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clutter-wayland-surface: Remove the pick method

The pick method doesn't do anything special over the default pick
method provided by ClutterActor so there's no need to implement it.

Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
This commit is contained in:
Neil Roberts 2012-01-11 18:11:51 +00:00
parent 560f92b698
commit 6cc58f7d7d

View file

@ -334,18 +334,6 @@ clutter_wayland_surface_paint (ClutterActor *self)
cogl_rectangle (0, 0, box.x2 - box.x1, box.y2 - box.y1);
}
static void
clutter_wayland_surface_pick (ClutterActor *self,
const ClutterColor *color)
{
ClutterActorBox box;
cogl_set_source_color4ub (color->red, color->green, color->blue,
color->alpha);
clutter_actor_get_allocation_box (self, &box);
cogl_rectangle (0, 0, box.x2 - box.x1, box.y2 - box.y1);
}
static void
clutter_wayland_surface_get_preferred_width (ClutterActor *self,
gfloat for_height,
@ -403,7 +391,6 @@ clutter_wayland_surface_class_init (ClutterWaylandSurfaceClass *klass)
actor_class->get_paint_volume = clutter_wayland_surface_get_paint_volume;
actor_class->paint = clutter_wayland_surface_paint;
actor_class->pick = clutter_wayland_surface_pick;
actor_class->get_preferred_width =
clutter_wayland_surface_get_preferred_width;
actor_class->get_preferred_height =