cogl: Move get_graphics_status to Context
That is where it belongs & avoids a global function in the docs when it shouldn't be one Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3910>
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3 changed files with 5 additions and 5 deletions
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@ -443,7 +443,7 @@ cogl_context_get_latest_sync_fd (CoglContext *context)
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}
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}
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CoglGraphicsResetStatus
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CoglGraphicsResetStatus
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cogl_get_graphics_reset_status (CoglContext *context)
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cogl_context_get_graphics_reset_status (CoglContext *context)
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{
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{
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return context->driver_vtable->get_graphics_reset_status (context);
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return context->driver_vtable->get_graphics_reset_status (context);
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}
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}
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@ -235,7 +235,7 @@ cogl_context_has_feature (CoglContext *context,
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* @COGL_GRAPHICS_RESET_STATUS_PURGED_CONTEXT_RESET:
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* @COGL_GRAPHICS_RESET_STATUS_PURGED_CONTEXT_RESET:
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*
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*
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* All the error values that might be returned by
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* All the error values that might be returned by
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* cogl_get_graphics_reset_status(). Each value's meaning corresponds
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* cogl_context_get_graphics_reset_status(). Each value's meaning corresponds
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* to the similarly named value defined in the ARB_robustness and
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* to the similarly named value defined in the ARB_robustness and
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* NV_robustness_video_memory_purge extensions.
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* NV_robustness_video_memory_purge extensions.
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*/
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*/
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@ -249,7 +249,7 @@ typedef enum _CoglGraphicsResetStatus
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} CoglGraphicsResetStatus;
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} CoglGraphicsResetStatus;
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/**
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/**
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* cogl_get_graphics_reset_status:
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* cogl_context_get_graphics_reset_status:
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* @context: a #CoglContext pointer
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* @context: a #CoglContext pointer
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*
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*
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* Returns the graphics reset status as reported by
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* Returns the graphics reset status as reported by
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@ -262,7 +262,7 @@ typedef enum _CoglGraphicsResetStatus
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* Return value: a #CoglGraphicsResetStatus
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* Return value: a #CoglGraphicsResetStatus
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*/
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*/
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COGL_EXPORT CoglGraphicsResetStatus
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COGL_EXPORT CoglGraphicsResetStatus
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cogl_get_graphics_reset_status (CoglContext *context);
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cogl_context_get_graphics_reset_status (CoglContext *context);
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/**
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/**
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* cogl_context_is_hardware_accelerated:
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* cogl_context_is_hardware_accelerated:
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@ -1000,7 +1000,7 @@ meta_compositor_real_after_paint (MetaCompositor *compositor,
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ClutterStageView *stage_view;
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ClutterStageView *stage_view;
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GList *l;
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GList *l;
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status = cogl_get_graphics_reset_status (priv->context);
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status = cogl_context_get_graphics_reset_status (priv->context);
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switch (status)
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switch (status)
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{
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{
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case COGL_GRAPHICS_RESET_STATUS_NO_ERROR:
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case COGL_GRAPHICS_RESET_STATUS_NO_ERROR:
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