLAS_TEXTURE (tex);
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/* Forward on to the sub texture */
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_cogl_texture_gl_flush_legacy_texobj_wrap_modes (atlas_tex->sub_texture,
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wrap_mode_s,
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wrap_mode_t,
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wrap_mode_p);
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wrap_mode_t);
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}
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static void
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@ -308,8 +308,7 @@ _cogl_pipeline_layer_pre_paint (CoglPipelineLayer *layerr);
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void
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_cogl_pipeline_layer_get_wrap_modes (CoglPipelineLayer *layer,
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CoglSamplerCacheWrapMode *wrap_mode_s,
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CoglSamplerCacheWrapMode *wrap_mode_t,
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CoglSamplerCacheWrapMode *wrap_mode_r);
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CoglSamplerCacheWrapMode *wrap_mode_t);
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void
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_cogl_pipeline_layer_get_filters (CoglPipelineLayer *layer,
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@ -351,9 +350,6 @@ _cogl_pipeline_layer_get_wrap_mode_s (CoglPipelineLayer *layer);
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CoglPipelineWrapMode
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_cogl_pipeline_layer_get_wrap_mode_t (CoglPipelineLayer *layer);
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CoglPipelineWrapMode
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_cogl_pipeline_layer_get_wrap_mode_p (CoglPipelineLayer *layer);
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void
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_cogl_pipeline_layer_copy_differences (CoglPipelineLayer *dest,
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CoglPipelineLayer *src,
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@ -331,9 +331,7 @@ cogl_pipeline_set_layer_wrap_mode_s (CoglPipeline *pipeline,
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authority->sampler_cache_entry,
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internal_mode,
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authority->sampler_cache_entry->
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wrap_mode_t,
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authority->sampler_cache_entry->
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wrap_mode_p);
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wrap_mode_t);
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_cogl_pipeline_set_layer_sampler_state (pipeline,
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layer,
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authority,
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@ -373,62 +371,6 @@ cogl_pipeline_set_layer_wrap_mode_t (CoglPipeline *pipeline,
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authority->sampler_cache_entry,
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authority->sampler_cache_entry->
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wrap_mode_s,
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internal_mode,
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authority->sampler_cache_entry->
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wrap_mode_p);
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_cogl_pipeline_set_layer_sampler_state (pipeline,
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layer,
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authority,
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sampler_state);
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}
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/* The rationale for naming the third texture coordinate 'p' instead
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of OpenGL's usual 'r' is that 'r' conflicts with the usual naming
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of the 'red' component when treating a vector as a color. Under
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GLSL this is awkward because the texture swizzling for a vector
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uses a single letter for each component and the names for colors,
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textures and positions are synonymous. GLSL works around this by
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naming the components of the texture s, t, p and q. Cogl already
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effectively already exposes this naming because it exposes GLSL so
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it makes sense to use that naming consistently. Another alternative
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could be u, v and w. This is what Blender and Direct3D use. However
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the w component conflicts with the w component of a position
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vertex. */
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void
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cogl_pipeline_set_layer_wrap_mode_p (CoglPipeline *pipeline,
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int layer_index,
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CoglPipelineWrapMode mode)
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{
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CoglPipelineLayerState change = COGL_PIPELINE_LAYER_STATE_SAMPLER;
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CoglPipelineLayer *layer;
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CoglPipelineLayer *authority;
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CoglSamplerCacheWrapMode internal_mode =
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public_to_internal_wrap_mode (mode);
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const CoglSamplerCacheEntry *sampler_state;
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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g_return_if_fail (cogl_is_pipeline (pipeline));
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/* Note: this will ensure that the layer exists, creating one if it
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* doesn't already.
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*
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* Note: If the layer already existed it's possibly owned by another
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* pipeline. If the layer is created then it will be owned by
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* pipeline. */
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layer = _cogl_pipeline_get_layer (pipeline, layer_index);
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/* Now find the ancestor of the layer that is the authority for the
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* state we want to change */
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authority = _cogl_pipeline_layer_get_authority (layer, change);
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sampler_state =
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_cogl_sampler_cache_update_wrap_modes (ctx->sampler_cache,
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authority->sampler_cache_entry,
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authority->sampler_cache_entry->
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wrap_mode_s,
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authority->sampler_cache_entry->
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wrap_mode_t,
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internal_mode);
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_cogl_pipeline_set_layer_sampler_state (pipeline,
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layer,
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@ -468,14 +410,11 @@ cogl_pipeline_set_layer_wrap_mode (CoglPipeline *pipeline,
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_cogl_sampler_cache_update_wrap_modes (ctx->sampler_cache,
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authority->sampler_cache_entry,
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internal_mode,
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internal_mode,
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internal_mode);
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_cogl_pipeline_set_layer_sampler_state (pipeline,
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layer,
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authority,
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sampler_state);
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/* XXX: I wonder if we should really be duplicating the mode into
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* the 'p' wrap mode too? */
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}
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/* FIXME: deprecate this API */
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@ -552,41 +491,10 @@ cogl_pipeline_get_layer_wrap_mode_t (CoglPipeline *pipeline, int layer_index)
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return _cogl_pipeline_layer_get_wrap_mode_t (layer);
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}
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CoglPipelineWrapMode
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_cogl_pipeline_layer_get_wrap_mode_p (CoglPipelineLayer *layer)
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{
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CoglPipelineLayerState change = COGL_PIPELINE_LAYER_STATE_SAMPLER;
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CoglPipelineLayer *authority =
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_cogl_pipeline_layer_get_authority (layer, change);
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const CoglSamplerCacheEntry *sampler_state;
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sampler_state = authority->sampler_cache_entry;
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return internal_to_public_wrap_mode (sampler_state->wrap_mode_p);
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}
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CoglPipelineWrapMode
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cogl_pipeline_get_layer_wrap_mode_p (CoglPipeline *pipeline, int layer_index)
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{
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CoglPipelineLayer *layer;
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g_return_val_if_fail (cogl_is_pipeline (pipeline), FALSE);
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/* Note: this will ensure that the layer exists, creating one if it
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* doesn't already.
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*
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* Note: If the layer already existed it's possibly owned by another
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* pipeline. If the layer is created then it will be owned by
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* pipeline. */
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layer = _cogl_pipeline_get_layer (pipeline, layer_index);
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return _cogl_pipeline_layer_get_wrap_mode_p (layer);
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}
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void
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_cogl_pipeline_layer_get_wrap_modes (CoglPipelineLayer *layer,
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CoglSamplerCacheWrapMode *wrap_mode_s,
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CoglSamplerCacheWrapMode *wrap_mode_t,
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CoglSamplerCacheWrapMode *wrap_mode_p)
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CoglSamplerCacheWrapMode *wrap_mode_t)
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{
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CoglPipelineLayer *authority =
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_cogl_pipeline_layer_get_authority (layer,
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*wrap_mode_s = authority->sampler_cache_entry->wrap_mode_s;
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*wrap_mode_t = authority->sampler_cache_entry->wrap_mode_t;
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*wrap_mode_p = authority->sampler_cache_entry->wrap_mode_p;
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}
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gboolean
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@ -529,41 +529,6 @@ cogl_pipeline_set_layer_wrap_mode_t (CoglPipeline *pipeline,
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int layer_index,
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CoglPipelineWrapMode mode);
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/**
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* cogl_pipeline_get_layer_wrap_mode_p:
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* @pipeline: A #CoglPipeline object
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* @layer_index: the layer number to change.
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*
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* Returns the wrap mode for the 'p' coordinate of texture lookups on this
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* layer.
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*
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* Return value: the wrap mode for the 'p' coordinate of texture lookups on
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* this layer.
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*
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* Since: 1.6
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* Stability: unstable
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*/
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CoglPipelineWrapMode
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cogl_pipeline_get_layer_wrap_mode_p (CoglPipeline *pipeline,
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int layer_index);
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/**
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* cogl_pipeline_set_layer_wrap_mode_p:
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* @pipeline: A #CoglPipeline object
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* @layer_index: the layer number to change.
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* @mode: the new wrap mode
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*
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* Sets the wrap mode for the 'p' coordinate of texture lookups on
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* this layer. 'p' is the third coordinate.
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*
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* Since: 2.0
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* Stability: unstable
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*/
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void
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cogl_pipeline_set_layer_wrap_mode_p (CoglPipeline *pipeline,
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int layer_index,
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CoglPipelineWrapMode mode);
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/**
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* cogl_pipeline_set_layer_wrap_mode:
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* @pipeline: A #CoglPipeline object
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@ -572,9 +537,8 @@ cogl_pipeline_set_layer_wrap_mode_p (CoglPipeline *pipeline,
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*
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* Sets the wrap mode for all three coordinates of texture lookups on
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* this layer. This is equivalent to calling
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* cogl_pipeline_set_layer_wrap_mode_s(),
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* cogl_pipeline_set_layer_wrap_mode_t() and
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* cogl_pipeline_set_layer_wrap_mode_p() separately.
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* cogl_pipeline_set_layer_wrap_mode_s() and
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* cogl_pipeline_set_layer_wrap_mode_t() separately.
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*
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* Since: 2.0
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* Stability: unstable
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@ -68,7 +68,6 @@ typedef struct _CoglSamplerCacheEntry
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CoglSamplerCacheWrapMode wrap_mode_s;
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CoglSamplerCacheWrapMode wrap_mode_t;
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CoglSamplerCacheWrapMode wrap_mode_p;
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} CoglSamplerCacheEntry;
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CoglSamplerCache *
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_cogl_sampler_cache_update_wrap_modes (CoglSamplerCache *cache,
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const CoglSamplerCacheEntry *old_entry,
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CoglSamplerCacheWrapMode wrap_mode_s,
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CoglSamplerCacheWrapMode wrap_mode_t,
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CoglSamplerCacheWrapMode wrap_mode_p);
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CoglSamplerCacheWrapMode wrap_mode_t);
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const CoglSamplerCacheEntry *
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_cogl_sampler_cache_update_filters (CoglSamplerCache *cache,
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@ -77,7 +77,6 @@ canonicalize_key (CoglSamplerCacheEntry *key)
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sampler object for the state */
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key->wrap_mode_s = get_real_wrap_mode (key->wrap_mode_s);
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key->wrap_mode_t = get_real_wrap_mode (key->wrap_mode_t);
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key->wrap_mode_p = get_real_wrap_mode (key->wrap_mode_p);
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}
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static gboolean
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@ -100,8 +99,7 @@ sampler_state_equal_gl (const void *value0,
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return (state0->mag_filter == state1->mag_filter &&
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state0->min_filter == state1->min_filter &&
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wrap_mode_equal_gl (state0->wrap_mode_s, state1->wrap_mode_s) &&
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wrap_mode_equal_gl (state0->wrap_mode_t, state1->wrap_mode_t) &&
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wrap_mode_equal_gl (state0->wrap_mode_p, state1->wrap_mode_p));
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wrap_mode_equal_gl (state0->wrap_mode_t, state1->wrap_mode_t));
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}
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static unsigned int
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@ -130,7 +128,6 @@ hash_sampler_state_gl (const void *key)
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sizeof (entry->min_filter));
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hash = hash_wrap_mode_gl (hash, entry->wrap_mode_s);
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hash = hash_wrap_mode_gl (hash, entry->wrap_mode_t);
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hash = hash_wrap_mode_gl (hash, entry->wrap_mode_p);
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return _cogl_util_one_at_a_time_mix (hash);
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}
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@ -145,8 +142,7 @@ sampler_state_equal_cogl (const void *value0,
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return (state0->mag_filter == state1->mag_filter &&
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state0->min_filter == state1->min_filter &&
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state0->wrap_mode_s == state1->wrap_mode_s &&
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state0->wrap_mode_t == state1->wrap_mode_t &&
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state0->wrap_mode_p == state1->wrap_mode_p);
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state0->wrap_mode_t == state1->wrap_mode_t);
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}
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static unsigned int
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@ -163,8 +159,6 @@ hash_sampler_state_cogl (const void *key)
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sizeof (entry->wrap_mode_s));
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hash = _cogl_util_one_at_a_time_hash (hash, &entry->wrap_mode_t,
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sizeof (entry->wrap_mode_t));
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hash = _cogl_util_one_at_a_time_hash (hash, &entry->wrap_mode_p,
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sizeof (entry->wrap_mode_p));
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return _cogl_util_one_at_a_time_mix (hash);
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}
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@ -232,10 +226,6 @@ _cogl_sampler_cache_get_entry_gl (CoglSamplerCache *cache,
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entry->sampler_object,
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GL_TEXTURE_WRAP_T,
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entry->wrap_mode_t);
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set_wrap_mode (context,
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entry->sampler_object,
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GL_TEXTURE_WRAP_R,
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entry->wrap_mode_p);
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}
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else
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{
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@ -287,7 +277,6 @@ _cogl_sampler_cache_get_default_entry (CoglSamplerCache *cache)
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key.wrap_mode_s = COGL_SAMPLER_CACHE_WRAP_MODE_AUTOMATIC;
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key.wrap_mode_t = COGL_SAMPLER_CACHE_WRAP_MODE_AUTOMATIC;
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key.wrap_mode_p = COGL_SAMPLER_CACHE_WRAP_MODE_AUTOMATIC;
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key.min_filter = GL_LINEAR;
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key.mag_filter = GL_LINEAR;
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@ -299,14 +288,12 @@ const CoglSamplerCacheEntry *
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_cogl_sampler_cache_update_wrap_modes (CoglSamplerCache *cache,
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const CoglSamplerCacheEntry *old_entry,
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CoglSamplerCacheWrapMode wrap_mode_s,
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CoglSamplerCacheWrapMode wrap_mode_t,
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CoglSamplerCacheWrapMode wrap_mode_p)
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CoglSamplerCacheWrapMode wrap_mode_t)
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{
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CoglSamplerCacheEntry key = *old_entry;
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key.wrap_mode_s = wrap_mode_s;
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key.wrap_mode_t = wrap_mode_t;
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key.wrap_mode_p = wrap_mode_p;
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return _cogl_sampler_cache_get_entry_cogl (cache, &key);
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}
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@ -159,15 +159,13 @@ _cogl_sub_texture_foreach_sub_texture_in_region (
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static void
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_cogl_sub_texture_gl_flush_legacy_texobj_wrap_modes (CoglTexture *tex,
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GLenum wrap_mode_s,
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GLenum wrap_mode_t,
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GLenum wrap_mode_p)
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GLenum wrap_mode_t)
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{
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CoglSubTexture *sub_tex = COGL_SUB_TEXTURE (tex);
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_cogl_texture_gl_flush_legacy_texobj_wrap_modes (sub_tex->full_texture,
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wrap_mode_s,
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wrap_mode_t,
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wrap_mode_p);
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wrap_mode_t);
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}
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static void
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@ -593,8 +593,7 @@ _cogl_rect_slices_for_size (int size_to_fill,
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static void
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_cogl_texture_2d_sliced_gl_flush_legacy_texobj_wrap_modes (CoglTexture *tex,
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GLenum wrap_mode_s,
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GLenum wrap_mode_t,
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GLenum wrap_mode_p)
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GLenum wrap_mode_t)
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{
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CoglTexture2DSliced *tex_2ds = COGL_TEXTURE_2D_SLICED (tex);
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int i;
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@ -608,8 +607,7 @@ _cogl_texture_2d_sliced_gl_flush_legacy_texobj_wrap_modes (CoglTexture *tex,
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_cogl_texture_gl_flush_legacy_texobj_wrap_modes (COGL_TEXTURE (slice_tex),
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wrap_mode_s,
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wrap_mode_t,
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wrap_mode_p);
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wrap_mode_t);
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}
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}
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@ -140,8 +140,7 @@ struct _CoglTextureVtable
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/* OpenGL driver specific virtual function */
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void (* gl_flush_legacy_texobj_wrap_modes) (CoglTexture *tex,
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GLenum wrap_mode_s,
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GLenum wrap_mode_t,
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GLenum wrap_mode_p);
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GLenum wrap_mode_t);
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CoglPixelFormat (* get_format) (CoglTexture *tex);
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GLenum (* get_gl_format) (CoglTexture *tex);
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@ -671,16 +671,15 @@ static void
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_cogl_pipeline_layer_forward_wrap_modes (CoglPipelineLayer *layer,
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CoglTexture *texture)
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{
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CoglSamplerCacheWrapMode wrap_mode_s, wrap_mode_t, wrap_mode_p;
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GLenum gl_wrap_mode_s, gl_wrap_mode_t, gl_wrap_mode_p;
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CoglSamplerCacheWrapMode wrap_mode_s, wrap_mode_t;
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GLenum gl_wrap_mode_s, gl_wrap_mode_t;
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if (texture == NULL)
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return;
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_cogl_pipeline_layer_get_wrap_modes (layer,
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&wrap_mode_s,
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&wrap_mode_t,
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&wrap_mode_p);
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&wrap_mode_t);
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/* Update the wrap mode on the texture object. The texture backend
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should cache the value so that it will be a no-op if the object
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@ -703,15 +702,9 @@ _cogl_pipeline_layer_forward_wrap_modes (CoglPipelineLayer *layer,
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else
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gl_wrap_mode_t = wrap_mode_t;
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if (wrap_mode_p == COGL_SAMPLER_CACHE_WRAP_MODE_AUTOMATIC)
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gl_wrap_mode_p = GL_CLAMP_TO_EDGE;
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else
|
||||
gl_wrap_mode_p = wrap_mode_p;
|
||||
|
||||
_cogl_texture_gl_flush_legacy_texobj_wrap_modes (texture,
|
||||
gl_wrap_mode_s,
|
||||
gl_wrap_mode_t,
|
||||
gl_wrap_mode_p);
|
||||
gl_wrap_mode_t);
|
||||
}
|
||||
|
||||
/* OpenGL associates the min/mag filters and repeat modes with the
|
||||
|
|
|
@ -78,8 +78,7 @@ _cogl_texture_2d_gl_flush_legacy_texobj_filters (CoglTexture *tex,
|
|||
void
|
||||
_cogl_texture_2d_gl_flush_legacy_texobj_wrap_modes (CoglTexture *tex,
|
||||
GLenum wrap_mode_s,
|
||||
GLenum wrap_mode_t,
|
||||
GLenum wrap_mode_p);
|
||||
GLenum wrap_mode_t);
|
||||
|
||||
void
|
||||
_cogl_texture_2d_gl_copy_from_framebuffer (CoglTexture2D *tex_2d,
|
||||
|
|
|
@ -457,8 +457,7 @@ _cogl_texture_2d_gl_flush_legacy_texobj_filters (CoglTexture *tex,
|
|||
void
|
||||
_cogl_texture_2d_gl_flush_legacy_texobj_wrap_modes (CoglTexture *tex,
|
||||
GLenum wrap_mode_s,
|
||||
GLenum wrap_mode_t,
|
||||
GLenum wrap_mode_p)
|
||||
GLenum wrap_mode_t)
|
||||
{
|
||||
CoglTexture2D *tex_2d = COGL_TEXTURE_2D (tex);
|
||||
CoglContext *ctx = tex->context;
|
||||
|
|
|
@ -45,8 +45,7 @@ _cogl_texture_gl_prep_alignment_for_pixels_download (CoglContext *ctx,
|
|||
void
|
||||
_cogl_texture_gl_flush_legacy_texobj_wrap_modes (CoglTexture *texture,
|
||||
unsigned int wrap_mode_s,
|
||||
unsigned int wrap_mode_t,
|
||||
unsigned int wrap_mode_p);
|
||||
unsigned int wrap_mode_t);
|
||||
|
||||
void
|
||||
_cogl_texture_gl_flush_legacy_texobj_filters (CoglTexture *texture,
|
||||
|
|
|
@ -81,13 +81,11 @@ _cogl_texture_gl_prep_alignment_for_pixels_download (CoglContext *ctx,
|
|||
void
|
||||
_cogl_texture_gl_flush_legacy_texobj_wrap_modes (CoglTexture *texture,
|
||||
unsigned int wrap_mode_s,
|
||||
unsigned int wrap_mode_t,
|
||||
unsigned int wrap_mode_p)
|
||||
unsigned int wrap_mode_t)
|
||||
{
|
||||
texture->vtable->gl_flush_legacy_texobj_wrap_modes (texture,
|
||||
wrap_mode_s,
|
||||
wrap_mode_t,
|
||||
wrap_mode_p);
|
||||
wrap_mode_t);
|
||||
}
|
||||
|
||||
void
|
||||
|
|
|
@ -62,8 +62,7 @@ _cogl_texture_2d_nop_flush_legacy_texobj_filters (CoglTexture *tex,
|
|||
void
|
||||
_cogl_texture_2d_nop_flush_legacy_texobj_wrap_modes (CoglTexture *tex,
|
||||
GLenum wrap_mode_s,
|
||||
GLenum wrap_mode_t,
|
||||
GLenum wrap_mode_p);
|
||||
GLenum wrap_mode_t);
|
||||
|
||||
void
|
||||
_cogl_texture_2d_nop_copy_from_framebuffer (CoglTexture2D *tex_2d,
|
||||
|
|
|
@ -76,8 +76,7 @@ _cogl_texture_2d_nop_flush_legacy_texobj_filters (CoglTexture *tex,
|
|||
void
|
||||
_cogl_texture_2d_nop_flush_legacy_texobj_wrap_modes (CoglTexture *tex,
|
||||
GLenum wrap_mode_s,
|
||||
GLenum wrap_mode_t,
|
||||
GLenum wrap_mode_p)
|
||||
GLenum wrap_mode_t)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
|
@ -996,8 +996,7 @@ _cogl_texture_pixmap_x11_ensure_non_quad_rendering (CoglTexture *tex)
|
|||
static void
|
||||
_cogl_texture_pixmap_x11_gl_flush_legacy_texobj_wrap_modes (CoglTexture *tex,
|
||||
GLenum wrap_mode_s,
|
||||
GLenum wrap_mode_t,
|
||||
GLenum wrap_mode_p)
|
||||
GLenum wrap_mode_t)
|
||||
{
|
||||
CoglTexturePixmapX11 *tex_pixmap = COGL_TEXTURE_PIXMAP_X11 (tex);
|
||||
CoglTexture *child_tex = _cogl_texture_pixmap_x11_get_texture (tex_pixmap);
|
||||
|
@ -1005,8 +1004,7 @@ _cogl_texture_pixmap_x11_gl_flush_legacy_texobj_wrap_modes (CoglTexture *tex,
|
|||
/* Forward on to the child texture */
|
||||
_cogl_texture_gl_flush_legacy_texobj_wrap_modes (child_tex,
|
||||
wrap_mode_s,
|
||||
wrap_mode_t,
|
||||
wrap_mode_p);
|
||||
wrap_mode_t);
|
||||
}
|
||||
|
||||
static CoglPixelFormat
|
||||
|
|
Loading…
Reference in a new issue