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Track the shape of the client window directly

Since we're not setting the frame's output shape any more, it doesn't
make sense to calculate the output shape based on the frame window.
Instead, track the client window directly and calculate the output shape
based on that.

https://bugzilla.gnome.org/show_bug.cgi?id=644930
This commit is contained in:
Jasper St. Pierre 2011-07-20 00:29:06 -04:00
parent 65e1b416ef
commit 7e0a56fb80
5 changed files with 66 additions and 102 deletions

View file

@ -109,28 +109,6 @@ process_damage (MetaCompositor *compositor,
meta_window_actor_process_damage (window_actor, event);
}
#ifdef HAVE_SHAPE
static void
process_shape (MetaCompositor *compositor,
XShapeEvent *event,
MetaWindow *window)
{
MetaWindowActor *window_actor;
if (window == NULL)
return;
window_actor = META_WINDOW_ACTOR (meta_window_get_compositor_private (window));
if (window_actor == NULL)
return;
if (event->kind == ShapeBounding)
{
meta_window_actor_update_shape (window_actor, event->shaped);
}
}
#endif
static void
process_property_notify (MetaCompositor *compositor,
XPropertyEvent *event,
@ -674,6 +652,16 @@ is_grabbed_event (XEvent *event)
return FALSE;
}
void
meta_compositor_window_shape_changed (MetaCompositor *compositor,
MetaWindow *window)
{
MetaWindowActor *window_actor;
window_actor = META_WINDOW_ACTOR (meta_window_get_compositor_private (window));
meta_window_actor_update_shape (window_actor);
}
/**
* meta_compositor_process_event: (skip)
*
@ -753,13 +741,6 @@ meta_compositor_process_event (MetaCompositor *compositor,
DEBUG_TRACE ("meta_compositor_process_event (process_damage)\n");
process_damage (compositor, (XDamageNotifyEvent *) event, window);
}
#ifdef HAVE_SHAPE
else if (event->type == meta_display_get_shape_event_base (compositor->display) + ShapeNotify)
{
DEBUG_TRACE ("meta_compositor_process_event (process_shape)\n");
process_shape (compositor, (XShapeEvent *) event, window);
}
#endif /* HAVE_SHAPE */
break;
}

View file

@ -33,8 +33,7 @@ void meta_window_actor_invalidate_shadow (MetaWindowActor *self);
gboolean meta_window_actor_effect_in_progress (MetaWindowActor *self);
void meta_window_actor_sync_actor_position (MetaWindowActor *self);
void meta_window_actor_sync_visibility (MetaWindowActor *self);
void meta_window_actor_update_shape (MetaWindowActor *self,
gboolean shaped);
void meta_window_actor_update_shape (MetaWindowActor *self);
void meta_window_actor_update_opacity (MetaWindowActor *self);
void meta_window_actor_mapped (MetaWindowActor *self);
void meta_window_actor_unmapped (MetaWindowActor *self);

View file

@ -96,7 +96,6 @@ struct _MetaWindowActorPrivate
guint visible : 1;
guint mapped : 1;
guint shaped : 1;
guint argb32 : 1;
guint disposed : 1;
guint redecorating : 1;
@ -156,8 +155,6 @@ static void meta_window_actor_clear_shape_region (MetaWindowActor *self);
static void meta_window_actor_clear_bounding_region (MetaWindowActor *self);
static void meta_window_actor_clear_shadow_clip (MetaWindowActor *self);
static gboolean is_shaped (MetaDisplay *display,
Window xwindow);
/*
* Register GType wrapper for XWindowAttributes, so we do not have to
* query window attributes in the MetaWindowActor constructor but can pass
@ -392,14 +389,6 @@ meta_window_actor_constructed (GObject *object)
Display *xdisplay = meta_display_get_xdisplay (display);
XRenderPictFormat *format;
#ifdef HAVE_SHAPE
/* Listen for ShapeNotify events on the window */
if (meta_display_has_shape (display))
XShapeSelectInput (xdisplay, xwindow, ShapeNotifyMask);
#endif
priv->shaped = is_shaped (display, xwindow);
if (priv->attrs.class == InputOnly)
priv->damage = None;
else
@ -441,7 +430,7 @@ meta_window_actor_constructed (GObject *object)
}
meta_window_actor_update_opacity (self);
meta_window_actor_update_shape (self, priv->shaped);
meta_window_actor_update_shape (self);
}
static void
@ -671,7 +660,7 @@ meta_window_actor_get_shape_bounds (MetaWindowActor *self,
* where getting the shape fails on a window being destroyed
* and similar.
*/
if (priv->shaped && priv->shape_region)
if (priv->shape_region)
cairo_region_get_extents (priv->shape_region, bounds);
else if (priv->bounding_region)
cairo_region_get_extents (priv->bounding_region, bounds);
@ -809,25 +798,6 @@ meta_window_actor_get_paint_volume (ClutterActor *actor,
return TRUE;
}
static gboolean
is_shaped (MetaDisplay *display, Window xwindow)
{
Display *xdisplay = meta_display_get_xdisplay (display);
gint xws, yws, xbs, ybs;
guint wws, hws, wbs, hbs;
gint bounding_shaped, clip_shaped;
if (meta_display_has_shape (display))
{
XShapeQueryExtents (xdisplay, xwindow, &bounding_shaped,
&xws, &yws, &wws, &hws, &clip_shaped,
&xbs, &ybs, &wbs, &hbs);
return (bounding_shaped != 0);
}
return FALSE;
}
static gboolean
meta_window_actor_has_shadow (MetaWindowActor *self)
{
@ -1679,22 +1649,7 @@ meta_window_actor_update_bounding_region (MetaWindowActor *self,
priv->bounding_region = cairo_region_create_rectangle (&bounding_rectangle);
if (priv->shaped)
{
/* If we're shaped, the implicit shape region clipping we need to do needs
* to be updated.
*/
meta_window_actor_update_shape (self, TRUE);
}
else
{
/* When we're shaped, we use the shape region to generate the shadow; the shape
* region only changes when we get ShapeNotify event; but for unshaped windows
* we generate the shadow from the bounding region, so we need to recompute
* the shadow when the size changes.
*/
meta_window_actor_invalidate_shadow (self);
}
meta_window_actor_update_shape (self);
g_signal_emit (self, signals[SIZE_CHANGED], 0);
}
@ -1743,7 +1698,7 @@ meta_window_actor_get_obscured_region (MetaWindowActor *self)
if (!priv->argb32 && priv->opacity == 0xff && priv->back_pixmap)
{
if (priv->shaped)
if (priv->shape_region)
return priv->shape_region;
else
return priv->bounding_region;
@ -1793,16 +1748,10 @@ meta_window_actor_set_visible_region (MetaWindowActor *self,
/* Get the area of the window texture that would be drawn if
* we weren't obscured at all
*/
if (priv->shaped)
{
if (priv->shape_region)
texture_clip_region = cairo_region_copy (priv->shape_region);
}
else
{
if (priv->bounding_region)
texture_clip_region = cairo_region_copy (priv->bounding_region);
}
if (priv->shape_region)
texture_clip_region = cairo_region_copy (priv->shape_region);
else if (priv->bounding_region)
texture_clip_region = cairo_region_copy (priv->bounding_region);
if (!texture_clip_region)
texture_clip_region = cairo_region_create ();
@ -2014,7 +1963,7 @@ check_needs_shadow (MetaWindowActor *self)
{
if (priv->shadow_shape == NULL)
{
if (priv->shaped && priv->shape_region)
if (priv->shape_region)
priv->shadow_shape = meta_window_shape_new (priv->shape_region);
else if (priv->bounding_region)
priv->shadow_shape = meta_window_shape_new (priv->bounding_region);
@ -2106,18 +2055,51 @@ check_needs_reshape (MetaWindowActor *self)
if (!priv->needs_reshape)
return;
region = NULL;
meta_shaped_texture_set_shape_region (META_SHAPED_TEXTURE (priv->actor), NULL);
meta_window_actor_clear_shape_region (self);
region = meta_window_get_frame_bounds (priv->window);
if (region != NULL)
{
/* This returns the window's internal frame bounds region,
* so we need to copy it because we modify it below. */
region = cairo_region_copy (region);
}
else
{
/* If we have no region, we have no frame. We have no frame,
* so just use the bounding region instead */
region = cairo_region_copy (priv->bounding_region);
}
#ifdef HAVE_SHAPE
if (priv->shaped)
if (priv->window->has_shape)
{
Display *xdisplay = meta_display_get_xdisplay (display);
XRectangle *rects;
int n_rects, ordering;
cairo_rectangle_int_t client_area;
client_area.width = priv->window->rect.width;
client_area.height = priv->window->rect.height;
if (priv->window->frame)
{
client_area.x = priv->window->frame->child_x;
client_area.y = priv->window->frame->child_y;
}
else
{
client_area.x = 0;
client_area.y = 0;
}
/* Punch out client area. */
cairo_region_subtract_rectangle (region, &client_area);
meta_error_trap_push (display);
rects = XShapeGetRectangles (xdisplay,
priv->xwindow,
priv->window->xwindow,
ShapeBounding,
&n_rects,
&ordering);
@ -2126,13 +2108,10 @@ check_needs_reshape (MetaWindowActor *self)
if (rects)
{
int i;
region = cairo_region_create ();
for (i = 0; i < n_rects; i ++)
{
cairo_rectangle_int_t rect = { rects[i].x,
rects[i].y,
cairo_rectangle_int_t rect = { rects[i].x + client_area.x,
rects[i].y + client_area.y,
rects[i].width,
rects[i].height };
cairo_region_union_rectangle (region, &rect);
@ -2154,12 +2133,10 @@ check_needs_reshape (MetaWindowActor *self)
}
void
meta_window_actor_update_shape (MetaWindowActor *self,
gboolean shaped)
meta_window_actor_update_shape (MetaWindowActor *self)
{
MetaWindowActorPrivate *priv = self->priv;
priv->shaped = shaped;
priv->needs_reshape = TRUE;
if (priv->shadow_shape != NULL)
{

View file

@ -1696,6 +1696,10 @@ event_callback (XEvent *event,
"Window %s shape changed\n",
window->desc);
}
if (display->compositor)
meta_compositor_window_shape_changed (display->compositor,
window);
}
}
else

View file

@ -64,6 +64,9 @@ void meta_compositor_manage_screen (MetaCompositor *compositor,
void meta_compositor_unmanage_screen (MetaCompositor *compositor,
MetaScreen *screen);
void meta_compositor_window_shape_changed (MetaCompositor *compositor,
MetaWindow *window);
gboolean meta_compositor_process_event (MetaCompositor *compositor,
XEvent *event,
MetaWindow *window);