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cogl: Remove deprecated CoglTexture functions

None were used; no reason to keep them.

https://bugzilla.gnome.org/show_bug.cgi?id=768977
This commit is contained in:
Jonas Ådahl 2016-06-15 18:43:03 -04:00
parent 3450b51da1
commit 835ded3f02
4 changed files with 0 additions and 195 deletions

View file

@ -55,7 +55,6 @@ cogl_deprecated_h = \
deprecated/cogl-clutter.h \ deprecated/cogl-clutter.h \
deprecated/cogl-type-casts.h \ deprecated/cogl-type-casts.h \
deprecated/cogl-framebuffer-deprecated.h \ deprecated/cogl-framebuffer-deprecated.h \
deprecated/cogl-texture-deprecated.h \
deprecated/cogl-auto-texture.h \ deprecated/cogl-auto-texture.h \
$(NULL) $(NULL)
@ -391,7 +390,6 @@ cogl_sources_c = \
deprecated/cogl-shader.c \ deprecated/cogl-shader.c \
deprecated/cogl-clutter.c \ deprecated/cogl-clutter.c \
deprecated/cogl-framebuffer-deprecated.c \ deprecated/cogl-framebuffer-deprecated.c \
deprecated/cogl-texture-deprecated.c \
$(NULL) $(NULL)
cogl_experimental_h += cogl-glib-source.h cogl_experimental_h += cogl-glib-source.h

View file

@ -83,7 +83,6 @@
#include <cogl/deprecated/cogl-vertex-buffer.h> #include <cogl/deprecated/cogl-vertex-buffer.h>
#include <cogl/deprecated/cogl-material-compat.h> #include <cogl/deprecated/cogl-material-compat.h>
#include <cogl/deprecated/cogl-shader.h> #include <cogl/deprecated/cogl-shader.h>
#include <cogl/deprecated/cogl-texture-deprecated.h>
#endif #endif
/* It would be good to move these casts up into 1.x only api if we can /* It would be good to move these casts up into 1.x only api if we can

View file

@ -1,85 +0,0 @@
/*
* Cogl
*
* A Low Level GPU Graphics and Utilities API
*
* Copyright (C) 2014 Intel Corporation.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*
*/
#include "cogl-config.h"
#include "cogl-types.h"
#include "cogl-texture.h"
#include "cogl-texture-private.h"
#include "cogl-object-private.h"
#include "deprecated/cogl-texture-deprecated.h"
CoglPixelFormat
cogl_texture_get_format (CoglTexture *texture)
{
return _cogl_texture_get_format (texture);
}
unsigned int
cogl_texture_get_rowstride (CoglTexture *texture)
{
CoglPixelFormat format = cogl_texture_get_format (texture);
/* FIXME: This function should go away. It previously just returned
the rowstride that was used to upload the data as far as I can
tell. This is not helpful */
/* Just guess at a suitable rowstride */
return (_cogl_pixel_format_get_bytes_per_pixel (format)
* cogl_texture_get_width (texture));
}
void *
cogl_texture_ref (void *object)
{
if (!cogl_is_texture (object))
return NULL;
_COGL_OBJECT_DEBUG_REF (CoglTexture, object);
cogl_object_ref (object);
return object;
}
void
cogl_texture_unref (void *object)
{
if (!cogl_is_texture (object))
{
g_warning (G_STRINGIFY (cogl_texture_unref)
": Ignoring unref of CoglObject "
"due to type mismatch");
return;
}
_COGL_OBJECT_DEBUG_UNREF (CoglTexture, object);
cogl_object_unref (object);
}

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@ -1,107 +0,0 @@
/*
* Cogl
*
* A Low Level GPU Graphics and Utilities API
*
* Copyright (C) 2014 Intel Corporation.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*
*/
#ifndef __COGL_TEXTURE_DEPRECATED_H__
#define __COGL_TEXTURE_DEPRECATED_H__
#include <cogl/cogl-texture.h>
/**
* cogl_texture_get_format:
* @texture: a #CoglTexture pointer.
*
* Queries the #CoglPixelFormat of a cogl texture.
*
* Return value: the #CoglPixelFormat of the GPU side texture
* Deprecated: 1.18: This api is misleading
*/
COGL_DEPRECATED_IN_1_18
CoglPixelFormat
cogl_texture_get_format (CoglTexture *texture);
/**
* cogl_texture_get_rowstride:
* @texture a #CoglTexture pointer.
*
* Determines the bytes-per-pixel for the #CoglPixelFormat retrieved
* from cogl_texture_get_format() and multiplies that by the texture's
* width.
*
* <note>It's very unlikely that anyone would need to use this API to
* query the internal rowstride of a #CoglTexture which can just be
* considered an implementation detail. Actually it's not even useful
* internally since underlying drivers are free to use a different
* format</note>
*
* <note>This API is only here for backwards compatibility and
* shouldn't be used in new code. In particular please don't be
* mislead to pass the returned value to cogl_texture_get_data() for
* the rowstride, since you should be passing the rowstride you desire
* for your destination buffer not the rowstride of the source
* texture.</note>
*
* Return value: The bytes-per-pixel for the current format
* multiplied by the texture's width
*
* Deprecated: 1.10: There's no replacement for the API but there's
* also no known need for API either. It was just
* a mistake that it was ever published.
*/
COGL_DEPRECATED_IN_1_10
unsigned int
cogl_texture_get_rowstride (CoglTexture *texture);
/**
* cogl_texture_ref: (skip)
* @texture: a #CoglTexture.
*
* Increment the reference count for a cogl texture.
*
* Deprecated: 1.2: Use cogl_object_ref() instead
*
* Return value: the @texture pointer.
*/
COGL_DEPRECATED_FOR (cogl_object_ref)
void *
cogl_texture_ref (void *texture);
/**
* cogl_texture_unref: (skip)
* @texture: a #CoglTexture.
*
* Decrement the reference count for a cogl texture.
*
* Deprecated: 1.2: Use cogl_object_unref() instead
*/
COGL_DEPRECATED_FOR (cogl_object_unref)
void
cogl_texture_unref (void *texture);
#endif /* __COGL_TEXTURE_DEPRECATED_H__ */