clutter: Remove Color type
As it is no longer used now Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3544>
This commit is contained in:
parent
531072d482
commit
730783b670
13 changed files with 0 additions and 1011 deletions
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@ -40,7 +40,6 @@
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#include "cally/cally-text.h"
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#include "cally/cally-actor-private.h"
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#include "clutter/clutter-color.h"
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#include "clutter/clutter-main.h"
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#include "clutter/clutter-text.h"
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@ -492,7 +492,6 @@
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#include "clutter/clutter-actor-meta-private.h"
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#include "clutter/clutter-animatable.h"
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#include "clutter/clutter-color-state.h"
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#include "clutter/clutter-color.h"
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#include "clutter/clutter-constraint-private.h"
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#include "clutter/clutter-content-private.h"
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#include "clutter/clutter-debug.h"
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@ -28,7 +28,6 @@
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#include "clutter/clutter-color.h"
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#include "clutter/clutter-effect.h"
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#include "clutter/clutter-offscreen-effect.h"
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@ -1,829 +0,0 @@
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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*
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* Copyright (C) 2006 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "config.h"
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#include <math.h>
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#include "clutter/clutter-interval.h"
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#include "clutter/clutter-main.h"
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#include "clutter/clutter-color.h"
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#include "clutter/clutter-private.h"
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#include "clutter/clutter-debug.h"
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/**
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* clutter_color_to_hls:
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* @color: a #ClutterColor
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* @hue: (out): return location for the hue value or %NULL
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* @luminance: (out): return location for the luminance value or %NULL
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* @saturation: (out): return location for the saturation value or %NULL
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*
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* Converts @color to the HLS format.
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*
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* The @hue value is in the 0 .. 360 range. The @luminance and
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* @saturation values are in the 0 .. 1 range.
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*/
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void
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clutter_color_to_hls (const ClutterColor *color,
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float *hue,
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float *luminance,
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float *saturation)
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{
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float red, green, blue;
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float min, max, delta;
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float h, l, s;
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g_return_if_fail (color != NULL);
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red = color->red / 255.0;
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green = color->green / 255.0;
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blue = color->blue / 255.0;
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if (red > green)
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{
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if (red > blue)
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max = red;
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else
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max = blue;
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if (green < blue)
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min = green;
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else
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min = blue;
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}
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else
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{
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if (green > blue)
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max = green;
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else
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max = blue;
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if (red < blue)
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min = red;
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else
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min = blue;
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}
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l = (max + min) / 2;
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s = 0;
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h = 0;
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if (max != min)
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{
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if (l <= 0.5)
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s = (max - min) / (max + min);
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else
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s = (max - min) / (2.0 - max - min);
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delta = max - min;
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if (red == max)
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h = (green - blue) / delta;
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else if (green == max)
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h = 2.0 + (blue - red) / delta;
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else if (blue == max)
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h = 4.0 + (red - green) / delta;
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h *= 60;
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if (h < 0)
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h += 360.0;
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}
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if (hue)
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*hue = h;
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if (luminance)
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*luminance = l;
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if (saturation)
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*saturation = s;
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}
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/**
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* clutter_color_from_hls:
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* @color: (out): return location for a #ClutterColor
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* @hue: hue value, in the 0 .. 360 range
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* @luminance: luminance value, in the 0 .. 1 range
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* @saturation: saturation value, in the 0 .. 1 range
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*
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* Converts a color expressed in HLS (hue, luminance and saturation)
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* values into a #ClutterColor.
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*/
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void
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clutter_color_from_hls (ClutterColor *color,
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float hue,
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float luminance,
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float saturation)
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{
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float tmp1, tmp2;
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float tmp3[3];
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float clr[3];
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int i;
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hue /= 360.0;
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if (saturation == 0)
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{
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color->red = color->green = color->blue = (luminance * 255);
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return;
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}
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if (luminance <= 0.5)
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tmp2 = luminance * (1.0 + saturation);
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else
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tmp2 = luminance + saturation - (luminance * saturation);
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tmp1 = 2.0 * luminance - tmp2;
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tmp3[0] = hue + 1.0 / 3.0;
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tmp3[1] = hue;
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tmp3[2] = hue - 1.0 / 3.0;
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for (i = 0; i < 3; i++)
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{
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if (tmp3[i] < 0)
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tmp3[i] += 1.0;
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if (tmp3[i] > 1)
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tmp3[i] -= 1.0;
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if (6.0 * tmp3[i] < 1.0)
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clr[i] = tmp1 + (tmp2 - tmp1) * tmp3[i] * 6.0;
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else if (2.0 * tmp3[i] < 1.0)
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clr[i] = tmp2;
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else if (3.0 * tmp3[i] < 2.0)
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clr[i] = (tmp1 + (tmp2 - tmp1) * ((2.0 / 3.0) - tmp3[i]) * 6.0);
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else
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clr[i] = tmp1;
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}
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color->red = floorf (clr[0] * 255.0 + 0.5);
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color->green = floorf (clr[1] * 255.0 + 0.5);
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color->blue = floorf (clr[2] * 255.0 + 0.5);
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}
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static inline void
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skip_whitespace (gchar **str)
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{
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while (g_ascii_isspace (**str))
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*str += 1;
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}
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static inline void
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parse_rgb_value (gchar *str,
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guint8 *color,
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gchar **endp)
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{
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gdouble number;
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gchar *p;
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skip_whitespace (&str);
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number = g_ascii_strtod (str, endp);
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p = *endp;
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skip_whitespace (&p);
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if (*p == '%')
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{
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*endp = (gchar *) (p + 1);
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*color = CLAMP (number / 100.0, 0.0, 1.0) * 255;
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}
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else
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*color = CLAMP (number, 0, 255);
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}
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static gboolean
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parse_rgba (ClutterColor *color,
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gchar *str,
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gboolean has_alpha)
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{
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skip_whitespace (&str);
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if (*str != '(')
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return FALSE;
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str += 1;
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/* red */
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parse_rgb_value (str, &color->red, &str);
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skip_whitespace (&str);
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if (*str != ',')
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return FALSE;
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str += 1;
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/* green */
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parse_rgb_value (str, &color->green, &str);
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skip_whitespace (&str);
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if (*str != ',')
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return FALSE;
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str += 1;
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/* blue */
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parse_rgb_value (str, &color->blue, &str);
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skip_whitespace (&str);
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/* alpha (optional); since the alpha channel value can only
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* be between 0 and 1 we don't use the parse_rgb_value()
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* function
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*/
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if (has_alpha)
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{
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gdouble number;
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if (*str != ',')
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return FALSE;
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str += 1;
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skip_whitespace (&str);
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number = g_ascii_strtod (str, &str);
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color->alpha = CLAMP (number * 255.0, 0, 255);
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}
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else
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color->alpha = 255;
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skip_whitespace (&str);
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if (*str != ')')
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return FALSE;
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return TRUE;
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}
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static gboolean
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parse_hsla (ClutterColor *color,
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gchar *str,
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gboolean has_alpha)
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{
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gdouble number;
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gdouble h, l, s;
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skip_whitespace (&str);
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if (*str != '(')
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return FALSE;
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str += 1;
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/* hue */
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skip_whitespace (&str);
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/* we don't do any angle normalization here because
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* clutter_color_from_hls() will do it for us
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*/
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number = g_ascii_strtod (str, &str);
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skip_whitespace (&str);
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if (*str != ',')
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return FALSE;
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h = number;
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str += 1;
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/* saturation */
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skip_whitespace (&str);
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number = g_ascii_strtod (str, &str);
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skip_whitespace (&str);
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if (*str != '%')
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return FALSE;
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str += 1;
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s = CLAMP (number / 100.0, 0.0, 1.0);
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skip_whitespace (&str);
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if (*str != ',')
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return FALSE;
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str += 1;
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/* luminance */
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skip_whitespace (&str);
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number = g_ascii_strtod (str, &str);
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skip_whitespace (&str);
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if (*str != '%')
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return FALSE;
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str += 1;
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l = CLAMP (number / 100.0, 0.0, 1.0);
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skip_whitespace (&str);
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/* alpha (optional); since the alpha channel value can only
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* be between 0 and 1 we don't use the parse_rgb_value()
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* function
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*/
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if (has_alpha)
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{
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if (*str != ',')
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return FALSE;
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str += 1;
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skip_whitespace (&str);
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number = g_ascii_strtod (str, &str);
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color->alpha = CLAMP (number * 255.0, 0, 255);
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}
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else
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color->alpha = 255;
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skip_whitespace (&str);
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if (*str != ')')
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return FALSE;
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clutter_color_from_hls (color, h, l, s);
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return TRUE;
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}
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/**
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* clutter_color_from_string:
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* @color: (out caller-allocates): return location for a #ClutterColor
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* @str: a string specifying a color
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*
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* Parses a string definition of a color, filling the #ClutterColor.red,
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* #ClutterColor.green, #ClutterColor.blue and #ClutterColor.alpha fields
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* of @color.
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*
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* The @color is not allocated.
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*
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* The format of @str can be either one of:
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*
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* - an hexadecimal value in the form: `#rgb`, `#rrggbb`, `#rgba`, or `#rrggbbaa`
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* - a RGB color in the form: `rgb(r, g, b)`
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* - a RGB color in the form: `rgba(r, g, b, a)`
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* - a HSL color in the form: `hsl(h, s, l)`
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* -a HSL color in the form: `hsla(h, s, l, a)`
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*
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* where 'r', 'g', 'b' and 'a' are (respectively) the red, green, blue color
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* intensities and the opacity. The 'h', 's' and 'l' are (respectively) the
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* hue, saturation and luminance values.
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*
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* In the rgb() and rgba() formats, the 'r', 'g', and 'b' values are either
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* integers between 0 and 255, or percentage values in the range between 0%
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* and 100%; the percentages require the '%' character. The 'a' value, if
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* specified, can only be a floating point value between 0.0 and 1.0.
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*
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* In the hls() and hlsa() formats, the 'h' value (hue) is an angle between
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* 0 and 360.0 degrees; the 'l' and 's' values (luminance and saturation) are
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* percentage values in the range between 0% and 100%. The 'a' value, if specified,
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* can only be a floating point value between 0.0 and 1.0.
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*
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* Whitespace inside the definitions is ignored; no leading whitespace
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* is allowed.
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*
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* If the alpha component is not specified then it is assumed to be set to
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* be fully opaque.
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*
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* Return value: %TRUE if parsing succeeded, and %FALSE otherwise
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*/
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gboolean
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clutter_color_from_string (ClutterColor *color,
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const gchar *str)
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{
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g_return_val_if_fail (color != NULL, FALSE);
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g_return_val_if_fail (str != NULL, FALSE);
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if (strncmp (str, "rgb", 3) == 0)
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{
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gchar *s = (gchar *) str;
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gboolean res;
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if (strncmp (str, "rgba", 4) == 0)
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res = parse_rgba (color, s + 4, TRUE);
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else
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res = parse_rgba (color, s + 3, FALSE);
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return res;
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}
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if (strncmp (str, "hsl", 3) == 0)
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{
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gchar *s = (gchar *) str;
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gboolean res;
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if (strncmp (str, "hsla", 4) == 0)
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res = parse_hsla (color, s + 4, TRUE);
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else
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res = parse_hsla (color, s + 3, FALSE);
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return res;
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}
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/* if the string contains a color encoded using the hexadecimal
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* notations (#rrggbbaa or #rgba) we attempt a rough pass at
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* parsing the color ourselves, as we need the alpha channel
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*/
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if (str[0] == '#' && str[1] != '\0')
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{
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gsize length = strlen (str + 1);
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gint32 result;
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if (sscanf (str + 1, "%x", &result) == 1)
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{
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switch (length)
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{
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case 8: /* rrggbbaa */
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color->red = (result >> 24) & 0xff;
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color->green = (result >> 16) & 0xff;
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color->blue = (result >> 8) & 0xff;
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color->alpha = result & 0xff;
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return TRUE;
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case 6: /* #rrggbb */
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color->red = (result >> 16) & 0xff;
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color->green = (result >> 8) & 0xff;
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color->blue = result & 0xff;
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color->alpha = 0xff;
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return TRUE;
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case 4: /* #rgba */
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color->red = ((result >> 12) & 0xf);
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color->green = ((result >> 8) & 0xf);
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color->blue = ((result >> 4) & 0xf);
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color->alpha = result & 0xf;
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color->red = (color->red << 4) | color->red;
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color->green = (color->green << 4) | color->green;
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color->blue = (color->blue << 4) | color->blue;
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color->alpha = (color->alpha << 4) | color->alpha;
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return TRUE;
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case 3: /* #rgb */
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color->red = ((result >> 8) & 0xf);
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color->green = ((result >> 4) & 0xf);
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color->blue = result & 0xf;
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color->red = (color->red << 4) | color->red;
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color->green = (color->green << 4) | color->green;
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color->blue = (color->blue << 4) | color->blue;
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color->alpha = 0xff;
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return TRUE;
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||||
|
||||
default:
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_color_to_string:
|
||||
* @color: a #ClutterColor
|
||||
*
|
||||
* Returns a textual specification of @color in the hexadecimal form
|
||||
* `#rrggbbaa`, where `r`, `g`, `b` and `a` are
|
||||
* hexadecimal digits representing the red, green, blue and alpha components
|
||||
* respectively.
|
||||
*
|
||||
* Return value: (transfer full): a newly-allocated text string
|
||||
*/
|
||||
gchar *
|
||||
clutter_color_to_string (const ClutterColor *color)
|
||||
{
|
||||
g_return_val_if_fail (color != NULL, NULL);
|
||||
|
||||
return g_strdup_printf ("#%02x%02x%02x%02x",
|
||||
color->red,
|
||||
color->green,
|
||||
color->blue,
|
||||
color->alpha);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_color_equal:
|
||||
* @v1: (type Clutter.Color): a #ClutterColor
|
||||
* @v2: (type Clutter.Color): a #ClutterColor
|
||||
*
|
||||
* Compares two `ClutterColor`s and checks if they are the same.
|
||||
*
|
||||
* This function can be passed to g_hash_table_new() as the @key_equal_func
|
||||
* parameter, when using `ClutterColor`s as keys in a #GHashTable.
|
||||
*
|
||||
* Return value: %TRUE if the two colors are the same.
|
||||
*/
|
||||
gboolean
|
||||
clutter_color_equal (gconstpointer v1,
|
||||
gconstpointer v2)
|
||||
{
|
||||
const ClutterColor *a, *b;
|
||||
|
||||
g_return_val_if_fail (v1 != NULL, FALSE);
|
||||
g_return_val_if_fail (v2 != NULL, FALSE);
|
||||
|
||||
if (v1 == v2)
|
||||
return TRUE;
|
||||
|
||||
a = v1;
|
||||
b = v2;
|
||||
|
||||
return (a->red == b->red &&
|
||||
a->green == b->green &&
|
||||
a->blue == b->blue &&
|
||||
a->alpha == b->alpha);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_color_hash:
|
||||
* @v: (type Clutter.Color): a #ClutterColor
|
||||
*
|
||||
* Converts a #ClutterColor to a hash value.
|
||||
*
|
||||
* This function can be passed to g_hash_table_new() as the @hash_func
|
||||
* parameter, when using `ClutterColor`s as keys in a #GHashTable.
|
||||
*
|
||||
* Return value: a hash value corresponding to the color
|
||||
*/
|
||||
guint
|
||||
clutter_color_hash (gconstpointer v)
|
||||
{
|
||||
const ClutterColor *color = v;
|
||||
|
||||
return (color->alpha |
|
||||
color->blue << 8 |
|
||||
color->green << 16 |
|
||||
color->red << 24);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_color_interpolate:
|
||||
* @initial: the initial #ClutterColor
|
||||
* @final: the final #ClutterColor
|
||||
* @progress: the interpolation progress
|
||||
* @result: (out): return location for the interpolation
|
||||
*
|
||||
* Interpolates between @initial and @final `ClutterColor`s
|
||||
* using @progress
|
||||
*/
|
||||
void
|
||||
clutter_color_interpolate (const ClutterColor *initial,
|
||||
const ClutterColor *final,
|
||||
gdouble progress,
|
||||
ClutterColor *result)
|
||||
{
|
||||
g_return_if_fail (initial != NULL);
|
||||
g_return_if_fail (final != NULL);
|
||||
g_return_if_fail (result != NULL);
|
||||
|
||||
result->red = initial->red + (final->red - initial->red) * progress;
|
||||
result->green = initial->green + (final->green - initial->green) * progress;
|
||||
result->blue = initial->blue + (final->blue - initial->blue) * progress;
|
||||
result->alpha = initial->alpha + (final->alpha - initial->alpha) * progress;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_color_progress (const GValue *a,
|
||||
const GValue *b,
|
||||
gdouble progress,
|
||||
GValue *retval)
|
||||
{
|
||||
const ClutterColor *a_color = clutter_value_get_color (a);
|
||||
const ClutterColor *b_color = clutter_value_get_color (b);
|
||||
ClutterColor res = { 0, };
|
||||
|
||||
clutter_color_interpolate (a_color, b_color, progress, &res);
|
||||
clutter_value_set_color (retval, &res);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_color_copy:
|
||||
* @color: a #ClutterColor
|
||||
*
|
||||
* Makes a copy of the color structure. The result must be
|
||||
* freed using [method@Clutter.Color.free].
|
||||
*
|
||||
* Return value: (transfer full): an allocated copy of @color.
|
||||
*/
|
||||
ClutterColor *
|
||||
clutter_color_copy (const ClutterColor *color)
|
||||
{
|
||||
if (G_LIKELY (color != NULL))
|
||||
return g_memdup2 (color, sizeof (ClutterColor));
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_color_free:
|
||||
* @color: a #ClutterColor
|
||||
*
|
||||
* Frees a color structure created with [method@Clutter.Color.copy].
|
||||
*/
|
||||
void
|
||||
clutter_color_free (ClutterColor *color)
|
||||
{
|
||||
if (G_LIKELY (color != NULL))
|
||||
g_free (color);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_value_transform_color_string (const GValue *src,
|
||||
GValue *dest)
|
||||
{
|
||||
const ClutterColor *color = g_value_get_boxed (src);
|
||||
|
||||
if (color)
|
||||
{
|
||||
gchar *string = clutter_color_to_string (color);
|
||||
|
||||
g_value_take_string (dest, string);
|
||||
}
|
||||
else
|
||||
g_value_set_string (dest, NULL);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_value_transform_string_color (const GValue *src,
|
||||
GValue *dest)
|
||||
{
|
||||
const char *str = g_value_get_string (src);
|
||||
|
||||
if (str)
|
||||
{
|
||||
ClutterColor color = { 0, };
|
||||
|
||||
clutter_color_from_string (&color, str);
|
||||
|
||||
clutter_value_set_color (dest, &color);
|
||||
}
|
||||
else
|
||||
clutter_value_set_color (dest, NULL);
|
||||
}
|
||||
|
||||
G_DEFINE_BOXED_TYPE_WITH_CODE (ClutterColor, clutter_color,
|
||||
clutter_color_copy,
|
||||
clutter_color_free,
|
||||
CLUTTER_REGISTER_VALUE_TRANSFORM_TO (G_TYPE_STRING, clutter_value_transform_color_string)
|
||||
CLUTTER_REGISTER_VALUE_TRANSFORM_FROM (G_TYPE_STRING, clutter_value_transform_string_color)
|
||||
CLUTTER_REGISTER_INTERVAL_PROGRESS (clutter_color_progress));
|
||||
|
||||
/**
|
||||
* clutter_value_set_color:
|
||||
* @value: a #GValue initialized to #CLUTTER_TYPE_COLOR
|
||||
* @color: the color to set
|
||||
*
|
||||
* Sets @value to @color.
|
||||
*/
|
||||
void
|
||||
clutter_value_set_color (GValue *value,
|
||||
const ClutterColor *color)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_VALUE_HOLDS_COLOR (value));
|
||||
|
||||
g_value_set_boxed (value, color);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_value_get_color:
|
||||
* @value: a #GValue initialized to #CLUTTER_TYPE_COLOR
|
||||
*
|
||||
* Gets the #ClutterColor contained in @value.
|
||||
*
|
||||
* Return value: (transfer none): the color inside the passed #GValue
|
||||
*/
|
||||
const ClutterColor *
|
||||
clutter_value_get_color (const GValue *value)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_VALUE_HOLDS_COLOR (value), NULL);
|
||||
|
||||
return g_value_get_boxed (value);
|
||||
}
|
||||
|
||||
static void
|
||||
param_color_init (GParamSpec *pspec)
|
||||
{
|
||||
ClutterParamSpecColor *cspec = CLUTTER_PARAM_SPEC_COLOR (pspec);
|
||||
|
||||
cspec->default_value = NULL;
|
||||
}
|
||||
|
||||
static void
|
||||
param_color_finalize (GParamSpec *pspec)
|
||||
{
|
||||
ClutterParamSpecColor *cspec = CLUTTER_PARAM_SPEC_COLOR (pspec);
|
||||
|
||||
clutter_color_free (cspec->default_value);
|
||||
}
|
||||
|
||||
static void
|
||||
param_color_set_default (GParamSpec *pspec,
|
||||
GValue *value)
|
||||
{
|
||||
const ClutterColor *default_value =
|
||||
CLUTTER_PARAM_SPEC_COLOR (pspec)->default_value;
|
||||
clutter_value_set_color (value, default_value);
|
||||
}
|
||||
|
||||
static gint
|
||||
param_color_values_cmp (GParamSpec *pspec,
|
||||
const GValue *value1,
|
||||
const GValue *value2)
|
||||
{
|
||||
const ClutterColor *color1 = g_value_get_boxed (value1);
|
||||
const ClutterColor *color2 = g_value_get_boxed (value2);
|
||||
int pixel1, pixel2;
|
||||
|
||||
if (color1 == NULL)
|
||||
return color2 == NULL ? 0 : -1;
|
||||
|
||||
pixel1 = clutter_color_hash (color1);
|
||||
pixel2 = clutter_color_hash (color2);
|
||||
|
||||
if (pixel1 < pixel2)
|
||||
return -1;
|
||||
else if (pixel1 == pixel2)
|
||||
return 0;
|
||||
else
|
||||
return 1;
|
||||
}
|
||||
|
||||
GType
|
||||
clutter_param_color_get_type (void)
|
||||
{
|
||||
static GType pspec_type = 0;
|
||||
|
||||
if (G_UNLIKELY (pspec_type == 0))
|
||||
{
|
||||
const GParamSpecTypeInfo pspec_info = {
|
||||
sizeof (ClutterParamSpecColor),
|
||||
16,
|
||||
param_color_init,
|
||||
CLUTTER_TYPE_COLOR,
|
||||
param_color_finalize,
|
||||
param_color_set_default,
|
||||
NULL,
|
||||
param_color_values_cmp,
|
||||
};
|
||||
|
||||
pspec_type = g_param_type_register_static (I_("ClutterParamSpecColor"),
|
||||
&pspec_info);
|
||||
}
|
||||
|
||||
return pspec_type;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_param_spec_color: (skip)
|
||||
* @name: name of the property
|
||||
* @nick: short name
|
||||
* @blurb: description (can be translatable)
|
||||
* @default_value: default value
|
||||
* @flags: flags for the param spec
|
||||
*
|
||||
* Creates a #GParamSpec for properties using #ClutterColor.
|
||||
*
|
||||
* Return value: the newly created #GParamSpec
|
||||
*/
|
||||
GParamSpec *
|
||||
clutter_param_spec_color (const gchar *name,
|
||||
const gchar *nick,
|
||||
const gchar *blurb,
|
||||
const ClutterColor *default_value,
|
||||
GParamFlags flags)
|
||||
{
|
||||
ClutterParamSpecColor *cspec;
|
||||
|
||||
cspec = g_param_spec_internal (CLUTTER_TYPE_PARAM_COLOR,
|
||||
name, nick, blurb, flags);
|
||||
|
||||
cspec->default_value = clutter_color_copy (default_value);
|
||||
|
||||
return G_PARAM_SPEC (cspec);
|
||||
}
|
|
@ -1,163 +0,0 @@
|
|||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By: Matthew Allum <mallum@openedhand.com>
|
||||
* Emmanuele Bassi <ebassi@linux.intel.com>
|
||||
*
|
||||
* Copyright (C) 2006, 2007, 2008 OpenedHand
|
||||
* Copyright (C) 2009 Intel Corp.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#include "clutter/clutter-types.h"
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_COLOR (clutter_color_get_type ())
|
||||
|
||||
/**
|
||||
* ClutterColor:
|
||||
* @red: red component, between 0 and 255
|
||||
* @green: green component, between 0 and 255
|
||||
* @blue: blue component, between 0 and 255
|
||||
* @alpha: alpha component, between 0 and 255
|
||||
*
|
||||
* A simple type for representing colors.
|
||||
*
|
||||
* A #ClutterColor is expressed as a 4-tuple of values ranging from
|
||||
* zero to 255, one for each color channel plus one for the alpha.
|
||||
*
|
||||
* The alpha channel is fully opaque at 255 and fully transparent at 0.
|
||||
*/
|
||||
struct _ClutterColor
|
||||
{
|
||||
/*< public >*/
|
||||
guint8 red;
|
||||
guint8 green;
|
||||
guint8 blue;
|
||||
|
||||
guint8 alpha;
|
||||
};
|
||||
|
||||
/**
|
||||
* CLUTTER_COLOR_INIT:
|
||||
* @r: value for the red channel, between 0 and 255
|
||||
* @g: value for the green channel, between 0 and 255
|
||||
* @b: value for the blue channel, between 0 and 255
|
||||
* @a: value for the alpha channel, between 0 and 255
|
||||
*
|
||||
* A macro that initializes a #ClutterColor, to be used when declaring it.
|
||||
*/
|
||||
#define CLUTTER_COLOR_INIT(_r, _g, _b, _a) \
|
||||
(ClutterColor) { \
|
||||
.red = (_r), \
|
||||
.green = (_g), \
|
||||
.blue = (_b), \
|
||||
.alpha = (_a) \
|
||||
}
|
||||
|
||||
CLUTTER_EXPORT
|
||||
GType clutter_color_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_EXPORT
|
||||
ClutterColor *clutter_color_copy (const ClutterColor *color);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_color_free (ClutterColor *color);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
gchar * clutter_color_to_string (const ClutterColor *color);
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_color_from_string (ClutterColor *color,
|
||||
const gchar *str);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_color_to_hls (const ClutterColor *color,
|
||||
gfloat *hue,
|
||||
gfloat *luminance,
|
||||
gfloat *saturation);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_color_from_hls (ClutterColor *color,
|
||||
gfloat hue,
|
||||
gfloat luminance,
|
||||
gfloat saturation);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
guint clutter_color_hash (gconstpointer v);
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_color_equal (gconstpointer v1,
|
||||
gconstpointer v2);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_color_interpolate (const ClutterColor *initial,
|
||||
const ClutterColor *final,
|
||||
gdouble progress,
|
||||
ClutterColor *result);
|
||||
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterColor, clutter_color_free)
|
||||
|
||||
#define CLUTTER_TYPE_PARAM_COLOR (clutter_param_color_get_type ())
|
||||
#define CLUTTER_PARAM_SPEC_COLOR(pspec) (G_TYPE_CHECK_INSTANCE_CAST ((pspec), CLUTTER_TYPE_PARAM_COLOR, ClutterParamSpecColor))
|
||||
#define CLUTTER_IS_PARAM_SPEC_COLOR(pspec) (G_TYPE_CHECK_INSTANCE_TYPE ((pspec), CLUTTER_TYPE_PARAM_COLOR))
|
||||
|
||||
/**
|
||||
* CLUTTER_VALUE_HOLDS_COLOR:
|
||||
* @x: a #GValue
|
||||
*
|
||||
* Evaluates to %TRUE if @x holds a `ClutterColor`.
|
||||
*/
|
||||
#define CLUTTER_VALUE_HOLDS_COLOR(x) (G_VALUE_HOLDS ((x), CLUTTER_TYPE_COLOR))
|
||||
|
||||
typedef struct _ClutterParamSpecColor ClutterParamSpecColor;
|
||||
|
||||
/**
|
||||
* ClutterParamSpecColor: (skip)
|
||||
* @default_value: default color value
|
||||
*
|
||||
* A #GParamSpec subclass for defining properties holding
|
||||
* a #ClutterColor.
|
||||
*/
|
||||
struct _ClutterParamSpecColor
|
||||
{
|
||||
/*< private >*/
|
||||
GParamSpec parent_instance;
|
||||
|
||||
/*< public >*/
|
||||
ClutterColor *default_value;
|
||||
};
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_value_set_color (GValue *value,
|
||||
const ClutterColor *color);
|
||||
CLUTTER_EXPORT
|
||||
const ClutterColor * clutter_value_get_color (const GValue *value);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
GType clutter_param_color_get_type (void) G_GNUC_CONST;
|
||||
CLUTTER_EXPORT
|
||||
GParamSpec * clutter_param_spec_color (const gchar *name,
|
||||
const gchar *nick,
|
||||
const gchar *blurb,
|
||||
const ClutterColor *default_value,
|
||||
GParamFlags flags);
|
||||
|
||||
G_END_DECLS
|
|
@ -53,7 +53,6 @@
|
|||
#include "cogl/cogl.h"
|
||||
|
||||
#include "clutter/clutter-deform-effect.h"
|
||||
#include "clutter/clutter-color.h"
|
||||
#include "clutter/clutter-debug.h"
|
||||
#include "clutter/clutter-enum-types.h"
|
||||
#include "clutter/clutter-paint-node.h"
|
||||
|
|
|
@ -36,7 +36,6 @@
|
|||
#include "clutter/clutter-image.h"
|
||||
|
||||
#include "clutter/clutter-actor-private.h"
|
||||
#include "clutter/clutter-color.h"
|
||||
#include "clutter/clutter-content-private.h"
|
||||
#include "clutter/clutter-debug.h"
|
||||
#include "clutter/clutter-paint-node.h"
|
||||
|
|
|
@ -51,7 +51,6 @@
|
|||
#include <glib-object.h>
|
||||
#include <gobject/gvaluecollector.h>
|
||||
|
||||
#include "clutter/clutter-color.h"
|
||||
#include "clutter/clutter-interval.h"
|
||||
#include "clutter/clutter-private.h"
|
||||
|
||||
|
|
|
@ -32,7 +32,6 @@
|
|||
#include "cogl/cogl.h"
|
||||
#include "clutter/clutter-actor-private.h"
|
||||
#include "clutter/clutter-blur-private.h"
|
||||
#include "clutter/clutter-color.h"
|
||||
#include "clutter/clutter-debug.h"
|
||||
#include "clutter/clutter-private.h"
|
||||
#include "clutter/clutter-paint-context-private.h"
|
||||
|
|
|
@ -44,14 +44,6 @@ G_BEGIN_DECLS
|
|||
|
||||
typedef struct _ClutterContext ClutterContext;
|
||||
|
||||
#define CLUTTER_REGISTER_VALUE_TRANSFORM_TO(TYPE_TO,func) { \
|
||||
g_value_register_transform_func (g_define_type_id, TYPE_TO, func); \
|
||||
}
|
||||
|
||||
#define CLUTTER_REGISTER_VALUE_TRANSFORM_FROM(TYPE_FROM,func) { \
|
||||
g_value_register_transform_func (TYPE_FROM, g_define_type_id, func); \
|
||||
}
|
||||
|
||||
#define CLUTTER_REGISTER_INTERVAL_PROGRESS(func) { \
|
||||
clutter_interval_register_progress_func (g_define_type_id, func); \
|
||||
}
|
||||
|
|
|
@ -70,7 +70,6 @@ typedef struct _ClutterConstraint ClutterConstraint;
|
|||
typedef struct _ClutterEffect ClutterEffect;
|
||||
|
||||
typedef struct _ClutterActorBox ClutterActorBox;
|
||||
typedef struct _ClutterColor ClutterColor;
|
||||
typedef struct _ClutterColorState ClutterColorState;
|
||||
typedef struct _ClutterMargin ClutterMargin;
|
||||
typedef struct _ClutterPerspective ClutterPerspective;
|
||||
|
|
|
@ -43,7 +43,6 @@
|
|||
#include "clutter/clutter-brightness-contrast-effect.h"
|
||||
#include "clutter/clutter-click-action.h"
|
||||
#include "clutter/clutter-clone.h"
|
||||
#include "clutter/clutter-color.h"
|
||||
#include "clutter/clutter-color-state.h"
|
||||
#include "clutter/clutter-colorize-effect.h"
|
||||
#include "clutter/clutter-constraint.h"
|
||||
|
|
|
@ -18,7 +18,6 @@ clutter_headers = [
|
|||
'clutter-click-action.h',
|
||||
'clutter-clone.h',
|
||||
'clutter-color-state.h',
|
||||
'clutter-color.h',
|
||||
'clutter-colorize-effect.h',
|
||||
'clutter-constraint.h',
|
||||
'clutter-content.h',
|
||||
|
@ -101,7 +100,6 @@ clutter_sources = [
|
|||
'clutter-brightness-contrast-effect.c',
|
||||
'clutter-click-action.c',
|
||||
'clutter-clone.c',
|
||||
'clutter-color.c',
|
||||
'clutter-color-state.c',
|
||||
'clutter-colorize-effect.c',
|
||||
'clutter-constraint.c',
|
||||
|
|
Loading…
Reference in a new issue