1
0
Fork 0

Clean up the included headers

Especially inside ClutterStage.
This commit is contained in:
Emmanuele Bassi 2012-02-23 17:21:57 +00:00
parent 630282ac77
commit 78b237b535
6 changed files with 7 additions and 4 deletions

View file

@ -74,6 +74,7 @@
#include "clutter-cairo-texture.h"
#include "clutter-actor-private.h"
#include "clutter-color.h"
#include "clutter-debug.h"
#include "clutter-marshal.h"
#include "clutter-private.h"

View file

@ -33,7 +33,6 @@
#define __CLUTTER_CAIRO_TEXTURE_H__
#include <clutter/clutter-texture.h>
#include <cairo.h>
G_BEGIN_DECLS

View file

@ -30,9 +30,6 @@
#include <clutter/clutter-types.h>
#include <clutter/clutter-group.h>
#include <clutter/clutter-color.h>
#include <clutter/clutter-event.h>
#include <cairo.h>
G_BEGIN_DECLS
@ -128,6 +125,9 @@ struct _ClutterPerspective
* Fog settings used to create the depth cueing effect.
*
* Since: 0.6
*
* Deprecated: 1.10: The fog-related API in #ClutterStage has been
* deprecated as well.
*/
struct _ClutterFog
{

View file

@ -49,6 +49,7 @@
#include "clutter-actor-private.h"
#include "clutter-binding-pool.h"
#include "clutter-color.h"
#include "clutter-debug.h"
#include "clutter-enum-types.h"
#include "clutter-keysyms.h"

View file

@ -61,6 +61,7 @@
#include "clutter-texture.h"
#include "clutter-actor-private.h"
#include "clutter-color.h"
#include "clutter-debug.h"
#include "clutter-enum-types.h"
#include "clutter-feature.h"

View file

@ -83,6 +83,7 @@
#include "clutter-box.h"
#include "clutter-actor-private.h"
#include "clutter-color.h"
#include "clutter-debug.h"
#include "clutter-enum-types.h"
#include "clutter-marshal.h"