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clutter: Store the per-pointer picked actor's clear area

And resort to it first, unless we are told to ignore the cache
(e.g. after relayouts). This avoids further pick context operations
while the pointer is on the current actor.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1915>
This commit is contained in:
Carlos Garnacho 2021-07-05 17:23:21 +02:00 committed by Marge Bot
parent 19cdba8abe
commit 8406882552
4 changed files with 74 additions and 16 deletions

View file

@ -901,6 +901,7 @@ remove_device_for_event (ClutterStage *stage,
point,
time,
NULL,
NULL,
TRUE);
clutter_stage_remove_device_entry (stage, device, sequence);

View file

@ -108,6 +108,7 @@ void clutter_stage_update_device (ClutterStage *stage,
graphene_point_t point,
uint32_t time,
ClutterActor *new_actor,
cairo_region_t *region,
gboolean emit_crossing);
CLUTTER_EXPORT

View file

@ -35,6 +35,7 @@ typedef enum
{
CLUTTER_DEVICE_UPDATE_NONE = 0,
CLUTTER_DEVICE_UPDATE_EMIT_CROSSING = 1 << 0,
CLUTTER_DEVICE_UPDATE_IGNORE_CACHE = 1 << 1,
} ClutterDeviceUpdateFlags;
/* stage */
@ -135,7 +136,8 @@ void clutter_stage_update_device_entry (ClutterStage *self,
ClutterInputDevice *device,
ClutterEventSequence *sequence,
graphene_point_t coords,
ClutterActor *actor);
ClutterActor *actor,
cairo_region_t *clear_area);
void clutter_stage_remove_device_entry (ClutterStage *self,
ClutterInputDevice *device,

View file

@ -96,6 +96,7 @@ typedef struct _PointerDeviceEntry
ClutterEventSequence *sequence;
graphene_point_t coords;
ClutterActor *current_actor;
cairo_region_t *clear_area;
} PointerDeviceEntry;
struct _ClutterStagePrivate
@ -917,6 +918,7 @@ clutter_stage_update_devices (ClutterStage *stage,
clutter_stage_pick_and_update_device (stage,
device,
NULL,
CLUTTER_DEVICE_UPDATE_IGNORE_CACHE |
CLUTTER_DEVICE_UPDATE_EMIT_CROSSING,
entry->coords,
CLUTTER_CURRENT_TIME);
@ -993,11 +995,12 @@ setup_ray_for_coordinates (ClutterStage *stage,
}
static ClutterActor *
_clutter_stage_do_pick_on_view (ClutterStage *stage,
float x,
float y,
ClutterPickMode mode,
ClutterStageView *view)
_clutter_stage_do_pick_on_view (ClutterStage *stage,
float x,
float y,
ClutterPickMode mode,
ClutterStageView *view,
cairo_region_t **clear_area)
{
g_autoptr (ClutterPickStack) pick_stack = NULL;
ClutterPickContext *pick_context;
@ -1015,7 +1018,7 @@ _clutter_stage_do_pick_on_view (ClutterStage *stage,
pick_stack = clutter_pick_context_steal_stack (pick_context);
clutter_pick_context_destroy (pick_context);
actor = clutter_pick_stack_search_actor (pick_stack, &p, &ray, NULL);
actor = clutter_pick_stack_search_actor (pick_stack, &p, &ray, clear_area);
return actor ? actor : CLUTTER_ACTOR (stage);
}
@ -1047,10 +1050,11 @@ clutter_stage_get_view_at (ClutterStage *stage,
}
static ClutterActor *
_clutter_stage_do_pick (ClutterStage *stage,
float x,
float y,
ClutterPickMode mode)
_clutter_stage_do_pick (ClutterStage *stage,
float x,
float y,
ClutterPickMode mode,
cairo_region_t **clear_area)
{
ClutterActor *actor = CLUTTER_ACTOR (stage);
ClutterStagePrivate *priv = stage->priv;
@ -1074,7 +1078,7 @@ _clutter_stage_do_pick (ClutterStage *stage,
view = clutter_stage_get_view_at (stage, x, y);
if (view)
return _clutter_stage_do_pick_on_view (stage, x, y, mode, view);
return _clutter_stage_do_pick_on_view (stage, x, y, mode, view, clear_area);
return actor;
}
@ -1914,7 +1918,7 @@ clutter_stage_get_actor_at_pos (ClutterStage *stage,
{
g_return_val_if_fail (CLUTTER_IS_STAGE (stage), NULL);
return _clutter_stage_do_pick (stage, x, y, pick_mode);
return _clutter_stage_do_pick (stage, x, y, pick_mode, NULL);
}
/**
@ -3252,6 +3256,7 @@ on_device_actor_reactive_changed (ClutterActor *actor,
clutter_stage_pick_and_update_device (self,
entry->device,
entry->sequence,
CLUTTER_DEVICE_UPDATE_IGNORE_CACHE |
CLUTTER_DEVICE_UPDATE_EMIT_CROSSING,
entry->coords,
CLUTTER_CURRENT_TIME);
@ -3269,6 +3274,7 @@ on_device_actor_destroyed (ClutterActor *actor,
* trigger a repick here.
*/
entry->current_actor = NULL;
g_clear_pointer (&entry->clear_area, cairo_region_destroy);
}
static void
@ -3288,6 +3294,8 @@ free_pointer_device_entry (PointerDeviceEntry *entry)
_clutter_actor_set_has_pointer (actor, FALSE);
}
g_clear_pointer (&entry->clear_area, cairo_region_destroy);
g_free (entry);
}
@ -3296,7 +3304,8 @@ clutter_stage_update_device_entry (ClutterStage *self,
ClutterInputDevice *device,
ClutterEventSequence *sequence,
graphene_point_t coords,
ClutterActor *actor)
ClutterActor *actor,
cairo_region_t *clear_area)
{
ClutterStagePrivate *priv = self->priv;
PointerDeviceEntry *entry = NULL;
@ -3352,6 +3361,10 @@ clutter_stage_update_device_entry (ClutterStage *self,
_clutter_actor_set_has_pointer (actor, TRUE);
}
}
g_clear_pointer (&entry->clear_area, cairo_region_destroy);
if (clear_area)
entry->clear_area = cairo_region_reference (clear_area);
}
void
@ -3469,6 +3482,7 @@ clutter_stage_update_device (ClutterStage *stage,
graphene_point_t point,
uint32_t time_ms,
ClutterActor *new_actor,
cairo_region_t *clear_area,
gboolean emit_crossing)
{
ClutterInputDeviceType device_type;
@ -3486,7 +3500,8 @@ clutter_stage_update_device (ClutterStage *stage,
clutter_stage_update_device_entry (stage,
device, sequence,
point,
new_actor);
new_actor,
clear_area);
if (device_actor_changed)
{
@ -3527,11 +3542,38 @@ clutter_stage_repick_device (ClutterStage *stage,
clutter_stage_pick_and_update_device (stage,
device,
NULL,
CLUTTER_DEVICE_UPDATE_IGNORE_CACHE |
CLUTTER_DEVICE_UPDATE_EMIT_CROSSING,
point,
CLUTTER_CURRENT_TIME);
}
static gboolean
clutter_stage_check_in_clear_area (ClutterStage *stage,
ClutterInputDevice *device,
ClutterEventSequence *sequence,
graphene_point_t point)
{
ClutterStagePrivate *priv = stage->priv;
PointerDeviceEntry *entry = NULL;
g_return_val_if_fail (CLUTTER_IS_STAGE (stage), FALSE);
g_return_val_if_fail (device != NULL, FALSE);
if (sequence != NULL)
entry = g_hash_table_lookup (priv->touch_sequences, sequence);
else
entry = g_hash_table_lookup (priv->pointer_devices, device);
if (!entry)
return FALSE;
if (!entry->clear_area)
return FALSE;
return cairo_region_contains_point (entry->clear_area,
point.x, point.y);
}
ClutterActor *
clutter_stage_pick_and_update_device (ClutterStage *stage,
ClutterInputDevice *device,
@ -3541,11 +3583,20 @@ clutter_stage_pick_and_update_device (ClutterStage *stage,
uint32_t time_ms)
{
ClutterActor *new_actor;
cairo_region_t *clear_area = NULL;
if ((flags & CLUTTER_DEVICE_UPDATE_IGNORE_CACHE) == 0)
{
if (clutter_stage_check_in_clear_area (stage, device,
sequence, point))
return clutter_stage_get_device_actor (stage, device, sequence);
}
new_actor = _clutter_stage_do_pick (stage,
point.x,
point.y,
CLUTTER_PICK_REACTIVE);
CLUTTER_PICK_REACTIVE,
&clear_area);
/* Picking should never fail, but if it does, we bail out here */
g_return_val_if_fail (new_actor != NULL, NULL);
@ -3555,7 +3606,10 @@ clutter_stage_pick_and_update_device (ClutterStage *stage,
point,
time_ms,
new_actor,
clear_area,
!!(flags & CLUTTER_DEVICE_UPDATE_EMIT_CROSSING));
g_clear_pointer (&clear_area, cairo_region_destroy);
return new_actor;
}