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renderer-native: Move DMA buffer creation to an auxiliary function

This will be reused by the DMA buffer exporting function.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1086
This commit is contained in:
Georges Basile Stavracas Neto 2019-12-09 10:04:56 -03:00
parent 3881c1f952
commit 7fbb47b2bb

View file

@ -1649,26 +1649,35 @@ secondary_gpu_get_next_dumb_buffer (MetaOnscreenNativeSecondaryGpuState *seconda
return &secondary_gpu_state->cpu.dumb_fbs[0];
}
static gboolean
copy_shared_framebuffer_primary_gpu (CoglOnscreen *onscreen,
MetaOnscreenNativeSecondaryGpuState *secondary_gpu_state)
static CoglContext *
cogl_context_from_renderer_native (MetaRendererNative *renderer_native)
{
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglContext *cogl_context = framebuffer->context;
CoglOnscreenEGL *onscreen_egl = onscreen->winsys;
MetaOnscreenNative *onscreen_native = onscreen_egl->platform;
MetaRenderer *renderer = META_RENDERER (renderer_native);
MetaBackend *backend = meta_renderer_get_backend (renderer);
ClutterBackend *clutter_backend = meta_backend_get_clutter_backend (backend);
return clutter_backend_get_cogl_context (clutter_backend);
}
static CoglFramebuffer *
create_dma_buf_framebuffer (MetaRendererNative *renderer_native,
int dmabuf_fd,
uint32_t width,
uint32_t height,
uint32_t stride,
uint32_t offset,
uint64_t modifier,
uint32_t drm_format,
GError **error)
{
CoglContext *cogl_context =
cogl_context_from_renderer_native (renderer_native);
CoglDisplay *cogl_display = cogl_context->display;
CoglRenderer *cogl_renderer = cogl_display->renderer;
CoglRendererEGL *cogl_renderer_egl = cogl_renderer->winsys;
EGLDisplay egl_display = cogl_renderer_egl->edpy;
MetaRendererNative *renderer_native = onscreen_native->renderer_native;
MetaEgl *egl = meta_renderer_native_get_egl (renderer_native);
MetaRendererNativeGpuData *primary_gpu_data;
MetaDrmBufferDumb *buffer_dumb;
MetaDumbBuffer *dumb_fb;
int dmabuf_fd;
EGLImageKHR egl_image;
g_autoptr (GError) error = NULL;
uint32_t strides[1];
uint32_t offsets[1];
uint64_t modifiers[1];
@ -1678,11 +1687,76 @@ copy_shared_framebuffer_primary_gpu (CoglOnscreen *onscre
CoglOffscreen *cogl_fbo;
int ret;
ret = cogl_pixel_format_from_drm_format (drm_format, &cogl_format, NULL);
g_assert (ret);
strides[0] = stride;
offsets[0] = offset;
modifiers[0] = modifier;
egl_image = meta_egl_create_dmabuf_image (egl,
egl_display,
width,
height,
drm_format,
1 /* n_planes */,
&dmabuf_fd,
strides,
offsets,
modifiers,
error);
if (egl_image == EGL_NO_IMAGE_KHR)
return NULL;
flags = COGL_EGL_IMAGE_FLAG_NO_GET_DATA;
cogl_tex = cogl_egl_texture_2d_new_from_image (cogl_context,
width,
height,
cogl_format,
egl_image,
flags,
error);
meta_egl_destroy_image (egl, egl_display, egl_image, NULL);
if (!cogl_tex)
return NULL;
cogl_fbo = cogl_offscreen_new_with_texture (COGL_TEXTURE (cogl_tex));
cogl_object_unref (cogl_tex);
if (!cogl_framebuffer_allocate (COGL_FRAMEBUFFER (cogl_fbo), error))
{
cogl_object_unref (cogl_fbo);
return NULL;
}
return COGL_FRAMEBUFFER (cogl_fbo);
}
static gboolean
copy_shared_framebuffer_primary_gpu (CoglOnscreen *onscreen,
MetaOnscreenNativeSecondaryGpuState *secondary_gpu_state)
{
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglOnscreenEGL *onscreen_egl = onscreen->winsys;
MetaOnscreenNative *onscreen_native = onscreen_egl->platform;
MetaRendererNative *renderer_native = onscreen_native->renderer_native;
MetaRendererNativeGpuData *primary_gpu_data;
MetaDrmBufferDumb *buffer_dumb;
MetaDumbBuffer *dumb_fb;
CoglFramebuffer *dmabuf_fb;
int dmabuf_fd;
g_autoptr (GError) error = NULL;
CoglPixelFormat cogl_format;
int ret;
COGL_TRACE_BEGIN_SCOPED (CopySharedFramebufferPrimaryGpu,
"FB Copy (primary GPU)");
primary_gpu_data = meta_renderer_native_get_gpu_data (renderer_native,
renderer_native->primary_gpu_kms);
primary_gpu_data =
meta_renderer_native_get_gpu_data (renderer_native,
renderer_native->primary_gpu_kms);
if (!primary_gpu_data->secondary.has_EGL_EXT_image_dma_buf_import_modifiers)
return FALSE;
@ -1701,70 +1775,33 @@ copy_shared_framebuffer_primary_gpu (CoglOnscreen *onscre
if (dmabuf_fd == -1)
return FALSE;
strides[0] = dumb_fb->stride_bytes;
offsets[0] = 0;
modifiers[0] = DRM_FORMAT_MOD_LINEAR;
egl_image = meta_egl_create_dmabuf_image (egl,
egl_display,
dumb_fb->width,
dumb_fb->height,
dumb_fb->drm_format,
1 /* n_planes */,
&dmabuf_fd,
strides,
offsets,
modifiers,
&error);
if (egl_image == EGL_NO_IMAGE_KHR)
{
g_debug ("%s: Failed to import dumb buffer to EGL: %s",
__func__, error->message);
dmabuf_fb = create_dma_buf_framebuffer (renderer_native,
dmabuf_fd,
dumb_fb->width,
dumb_fb->height,
dumb_fb->stride_bytes,
0, DRM_FORMAT_MOD_LINEAR,
dumb_fb->drm_format,
&error);
if (error)
{
g_debug ("%s: Failed to blit DMA buffer image: %s",
G_STRFUNC, error->message);
return FALSE;
}
flags = COGL_EGL_IMAGE_FLAG_NO_GET_DATA;
cogl_tex = cogl_egl_texture_2d_new_from_image (cogl_context,
dumb_fb->width,
dumb_fb->height,
cogl_format,
egl_image,
flags,
&error);
meta_egl_destroy_image (egl, egl_display, egl_image, NULL);
if (!cogl_tex)
{
g_debug ("%s: Failed to make Cogl texture: %s",
__func__, error->message);
return FALSE;
}
cogl_fbo = cogl_offscreen_new_with_texture (COGL_TEXTURE (cogl_tex));
cogl_object_unref (cogl_tex);
if (!cogl_framebuffer_allocate (COGL_FRAMEBUFFER (cogl_fbo), &error))
{
g_debug ("%s: Failed Cogl FBO alloc: %s",
__func__, error->message);
cogl_object_unref (cogl_fbo);
return FALSE;
}
if (!cogl_blit_framebuffer (framebuffer, COGL_FRAMEBUFFER (cogl_fbo),
if (!cogl_blit_framebuffer (framebuffer, COGL_FRAMEBUFFER (dmabuf_fb),
0, 0, 0, 0,
dumb_fb->width, dumb_fb->height, &error))
dumb_fb->width,
dumb_fb->height,
&error))
{
g_debug ("%s: Failed Cogl blit: %s", __func__, error->message);
cogl_object_unref (cogl_fbo);
cogl_object_unref (dmabuf_fb);
return FALSE;
}
cogl_object_unref (cogl_fbo);
cogl_object_unref (dmabuf_fb);
g_clear_object (&secondary_gpu_state->gbm.next_fb);
buffer_dumb = meta_drm_buffer_dumb_new (dumb_fb->fb_id);
@ -2907,16 +2944,6 @@ calculate_view_transform (MetaMonitorManager *monitor_manager,
return crtc_transform;
}
static CoglContext *
cogl_context_from_renderer_native (MetaRendererNative *renderer_native)
{
MetaRenderer *renderer = META_RENDERER (renderer_native);
MetaBackend *backend = meta_renderer_get_backend (renderer);
ClutterBackend *clutter_backend = meta_backend_get_clutter_backend (backend);
return clutter_backend_get_cogl_context (clutter_backend);
}
static gboolean
should_force_shadow_fb (MetaRendererNative *renderer_native,
MetaGpuKms *primary_gpu)