diff --git a/clutter/cogl/cogl-vertex-buffer.h b/clutter/cogl/cogl-vertex-buffer.h index b5ce6139f..35016dafc 100644 --- a/clutter/cogl/cogl-vertex-buffer.h +++ b/clutter/cogl/cogl-vertex-buffer.h @@ -127,7 +127,7 @@ cogl_vertex_buffer_get_n_vertices (CoglHandle handle); * cogl_vertex_buffer_submit() or issue a draw call.) * * This function lets you add an attribute to a buffer. You either use one - * of the built-in names such as "gl_Vertex", or "glMultiTexCoord0" to add + * of the built-in names such as "gl_Vertex", or "gl_MultiTexCoord0" to add * standard attributes, like positions, colors and normals or you can add * custom attributes for use in shaders. * @@ -256,7 +256,7 @@ cogl_vertex_buffer_draw (CoglHandle handle, GLsizei count); /** - * cogl_vertex_buffer_draw_range_elements: + * cogl_vertex_buffer_draw_elements: * @handle: A vertex buffer handle * @mode: Specifies how the vertices should be interpreted, and should be * a valid GL primitive type: