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colorize-effect: Use macros for subclassing boilerplate

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3387>
This commit is contained in:
Bilal Elmoussaoui 2023-11-10 17:37:56 +01:00
parent 99501482df
commit 7b32f06f44
3 changed files with 50 additions and 42 deletions

View file

@ -35,7 +35,6 @@ G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBlurEffect, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBoxLayout, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBrightnessContrastEffect, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterClone, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterColorizeEffect, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDeformEffect, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDesaturateEffect, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterFixedLayout, g_object_unref)

View file

@ -24,17 +24,13 @@
/**
* ClutterColorizeEffect:
*
*
* A colorization effect
*
* #ClutterColorizeEffect is a sub-class of #ClutterEffect that
* colorizes an actor with the given tint.
*/
#define CLUTTER_COLORIZE_EFFECT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_COLORIZE_EFFECT, ClutterColorizeEffectClass))
#define CLUTTER_IS_COLORIZE_EFFECT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_COLORIZE_EFFECT))
#define CLUTTER_COLORIZE_EFFECT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_COLORIZE_EFFECT, ClutterColorizeEffectClass))
#include "config.h"
#include "clutter/clutter-colorize-effect.h"
@ -43,10 +39,9 @@
#include "clutter/clutter-debug.h"
#include "clutter/clutter-enum-types.h"
#include "clutter/clutter-offscreen-effect.h"
#include "clutter/clutter-private.h"
struct _ClutterColorizeEffect
typedef struct _ClutterColorizeEffectPrivate
{
ClutterOffscreenEffect parent_instance;
@ -56,14 +51,7 @@ struct _ClutterColorizeEffect
gint tint_uniform;
CoglPipeline *pipeline;
};
struct _ClutterColorizeEffectClass
{
ClutterOffscreenEffectClass parent_class;
CoglPipeline *base_pipeline;
};
} ClutterColorizeEffectPrivate;
/* the magic gray vec3 has been taken from the NTSC conversion weights
* as defined by:
@ -93,27 +81,31 @@ enum
static GParamSpec *obj_props[PROP_LAST];
G_DEFINE_TYPE (ClutterColorizeEffect,
clutter_colorize_effect,
CLUTTER_TYPE_OFFSCREEN_EFFECT);
G_DEFINE_TYPE_WITH_PRIVATE (ClutterColorizeEffect,
clutter_colorize_effect,
CLUTTER_TYPE_OFFSCREEN_EFFECT);
static CoglPipeline *
clutter_colorize_effect_create_pipeline (ClutterOffscreenEffect *effect,
CoglTexture *texture)
{
ClutterColorizeEffect *colorize_effect = CLUTTER_COLORIZE_EFFECT (effect);
ClutterColorizeEffectPrivate *priv =
clutter_colorize_effect_get_instance_private (colorize_effect);
cogl_pipeline_set_layer_texture (colorize_effect->pipeline, 0, texture);
cogl_pipeline_set_layer_texture (priv->pipeline, 0, texture);
return g_object_ref (colorize_effect->pipeline);
return g_object_ref (priv->pipeline);
}
static void
clutter_colorize_effect_dispose (GObject *gobject)
{
ClutterColorizeEffect *self = CLUTTER_COLORIZE_EFFECT (gobject);
ClutterColorizeEffectPrivate *priv =
clutter_colorize_effect_get_instance_private (self);
g_clear_object (&self->pipeline);
g_clear_object (&priv->pipeline);
G_OBJECT_CLASS (clutter_colorize_effect_parent_class)->dispose (gobject);
}
@ -146,11 +138,13 @@ clutter_colorize_effect_get_property (GObject *gobject,
GParamSpec *pspec)
{
ClutterColorizeEffect *effect = CLUTTER_COLORIZE_EFFECT (gobject);
ClutterColorizeEffectPrivate *priv =
clutter_colorize_effect_get_instance_private (effect);
switch (prop_id)
{
case PROP_TINT:
clutter_value_set_color (value, &effect->tint);
clutter_value_set_color (value, &priv->tint);
break;
default:
@ -189,16 +183,18 @@ clutter_colorize_effect_class_init (ClutterColorizeEffectClass *klass)
static void
update_tint_uniform (ClutterColorizeEffect *self)
{
if (self->tint_uniform > -1)
ClutterColorizeEffectPrivate *priv =
clutter_colorize_effect_get_instance_private (self);
if (priv->tint_uniform > -1)
{
float tint[3] = {
self->tint.red / 255.0,
self->tint.green / 255.0,
self->tint.blue / 255.0
priv->tint.red / 255.0,
priv->tint.green / 255.0,
priv->tint.blue / 255.0
};
cogl_pipeline_set_uniform_float (self->pipeline,
self->tint_uniform,
cogl_pipeline_set_uniform_float (priv->pipeline,
priv->tint_uniform,
3, /* n_components */
1, /* count */
tint);
@ -209,7 +205,8 @@ static void
clutter_colorize_effect_init (ClutterColorizeEffect *self)
{
ClutterColorizeEffectClass *klass = CLUTTER_COLORIZE_EFFECT_GET_CLASS (self);
ClutterColorizeEffectPrivate *priv =
clutter_colorize_effect_get_instance_private (self);
if (G_UNLIKELY (klass->base_pipeline == NULL))
{
CoglSnippet *snippet;
@ -227,12 +224,12 @@ clutter_colorize_effect_init (ClutterColorizeEffect *self)
cogl_pipeline_set_layer_null_texture (klass->base_pipeline, 0);
}
self->pipeline = cogl_pipeline_copy (klass->base_pipeline);
priv->pipeline = cogl_pipeline_copy (klass->base_pipeline);
self->tint_uniform =
cogl_pipeline_get_uniform_location (self->pipeline, "tint");
priv->tint_uniform =
cogl_pipeline_get_uniform_location (priv->pipeline, "tint");
self->tint = default_tint;
priv->tint = default_tint;
update_tint_uniform (self);
}
@ -265,9 +262,12 @@ void
clutter_colorize_effect_set_tint (ClutterColorizeEffect *effect,
const ClutterColor *tint)
{
ClutterColorizeEffectPrivate *priv;
g_return_if_fail (CLUTTER_IS_COLORIZE_EFFECT (effect));
effect->tint = *tint;
priv = clutter_colorize_effect_get_instance_private (effect);
priv->tint = *tint;
update_tint_uniform (effect);
@ -287,8 +287,11 @@ void
clutter_colorize_effect_get_tint (ClutterColorizeEffect *effect,
ClutterColor *tint)
{
ClutterColorizeEffectPrivate *priv;
g_return_if_fail (CLUTTER_IS_COLORIZE_EFFECT (effect));
g_return_if_fail (tint != NULL);
*tint = effect->tint;
priv = clutter_colorize_effect_get_instance_private (effect);
*tint = priv->tint;
}

View file

@ -30,18 +30,24 @@
#include "clutter/clutter-color.h"
#include "clutter/clutter-effect.h"
#include "clutter/clutter-offscreen-effect.h"
G_BEGIN_DECLS
#define CLUTTER_TYPE_COLORIZE_EFFECT (clutter_colorize_effect_get_type ())
#define CLUTTER_COLORIZE_EFFECT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_COLORIZE_EFFECT, ClutterColorizeEffect))
#define CLUTTER_IS_COLORIZE_EFFECT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_COLORIZE_EFFECT))
typedef struct _ClutterColorizeEffect ClutterColorizeEffect;
typedef struct _ClutterColorizeEffectClass ClutterColorizeEffectClass;
CLUTTER_EXPORT
GType clutter_colorize_effect_get_type (void) G_GNUC_CONST;
G_DECLARE_DERIVABLE_TYPE (ClutterColorizeEffect,
clutter_colorize_effect,
CLUTTER, COLORIZE_EFFECT,
ClutterOffscreenEffect)
struct _ClutterColorizeEffectClass
{
ClutterOffscreenEffectClass parent_class;
CoglPipeline *base_pipeline;
};
CLUTTER_EXPORT
ClutterEffect *clutter_colorize_effect_new (const ClutterColor *tint);