clutter: Remove unused deprecated/clutter-behaviour-opacity.c
https://gitlab.gnome.org/GNOME/mutter/merge_requests/879
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9 changed files with 0 additions and 576 deletions
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@ -9,7 +9,6 @@
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#include "deprecated/clutter-animation.h"
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#include "deprecated/clutter-behaviour.h"
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#include "deprecated/clutter-behaviour-depth.h"
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#include "deprecated/clutter-behaviour-opacity.h"
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#include "deprecated/clutter-behaviour-scale.h"
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#include "deprecated/clutter-bin-layout.h"
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#include "deprecated/clutter-box.h"
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@ -1,310 +0,0 @@
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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*
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* Copyright (C) 2006 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* SECTION:clutter-behaviour-opacity
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* @Title: ClutterBehaviourOpacity
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* @short_description: A behaviour controlling opacity
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* @Deprecated: 1.6: Use clutter_actor_animate() instead.
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*
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* #ClutterBehaviourOpacity controls the opacity of a set of actors.
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*
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* Since: 0.2
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*
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* Deprecated: 1.6: Use the #ClutterActor:opacity property and
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* clutter_actor_animate(), or #ClutterAnimator, or #ClutterState
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* instead.
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*/
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#include "clutter-build-config.h"
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#include <math.h>
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#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
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#include "clutter-alpha.h"
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#include "clutter-behaviour.h"
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#include "clutter-behaviour-opacity.h"
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#include "clutter-private.h"
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#include "clutter-debug.h"
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struct _ClutterBehaviourOpacityPrivate
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{
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guint8 opacity_start;
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guint8 opacity_end;
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};
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enum
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{
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PROP_0,
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PROP_OPACITY_START,
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PROP_OPACITY_END,
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PROP_LAST
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};
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static GParamSpec *obj_props[PROP_LAST];
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G_DEFINE_TYPE_WITH_PRIVATE (ClutterBehaviourOpacity,
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clutter_behaviour_opacity,
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CLUTTER_TYPE_BEHAVIOUR)
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static void
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alpha_notify_foreach (ClutterBehaviour *behaviour,
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ClutterActor *actor,
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gpointer data)
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{
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clutter_actor_set_opacity (actor, GPOINTER_TO_UINT(data));
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}
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static void
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clutter_behaviour_alpha_notify (ClutterBehaviour *behave,
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gdouble alpha_value)
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{
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ClutterBehaviourOpacityPrivate *priv;
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guint8 opacity;
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priv = CLUTTER_BEHAVIOUR_OPACITY (behave)->priv;
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opacity = alpha_value
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* (priv->opacity_end - priv->opacity_start)
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+ priv->opacity_start;
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CLUTTER_NOTE (ANIMATION, "alpha: %.4f, opacity: %u",
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alpha_value,
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opacity);
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clutter_behaviour_actors_foreach (behave,
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alpha_notify_foreach,
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GUINT_TO_POINTER ((guint) opacity));
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}
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static void
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clutter_behaviour_opacity_set_property (GObject *gobject,
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guint prop_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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ClutterBehaviourOpacity *self = CLUTTER_BEHAVIOUR_OPACITY (gobject);
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switch (prop_id)
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{
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case PROP_OPACITY_START:
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clutter_behaviour_opacity_set_bounds (self,
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g_value_get_uint (value),
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self->priv->opacity_end);
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break;
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case PROP_OPACITY_END:
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clutter_behaviour_opacity_set_bounds (self,
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self->priv->opacity_start,
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g_value_get_uint (value));
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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break;
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}
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}
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static void
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clutter_behaviour_opacity_get_property (GObject *gobject,
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guint prop_id,
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GValue *value,
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GParamSpec *pspec)
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{
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ClutterBehaviourOpacity *self = CLUTTER_BEHAVIOUR_OPACITY (gobject);
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switch (prop_id)
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{
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case PROP_OPACITY_START:
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g_value_set_uint (value, self->priv->opacity_start);
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break;
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case PROP_OPACITY_END:
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g_value_set_uint (value, self->priv->opacity_end);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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break;
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}
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}
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static void
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clutter_behaviour_opacity_class_init (ClutterBehaviourOpacityClass *klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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ClutterBehaviourClass *behave_class = CLUTTER_BEHAVIOUR_CLASS (klass);
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GParamSpec *pspec;
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gobject_class->set_property = clutter_behaviour_opacity_set_property;
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gobject_class->get_property = clutter_behaviour_opacity_get_property;
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/**
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* ClutterBehaviourOpacity:opacity-start:
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*
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* Initial opacity level of the behaviour.
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*
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* Since: 0.2
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*
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* Deprecated: 1.6
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*/
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pspec = g_param_spec_uint ("opacity-start",
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P_("Opacity Start"),
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P_("Initial opacity level"),
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0, 255,
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0,
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CLUTTER_PARAM_READWRITE);
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obj_props[PROP_OPACITY_START] = pspec;
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g_object_class_install_property (gobject_class, PROP_OPACITY_START, pspec);
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/**
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* ClutterBehaviourOpacity:opacity-end:
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*
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* Final opacity level of the behaviour.
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*
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* Since: 0.2
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*
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* Deprecated: 1.6
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*/
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pspec = g_param_spec_uint ("opacity-end",
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P_("Opacity End"),
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P_("Final opacity level"),
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0, 255,
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0,
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CLUTTER_PARAM_READWRITE);
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obj_props[PROP_OPACITY_END] = pspec;
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g_object_class_install_property (gobject_class, PROP_OPACITY_END, pspec);
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behave_class->alpha_notify = clutter_behaviour_alpha_notify;
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}
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static void
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clutter_behaviour_opacity_init (ClutterBehaviourOpacity *self)
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{
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self->priv = clutter_behaviour_opacity_get_instance_private (self);
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}
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/**
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* clutter_behaviour_opacity_new:
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* @alpha: (allow-none): a #ClutterAlpha instance, or %NULL
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* @opacity_start: minimum level of opacity
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* @opacity_end: maximum level of opacity
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*
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* Creates a new #ClutterBehaviourOpacity object, driven by @alpha
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* which controls the opacity property of every actor, making it
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* change in the interval between @opacity_start and @opacity_end.
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*
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* If @alpha is not %NULL, the #ClutterBehaviour will take ownership
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* of the #ClutterAlpha instance. In the case when @alpha is %NULL,
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* it can be set later with clutter_behaviour_set_alpha().
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*
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* Return value: the newly created #ClutterBehaviourOpacity
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*
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* Since: 0.2
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*
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* Deprecated: 1.6
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*/
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ClutterBehaviour *
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clutter_behaviour_opacity_new (ClutterAlpha *alpha,
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guint8 opacity_start,
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guint8 opacity_end)
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{
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return g_object_new (CLUTTER_TYPE_BEHAVIOUR_OPACITY,
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"alpha", alpha,
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"opacity-start", opacity_start,
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"opacity-end", opacity_end,
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NULL);
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}
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/**
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* clutter_behaviour_opacity_set_bounds:
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* @behaviour: a #ClutterBehaviourOpacity
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* @opacity_start: minimum level of opacity
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* @opacity_end: maximum level of opacity
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*
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* Sets the initial and final levels of the opacity applied by @behaviour
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* on each actor it controls.
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*
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* Since: 0.6
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*
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* Deprecated: 1.6
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*/
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void
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clutter_behaviour_opacity_set_bounds (ClutterBehaviourOpacity *behaviour,
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guint8 opacity_start,
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guint8 opacity_end)
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{
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ClutterBehaviourOpacityPrivate *priv;
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g_return_if_fail (CLUTTER_IS_BEHAVIOUR_OPACITY (behaviour));
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priv = behaviour->priv;
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g_object_freeze_notify (G_OBJECT (behaviour));
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if (priv->opacity_start != opacity_start)
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{
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priv->opacity_start = opacity_start;
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g_object_notify_by_pspec (G_OBJECT (behaviour), obj_props[PROP_OPACITY_START]);
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}
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if (priv->opacity_end != opacity_end)
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{
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priv->opacity_end = opacity_end;
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g_object_notify_by_pspec (G_OBJECT (behaviour), obj_props[PROP_OPACITY_END]);
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}
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g_object_thaw_notify (G_OBJECT (behaviour));
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}
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/**
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* clutter_behaviour_opacity_get_bounds:
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* @behaviour: a #ClutterBehaviourOpacity
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* @opacity_start: (out): return location for the minimum level of opacity, or %NULL
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* @opacity_end: (out): return location for the maximum level of opacity, or %NULL
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*
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* Gets the initial and final levels of the opacity applied by @behaviour
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* on each actor it controls.
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*
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* Since: 0.6
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*
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* Deprecated: 1.6
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*/
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void
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clutter_behaviour_opacity_get_bounds (ClutterBehaviourOpacity *behaviour,
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guint8 *opacity_start,
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guint8 *opacity_end)
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{
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g_return_if_fail (CLUTTER_IS_BEHAVIOUR_OPACITY (behaviour));
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if (opacity_start)
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*opacity_start = behaviour->priv->opacity_start;
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if (opacity_end)
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*opacity_end = behaviour->priv->opacity_end;
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}
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@ -1,115 +0,0 @@
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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* Jorn Baayen <jorn@openedhand.com>
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* Emmanuele Bassi <ebassi@openedhand.com>
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*
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* Copyright (C) 2006 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#ifndef __CLUTTER_BEHAVIOUR_OPACITY_H__
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#define __CLUTTER_BEHAVIOUR_OPACITY_H__
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#include <clutter/clutter-types.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_BEHAVIOUR_OPACITY (clutter_behaviour_opacity_get_type ())
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#define CLUTTER_BEHAVIOUR_OPACITY(obj) \
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(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
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CLUTTER_TYPE_BEHAVIOUR_OPACITY, ClutterBehaviourOpacity))
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#define CLUTTER_BEHAVIOUR_OPACITY_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_CAST ((klass), \
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CLUTTER_TYPE_BEHAVIOUR_OPACITY, ClutterBehaviourOpacityClass))
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#define CLUTTER_IS_BEHAVIOUR_OPACITY(obj) \
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(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
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CLUTTER_TYPE_BEHAVIOUR_OPACITY))
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#define CLUTTER_IS_BEHAVIOUR_OPACITY_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_TYPE ((klass), \
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CLUTTER_TYPE_BEHAVIOUR_OPACITY))
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#define CLUTTER_BEHAVIOUR_OPACITY_GET_CLASS(obj) \
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(G_TYPE_INSTANCE_GET_CLASS ((obj), \
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CLUTTER_TYPE_BEHAVIOUR_OPACITY, ClutterBehaviourOpacityClass))
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typedef struct _ClutterBehaviourOpacity ClutterBehaviourOpacity;
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typedef struct _ClutterBehaviourOpacityPrivate ClutterBehaviourOpacityPrivate;
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typedef struct _ClutterBehaviourOpacityClass ClutterBehaviourOpacityClass;
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/**
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* ClutterBehaviourOpacity:
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*
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* The #ClutterBehaviourOpacity structure contains only private data and
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* should be accessed using the provided API
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*
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* Since: 0.2
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*
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* Deprecated: 1.6: Use clutter_actor_animate() and #ClutterActor:opacity
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* instead.
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*/
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struct _ClutterBehaviourOpacity
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{
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/*< private >*/
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ClutterBehaviour parent;
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ClutterBehaviourOpacityPrivate *priv;
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};
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/**
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* ClutterBehaviourOpacityClass:
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*
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* The #ClutterBehaviourOpacityClass structure contains only private data
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*
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* Since: 0.2
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*
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* Deprecated: 1.6
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*/
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struct _ClutterBehaviourOpacityClass
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{
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/*< private >*/
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ClutterBehaviourClass parent_class;
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};
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CLUTTER_DEPRECATED
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GType clutter_behaviour_opacity_get_type (void) G_GNUC_CONST;
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CLUTTER_DEPRECATED_FOR(clutter_actor_animate and ClutterActor:opacity)
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ClutterBehaviour *clutter_behaviour_opacity_new (ClutterAlpha *alpha,
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guint8 opacity_start,
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guint8 opacity_end);
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CLUTTER_DEPRECATED
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void clutter_behaviour_opacity_set_bounds (ClutterBehaviourOpacity *behaviour,
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guint8 opacity_start,
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guint8 opacity_end);
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CLUTTER_DEPRECATED
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void clutter_behaviour_opacity_get_bounds (ClutterBehaviourOpacity *behaviour,
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guint8 *opacity_start,
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guint8 *opacity_end);
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G_END_DECLS
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#endif /* __CLUTTER_BEHAVIOUR_OPACITY_H__ */
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@ -224,7 +224,6 @@ clutter_deprecated_headers = [
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'deprecated/clutter-animation.h',
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'deprecated/clutter-behaviour.h',
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'deprecated/clutter-behaviour-depth.h',
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'deprecated/clutter-behaviour-opacity.h',
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'deprecated/clutter-behaviour-scale.h',
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'deprecated/clutter-bin-layout.h',
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'deprecated/clutter-box.h',
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@ -246,7 +245,6 @@ clutter_deprecated_sources = [
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'deprecated/clutter-animation.c',
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'deprecated/clutter-behaviour.c',
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'deprecated/clutter-behaviour-depth.c',
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'deprecated/clutter-behaviour-opacity.c',
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'deprecated/clutter-behaviour-scale.c',
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'deprecated/clutter-box.c',
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'deprecated/clutter-cairo-texture.c',
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|
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@ -1,88 +0,0 @@
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#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
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#include <clutter/clutter.h>
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#include "tests/clutter-test-utils.h"
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static void
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behaviour_opacity (void)
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{
|
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ClutterBehaviour *behaviour;
|
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ClutterTimeline *timeline;
|
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ClutterAlpha *alpha;
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guint8 start, end;
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guint starti;
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timeline = clutter_timeline_new (500);
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alpha = clutter_alpha_new_full (timeline, CLUTTER_LINEAR);
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behaviour = clutter_behaviour_opacity_new (alpha, 0, 255);
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g_assert (CLUTTER_IS_BEHAVIOUR_OPACITY (behaviour));
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g_object_add_weak_pointer (G_OBJECT (behaviour), (gpointer *) &behaviour);
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g_object_add_weak_pointer (G_OBJECT (timeline), (gpointer *) &timeline);
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clutter_behaviour_opacity_get_bounds (CLUTTER_BEHAVIOUR_OPACITY (behaviour),
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&start,
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&end);
|
||||
|
||||
if (g_test_verbose ())
|
||||
g_print ("BehaviourOpacity:bounds = %d, %d (expected: 0, 255)\n",
|
||||
start,
|
||||
end);
|
||||
|
||||
g_assert_cmpint (start, ==, 0);
|
||||
g_assert_cmpint (end, ==, 255);
|
||||
|
||||
clutter_behaviour_opacity_set_bounds (CLUTTER_BEHAVIOUR_OPACITY (behaviour),
|
||||
255,
|
||||
0);
|
||||
/* XXX: The gobject property is actually a unsigned int not unsigned char
|
||||
* property so we have to be careful not to corrupt the stack by passing
|
||||
* a guint8 pointer here... */
|
||||
starti = 0;
|
||||
g_object_get (G_OBJECT (behaviour), "opacity-start", &starti, NULL);
|
||||
|
||||
if (g_test_verbose ())
|
||||
g_print ("BehaviourOpacity:start = %d (expected: 255)\n", start);
|
||||
|
||||
g_assert_cmpint (starti, ==, 255);
|
||||
|
||||
g_object_unref (behaviour);
|
||||
g_object_unref (timeline);
|
||||
|
||||
g_assert_null (behaviour);
|
||||
g_assert_null (timeline);
|
||||
}
|
||||
|
||||
static struct
|
||||
{
|
||||
const gchar *path;
|
||||
GTestFunc func;
|
||||
} behaviour_tests[] = {
|
||||
{ "opacity", behaviour_opacity },
|
||||
};
|
||||
|
||||
static const int n_behaviour_tests = G_N_ELEMENTS (behaviour_tests);
|
||||
|
||||
int
|
||||
main (int argc, char *argv[])
|
||||
{
|
||||
int i;
|
||||
|
||||
meta_wayland_override_display_name ("mutter-test-display");
|
||||
meta_xwayland_override_display_number (512);
|
||||
meta_override_compositor_configuration (META_COMPOSITOR_TYPE_WAYLAND,
|
||||
META_TYPE_BACKEND_X11_NESTED);
|
||||
meta_init ();
|
||||
|
||||
clutter_test_init (&argc, &argv);
|
||||
|
||||
for (i = 0; i < n_behaviour_tests; i++)
|
||||
{
|
||||
char *path = g_strconcat ("/behaviours/", behaviour_tests[i].path, NULL);
|
||||
|
||||
clutter_test_add (path, behaviour_tests[i].func);
|
||||
|
||||
g_free (path);
|
||||
}
|
||||
|
||||
return clutter_test_run ();
|
||||
}
|
|
@ -36,7 +36,6 @@ clutter_conform_tests_general_tests = [
|
|||
]
|
||||
|
||||
clutter_conform_tests_deprecated_tests = [
|
||||
'behaviours',
|
||||
'group',
|
||||
'rectangle',
|
||||
]
|
||||
|
|
|
@ -198,44 +198,6 @@ script_single (void)
|
|||
g_free (test_file);
|
||||
}
|
||||
|
||||
static void
|
||||
script_implicit_alpha (void)
|
||||
{
|
||||
ClutterScript *script = clutter_script_new ();
|
||||
ClutterTimeline *timeline;
|
||||
GObject *behaviour = NULL;
|
||||
GError *error = NULL;
|
||||
ClutterAlpha *alpha;
|
||||
gchar *test_file;
|
||||
|
||||
test_file = g_test_build_filename (G_TEST_DIST, "scripts", "test-script-implicit-alpha.json", NULL);
|
||||
clutter_script_load_from_file (script, test_file, &error);
|
||||
if (g_test_verbose () && error)
|
||||
g_print ("Error: %s", error->message);
|
||||
|
||||
#if GLIB_CHECK_VERSION (2, 20, 0)
|
||||
g_assert_no_error (error);
|
||||
#else
|
||||
g_assert (error == NULL);
|
||||
#endif
|
||||
|
||||
behaviour = clutter_script_get_object (script, "test");
|
||||
g_assert (CLUTTER_IS_BEHAVIOUR (behaviour));
|
||||
|
||||
alpha = clutter_behaviour_get_alpha (CLUTTER_BEHAVIOUR (behaviour));
|
||||
g_assert (CLUTTER_IS_ALPHA (alpha));
|
||||
|
||||
g_assert_cmpint (clutter_alpha_get_mode (alpha), ==, CLUTTER_EASE_OUT_CIRC);
|
||||
|
||||
timeline = clutter_alpha_get_timeline (alpha);
|
||||
g_assert (CLUTTER_IS_TIMELINE (timeline));
|
||||
|
||||
g_assert_cmpint (clutter_timeline_get_duration (timeline), ==, 500);
|
||||
|
||||
g_object_unref (script);
|
||||
g_free (test_file);
|
||||
}
|
||||
|
||||
static void
|
||||
script_object_property (void)
|
||||
{
|
||||
|
@ -422,7 +384,6 @@ CLUTTER_TEST_SUITE (
|
|||
CLUTTER_TEST_UNIT ("/script/container-child", script_child)
|
||||
CLUTTER_TEST_UNIT ("/script/named-object", script_named_object)
|
||||
CLUTTER_TEST_UNIT ("/script/animation", script_animation)
|
||||
CLUTTER_TEST_UNIT ("/script/implicit-alpha", script_implicit_alpha)
|
||||
CLUTTER_TEST_UNIT ("/script/object-property", script_object_property)
|
||||
CLUTTER_TEST_UNIT ("/script/layout-property", script_layout_property)
|
||||
CLUTTER_TEST_UNIT ("/script/actor-margin", script_margin)
|
||||
|
|
|
@ -1,8 +0,0 @@
|
|||
{
|
||||
"id" : "test",
|
||||
"type" : "ClutterBehaviourOpacity",
|
||||
"alpha" : {
|
||||
"mode" : "easeOutCirc",
|
||||
"timeline" : { "duration" : 500 }
|
||||
}
|
||||
}
|
|
@ -47,18 +47,6 @@ static const gchar *test_behaviour =
|
|||
" \"function\" : \"sine_alpha\","
|
||||
" \"timeline\" : \"main-timeline\""
|
||||
" },"
|
||||
" {"
|
||||
" \"id\" : \"fade-behaviour\","
|
||||
" \"type\" : \"ClutterBehaviourOpacity\","
|
||||
" \"opacity-start\" : 255,"
|
||||
" \"opacity-end\" : 0,"
|
||||
" \"alpha\" : {"
|
||||
" \"id\" : \"fade-alpha\","
|
||||
" \"type\" : \"ClutterAlpha\","
|
||||
" \"timeline\" : \"main-timeline\","
|
||||
" \"mode\" : \"linear\""
|
||||
" }"
|
||||
" }"
|
||||
"]";
|
||||
|
||||
static gboolean
|
||||
|
|
Loading…
Reference in a new issue