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framebuffer: Remove _EXP symbol mangling and add gtk-doc

We are in the process of removing all _EXP suffix mangling for
experimental APIs (Ref: c6528c4b6c) and adding missing gtk-doc
comments so that we can instead rely on the "Stability: unstable"
markers in the gtk-doc comments. This patch tackles the cogl framebuffer
symbols.
This commit is contained in:
Robert Bragg 2012-01-15 19:02:42 +00:00
parent 2d70f5eb73
commit 60ab0c0a6c

View file

@ -72,8 +72,8 @@ G_BEGIN_DECLS
* configuration stage where you specify all the options and ancillary
* buffers you want associated with your framebuffer and then when you
* are happy with the configuration you can "allocate" the framebuffer
* using cogl_framebuffer_allocate (). Technically explicitly calling
* cogl_framebuffer_allocate () is optional for convenience and the
* using cogl_framebuffer_allocate(). Technically explicitly calling
* cogl_framebuffer_allocate() is optional for convenience and the
* framebuffer will automatically be allocated when you first try to
* draw to it, but if you do the allocation manually then you can
* also catch any possible errors that may arise from your
@ -81,24 +81,88 @@ G_BEGIN_DECLS
*/
#ifdef COGL_ENABLE_EXPERIMENTAL_API
#define cogl_onscreen_new cogl_onscreen_new_EXP
#define COGL_FRAMEBUFFER(X) ((CoglFramebuffer *)(X))
#define cogl_framebuffer_allocate cogl_framebuffer_allocate_EXP
/**
* cogl_framebuffer_allocate:
* @framebuffer: A #CoglFramebuffer
* @error: A pointer to a #GError for returning exceptions.
*
* Explicitly allocates a configured #CoglFramebuffer allowing developers to
* check and handle any errors that might arise from an unsupported
* configuration so that fallback configurations may be tried.
*
* <note>Many applications don't support any fallback options at least when
* they are initially developed and in that case the don't need to use this API
* since Cogl will automatically allocate a framebuffer when it first gets
* used. The disadvantage of relying on automatic allocation is that the
* program will abort with an error message if there is an error during
* automatic allocation.<note>
*
* Return value: %TRUE if there were no error allocating the framebuffer, else %FALSE.
* Since: 1.8
* Stability: unstable
*/
gboolean
cogl_framebuffer_allocate (CoglFramebuffer *framebuffer,
GError **error);
#define cogl_framebuffer_get_width cogl_framebuffer_get_width_EXP
/**
* cogl_framebuffer_get_width:
* @framebuffer: A #CoglFramebuffer
*
* Queries the current width of the given @framebuffer.
*
* Return value: The width of @framebuffer.
* Since: 1.8
* Stability: unstable
*/
int
cogl_framebuffer_get_width (CoglFramebuffer *framebuffer);
#define cogl_framebuffer_get_height cogl_framebuffer_get_height_EXP
/**
* cogl_framebuffer_get_height:
* @framebuffer: A #CoglFramebuffer
*
* Queries the current height of the given @framebuffer.
*
* Return value: The height of @framebuffer.
* Since: 1.8
* Stability: unstable
*/
int
cogl_framebuffer_get_height (CoglFramebuffer *framebuffer);
#define cogl_framebuffer_set_viewport cogl_framebuffer_set_viewport_EXP
/**
* cogl_framebuffer_set_viewport:
* @framebuffer: A #CoglFramebuffer
* @x: The top-left x coordinate of the viewport origin (only integers
* supported currently)
* @y: The top-left y coordinate of the viewport origin (only integers
* supported currently)
* @width: The width of the viewport (only integers supported currently)
* @height: The height of the viewport (only integers supported currently)
*
* Defines a scale and offset for everything rendered relative to the
* top-left of the destination framebuffer.
*
* By default the viewport has an origin of (0,0) and width and height
* that match the framebuffer's size. Assuming a default projection and
* modelview matrix then you could translate the contents of a window
* down and right by leaving the viewport size unchanged by moving the
* offset to (10,10). The viewport coordinates are measured in pixels.
* If you left the x and y origin as (0,0) you could scale the windows
* contents down by specify and width and height that's half the real
* size of the framebuffer.
*
* <note>Although the function takes floating point arguments, existing
* drivers only allow the use of integer values. In the future floating
* point values will be exposed via a checkable feature.</note>
*
* Since: 1.8
* Stability: unstable
*/
void
cogl_framebuffer_set_viewport (CoglFramebuffer *framebuffer,
float x,
@ -106,28 +170,80 @@ cogl_framebuffer_set_viewport (CoglFramebuffer *framebuffer,
float width,
float height);
#define cogl_framebuffer_get_viewport_x cogl_framebuffer_get_viewport_x_EXP
/**
* cogl_framebuffer_get_viewport_x:
* @framebuffer: A #CoglFramebuffer
*
* Queries the x coordinate of the viewport origin as set using cogl_framebuffer_set_viewport()
* or the default value which is %0.
*
* Return value: The x coordinate of the viewport origin.
* Since: 1.8
* Stability: unstable
*/
float
cogl_framebuffer_get_viewport_x (CoglFramebuffer *framebuffer);
#define cogl_framebuffer_get_viewport_y cogl_framebuffer_get_viewport_y_EXP
/**
* cogl_framebuffer_get_viewport_y:
* @framebuffer: A #CoglFramebuffer
*
* Queries the y coordinate of the viewport origin as set using cogl_framebuffer_set_viewport()
* or the default value which is %0.
*
* Return value: The y coordinate of the viewport origin.
* Since: 1.8
* Stability: unstable
*/
float
cogl_framebuffer_get_viewport_y (CoglFramebuffer *framebuffer);
#define cogl_framebuffer_get_viewport_width cogl_framebuffer_get_viewport_width_EXP
/**
* cogl_framebuffer_get_viewport_width:
* @framebuffer: A #CoglFramebuffer
*
* Queries the width of the viewport as set using cogl_framebuffer_set_viewport()
* or the default value which is the width of the framebuffer.
*
* Return value: The width of the viewport.
* Since: 1.8
* Stability: unstable
*/
float
cogl_framebuffer_get_viewport_width (CoglFramebuffer *framebuffer);
#define cogl_framebuffer_get_viewport_height cogl_framebuffer_get_viewport_height_EXP
/**
* cogl_framebuffer_get_viewport_height:
* @framebuffer: A #CoglFramebuffer
*
* Queries the height of the viewport as set using cogl_framebuffer_set_viewport()
* or the default value which is the height of the framebuffer.
*
* Return value: The height of the viewport.
* Since: 1.8
* Stability: unstable
*/
float
cogl_framebuffer_get_viewport_height (CoglFramebuffer *framebuffer);
#define cogl_framebuffer_get_viewport4fv cogl_framebuffer_get_viewport4fv_EXP
/**
* cogl_framebuffer_get_viewport4fv:
* @framebuffer: A #CoglFramebuffer
* @viewport: A pointer to an array of 4 floats to receive the (x, y, width, height)
* components of the current viewport.
*
* Queries the x, y, width and height components of the current viewport as set
* using cogl_framebuffer_set_viewport() or the default values which are 0, 0,
* framebuffer_width and framebuffer_height. The values are written into the
* given @viewport array.
*
* Since: 1.8
* Stability: unstable
*/
void
cogl_framebuffer_get_viewport4fv (CoglFramebuffer *framebuffer,
float *viewport);
#define cogl_framebuffer_push_matrix cogl_framebuffer_push_matrix_EXP
/**
* cogl_framebuffer_push_matrix:
* @framebuffer: A #CoglFramebuffer pointer
@ -140,7 +256,6 @@ cogl_framebuffer_get_viewport4fv (CoglFramebuffer *framebuffer,
void
cogl_framebuffer_push_matrix (CoglFramebuffer *framebuffer);
#define cogl_framebuffer_pop_matrix cogl_framebuffer_pop_matrix_EXP
/**
* cogl_framebuffer_pop_matrix:
* @framebuffer: A #CoglFramebuffer pointer
@ -152,8 +267,6 @@ cogl_framebuffer_push_matrix (CoglFramebuffer *framebuffer);
void
cogl_framebuffer_pop_matrix (CoglFramebuffer *framebuffer);
#define cogl_framebuffer_identity_matrix \
cogl_framebuffer_identity_matrix_EXP
/**
* cogl_framebuffer_identity_matrix:
* @framebuffer: A #CoglFramebuffer pointer
@ -166,7 +279,6 @@ cogl_framebuffer_pop_matrix (CoglFramebuffer *framebuffer);
void
cogl_framebuffer_identity_matrix (CoglFramebuffer *framebuffer);
#define cogl_framebuffer_scale cogl_framebuffer_scale_EXP
/**
* cogl_framebuffer_scale:
* @framebuffer: A #CoglFramebuffer pointer
@ -178,6 +290,7 @@ cogl_framebuffer_identity_matrix (CoglFramebuffer *framebuffer);
* y and z axes by the given values.
*
* Since: 1.10
* Stability: unstable
*/
void
cogl_framebuffer_scale (CoglFramebuffer *framebuffer,
@ -185,7 +298,6 @@ cogl_framebuffer_scale (CoglFramebuffer *framebuffer,
float y,
float z);
#define cogl_framebuffer_translate cogl_framebuffer_translate_EXP
/**
* cogl_framebuffer_translate:
* @framebuffer: A #CoglFramebuffer pointer
@ -197,6 +309,7 @@ cogl_framebuffer_scale (CoglFramebuffer *framebuffer,
* model along all three axes according to the given values.
*
* Since: 1.10
* Stability: unstable
*/
void
cogl_framebuffer_translate (CoglFramebuffer *framebuffer,
@ -204,7 +317,6 @@ cogl_framebuffer_translate (CoglFramebuffer *framebuffer,
float y,
float z);
#define cogl_framebuffer_rotate cogl_framebuffer_rotate_EXP
/**
* cogl_framebuffer_rotate:
* @framebuffer: A #CoglFramebuffer pointer
@ -220,6 +332,7 @@ cogl_framebuffer_translate (CoglFramebuffer *framebuffer,
* rotation.
*
* Since: 1.10
* Stability: unstable
*/
void
cogl_framebuffer_rotate (CoglFramebuffer *framebuffer,
@ -228,7 +341,6 @@ cogl_framebuffer_rotate (CoglFramebuffer *framebuffer,
float y,
float z);
#define cogl_framebuffer_transform cogl_framebuffer_transform_EXP
/**
* cogl_framebuffer_transform:
* @framebuffer: A #CoglFramebuffer pointer
@ -237,13 +349,12 @@ cogl_framebuffer_rotate (CoglFramebuffer *framebuffer,
* Multiplies the current model-view matrix by the given matrix.
*
* Since: 1.10
* Stability: unstable
*/
void
cogl_framebuffer_transform (CoglFramebuffer *framebuffer,
const CoglMatrix *matrix);
#define cogl_framebuffer_get_modelview_matrix \
cogl_framebuffer_get_modelview_matrix_EXP
/**
* cogl_framebuffer_get_modelview_matrix:
* @framebuffer: A #CoglFramebuffer pointer
@ -252,13 +363,12 @@ cogl_framebuffer_transform (CoglFramebuffer *framebuffer,
* Stores the current model-view matrix in @matrix.
*
* Since: 1.10
* Stability: unstable
*/
void
cogl_framebuffer_get_modelview_matrix (CoglFramebuffer *framebuffer,
CoglMatrix *matrix);
#define cogl_framebuffer_set_modelview_matrix \
cogl_framebuffer_set_modelview_matrix_EXP
/**
* cogl_framebuffer_set_modelview_matrix:
* @framebuffer: A #CoglFramebuffer pointer
@ -267,12 +377,12 @@ cogl_framebuffer_get_modelview_matrix (CoglFramebuffer *framebuffer,
* Sets @matrix as the new model-view matrix.
*
* Since: 1.10
* Stability: unstable
*/
void
cogl_framebuffer_set_modelview_matrix (CoglFramebuffer *framebuffer,
CoglMatrix *matrix);
#define cogl_framebuffer_perspective cogl_framebuffer_perspective_EXP
/**
* cogl_framebuffer_perspective:
* @framebuffer: A #CoglFramebuffer pointer
@ -291,6 +401,7 @@ cogl_framebuffer_set_modelview_matrix (CoglFramebuffer *framebuffer,
* objects near to each other.</note>
*
* Since: 1.10
* Stability: unstable
*/
void
cogl_framebuffer_perspective (CoglFramebuffer *framebuffer,
@ -299,7 +410,6 @@ cogl_framebuffer_perspective (CoglFramebuffer *framebuffer,
float z_near,
float z_far);
#define cogl_framebuffer_frustum cogl_framebuffer_frustum_EXP
/**
* cogl_framebuffer_frustum:
* @framebuffer: A #CoglFramebuffer pointer
@ -319,6 +429,7 @@ cogl_framebuffer_perspective (CoglFramebuffer *framebuffer,
* all cross through the origin and 2 near and far clip planes.
*
* Since: 1.10
* Stability: unstable
*/
void
cogl_framebuffer_frustum (CoglFramebuffer *framebuffer,
@ -329,7 +440,6 @@ cogl_framebuffer_frustum (CoglFramebuffer *framebuffer,
float z_near,
float z_far);
#define cogl_framebuffer_orthographic cogl_framebuffer_orthographic_EXP
/**
* cogl_framebuffer_orthographic:
* @framebuffer: A #CoglFramebuffer pointer
@ -348,6 +458,7 @@ cogl_framebuffer_frustum (CoglFramebuffer *framebuffer,
* matrix.
*
* Since: 1.0
* Stability: unstable
*/
void
cogl_framebuffer_orthographic (CoglFramebuffer *framebuffer,
@ -358,34 +469,34 @@ cogl_framebuffer_orthographic (CoglFramebuffer *framebuffer,
float near,
float far);
#define cogl_framebuffer_get_projection_matrix \
cogl_framebuffer_get_projection_matrix
/**
* cogl_framebuffer_get_projection_matrix:
* @framebuffer: A #CoglFramebuffer pointer
* @matrix: (out): return location for the projection matrix
*
* Stores the current projection matrix in @matrix.
*
* Since: 1.10
* Stability: unstable
*/
void
cogl_framebuffer_get_projection_matrix (CoglFramebuffer *framebuffer,
CoglMatrix *matrix);
#define cogl_framebuffer_set_projection_matrix \
cogl_framebuffer_set_projection_matrix
/**
* cogl_set_projection_matrix:
* @framebuffer: A #CoglFramebuffer pointer
* @matrix: the new projection matrix
*
* Sets @matrix as the new projection matrix.
*
* Since: 1.10
* Stability: unstable
*/
void
cogl_framebuffer_set_projection_matrix (CoglFramebuffer *framebuffer,
CoglMatrix *matrix);
#define cogl_framebuffer_push_scissor_clip \
cogl_framebuffer_push_scissor_clip_EXP
/**
* cogl_framebuffer_push_scissor_clip:
* @framebuffer: A #CoglFramebuffer pointer
@ -413,8 +524,6 @@ cogl_framebuffer_push_scissor_clip (CoglFramebuffer *framebuffer,
int width,
int height);
#define cogl_framebuffer_push_rectangle_clip \
cogl_framebuffer_push_rectangle_clip_EXP
/**
* cogl_framebuffer_push_rectangle_clip:
* @framebuffer: A #CoglFramebuffer pointer
@ -442,8 +551,6 @@ cogl_framebuffer_push_rectangle_clip (CoglFramebuffer *framebuffer,
float x_2,
float y_2);
#define cogl_framebuffer_push_path_clip \
cogl_framebuffer_push_path_clip_EXP
/**
* cogl_framebuffer_push_path_clip:
* @framebuffer: A #CoglFramebuffer pointer
@ -461,8 +568,6 @@ void
cogl_framebuffer_push_path_clip (CoglFramebuffer *framebuffer,
CoglPath *path);
#define cogl_framebuffer_push_primitive_clip \
cogl_framebuffer_push_primitive_clip_EXP
/**
* cogl_framebuffer_push_primitive_clip:
* @framebuffer: A #CoglFramebuffer pointer
@ -502,7 +607,6 @@ cogl_framebuffer_push_primitive_clip (CoglFramebuffer *framebuffer,
float bounds_x2,
float bounds_y2);
#define cogl_framebuffer_pop_clip cogl_framebuffer_pop_clip_EXP
/**
* cogl_framebuffer_pop_clip:
* @framebuffer: A #CoglFramebuffer pointer
@ -527,7 +631,6 @@ cogl_framebuffer_pop_clip (CoglFramebuffer *framebuffer);
* Since: 1.8
* Stability: unstable
*/
#define cogl_framebuffer_get_red_bits cogl_framebuffer_get_red_bits_EXP
int
cogl_framebuffer_get_red_bits (CoglFramebuffer *framebuffer);
@ -542,7 +645,6 @@ cogl_framebuffer_get_red_bits (CoglFramebuffer *framebuffer);
* Since: 1.8
* Stability: unstable
*/
#define cogl_framebuffer_get_green_bits cogl_framebuffer_get_green_bits_EXP
int
cogl_framebuffer_get_green_bits (CoglFramebuffer *framebuffer);
@ -557,7 +659,6 @@ cogl_framebuffer_get_green_bits (CoglFramebuffer *framebuffer);
* Since: 1.8
* Stability: unstable
*/
#define cogl_framebuffer_get_blue_bits cogl_framebuffer_get_blue_bits_EXP
int
cogl_framebuffer_get_blue_bits (CoglFramebuffer *framebuffer);
@ -572,7 +673,6 @@ cogl_framebuffer_get_blue_bits (CoglFramebuffer *framebuffer);
* Since: 1.8
* Stability: unstable
*/
#define cogl_framebuffer_get_alpha_bits cogl_framebuffer_get_alpha_bits_EXP
int
cogl_framebuffer_get_alpha_bits (CoglFramebuffer *framebuffer);
@ -588,6 +688,8 @@ cogl_framebuffer_get_alpha_bits (CoglFramebuffer *framebuffer);
* the user's request for dithering.</note>
*
* Return value: %TRUE if dithering has been requested or %FALSE if not.
* Since: 1.8
* Stability: unstable
*/
gboolean
cogl_framebuffer_get_dither_enabled (CoglFramebuffer *framebuffer);
@ -618,7 +720,6 @@ void
cogl_framebuffer_set_dither_enabled (CoglFramebuffer *framebuffer,
gboolean dither_enabled);
#define cogl_framebuffer_get_color_mask cogl_framebuffer_get_color_mask_EXP
/**
* cogl_framebuffer_get_color_mask:
* @framebuffer: a pointer to a #CoglFramebuffer
@ -634,7 +735,6 @@ cogl_framebuffer_set_dither_enabled (CoglFramebuffer *framebuffer,
CoglColorMask
cogl_framebuffer_get_color_mask (CoglFramebuffer *framebuffer);
#define cogl_framebuffer_set_color_mask cogl_framebuffer_set_color_mask_EXP
/**
* cogl_framebuffer_set_color_mask:
* @framebuffer: a pointer to a #CoglFramebuffer
@ -652,7 +752,6 @@ void
cogl_framebuffer_set_color_mask (CoglFramebuffer *framebuffer,
CoglColorMask color_mask);
#define cogl_framebuffer_get_color_format cogl_framebuffer_get_color_format_EXP
/**
* cogl_framebuffer_get_color_format:
* @framebuffer: A #CoglFramebuffer framebuffer
@ -668,8 +767,6 @@ cogl_framebuffer_set_color_mask (CoglFramebuffer *framebuffer,
CoglPixelFormat
cogl_framebuffer_get_color_format (CoglFramebuffer *framebuffer);
#define cogl_framebuffer_set_samples_per_pixel \
cogl_framebuffer_set_samples_per_pixel_EXP
/**
* cogl_framebuffer_set_samples_per_pixel:
* @framebuffer: A #CoglFramebuffer framebuffer
@ -715,8 +812,6 @@ void
cogl_framebuffer_set_samples_per_pixel (CoglFramebuffer *framebuffer,
int samples_per_pixel);
#define cogl_framebuffer_get_samples_per_pixel \
cogl_framebuffer_get_samples_per_pixel_EXP
/**
* cogl_framebuffer_get_samples_per_pixel:
* @framebuffer: A #CoglFramebuffer framebuffer
@ -745,8 +840,6 @@ int
cogl_framebuffer_get_samples_per_pixel (CoglFramebuffer *framebuffer);
#define cogl_framebuffer_resolve_samples \
cogl_framebuffer_resolve_samples_EXP
/**
* cogl_framebuffer_resolve_samples:
* @framebuffer: A #CoglFramebuffer framebuffer
@ -778,8 +871,6 @@ cogl_framebuffer_get_samples_per_pixel (CoglFramebuffer *framebuffer);
void
cogl_framebuffer_resolve_samples (CoglFramebuffer *framebuffer);
#define cogl_framebuffer_resolve_samples_region \
cogl_framebuffer_resolve_samples_region_EXP
/**
* cogl_framebuffer_resolve_samples_region:
* @framebuffer: A #CoglFramebuffer framebuffer
@ -820,7 +911,6 @@ cogl_framebuffer_resolve_samples_region (CoglFramebuffer *framebuffer,
int width,
int height);
#define cogl_framebuffer_get_context cogl_framebuffer_get_context_EXP
/**
* @framebuffer: A #CoglFramebuffer
*
@ -836,7 +926,6 @@ cogl_framebuffer_resolve_samples_region (CoglFramebuffer *framebuffer,
CoglContext *
cogl_framebuffer_get_context (CoglFramebuffer *framebuffer);
#define cogl_framebuffer_clear cogl_framebuffer_clear_EXP
/**
* cogl_framebuffer_clear:
* @framebuffer: A #CoglFramebuffer
@ -856,7 +945,6 @@ cogl_framebuffer_clear (CoglFramebuffer *framebuffer,
unsigned long buffers,
const CoglColor *color);
#define cogl_framebuffer_clear4f cogl_framebuffer_clear4f_EXP
/**
* cogl_framebuffer_clear4f:
* @framebuffer: A #CoglFramebuffer
@ -887,7 +975,6 @@ cogl_framebuffer_clear4f (CoglFramebuffer *framebuffer,
/* XXX: Should we take an n_buffers + buffer id array instead of using
* the CoglBufferBits type which doesn't seem future proof? */
#define cogl_framebuffer_discard_buffers cogl_framebuffer_discard_buffers_EXP
/**
* cogl_framebuffer_discard_buffers:
* @framebuffer: A #CoglFramebuffer
@ -939,7 +1026,16 @@ cogl_framebuffer_discard_buffers (CoglFramebuffer *framebuffer,
void
cogl_framebuffer_finish (CoglFramebuffer *framebuffer);
#define cogl_get_draw_framebuffer cogl_get_draw_framebuffer_EXP
/**
* cogl_get_draw_framebuffer:
*
* Gets the current #CoglFramebuffer as set using
* cogl_push_framebuffer()
*
* Return value: The current #CoglFramebuffer
* Stability: unstable
* Since: 1.8
*/
CoglFramebuffer *
cogl_get_draw_framebuffer (void);
@ -948,10 +1044,14 @@ cogl_get_draw_framebuffer (void);
/* XXX: Note these are defined outside the COGL_ENABLE_EXPERIMENTAL_API guard since
* otherwise the glib-mkenums stuff will get upset. */
#define cogl_framebuffer_error_quark cogl_framebuffer_error_quark_EXP
GQuark
cogl_framebuffer_error_quark (void);
/**
* COGL_FRAMEBUFFER_ERROR:
*
* An error domain for reporting #CoglFramebuffer exceptions
*/
#define COGL_FRAMEBUFFER_ERROR (cogl_framebuffer_error_quark ())
typedef enum { /*< prefix=COGL_FRAMEBUFFER_ERROR >*/