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Only shadow ARGB windows with a frame outside the frame

An ARGB window with a frame is likely something like a transparent
terminal. It looks awful (and breaks transparency) to draw a big
opaque black shadow under the window, so clip out the region under
the terminal from the shadow we draw.

Add meta_window_get_frame_bounds() to get a cairo region for the
outer bounds of the frame of a window, and modify the frame handling
code to notice changes to the frame shape and discard a cached
region. meta_frames_apply_shapes() is refactored so we can extract
meta_frames_get_frame_bounds() from it.

https://bugzilla.gnome.org/show_bug.cgi?id=635268
This commit is contained in:
Owen W. Taylor 2011-03-22 15:36:12 -04:00
parent c3a04bf394
commit 67c3c93b8f
12 changed files with 339 additions and 120 deletions

View file

@ -47,7 +47,8 @@ void meta_shadow_paint (MetaShadow *shadow,
int window_width,
int window_height,
guint8 opacity,
cairo_region_t *clip);
cairo_region_t *clip,
gboolean clip_strictly);
void meta_shadow_get_bounds (MetaShadow *shadow,
int window_x,
int window_y,

View file

@ -189,8 +189,10 @@ meta_shadow_unref (MetaShadow *shadow)
* @window_width: actual width of the region to paint a shadow for
* @window_height: actual height of the region to paint a shadow for
* @clip: (allow-none): if non-%NULL specifies the visible portion
* of the shadow. Drawing won't be strictly clipped to this region
* but it will be used to optimize what is drawn.
* of the shadow.
* @clip_strictly: if %TRUE, drawing will be clipped strictly
* to @clip, otherwise, it will be only used to optimize
* drawing.
*
* Paints the shadow at the given position, for the specified actual
* size of the region. (Since a #MetaShadow can be shared between
@ -204,7 +206,8 @@ meta_shadow_paint (MetaShadow *shadow,
int window_width,
int window_height,
guint8 opacity,
cairo_region_t *clip)
cairo_region_t *clip,
gboolean clip_strictly)
{
float texture_width = cogl_texture_get_width (shadow->texture);
float texture_height = cogl_texture_get_height (shadow->texture);
@ -276,6 +279,9 @@ meta_shadow_paint (MetaShadow *shadow,
dest_rect.y = dest_y[j];
dest_rect.height = dest_y[j + 1] - dest_y[j];
if (dest_rect.height == 0)
continue;
for (i = 0; i < n_x; i++)
{
cairo_region_overlap_t overlap;
@ -283,16 +289,64 @@ meta_shadow_paint (MetaShadow *shadow,
dest_rect.x = dest_x[i];
dest_rect.width = dest_x[i + 1] - dest_x[i];
if (dest_rect.width == 0)
continue;
if (clip)
overlap = cairo_region_contains_rectangle (clip, &dest_rect);
else
overlap = CAIRO_REGION_OVERLAP_PART;
overlap = CAIRO_REGION_OVERLAP_IN;
if (overlap != CAIRO_REGION_OVERLAP_OUT)
cogl_rectangle_with_texture_coords (dest_x[i], dest_y[j],
dest_x[i + 1], dest_y[j + 1],
src_x[i], src_y[j],
src_x[i + 1], src_y[j + 1]);
/* There's quite a bit of overhead from allocating a new
* region in order to find an exact intersection and
* generating more geometry - we make the assumption that
* unless we have to clip strictly it will be cheaper to
* just draw the entire rectangle.
*/
if (overlap == CAIRO_REGION_OVERLAP_IN ||
(overlap == CAIRO_REGION_OVERLAP_PART && !clip_strictly))
{
cogl_rectangle_with_texture_coords (dest_x[i], dest_y[j],
dest_x[i + 1], dest_y[j + 1],
src_x[i], src_y[j],
src_x[i + 1], src_y[j + 1]);
}
else if (overlap == CAIRO_REGION_OVERLAP_PART)
{
cairo_region_t *intersection;
int n_rectangles, k;
intersection = cairo_region_create_rectangle (&dest_rect);
cairo_region_intersect (intersection, clip);
n_rectangles = cairo_region_num_rectangles (intersection);
for (k = 0; k < n_rectangles; k++)
{
cairo_rectangle_int_t rect;
float src_x1, src_x2, src_y1, src_y2;
cairo_region_get_rectangle (intersection, k, &rect);
/* Separately linear interpolate X and Y coordinates in the source
* based on the destination X and Y coordinates */
src_x1 = (src_x[i] * (dest_rect.x + dest_rect.width - rect.x) +
src_x[i + 1] * (rect.x - dest_rect.x)) / dest_rect.width;
src_x2 = (src_x[i] * (dest_rect.x + dest_rect.width - (rect.x + rect.width)) +
src_x[i + 1] * (rect.x + rect.width - dest_rect.x)) / dest_rect.width;
src_y1 = (src_y[j] * (dest_rect.y + dest_rect.height - rect.y) +
src_y[j + 1] * (rect.y - dest_rect.y)) / dest_rect.height;
src_y2 = (src_y[j] * (dest_rect.y + dest_rect.height - (rect.y + rect.height)) +
src_y[j + 1] * (rect.y + rect.height - dest_rect.y)) / dest_rect.height;
cogl_rectangle_with_texture_coords (rect.x, rect.y,
rect.x + rect.width, rect.y + rect.height,
src_x1, src_y1, src_x2, src_y2);
}
cairo_region_destroy (intersection);
}
}
}
}

View file

@ -702,6 +702,26 @@ meta_window_actor_get_shadow_bounds (MetaWindowActor *self,
}
#endif
/* If we have an ARGB32 window that we decorate with a frame, it's
* probably something like a translucent terminal - something where
* the alpha channel represents transparency rather than a shape. We
* don't want to show the shadow through the translucent areas since
* the shadow is wrong for translucent windows (it should be
* translucent itself and colored), and not only that, will /look/
* horribly wrong - a misplaced big black blob. As a hack, what we
* want to do is just draw the shadow as normal outside the frame, and
* inside the frame draw no shadow. This is also not even close to
* the right result, but looks OK. We also apply this approach to
* windows set to be partially translucent with _NET_WM_WINDOW_OPACITY.
*/
static gboolean
clip_shadow_under_window (MetaWindowActor *self)
{
MetaWindowActorPrivate *priv = self->priv;
return (priv->argb32 || priv->opacity != 0xff) && priv->window->frame;
}
static void
meta_window_actor_paint (ClutterActor *actor)
{
@ -714,17 +734,36 @@ meta_window_actor_paint (ClutterActor *actor)
{
MetaShadowParams params;
cairo_rectangle_int_t shape_bounds;
cairo_region_t *clip = priv->shadow_clip;
meta_window_actor_get_shape_bounds (self, &shape_bounds);
meta_window_actor_get_shadow_params (self, appears_focused, &params);
/* The frame bounds are already subtracted from priv->shadow_clip
* if that exists.
*/
if (!clip && clip_shadow_under_window (self))
{
cairo_region_t *frame_bounds = meta_window_get_frame_bounds (priv->window);
cairo_rectangle_int_t bounds;
meta_window_actor_get_shadow_bounds (self, appears_focused, &bounds);
clip = cairo_region_create_rectangle (&bounds);
cairo_region_subtract (clip, frame_bounds);
}
meta_shadow_paint (shadow,
params.x_offset + shape_bounds.x,
params.y_offset + shape_bounds.y,
shape_bounds.width,
shape_bounds.height,
(clutter_actor_get_paint_opacity (actor) * params.opacity * priv->opacity) / (255 * 255),
priv->shadow_clip);
clip,
clip_shadow_under_window (self)); /* clip_strictly - not just as an optimization */
if (clip && clip != priv->shadow_clip)
cairo_region_destroy (clip);
}
CLUTTER_ACTOR_CLASS (meta_window_actor_parent_class)->paint (actor);
@ -1787,6 +1826,12 @@ meta_window_actor_set_visible_region_beneath (MetaWindowActor *self,
{
meta_window_actor_clear_shadow_clip (self);
priv->shadow_clip = cairo_region_copy (beneath_region);
if (clip_shadow_under_window (self))
{
cairo_region_t *frame_bounds = meta_window_get_frame_bounds (priv->window);
cairo_region_subtract (priv->shadow_clip, frame_bounds);
}
}
}

View file

@ -328,7 +328,7 @@ meta_frame_calc_geometry (MetaFrame *frame,
*geomp = geom;
}
static void
static gboolean
update_shape (MetaFrame *frame)
{
if (frame->need_reapply_frame_shape)
@ -339,10 +339,14 @@ update_shape (MetaFrame *frame)
frame->rect.height,
frame->window->has_shape);
frame->need_reapply_frame_shape = FALSE;
return TRUE;
}
else
return FALSE;
}
void
gboolean
meta_frame_sync_to_window (MetaFrame *frame,
int resize_gravity,
gboolean need_move,
@ -350,8 +354,7 @@ meta_frame_sync_to_window (MetaFrame *frame,
{
if (!(need_move || need_resize))
{
update_shape (frame);
return;
return update_shape (frame);
}
meta_topic (META_DEBUG_GEOMETRY,
@ -401,6 +404,17 @@ meta_frame_sync_to_window (MetaFrame *frame,
meta_ui_repaint_frame (frame->window->screen->ui,
frame->xwindow);
}
return need_resize;
}
cairo_region_t *
meta_frame_get_frame_bounds (MetaFrame *frame)
{
return meta_ui_get_frame_bounds (frame->window->screen->ui,
frame->xwindow,
frame->rect.width,
frame->rect.height);
}
void

View file

@ -73,11 +73,13 @@ Window meta_frame_get_xwindow (MetaFrame *frame);
/* These should ONLY be called from meta_window_move_resize_internal */
void meta_frame_calc_geometry (MetaFrame *frame,
MetaFrameGeometry *geomp);
void meta_frame_sync_to_window (MetaFrame *frame,
gboolean meta_frame_sync_to_window (MetaFrame *frame,
int gravity,
gboolean need_move,
gboolean need_resize);
cairo_region_t *meta_frame_get_frame_bounds (MetaFrame *frame);
void meta_frame_set_screen_cursor (MetaFrame *frame,
MetaCursor cursor);

View file

@ -42,6 +42,7 @@
#include "stack.h"
#include "iconcache.h"
#include <X11/Xutil.h>
#include <cairo.h>
#include <gdk-pixbuf/gdk-pixbuf.h>
typedef struct _MetaWindowQueue MetaWindowQueue;
@ -316,6 +317,9 @@ struct _MetaWindow
/* if TRUE, application is buggy and SYNC resizing is turned off */
guint disable_sync : 1;
/* if non-NULL, the bounds of the window frame */
cairo_region_t *frame_bounds;
/* Note: can be NULL */
GSList *struts;

View file

@ -181,6 +181,9 @@ meta_window_finalize (GObject *object)
if (window->mini_icon)
g_object_unref (G_OBJECT (window->mini_icon));
if (window->frame_bounds)
cairo_region_destroy (window->frame_bounds);
meta_icon_cache_free (&window->icon_cache);
g_free (window->sm_client_id);
@ -4295,6 +4298,7 @@ meta_window_move_resize_internal (MetaWindow *window,
int frame_size_dy;
int size_dx;
int size_dy;
gboolean frame_shape_changed = FALSE;
gboolean is_configure_request;
gboolean do_gravity_adjust;
gboolean is_user_action;
@ -4598,9 +4602,9 @@ meta_window_move_resize_internal (MetaWindow *window,
meta_window_set_gravity (window, StaticGravity);
if (configure_frame_first && window->frame)
meta_frame_sync_to_window (window->frame,
gravity,
need_move_frame, need_resize_frame);
frame_shape_changed = meta_frame_sync_to_window (window->frame,
gravity,
need_move_frame, need_resize_frame);
values.border_width = 0;
values.x = client_move_x;
@ -4655,9 +4659,9 @@ meta_window_move_resize_internal (MetaWindow *window,
}
if (!configure_frame_first && window->frame)
meta_frame_sync_to_window (window->frame,
gravity,
need_move_frame, need_resize_frame);
frame_shape_changed = meta_frame_sync_to_window (window->frame,
gravity,
need_move_frame, need_resize_frame);
/* Put gravity back to be nice to lesser window managers */
if (use_static_gravity)
@ -4700,6 +4704,12 @@ meta_window_move_resize_internal (MetaWindow *window,
* b) all constraints are obeyed by window->rect and frame->rect
*/
if (frame_shape_changed && window->frame_bounds)
{
cairo_region_destroy (window->frame_bounds);
window->frame_bounds = NULL;
}
if (meta_prefs_get_attach_modal_dialogs ())
meta_window_foreach_transient (window, move_attached_dialog, NULL);
}
@ -10204,3 +10214,24 @@ meta_window_get_frame_type (MetaWindow *window)
return base_type;
}
}
/**
* meta_window_get_frame_bounds:
*
* Gets a region representing the outer bounds of the window's frame.
*
* Return value: (transfer none) (allow-none): a #cairo_region_t
* holding the outer bounds of the window, or %NULL if the window
* doesn't have a frame.
*/
cairo_region_t *
meta_window_get_frame_bounds (MetaWindow *window)
{
if (!window->frame_bounds)
{
if (window->frame)
window->frame_bounds = meta_frame_get_frame_bounds (window->frame);
}
return window->frame_bounds;
}

View file

@ -23,6 +23,7 @@
#define META_WINDOW_H
#include <glib-object.h>
#include <cairo.h>
#include <X11/Xlib.h>
#include <meta/boxes.h>
@ -156,4 +157,6 @@ const char *meta_window_get_mutter_hints (MetaWindow *window);
MetaFrameType meta_window_get_frame_type (MetaWindow *window);
cairo_region_t *meta_window_get_frame_bounds (MetaWindow *window);
#endif

View file

@ -797,6 +797,122 @@ apply_cairo_region_to_window (Display *display,
}
#endif
static cairo_region_t *
get_bounds_region (MetaFrames *frames,
MetaUIFrame *frame,
MetaFrameGeometry *fgeom,
int window_width,
int window_height)
{
cairo_region_t *corners_region;
cairo_region_t *bounds_region;
cairo_rectangle_int_t rect;
corners_region = cairo_region_create ();
if (fgeom->top_left_corner_rounded_radius != 0)
{
const int corner = fgeom->top_left_corner_rounded_radius;
const float radius = sqrt(corner) + corner;
int i;
for (i=0; i<corner; i++)
{
const int width = floor(0.5 + radius - sqrt(radius*radius - (radius-(i+0.5))*(radius-(i+0.5))));
rect.x = 0;
rect.y = i;
rect.width = width;
rect.height = 1;
cairo_region_union_rectangle (corners_region, &rect);
}
}
if (fgeom->top_right_corner_rounded_radius != 0)
{
const int corner = fgeom->top_right_corner_rounded_radius;
const float radius = sqrt(corner) + corner;
int i;
for (i=0; i<corner; i++)
{
const int width = floor(0.5 + radius - sqrt(radius*radius - (radius-(i+0.5))*(radius-(i+0.5))));
rect.x = window_width - width;
rect.y = i;
rect.width = width;
rect.height = 1;
cairo_region_union_rectangle (corners_region, &rect);
}
}
if (fgeom->bottom_left_corner_rounded_radius != 0)
{
const int corner = fgeom->bottom_left_corner_rounded_radius;
const float radius = sqrt(corner) + corner;
int i;
for (i=0; i<corner; i++)
{
const int width = floor(0.5 + radius - sqrt(radius*radius - (radius-(i+0.5))*(radius-(i+0.5))));
rect.x = 0;
rect.y = window_height - i - 1;
rect.width = width;
rect.height = 1;
cairo_region_union_rectangle (corners_region, &rect);
}
}
if (fgeom->bottom_right_corner_rounded_radius != 0)
{
const int corner = fgeom->bottom_right_corner_rounded_radius;
const float radius = sqrt(corner) + corner;
int i;
for (i=0; i<corner; i++)
{
const int width = floor(0.5 + radius - sqrt(radius*radius - (radius-(i+0.5))*(radius-(i+0.5))));
rect.x = window_width - width;
rect.y = window_height - i - 1;
rect.width = width;
rect.height = 1;
cairo_region_union_rectangle (corners_region, &rect);
}
}
bounds_region = cairo_region_create ();
rect.x = 0;
rect.y = 0;
rect.width = window_width;
rect.height = window_height;
cairo_region_union_rectangle (bounds_region, &rect);
cairo_region_subtract (bounds_region, corners_region);
cairo_region_destroy (corners_region);
return bounds_region;
}
static cairo_region_t *
get_client_region (MetaFrameGeometry *fgeom,
int window_width,
int window_height)
{
cairo_rectangle_int_t rect;
rect.x = fgeom->left_width;
rect.y = fgeom->top_height;
rect.width = window_width - fgeom->right_width - rect.x;
rect.height = window_height - fgeom->bottom_height - rect.y;
return cairo_region_create_rectangle (&rect);
}
void
meta_frames_apply_shapes (MetaFrames *frames,
Window xwindow,
@ -808,8 +924,6 @@ meta_frames_apply_shapes (MetaFrames *frames,
/* Apply shapes as if window had new_window_width, new_window_height */
MetaUIFrame *frame;
MetaFrameGeometry fgeom;
cairo_rectangle_int_t rect;
cairo_region_t *corners_region;
cairo_region_t *window_region;
Display *display;
@ -831,7 +945,7 @@ meta_frames_apply_shapes (MetaFrames *frames,
meta_topic (META_DEBUG_SHAPES,
"Unsetting shape mask on frame 0x%lx\n",
frame->xwindow);
XShapeCombineMask (display, frame->xwindow,
ShapeBounding, 0, 0, None, ShapeSet);
frame->shape_applied = FALSE;
@ -842,97 +956,14 @@ meta_frames_apply_shapes (MetaFrames *frames,
"Frame 0x%lx still doesn't need a shape mask\n",
frame->xwindow);
}
return; /* nothing to do */
}
corners_region = cairo_region_create ();
if (fgeom.top_left_corner_rounded_radius != 0)
{
const int corner = fgeom.top_left_corner_rounded_radius;
const float radius = sqrt(corner) + corner;
int i;
for (i=0; i<corner; i++)
{
const int width = floor(0.5 + radius - sqrt(radius*radius - (radius-(i+0.5))*(radius-(i+0.5))));
rect.x = 0;
rect.y = i;
rect.width = width;
rect.height = 1;
cairo_region_union_rectangle (corners_region, &rect);
}
}
window_region = get_bounds_region (frames, frame,
&fgeom,
new_window_width, new_window_height);
if (fgeom.top_right_corner_rounded_radius != 0)
{
const int corner = fgeom.top_right_corner_rounded_radius;
const float radius = sqrt(corner) + corner;
int i;
for (i=0; i<corner; i++)
{
const int width = floor(0.5 + radius - sqrt(radius*radius - (radius-(i+0.5))*(radius-(i+0.5))));
rect.x = new_window_width - width;
rect.y = i;
rect.width = width;
rect.height = 1;
cairo_region_union_rectangle (corners_region, &rect);
}
}
if (fgeom.bottom_left_corner_rounded_radius != 0)
{
const int corner = fgeom.bottom_left_corner_rounded_radius;
const float radius = sqrt(corner) + corner;
int i;
for (i=0; i<corner; i++)
{
const int width = floor(0.5 + radius - sqrt(radius*radius - (radius-(i+0.5))*(radius-(i+0.5))));
rect.x = 0;
rect.y = new_window_height - i - 1;
rect.width = width;
rect.height = 1;
cairo_region_union_rectangle (corners_region, &rect);
}
}
if (fgeom.bottom_right_corner_rounded_radius != 0)
{
const int corner = fgeom.bottom_right_corner_rounded_radius;
const float radius = sqrt(corner) + corner;
int i;
for (i=0; i<corner; i++)
{
const int width = floor(0.5 + radius - sqrt(radius*radius - (radius-(i+0.5))*(radius-(i+0.5))));
rect.x = new_window_width - width;
rect.y = new_window_height - i - 1;
rect.width = width;
rect.height = 1;
cairo_region_union_rectangle (corners_region, &rect);
}
}
window_region = cairo_region_create ();
rect.x = 0;
rect.y = 0;
rect.width = new_window_width;
rect.height = new_window_height;
cairo_region_union_rectangle (window_region, &rect);
cairo_region_subtract (window_region, corners_region);
cairo_region_destroy (corners_region);
if (window_has_shape)
{
/* The client window is oclock or something and has a shape
@ -984,15 +1015,10 @@ meta_frames_apply_shapes (MetaFrames *frames,
/* Punch the client area out of the normal frame shape,
* then union it with the shape_window's existing shape
*/
client_region = cairo_region_create ();
rect.x = fgeom.left_width;
rect.y = fgeom.top_height;
rect.width = new_window_width - fgeom.right_width - rect.x;
rect.height = new_window_height - fgeom.bottom_height - rect.y;
client_region = get_client_region (&fgeom,
new_window_width,
new_window_height);
cairo_region_union_rectangle (client_region, &rect);
cairo_region_subtract (window_region, client_region);
cairo_region_destroy (client_region);
@ -1027,6 +1053,25 @@ meta_frames_apply_shapes (MetaFrames *frames,
#endif /* HAVE_SHAPE */
}
cairo_region_t *
meta_frames_get_frame_bounds (MetaFrames *frames,
Window xwindow,
int window_width,
int window_height)
{
MetaUIFrame *frame;
MetaFrameGeometry fgeom;
frame = meta_frames_lookup_window (frames, xwindow);
g_return_val_if_fail (frame != NULL, NULL);
meta_frames_calc_geometry (frames, frame, &fgeom);
return get_bounds_region (frames, frame,
&fgeom,
window_width, window_height);
}
void
meta_frames_move_resize_frame (MetaFrames *frames,
Window xwindow,

View file

@ -144,6 +144,10 @@ void meta_frames_apply_shapes (MetaFrames *frames,
int new_window_width,
int new_window_height,
gboolean window_has_shape);
cairo_region_t *meta_frames_get_frame_bounds (MetaFrames *frames,
Window xwindow,
int window_width,
int window_height);
void meta_frames_move_resize_frame (MetaFrames *frames,
Window xwindow,
int x,

View file

@ -470,6 +470,16 @@ meta_ui_apply_frame_shape (MetaUI *ui,
window_has_shape);
}
cairo_region_t *
meta_ui_get_frame_bounds (MetaUI *ui,
Window xwindow,
int window_width,
int window_height)
{
return meta_frames_get_frame_bounds (ui->frames, xwindow,
window_width, window_height);
}
void
meta_ui_queue_frame_draw (MetaUI *ui,
Window xwindow)

View file

@ -28,6 +28,7 @@
#include <meta/common.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <cairo.h>
#include <glib.h>
#include <gdk-pixbuf/gdk-pixbuf.h>
@ -104,6 +105,11 @@ void meta_ui_apply_frame_shape (MetaUI *ui,
int new_window_height,
gboolean window_has_shape);
cairo_region_t *meta_ui_get_frame_bounds (MetaUI *ui,
Window xwindow,
int window_width,
int window_height);
void meta_ui_queue_frame_draw (MetaUI *ui,
Window xwindow);