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interactive/*: Do not use clutter_stage_get_default()

This commit is contained in:
Emmanuele Bassi 2011-11-09 13:41:15 +00:00
parent 6ed879b84c
commit 7c180a0742
41 changed files with 491 additions and 182 deletions

View file

@ -55,7 +55,7 @@ test_score (TestConformSimpleFixture *fixture,
GSList *timelines;
/* FIXME - this is necessary to make the master clock spin */
(void) clutter_stage_get_default ();
ClutterActor *stage = clutter_stage_new ();
timeline_1 = clutter_timeline_new (100);
g_object_set_data_full (G_OBJECT (timeline_1),
@ -110,6 +110,8 @@ test_score (TestConformSimpleFixture *fixture,
clutter_score_start (score);
clutter_actor_destroy (stage);
g_object_unref (timeline_1);
g_object_unref (timeline_2);
g_object_unref (timeline_3);

View file

@ -185,7 +185,6 @@ void
test_timeline (TestConformSimpleFixture *fixture,
gconstpointer data)
{
ClutterActor *stage G_GNUC_UNUSED;
ClutterTimeline *timeline_1;
TimelineData data_1;
ClutterTimeline *timeline_2;
@ -198,7 +197,7 @@ test_timeline (TestConformSimpleFixture *fixture,
/* NB: We have to ensure a stage is instantiated else the master
* clock wont run... */
stage = clutter_stage_get_default ();
ClutterActor *stage = clutter_stage_new ();
timeline_data_init (&data_1, 1);
timeline_1 = clutter_timeline_new (FRAME_COUNT * 1000 / FPS);
@ -316,4 +315,6 @@ test_timeline (TestConformSimpleFixture *fixture,
timeline_data_destroy (&data_3);
g_source_remove (delay_tag);
clutter_actor_destroy (stage);
}

View file

@ -10,10 +10,11 @@
typedef struct SuperOH
{
ClutterActor **hand, *bgtex;
ClutterActor *real_hand;
ClutterActor *group;
ClutterActor *stage;
ClutterActor **hand;
ClutterActor *bgtex;
ClutterActor *real_hand;
ClutterActor *group;
ClutterActor *stage;
gint stage_width;
gint stage_height;
@ -22,6 +23,8 @@ typedef struct SuperOH
ClutterBehaviour *scaler_1;
ClutterBehaviour *scaler_2;
ClutterTimeline *timeline;
guint frame_id;
} SuperOH;
static gint n_hands = NHANDS;
@ -36,6 +39,15 @@ static GOptionEntry super_oh_entries[] = {
{ NULL }
};
static void
clean_and_quit (ClutterActor *actor,
SuperOH *oh)
{
g_signal_handler_disconnect (oh->timeline, oh->frame_id);
clutter_main_quit ();
}
static gboolean
on_button_press_event (ClutterActor *actor,
ClutterEvent *event,
@ -155,20 +167,23 @@ test_actor_clone_main (int argc, char *argv[])
return EXIT_FAILURE;
}
stage = clutter_stage_get_default ();
oh = g_new (SuperOH, 1);
oh->stage = stage = clutter_stage_new ();
clutter_actor_set_size (stage, 800, 600);
clutter_stage_set_title (CLUTTER_STAGE (stage), "Clone Test");
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
oh = g_new (SuperOH, 1);
g_signal_connect (stage, "destroy", G_CALLBACK (clean_and_quit), oh);
/* Create a timeline to manage animation */
oh->timeline = clutter_timeline_new (6000);
clutter_timeline_set_loop (oh->timeline, TRUE);
/* fire a callback for frame change */
g_signal_connect (oh->timeline, "new-frame", G_CALLBACK (frame_cb), oh);
oh->frame_id =
g_signal_connect (oh->timeline, "new-frame", G_CALLBACK (frame_cb), oh);
/* Set up some behaviours to handle scaling */
alpha = clutter_alpha_new_with_func (oh->timeline, my_sine_wave, NULL, NULL);
@ -207,7 +222,7 @@ test_actor_clone_main (int argc, char *argv[])
clutter_actor_hide (real_hand);
/* create a new group to hold multiple actors in a group */
oh->group = clutter_group_new();
oh->group = clutter_group_new ();
oh->hand = g_new (ClutterActor*, n_hands);
@ -274,11 +289,12 @@ test_actor_clone_main (int argc, char *argv[])
clutter_main ();
/* clean up */
g_object_unref (oh->scaler_1);
g_object_unref (oh->scaler_2);
g_object_unref (oh->timeline);
g_free (oh->hand);
g_free (oh);
return EXIT_SUCCESS;

View file

@ -84,15 +84,16 @@ G_MODULE_EXPORT int
test_animation_main (int argc, char *argv[])
{
ClutterActor *stage, *rect;
ClutterColor stage_color = { 0x66, 0x66, 0xdd, 0xff };
ClutterColor rect_color = { 0x44, 0xdd, 0x44, 0xff };
ClutterAction *action;
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
return 1;
stage = clutter_stage_get_default ();
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
stage = clutter_stage_new ();
clutter_stage_set_color (CLUTTER_STAGE (stage), CLUTTER_COLOR_LightSkyBlue);
clutter_stage_set_title (CLUTTER_STAGE (stage), "Animation");
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
rect = clutter_rectangle_new_with_color (&rect_color);
clutter_container_add_actor (CLUTTER_CONTAINER (stage), rect);

View file

@ -55,18 +55,20 @@ test_animator_main (gint argc,
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
return 1;
stage = clutter_stage_get_default ();
stage = clutter_stage_new ();
clutter_stage_set_title (CLUTTER_STAGE (stage), "Animator");
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
for (i=0; i<COUNT; i++)
for (i = 0; i < COUNT; i++)
{
rects[i]=new_rect (255 *(i * 1.0/COUNT), 50, 160, 255);
rects[i] = new_rect (255 * (i * 1.0 / COUNT), 50, 160, 255);
clutter_container_add_actor (CLUTTER_CONTAINER (stage), rects[i]);
clutter_actor_set_anchor_point (rects[i], 64, 64);
clutter_actor_set_position (rects[i], 320.0, 240.0);
clutter_actor_set_opacity (rects[i], 0x70);
}
g_timeout_add (10000, nuke_one, rects[2]);
clutter_threads_add_timeout (10000, nuke_one, rects[2]);
animator = clutter_animator_new ();
@ -129,6 +131,7 @@ test_animator_main (gint argc,
g_signal_connect (clutter_animator_start (animator),
"completed", G_CALLBACK (reverse_timeline), NULL);
clutter_main ();
g_object_unref (animator);
return EXIT_SUCCESS;

View file

@ -163,10 +163,11 @@ test_bin_layout_main (int argc, char *argv[])
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
return 1;
stage = clutter_stage_get_default ();
clutter_stage_set_title (CLUTTER_STAGE (stage), "Box test");
stage = clutter_stage_new ();
clutter_stage_set_title (CLUTTER_STAGE (stage), "BinLayout");
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
clutter_actor_set_size (stage, 640, 480);
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
layout = clutter_bin_layout_new (CLUTTER_BIN_ALIGNMENT_CENTER,
CLUTTER_BIN_ALIGNMENT_CENTER);
@ -269,3 +270,9 @@ test_bin_layout_main (int argc, char *argv[])
return EXIT_SUCCESS;
}
G_MODULE_EXPORT const char *
test_bin_layout_describe (void)
{
return "BinLayout layout manager example";
}

View file

@ -250,10 +250,11 @@ test_binding_pool_main (int argc, char *argv[])
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
return 1;
stage = clutter_stage_get_default ();
stage = clutter_stage_new ();
g_signal_connect (stage,
"button-press-event", G_CALLBACK (clutter_main_quit),
NULL);
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
key_group = g_object_new (TYPE_KEY_GROUP, NULL);
clutter_container_add_actor (CLUTTER_CONTAINER (stage), key_group);
@ -308,3 +309,9 @@ test_binding_pool_main (int argc, char *argv[])
return EXIT_SUCCESS;
}
G_MODULE_EXPORT const char *
test_binding_pool_describe (void)
{
return "Binding pools example";
}

View file

@ -242,10 +242,11 @@ test_box_layout_main (int argc, char *argv[])
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
return 1;
stage = clutter_stage_get_default ();
stage = clutter_stage_new ();
clutter_stage_set_title (CLUTTER_STAGE (stage), "Box Layout");
clutter_stage_set_user_resizable (CLUTTER_STAGE (stage), TRUE);
clutter_actor_set_size (stage, 640, 480);
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
layout = clutter_box_layout_new ();
@ -273,3 +274,9 @@ test_box_layout_main (int argc, char *argv[])
return EXIT_SUCCESS;
}
G_MODULE_EXPORT const char *
test_box_layout_describe (void)
{
return "BoxLayout layout manager example";
}

View file

@ -23,7 +23,9 @@ typedef struct Flower
}
Flower;
ClutterActor*
static ClutterActor *stage = NULL;
static ClutterActor *
make_flower_actor (void)
{
/* No science here, just a hack from toying */
@ -141,17 +143,14 @@ tick (ClutterTimeline *timeline,
gint msecs,
gpointer data)
{
Flower **flowers = (Flower**)data;
Flower **flowers = data;
gint i = 0;
for (i = 0; i < N_FLOWERS; i++)
{
ClutterActor *stage;
flowers[i]->y += flowers[i]->v;
flowers[i]->rot += flowers[i]->rv;
stage = clutter_stage_get_default ();
if (flowers[i]->y > (gint) clutter_actor_get_height (stage))
flowers[i]->y = -clutter_actor_get_height (flowers[i]->ctex);
@ -167,23 +166,35 @@ tick (ClutterTimeline *timeline,
}
}
int
static void
stop_and_quit (ClutterActor *actor,
ClutterTimeline *timeline)
{
clutter_timeline_stop (timeline);
clutter_main_quit ();
}
G_MODULE_EXPORT int
test_cairo_flowers_main (int argc, char **argv)
{
int i;
ClutterActor *stage;
ClutterColor stage_color = { 0x0, 0x0, 0x0, 0xff };
Flower *flowers[N_FLOWERS];
ClutterTimeline *timeline;
Flower *flowers[N_FLOWERS];
int i;
srand (time (NULL));
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
return 1;
stage = clutter_stage_get_default ();
/* Create a timeline to manage animation */
timeline = clutter_timeline_new (6000);
clutter_timeline_set_loop (timeline, TRUE);
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
stage = clutter_stage_new ();
clutter_stage_set_title (CLUTTER_STAGE (stage), "Cairo Flowers");
g_signal_connect (stage, "destroy", G_CALLBACK (stop_and_quit), timeline);
clutter_stage_set_color (CLUTTER_STAGE (stage), CLUTTER_COLOR_Black);
for (i=0; i< N_FLOWERS; i++)
{
@ -201,10 +212,6 @@ test_cairo_flowers_main (int argc, char **argv)
flowers[i]->x, flowers[i]->y);
}
/* Create a timeline to manage animation */
timeline = clutter_timeline_new (6000);
clutter_timeline_set_loop (timeline, TRUE);
/* fire a callback for frame change */
g_signal_connect (timeline, "new-frame", G_CALLBACK (tick), flowers);
@ -218,6 +225,13 @@ test_cairo_flowers_main (int argc, char **argv)
clutter_main();
g_object_unref (timeline);
return EXIT_SUCCESS;
}
G_MODULE_EXPORT const char *
test_cairo_flowers_describe (void)
{
return "Drawing pretty flowers with Cairo";
}

View file

@ -325,7 +325,9 @@ test_clip_main (int argc, char **argv)
data.current_clip.type = CLIP_NONE;
data.clips = NULL;
data.stage = clutter_stage_get_default ();
data.stage = clutter_stage_new ();
clutter_stage_set_title (CLUTTER_STAGE (data.stage), "Clipping");
g_signal_connect (data.stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
stub_actor = clutter_rectangle_new ();
clutter_container_add (CLUTTER_CONTAINER (data.stage), stub_actor, NULL);
@ -366,3 +368,9 @@ test_clip_main (int argc, char **argv)
return 0;
}
G_MODULE_EXPORT const char *
test_clip_describe (void)
{
return "Actor clipping with various techniques";
}

View file

@ -102,7 +102,7 @@ test_cogl_multitexture_main (int argc, char *argv[])
ClutterActor *stage;
ClutterColor stage_color = { 0x61, 0x56, 0x56, 0xff };
TestMultiLayerMaterialState *state = g_new0 (TestMultiLayerMaterialState, 1);
ClutterGeometry geom;
gfloat stage_w, stage_h;
gchar **files;
gfloat tex_coords[] =
{
@ -115,17 +115,20 @@ test_cogl_multitexture_main (int argc, char *argv[])
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
return 1;
stage = clutter_stage_get_default ();
clutter_actor_get_geometry (stage, &geom);
stage = clutter_stage_new ();
clutter_actor_get_size (stage, &stage_w, &stage_h);
clutter_stage_set_title (CLUTTER_STAGE (stage), "Cogl: Multi-texturing");
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
/* We create a non-descript actor that we know doesn't have a
* default paint handler, so that we can easily control
* painting in a paint signal handler, without having to
* sub-class anything etc. */
state->group = clutter_group_new ();
clutter_actor_set_position (state->group, geom.width/2, geom.height/2);
clutter_actor_set_position (state->group, stage_w / 2, stage_h / 2);
g_signal_connect (state->group, "paint",
G_CALLBACK(material_rectangle_paint), state);
@ -227,3 +230,9 @@ test_cogl_multitexture_main (int argc, char *argv[])
return 0;
}
G_MODULE_EXPORT const char *
test_cogl_multitexture_describe (void)
{
return "Multi-texturing support in Cogl.";
}

View file

@ -225,37 +225,20 @@ setup_viewport (unsigned int width,
}
static void
test_coglbox_init (TestCoglbox *self)
test_coglbox_map (ClutterActor *actor)
{
TestCoglboxPrivate *priv = TEST_COGLBOX_GET_PRIVATE (actor);
ClutterActor *stage;
TestCoglboxPrivate *priv;
gchar *file;
ClutterPerspective perspective;
float stage_width;
float stage_height;
self->priv = priv = TEST_COGLBOX_GET_PRIVATE(self);
printf ("Loading redhand.png\n");
file = g_build_filename (TESTS_DATADIR, "redhand.png", NULL);
priv->texhand_id = cogl_texture_new_from_file (file,
COGL_TEXTURE_NONE,
COGL_PIXEL_FORMAT_ANY,
NULL);
g_free (file);
printf ("Creating texture with size\n");
priv->texture_id = cogl_texture_new_with_size (200, 200,
COGL_TEXTURE_NONE,
COGL_PIXEL_FORMAT_RGB_888);
if (priv->texture_id == COGL_INVALID_HANDLE)
printf ("Failed creating texture with size!\n");
CLUTTER_ACTOR_CLASS (test_coglbox_parent_class)->map (actor);
printf ("Creating offscreen\n");
priv->offscreen_id = cogl_offscreen_new_to_texture (priv->texture_id);
stage = clutter_stage_get_default ();
stage = clutter_actor_get_stage (actor);
clutter_stage_get_perspective (CLUTTER_STAGE (stage), &perspective);
clutter_actor_get_size (stage, &stage_width, &stage_height);
@ -273,6 +256,31 @@ test_coglbox_init (TestCoglbox *self)
printf ("Failed creating offscreen to texture!\n");
}
static void
test_coglbox_init (TestCoglbox *self)
{
TestCoglboxPrivate *priv;
gchar *file;
self->priv = priv = TEST_COGLBOX_GET_PRIVATE(self);
printf ("Loading redhand.png\n");
file = g_build_filename (TESTS_DATADIR, "redhand.png", NULL);
priv->texhand_id = cogl_texture_new_from_file (file,
COGL_TEXTURE_NONE,
COGL_PIXEL_FORMAT_ANY,
NULL);
g_free (file);
printf ("Creating texture with size\n");
priv->texture_id = cogl_texture_new_with_size (200, 200,
COGL_TEXTURE_NONE,
COGL_PIXEL_FORMAT_RGB_888);
if (priv->texture_id == COGL_INVALID_HANDLE)
printf ("Failed creating texture with size!\n");
}
static void
test_coglbox_class_init (TestCoglboxClass *klass)
{
@ -281,6 +289,8 @@ test_coglbox_class_init (TestCoglboxClass *klass)
gobject_class->finalize = test_coglbox_finalize;
gobject_class->dispose = test_coglbox_dispose;
actor_class->map = test_coglbox_map;
actor_class->paint = test_coglbox_paint;
g_type_class_add_private (gobject_class, sizeof (TestCoglboxPrivate));
@ -295,16 +305,17 @@ test_coglbox_new (void)
G_MODULE_EXPORT int
test_cogl_offscreen_main (int argc, char *argv[])
{
ClutterActor *stage;
ClutterActor *coglbox;
ClutterActor *stage;
ClutterActor *coglbox;
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
return 1;
/* Stage */
stage = clutter_stage_get_default ();
stage = clutter_stage_new ();
clutter_actor_set_size (stage, 400, 400);
clutter_stage_set_title (CLUTTER_STAGE (stage), "Cogl Test");
clutter_stage_set_title (CLUTTER_STAGE (stage), "Cogl Offscreen Buffers");
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
/* Cogl Box */
coglbox = test_coglbox_new ();
@ -316,3 +327,9 @@ test_cogl_offscreen_main (int argc, char *argv[])
return 0;
}
G_MODULE_EXPORT const char *
test_cogl_offscreen_describe (void)
{
return "Offscreen buffer support in Cogl.";
}

View file

@ -219,7 +219,6 @@ idle_cb (gpointer data)
G_MODULE_EXPORT int
test_cogl_point_sprites_main (int argc, char *argv[])
{
static const ClutterColor black = { 0, 0, 0, 255 };
ClutterActor *stage;
CoglHandle tex;
Data data;
@ -260,9 +259,10 @@ test_cogl_point_sprites_main (int argc, char *argv[])
data.sparks[i].y = 2.0f;
}
stage = clutter_stage_get_default ();
clutter_stage_set_color (CLUTTER_STAGE (stage), &black);
stage = clutter_stage_new ();
clutter_stage_set_color (CLUTTER_STAGE (stage), CLUTTER_COLOR_Black);
clutter_stage_set_title (CLUTTER_STAGE (stage), "Cogl Point Sprites");
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
g_signal_connect_after (stage, "paint", G_CALLBACK (paint_cb), &data);
clutter_actor_show (stage);
@ -279,3 +279,9 @@ test_cogl_point_sprites_main (int argc, char *argv[])
return 0;
}
G_MODULE_EXPORT const char *
test_cogl_point_sprites_describe (void)
{
return "Point sprites support in Cogl.";
}

View file

@ -114,9 +114,10 @@ test_cogl_primitives_main (int argc, char *argv[])
clutter_timeline_set_loop (tl, TRUE);
clutter_timeline_start (tl);
stage = clutter_stage_get_default ();
stage = clutter_stage_new ();
clutter_actor_set_size (stage, 400, 400);
clutter_stage_set_title (CLUTTER_STAGE (stage), "Cogl Test");
clutter_stage_set_title (CLUTTER_STAGE (stage), "Cogl Path Primitives");
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
coglbox = clutter_group_new ();
clutter_container_add_actor (CLUTTER_CONTAINER (stage), coglbox);
@ -136,3 +137,9 @@ test_cogl_primitives_main (int argc, char *argv[])
return 0;
}
G_MODULE_EXPORT const char *
test_cogl_primitives (void)
{
return "2D Path primitives support in Cogl.";
}

View file

@ -202,10 +202,11 @@ test_cogl_tex_convert_main (int argc, char *argv[])
return 1;
/* Stage */
stage = clutter_stage_get_default ();
stage = clutter_stage_new ();
clutter_actor_set_size (stage, 400, 400);
clutter_stage_set_title (CLUTTER_STAGE (stage), "Cogl Test");
clutter_stage_set_title (CLUTTER_STAGE (stage), "Cogl Texture Conversion");
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
/* Cogl Box */
coglbox = test_coglbox_new ();
clutter_container_add_actor (CLUTTER_CONTAINER (stage), coglbox);
@ -216,3 +217,9 @@ test_cogl_tex_convert_main (int argc, char *argv[])
return 0;
}
G_MODULE_EXPORT const char *
test_cogl_tex_convert_describe (void)
{
return "Pixel format conversion of Cogl textures.";
}

View file

@ -226,10 +226,11 @@ test_cogl_tex_foreign_main (int argc, char *argv[])
return 1;
/* Stage */
stage = clutter_stage_get_default ();
stage = clutter_stage_new ();
clutter_actor_set_size (stage, 400, 400);
clutter_stage_set_title (CLUTTER_STAGE (stage), "Cogl Test");
clutter_stage_set_title (CLUTTER_STAGE (stage), "Cogl Foreign Textures");
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
/* Cogl Box */
coglbox = test_coglbox_new ();
clutter_container_add_actor (CLUTTER_CONTAINER (stage), coglbox);
@ -240,3 +241,9 @@ test_cogl_tex_foreign_main (int argc, char *argv[])
return 0;
}
G_MODULE_EXPORT const char *
test_cogl_tex_foreign_describe (void)
{
return "Foreign textures support in Cogl.";
}

View file

@ -249,10 +249,11 @@ test_cogl_tex_getset_main (int argc, char *argv[])
return 1;
/* Stage */
stage = clutter_stage_get_default ();
stage = clutter_stage_new ();
clutter_actor_set_size (stage, 400, 400);
clutter_stage_set_title (CLUTTER_STAGE (stage), "Cogl Test");
clutter_stage_set_title (CLUTTER_STAGE (stage), "Cogl Texture Readback");
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
/* Cogl Box */
coglbox = test_coglbox_new ();
clutter_container_add_actor (CLUTTER_CONTAINER (stage), coglbox);
@ -263,3 +264,9 @@ test_cogl_tex_getset_main (int argc, char *argv[])
return 0;
}
G_MODULE_EXPORT const char *
test_cogl_tex_getset_describe (void)
{
return "Texture region readback and update in Cogl.";
}

View file

@ -365,10 +365,11 @@ test_cogl_tex_polygon_main (int argc, char *argv[])
return 1;
/* Stage */
stage = clutter_stage_get_default ();
stage = clutter_stage_new ();
clutter_stage_set_color (CLUTTER_STAGE (stage), &blue);
clutter_actor_set_size (stage, 640, 480);
clutter_stage_set_title (CLUTTER_STAGE (stage), "Cogl Test");
clutter_stage_set_title (CLUTTER_STAGE (stage), "Cogl Texture Polygon");
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
/* Cogl Box */
coglbox = test_coglbox_new ();
@ -412,3 +413,9 @@ test_cogl_tex_polygon_main (int argc, char *argv[])
return 0;
}
G_MODULE_EXPORT const char *
test_cogl_tex_polygon_describe (void)
{
return "Texture polygon primitive.";
}

View file

@ -190,9 +190,10 @@ test_cogl_tex_tile_main (int argc, char *argv[])
return 1;
/* Stage */
stage = clutter_stage_get_default ();
stage = clutter_stage_new ();
clutter_actor_set_size (stage, 400, 400);
clutter_stage_set_title (CLUTTER_STAGE (stage), "Cogl Test");
clutter_stage_set_title (CLUTTER_STAGE (stage), "Cogl Texture Tiling");
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
/* Cogl Box */
coglbox = test_coglbox_new ();
@ -210,3 +211,9 @@ test_cogl_tex_tile_main (int argc, char *argv[])
return 0;
}
G_MODULE_EXPORT const char *
test_cogl_tex_tile_describe (void)
{
return "Texture tiling.";
}

View file

@ -50,6 +50,7 @@ typedef struct _TestState
guint n_static_indices;
CoglHandle indices;
ClutterTimeline *timeline;
guint frame_id;
} TestState;
static void
@ -324,37 +325,47 @@ create_dummy_actor (guint width, guint height)
return group;
}
static void
stop_and_quit (ClutterActor *actor,
TestState *state)
{
clutter_timeline_stop (state->timeline);
clutter_main_quit ();
}
G_MODULE_EXPORT int
test_cogl_vertex_buffer_main (int argc, char *argv[])
{
TestState state;
ClutterActor *stage;
ClutterColor stage_clr = {0x0, 0x0, 0x0, 0xff};
ClutterGeometry stage_geom;
gfloat stage_w, stage_h;
gint dummy_width, dummy_height;
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
return 1;
stage = clutter_stage_get_default ();
stage = clutter_stage_new ();
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_clr);
clutter_actor_get_geometry (stage, &stage_geom);
clutter_stage_set_title (CLUTTER_STAGE (stage), "Cogl Vertex Buffers");
clutter_stage_set_color (CLUTTER_STAGE (stage), CLUTTER_COLOR_Black);
g_signal_connect (stage, "destroy", G_CALLBACK (stop_and_quit), &state);
clutter_actor_get_size (stage, &stage_w, &stage_h);
dummy_width = MESH_WIDTH * QUAD_WIDTH;
dummy_height = MESH_HEIGHT * QUAD_HEIGHT;
state.dummy = create_dummy_actor (dummy_width, dummy_height);
clutter_container_add_actor (CLUTTER_CONTAINER (stage), state.dummy);
clutter_actor_set_position (state.dummy,
(stage_geom.width / 2.0) - (dummy_width / 2.0),
(stage_geom.height / 2.0) - (dummy_height / 2.0));
(stage_w / 2.0) - (dummy_width / 2.0),
(stage_h / 2.0) - (dummy_height / 2.0));
state.timeline = clutter_timeline_new (1000);
clutter_timeline_set_loop (state.timeline, TRUE);
g_signal_connect (state.timeline,
"new-frame",
G_CALLBACK (frame_cb),
&state);
state.frame_id = g_signal_connect (state.timeline,
"new-frame",
G_CALLBACK (frame_cb),
&state);
g_signal_connect (state.dummy, "paint", G_CALLBACK (on_paint), &state);
@ -372,3 +383,8 @@ test_cogl_vertex_buffer_main (int argc, char *argv[])
return 0;
}
G_MODULE_EXPORT const char *
test_cogl_vertex_buffer_describe (void)
{
return "Vertex buffers support in Cogl.";
}

View file

@ -48,13 +48,13 @@ stage_state_cb (ClutterStage *stage,
}
static gboolean
blue_button_cb (ClutterActor *actor,
ClutterEvent *event,
gpointer data)
blue_button_cb (ClutterActor *actor,
ClutterEvent *event,
gpointer data)
{
ClutterActor *stage;
stage = clutter_stage_get_default ();
stage = clutter_actor_get_stage (actor);
if (IsFullScreen)
IsFullScreen = FALSE;
@ -104,12 +104,12 @@ capture_cb (ClutterActor *actor,
}
static void
key_focus_in_cb (ClutterActor *actor,
gpointer data)
key_focus_in_cb (ClutterActor *actor,
gpointer data)
{
ClutterActor *focus_box = CLUTTER_ACTOR(data);
ClutterActor *focus_box = CLUTTER_ACTOR (data);
if (actor == clutter_stage_get_default ())
if (CLUTTER_IS_STAGE (actor))
clutter_actor_hide (focus_box);
else
{
@ -171,7 +171,7 @@ input_cb (ClutterActor *actor,
ClutterEvent *event,
gpointer data)
{
ClutterStage *stage = CLUTTER_STAGE (clutter_stage_get_default ());
ClutterActor *stage = clutter_actor_get_stage (actor);
ClutterActor *source_actor = clutter_event_get_source (event);
gchar keybuf[128];
@ -223,11 +223,11 @@ input_cb (ClutterActor *actor,
clutter_event_get_button (event),
clutter_event_get_click_count (event));
if (source_actor == CLUTTER_ACTOR (stage))
clutter_stage_set_key_focus (stage, NULL);
if (source_actor == stage)
clutter_stage_set_key_focus (CLUTTER_STAGE (stage), NULL);
else if (source_actor == actor &&
clutter_actor_get_parent (actor) == CLUTTER_ACTOR (stage))
clutter_stage_set_key_focus (stage, actor);
clutter_actor_get_parent (actor) == stage)
clutter_stage_set_key_focus (CLUTTER_STAGE (stage), actor);
break;
case CLUTTER_SCROLL:
g_print ("[%s] BUTTON SCROLL (direction:%s)",
@ -263,21 +263,15 @@ input_cb (ClutterActor *actor,
G_MODULE_EXPORT int
test_events_main (int argc, char *argv[])
{
ClutterActor *stage, *actor, *focus_box, *group;
ClutterColor rcol = { 0xff, 0, 0, 0xff },
bcol = { 0, 0, 0xff, 0xff },
gcol = { 0, 0xff, 0, 0xff },
ycol = { 0xff, 0xff, 0, 0xff },
ncol = { 0, 0, 0, 0xff },
xcol = { 0xff, 0, 0xff, 0xff };
ClutterActor *stage, *actor, *focus_box, *group;
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
return 1;
stage = clutter_stage_get_default ();
stage = clutter_stage_new ();
clutter_stage_set_title (CLUTTER_STAGE (stage), "Events");
clutter_actor_set_name (stage, "Stage");
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
g_signal_connect (stage, "event", G_CALLBACK (input_cb), "stage");
g_signal_connect (stage, "fullscreen",
G_CALLBACK (stage_state_cb), "fullscreen");
@ -287,13 +281,12 @@ test_events_main (int argc, char *argv[])
G_CALLBACK (stage_state_cb), "activate");
g_signal_connect (stage, "deactivate",
G_CALLBACK (stage_state_cb), "deactivate");
/*g_signal_connect (stage, "captured-event", G_CALLBACK (capture_cb), NULL);*/
focus_box = clutter_rectangle_new_with_color (&ncol);
focus_box = clutter_rectangle_new_with_color (CLUTTER_COLOR_Black);
clutter_actor_set_name (focus_box, "Focus Box");
clutter_container_add (CLUTTER_CONTAINER(stage), focus_box, NULL);
actor = clutter_rectangle_new_with_color (&rcol);
actor = clutter_rectangle_new_with_color (CLUTTER_COLOR_Red);
clutter_actor_set_name (actor, "Red Box");
clutter_actor_set_size (actor, 100, 100);
clutter_actor_set_position (actor, 100, 100);
@ -308,7 +301,7 @@ test_events_main (int argc, char *argv[])
clutter_stage_set_key_focus (CLUTTER_STAGE (stage), actor);
actor = clutter_rectangle_new_with_color (&gcol);
actor = clutter_rectangle_new_with_color (CLUTTER_COLOR_Green);
clutter_actor_set_name (actor, "Green Box");
clutter_actor_set_size (actor, 100, 100);
clutter_actor_set_position (actor, 250, 100);
@ -319,7 +312,7 @@ test_events_main (int argc, char *argv[])
focus_box);
g_signal_connect (actor, "captured-event", G_CALLBACK (capture_cb), NULL);
actor = clutter_rectangle_new_with_color (&bcol);
actor = clutter_rectangle_new_with_color (CLUTTER_COLOR_Blue);
clutter_actor_set_name (actor, "Blue Box");
clutter_actor_set_size (actor, 100, 100);
clutter_actor_set_position (actor, 400, 100);
@ -333,7 +326,7 @@ test_events_main (int argc, char *argv[])
G_CALLBACK (blue_button_cb), NULL);
/* non reactive */
actor = clutter_rectangle_new_with_color (&ncol);
actor = clutter_rectangle_new_with_color (CLUTTER_COLOR_Black);
clutter_actor_set_name (actor, "Black Box");
clutter_actor_set_size (actor, 400, 50);
clutter_actor_set_position (actor, 100, 250);
@ -345,7 +338,7 @@ test_events_main (int argc, char *argv[])
focus_box);
/* non reactive group, with reactive child */
actor = clutter_rectangle_new_with_color (&ycol);
actor = clutter_rectangle_new_with_color (CLUTTER_COLOR_Yellow);
clutter_actor_set_name (actor, "Yellow Box");
clutter_actor_set_size (actor, 100, 100);
clutter_actor_set_reactive (actor, TRUE);
@ -360,7 +353,7 @@ test_events_main (int argc, char *argv[])
clutter_actor_show_all (group);
/* border actor */
actor = clutter_rectangle_new_with_color (&xcol);
actor = clutter_rectangle_new_with_color (CLUTTER_COLOR_Magenta);
clutter_actor_set_name (actor, "Border Box");
clutter_actor_set_size (actor, 100, 100);
clutter_actor_set_position (actor,
@ -376,3 +369,9 @@ test_events_main (int argc, char *argv[])
return 0;
}
G_MODULE_EXPORT const char *
test_events_describe (void)
{
return "Event handling and propagation.";
}

View file

@ -55,9 +55,11 @@ test_fbo_main (int argc, char *argv[])
if (clutter_feature_available (CLUTTER_FEATURE_OFFSCREEN) == FALSE)
g_error("This test requires CLUTTER_FEATURE_OFFSCREEN");
stage = clutter_stage_get_default ();
stage = clutter_stage_new ();
clutter_actor_set_size (stage, STAGE_WIDTH, STAGE_HEIGHT);
clutter_stage_set_color (CLUTTER_STAGE (stage), &blue);
clutter_stage_set_title (CLUTTER_STAGE (stage), "Texture from Actor");
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
/* Create the first source */
onscreen_source = make_source();
@ -97,3 +99,9 @@ test_fbo_main (int argc, char *argv[])
return 0;
}
G_MODULE_EXPORT const char *
test_fbo_describe (void)
{
return "Create a texture from an actor.";
}

View file

@ -90,10 +90,11 @@ test_flow_layout_main (int argc, char *argv[])
return EXIT_FAILURE;
}
stage = clutter_stage_get_default ();
stage = clutter_stage_new ();
clutter_stage_set_title (CLUTTER_STAGE (stage), "Flow Layout");
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
clutter_stage_set_user_resizable (CLUTTER_STAGE (stage), TRUE);
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
layout = clutter_flow_layout_new (vertical ? CLUTTER_FLOW_VERTICAL
: CLUTTER_FLOW_HORIZONTAL);
@ -154,3 +155,9 @@ test_flow_layout_main (int argc, char *argv[])
return EXIT_SUCCESS;
}
G_MODULE_EXPORT const char *
test_flow_layout_describe (void)
{
return "FlowLayout layout manager example";
}

View file

@ -31,9 +31,9 @@ on_unfullscreen (ClutterStage *stage)
}
static gboolean
toggle_fullscreen (gpointer dummy)
toggle_fullscreen (gpointer data)
{
ClutterActor *stage = clutter_stage_get_default ();
ClutterActor *stage = data;
gboolean is_fullscreen = FALSE;
g_object_get (G_OBJECT (stage), "fullscreen-set", &is_fullscreen, NULL);
@ -60,7 +60,7 @@ toggle_fullscreen (gpointer dummy)
case DONE:
g_debug ("done: is_fullscreen := %s", is_fullscreen ? "true" : "false");
clutter_main_quit ();
clutter_actor_destroy (stage);
break;
}
@ -75,13 +75,17 @@ test_fullscreen_main (int argc, char *argv[])
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
return 1;
stage = clutter_stage_get_default ();
stage = clutter_stage_new ();
clutter_stage_set_title (CLUTTER_STAGE (stage), "Fullscreen");
g_signal_connect (stage,
"fullscreen", G_CALLBACK (on_fullscreen),
NULL);
g_signal_connect (stage,
"unfullscreen", G_CALLBACK (on_unfullscreen),
NULL);
g_signal_connect (stage,
"destroy", G_CALLBACK (clutter_main_quit),
NULL);
clutter_stage_set_fullscreen (CLUTTER_STAGE (stage), TRUE);
clutter_actor_show (stage);
@ -91,9 +95,15 @@ test_fullscreen_main (int argc, char *argv[])
clutter_actor_get_height (stage),
CLUTTER_ACTOR_IS_MAPPED (stage) ? "true" : "false");
g_timeout_add (1000, toggle_fullscreen, NULL);
clutter_threads_add_timeout (1000, toggle_fullscreen, stage);
clutter_main ();
return EXIT_SUCCESS;
}
G_MODULE_EXPORT const char *
test_fullscreen_describe (void)
{
return "Check behaviour of the Stage during fullscreen.";
}

View file

@ -170,9 +170,11 @@ test_grab_main (int argc, char *argv[])
g_print ("Green box: toggle per actor motion events.\n\n");
g_print ("Cyan box: toggle grab (from cyan box) for keyboard events.\n\n");
stage = clutter_stage_get_default ();
g_signal_connect (stage, "event", G_CALLBACK (debug_event_cb), "stage");
stage = clutter_stage_new ();
clutter_stage_set_title (CLUTTER_STAGE (stage), "Grabs");
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
g_signal_connect (stage, "event",
G_CALLBACK (debug_event_cb), "stage");
g_signal_connect (stage, "fullscreen",
G_CALLBACK (stage_state_cb), "fullscreen");
g_signal_connect (stage, "unfullscreen",
@ -241,3 +243,9 @@ test_grab_main (int argc, char *argv[])
return 0;
}
G_MODULE_EXPORT const char *
test_grab_describe (void)
{
return "Examples of using actor grabs";
}

View file

@ -751,8 +751,10 @@ test_layout_main (int argc, char *argv[])
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
return 1;
stage = clutter_stage_get_default ();
stage = clutter_stage_new ();
clutter_actor_set_size (stage, 800, 600);
clutter_stage_set_title (CLUTTER_STAGE (stage), "Layout");
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
main_timeline = clutter_timeline_new (2000);
clutter_timeline_set_loop (main_timeline, TRUE);
@ -823,3 +825,9 @@ test_layout_main (int argc, char *argv[])
return EXIT_SUCCESS;
}
G_MODULE_EXPORT const char *
test_layout_describe (void)
{
return "Container implementing a layout policy.";
}

View file

@ -149,7 +149,15 @@ main (int argc, char **argv)
goto out;
}
n_unit_names = g_strv_length (unit_names);
if (unit_names != NULL)
n_unit_names = g_strv_length (unit_names);
else
{
g_print ("Usage: test-interactive <unit_test>\n");
ret = EXIT_FAILURE;
goto out;
}
for (i = 0; i < n_unit_names; i++)
{
const char *unit_name = unit_names[i];

View file

@ -117,10 +117,12 @@ test_multistage_main (int argc, char *argv[])
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
return 1;
stage_default = clutter_stage_get_default ();
stage_default = clutter_stage_new ();
clutter_stage_set_title (CLUTTER_STAGE (stage_default), "Default Stage");
clutter_actor_set_name (stage_default, "Default Stage");
g_signal_connect (stage_default, "destroy",
G_CALLBACK (clutter_main_quit),
NULL);
g_signal_connect (stage_default, "button-press-event",
G_CALLBACK (on_button_press),
NULL);

View file

@ -32,6 +32,8 @@ typedef struct SuperOH
ClutterBehaviour *scaler_2;
ClutterTimeline *timeline;
guint frame_id;
gboolean *paint_guards;
} SuperOH;
@ -187,6 +189,16 @@ hand_post_paint (ClutterActor *actor,
oh->paint_guards[actor_num] = FALSE;
}
static void
stop_and_quit (ClutterActor *actor,
SuperOH *oh)
{
g_signal_handler_disconnect (oh->timeline, oh->frame_id);
clutter_timeline_stop (oh->timeline);
clutter_main_quit ();
}
G_MODULE_EXPORT int
test_paint_wrapper_main (int argc, char *argv[])
{
@ -217,7 +229,9 @@ test_paint_wrapper_main (int argc, char *argv[])
return EXIT_FAILURE;
}
stage = clutter_stage_get_default ();
oh = g_new(SuperOH, 1);
stage = clutter_stage_new ();
clutter_actor_set_size (stage, 800, 600);
if (use_alpha != 255)
@ -228,8 +242,8 @@ test_paint_wrapper_main (int argc, char *argv[])
clutter_stage_set_title (CLUTTER_STAGE (stage), "Paint Test");
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
g_signal_connect (stage, "destroy", G_CALLBACK (stop_and_quit), oh);
oh = g_new(SuperOH, 1);
oh->stage = stage;
/* Create a timeline to manage animation */
@ -237,7 +251,8 @@ test_paint_wrapper_main (int argc, char *argv[])
clutter_timeline_set_loop (oh->timeline, TRUE);
/* fire a callback for frame change */
g_signal_connect (oh->timeline, "new-frame", G_CALLBACK (frame_cb), oh);
oh->frame_id =
g_signal_connect (oh->timeline, "new-frame", G_CALLBACK (frame_cb), oh);
/* Set up some behaviours to handle scaling */
alpha = clutter_alpha_new_with_func (oh->timeline, my_sine_wave, NULL, NULL);
@ -347,3 +362,9 @@ test_paint_wrapper_main (int argc, char *argv[])
return 0;
}
G_MODULE_EXPORT const char *
test_paint_wrapper_describe (void)
{
return "Wrap an actor's paint cycle for pre and post processing.";
}

View file

@ -235,9 +235,11 @@ test_pixmap_main (int argc, char **argv)
XMapWindow (xdpy, win_remote);
stage = clutter_stage_get_default ();
stage = clutter_stage_new ();
clutter_actor_set_position (stage, 0, 150);
clutter_stage_set_color (CLUTTER_STAGE (stage), &gry);
clutter_stage_set_title (CLUTTER_STAGE (stage), "X11 Texture from Pixmap");
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
timeline = clutter_timeline_new (5000);
g_signal_connect (timeline,
@ -315,3 +317,9 @@ test_pixmap_main (int argc, char **argv)
return EXIT_SUCCESS;
}
G_MODULE_EXPORT const char *
test_pixmap_describe (void)
{
return "GLX Texture from pixmap extension support.";
}

View file

@ -59,10 +59,11 @@ test_scale_main (int argc, char *argv[])
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
return 1;
stage = clutter_stage_get_default ();
stage = clutter_stage_new ();
clutter_stage_set_title (CLUTTER_STAGE (stage), "Scaling");
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
clutter_actor_set_size (stage, 300, 300);
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
rect = clutter_rectangle_new_with_color (&rect_color);
clutter_actor_set_size (rect, 100, 100);
@ -113,3 +114,9 @@ test_scale_main (int argc, char *argv[])
return EXIT_SUCCESS;
}
G_MODULE_EXPORT const char *
test_scale_describe (void)
{
return "Scaling animation and scaling center changes";
}

View file

@ -137,7 +137,9 @@ test_stage_read_pixels_main (int argc, char **argv)
return 1;
data.idle_source = 0;
data.stage = clutter_stage_get_default ();
data.stage = clutter_stage_new ();
clutter_stage_set_title (CLUTTER_STAGE (data.stage), "Read Pixels");
g_signal_connect (data.stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
data.tex = make_tex ();
data.box = make_box ();
@ -158,3 +160,9 @@ test_stage_read_pixels_main (int argc, char **argv)
return 0;
}
G_MODULE_EXPORT const char *
test_stage_read_pixels_describe (void)
{
return "Read back pixels from a Stage.";
}

View file

@ -44,7 +44,9 @@ test_stage_sizing_main (int argc, char *argv[])
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
return 1;
stage = clutter_stage_get_default ();
stage = clutter_stage_new ();
clutter_stage_set_title (CLUTTER_STAGE (stage), "Stage Sizing");
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
label = clutter_text_new_with_text ("Sans 16", "Toggle fullscreen");
rect = clutter_rectangle_new_with_color (CLUTTER_COLOR_LightScarletRed);
@ -107,3 +109,9 @@ test_stage_sizing_main (int argc, char *argv[])
return EXIT_SUCCESS;
}
G_MODULE_EXPORT const char *
test_stage_sizing_describe (void)
{
return "Check stage sizing policies.";
}

View file

@ -52,14 +52,17 @@ test_state_animator_main (gint argc,
ClutterActor *stage;
ClutterActor *rects[40];
gint i;
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
return 1;
stage = clutter_stage_get_default ();
stage = clutter_stage_new ();
clutter_stage_set_title (CLUTTER_STAGE (stage), "State and Animator");
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
for (i=0; i<2; i++)
for (i = 0; i < 2; i++)
{
rects[i]=new_rect (255 *(i * 1.0/40), 50, 160, 255);
rects[i] = new_rect (255 * (i * 1.0 / 40), 50, 160, 255);
clutter_container_add_actor (CLUTTER_CONTAINER (stage), rects[i]);
clutter_actor_set_anchor_point (rects[i], 64, 64);
clutter_actor_set_position (rects[i], 320.0, 240.0);
@ -133,3 +136,9 @@ test_state_animator_main (gint argc,
return EXIT_SUCCESS;
}
G_MODULE_EXPORT const char *
test_state_animator_describe (void)
{
return "Animate using the State and Animator classes.";
}

View file

@ -92,24 +92,26 @@ G_MODULE_EXPORT gint
test_state_main (gint argc,
gchar **argv)
{
ClutterColor black={0,0,0,0xff};
ClutterActor *stage;
ClutterState *layout_state;
gint i;
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
return 1;
stage = clutter_stage_get_default ();
layout_state = clutter_state_new ();
clutter_stage_set_color (CLUTTER_STAGE (stage), &black);
clutter_actor_set_size (stage, STAGE_WIDTH, STAGE_HEIGHT);
stage = clutter_stage_new ();
clutter_stage_set_color (CLUTTER_STAGE (stage), CLUTTER_COLOR_Black);
clutter_stage_set_title (CLUTTER_STAGE (stage), "State Machine");
clutter_actor_set_size (stage, STAGE_WIDTH, STAGE_HEIGHT);
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
g_signal_connect (stage, "button-press-event",
G_CALLBACK (press_event), layout_state);
g_signal_connect (stage, "button-release-event",
G_CALLBACK (release_event), layout_state);
for (i=0; i<TOTAL; i++)
for (i = 0; i < TOTAL; i++)
{
ClutterActor *actor;
ClutterState *a_state;
@ -117,8 +119,8 @@ test_state_main (gint argc,
int row = i/COLS;
int col = i%COLS;
actor = new_rect (255 * ( 1.0*col/COLS), 50,
255 * ( 1.0*row/ROWS), 255);
actor = new_rect (255 * (1.0 * col / COLS), 50,
255 * (1.0 * row / ROWS), 255);
clutter_container_add_actor (CLUTTER_CONTAINER (stage), actor);
clutter_actor_set_position (actor, 320.0, 240.0);
clutter_actor_set_reactive (actor, TRUE);
@ -187,7 +189,14 @@ test_state_main (gint argc,
clutter_state_set_state (layout_state, "active");
clutter_main ();
g_object_unref (layout_state);
return EXIT_SUCCESS;
}
G_MODULE_EXPORT const char *
test_state_describe (void)
{
return "Animating using the State class.";
}

View file

@ -98,9 +98,10 @@ test_swipe_action_main (int argc, char *argv[])
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
return 1;
stage = clutter_stage_get_default ();
clutter_stage_set_title (CLUTTER_STAGE (stage), "Swipe action test");
stage = clutter_stage_new ();
clutter_stage_set_title (CLUTTER_STAGE (stage), "Swipe action");
clutter_actor_set_size (stage, 640, 480);
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
rect = clutter_rectangle_new_with_color (CLUTTER_COLOR_Red);
clutter_actor_set_name (rect, "Vertical swipes");
@ -185,3 +186,9 @@ test_swipe_action_main (int argc, char *argv[])
return EXIT_SUCCESS;
}
G_MODULE_EXPORT const char *
test_swipe_action_describe (void)
{
return "Swipe gesture recognizer.";
}

View file

@ -171,10 +171,11 @@ test_table_layout_main (int argc, char *argv[])
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
return 1;
stage = clutter_stage_get_default ();
stage = clutter_stage_new ();
clutter_stage_set_title (CLUTTER_STAGE (stage), "Table Layout");
clutter_stage_set_user_resizable (CLUTTER_STAGE (stage), TRUE);
clutter_actor_set_size (stage, 640, 480);
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
layout = clutter_table_layout_new ();
clutter_table_layout_set_column_spacing (CLUTTER_TABLE_LAYOUT (layout), 10);
@ -278,5 +279,5 @@ test_table_layout_main (int argc, char *argv[])
G_MODULE_EXPORT const char *
test_table_layout_describe (void)
{
return "Table layout manager";
return "TableLayout layout manager example.";
}

View file

@ -16,16 +16,16 @@ test_text_main (gint argc,
{
ClutterActor *stage;
ClutterActor *text;
ClutterColor text_color = { 0x33, 0xff, 0x33, 0xff };
ClutterColor cursor_color = { 0xff, 0x33, 0x33, 0xff };
ClutterColor background_color = { 0x00, 0x00, 0x00, 0xff };
ClutterColor selected_text_color = { 0x00, 0x00, 0xff, 0xff };
ClutterColor text_color = { 0x33, 0xff, 0x33, 0xff };
ClutterColor cursor_color = { 0xff, 0x33, 0x33, 0xff };
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
return 1;
stage = clutter_stage_get_default ();
clutter_stage_set_color (CLUTTER_STAGE (stage), &background_color);
stage = clutter_stage_new ();
clutter_stage_set_title (CLUTTER_STAGE (stage), "Text Editing");
clutter_stage_set_color (CLUTTER_STAGE (stage), CLUTTER_COLOR_Black);
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
text = clutter_text_new_full (FONT, "·", &text_color);
@ -40,7 +40,7 @@ test_text_main (gint argc,
clutter_text_set_editable (CLUTTER_TEXT (text), TRUE);
clutter_text_set_selectable (CLUTTER_TEXT (text), TRUE);
clutter_text_set_cursor_color (CLUTTER_TEXT (text), &cursor_color);
clutter_text_set_selected_text_color (CLUTTER_TEXT (text), &selected_text_color);
clutter_text_set_selected_text_color (CLUTTER_TEXT (text), CLUTTER_COLOR_Blue);
if (argv[1])
{
@ -68,3 +68,9 @@ test_text_main (gint argc,
return EXIT_SUCCESS;
}
G_MODULE_EXPORT const char *
test_text_describe (void)
{
return "Multi-line text editing.";
}

View file

@ -55,11 +55,13 @@ test_texture_quality_main (int argc, char *argv[])
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
return 1;
stage = clutter_stage_get_default ();
stage = clutter_stage_new ();
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
clutter_stage_set_use_fog (CLUTTER_STAGE (stage), TRUE);
clutter_stage_set_fog (CLUTTER_STAGE (stage), &stage_fog);
g_signal_connect (stage,
"destroy", G_CALLBACK (clutter_main_quit),
NULL);
g_signal_connect (stage,
"button-press-event", G_CALLBACK (clutter_main_quit),
NULL);
@ -97,7 +99,7 @@ test_texture_quality_main (int argc, char *argv[])
clutter_actor_show (stage);
clutter_timeline_start (timeline);
g_timeout_add (10000, change_filter, image);
clutter_threads_add_timeout (10000, change_filter, image);
clutter_main ();
@ -106,3 +108,9 @@ test_texture_quality_main (int argc, char *argv[])
return EXIT_SUCCESS;
}
G_MODULE_EXPORT const char *
test_texture_quality_describe (void)
{
return "Change the texture filtering quality.";
}

View file

@ -47,6 +47,12 @@ make_rgba_data (int width, int height, int bpp, int has_alpha, int *rowstride_p)
return pixels;
}
static void
exit_on_destroy (ClutterActor *actor)
{
exit(EXIT_SUCCESS);
}
#define SPIN() while (g_main_context_pending (NULL)) \
g_main_context_iteration (NULL, FALSE);
@ -60,8 +66,9 @@ test_textures_main (int argc, char *argv[])
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
return 1;
stage = clutter_stage_get_default ();
stage = clutter_stage_new ();
clutter_actor_show_all (CLUTTER_ACTOR (stage));
g_signal_connect (stage, "destroy", G_CALLBACK (exit_on_destroy), NULL);
SPIN();

View file

@ -104,10 +104,11 @@ test_unproject_main (int argc, char *argv[])
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
return 1;
stage = clutter_stage_get_default ();
stage = clutter_stage_new ();
clutter_stage_set_title (CLUTTER_STAGE (stage), "Unprojecting events");
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_clr);
clutter_actor_set_size (stage, 640, 480);
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
rect = clutter_rectangle_new_with_color (&white);
clutter_actor_set_size (rect, RECT_W, RECT_H);
@ -146,8 +147,11 @@ test_unproject_main (int argc, char *argv[])
clutter_main();
test_rectangle = NULL;
label = NULL;
return EXIT_SUCCESS;
}
G_MODULE_EXPORT const char *
test_unproject_describe (void)
{
return "Transform stage coordinates into actor coordinates.";
}