clutter: Store the per-pointer picked actor's clear area
And resort to it first, unless we are told to ignore the cache (e.g. after relayouts). This avoids further pick context operations while the pointer is on the current actor. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1915>
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parent
19cdba8abe
commit
8406882552
4 changed files with 74 additions and 16 deletions
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@ -901,6 +901,7 @@ remove_device_for_event (ClutterStage *stage,
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point,
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time,
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NULL,
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NULL,
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TRUE);
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clutter_stage_remove_device_entry (stage, device, sequence);
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@ -108,6 +108,7 @@ void clutter_stage_update_device (ClutterStage *stage,
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graphene_point_t point,
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uint32_t time,
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ClutterActor *new_actor,
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cairo_region_t *region,
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gboolean emit_crossing);
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CLUTTER_EXPORT
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@ -35,6 +35,7 @@ typedef enum
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{
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CLUTTER_DEVICE_UPDATE_NONE = 0,
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CLUTTER_DEVICE_UPDATE_EMIT_CROSSING = 1 << 0,
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CLUTTER_DEVICE_UPDATE_IGNORE_CACHE = 1 << 1,
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} ClutterDeviceUpdateFlags;
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/* stage */
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@ -135,7 +136,8 @@ void clutter_stage_update_device_entry (ClutterStage *self,
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ClutterInputDevice *device,
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ClutterEventSequence *sequence,
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graphene_point_t coords,
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ClutterActor *actor);
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ClutterActor *actor,
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cairo_region_t *clear_area);
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void clutter_stage_remove_device_entry (ClutterStage *self,
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ClutterInputDevice *device,
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@ -96,6 +96,7 @@ typedef struct _PointerDeviceEntry
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ClutterEventSequence *sequence;
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graphene_point_t coords;
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ClutterActor *current_actor;
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cairo_region_t *clear_area;
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} PointerDeviceEntry;
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struct _ClutterStagePrivate
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@ -917,6 +918,7 @@ clutter_stage_update_devices (ClutterStage *stage,
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clutter_stage_pick_and_update_device (stage,
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device,
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NULL,
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CLUTTER_DEVICE_UPDATE_IGNORE_CACHE |
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CLUTTER_DEVICE_UPDATE_EMIT_CROSSING,
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entry->coords,
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CLUTTER_CURRENT_TIME);
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@ -993,11 +995,12 @@ setup_ray_for_coordinates (ClutterStage *stage,
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}
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static ClutterActor *
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_clutter_stage_do_pick_on_view (ClutterStage *stage,
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float x,
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float y,
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ClutterPickMode mode,
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ClutterStageView *view)
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_clutter_stage_do_pick_on_view (ClutterStage *stage,
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float x,
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float y,
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ClutterPickMode mode,
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ClutterStageView *view,
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cairo_region_t **clear_area)
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{
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g_autoptr (ClutterPickStack) pick_stack = NULL;
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ClutterPickContext *pick_context;
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@ -1015,7 +1018,7 @@ _clutter_stage_do_pick_on_view (ClutterStage *stage,
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pick_stack = clutter_pick_context_steal_stack (pick_context);
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clutter_pick_context_destroy (pick_context);
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actor = clutter_pick_stack_search_actor (pick_stack, &p, &ray, NULL);
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actor = clutter_pick_stack_search_actor (pick_stack, &p, &ray, clear_area);
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return actor ? actor : CLUTTER_ACTOR (stage);
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}
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@ -1047,10 +1050,11 @@ clutter_stage_get_view_at (ClutterStage *stage,
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}
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static ClutterActor *
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_clutter_stage_do_pick (ClutterStage *stage,
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float x,
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float y,
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ClutterPickMode mode)
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_clutter_stage_do_pick (ClutterStage *stage,
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float x,
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float y,
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ClutterPickMode mode,
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cairo_region_t **clear_area)
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{
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ClutterActor *actor = CLUTTER_ACTOR (stage);
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ClutterStagePrivate *priv = stage->priv;
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@ -1074,7 +1078,7 @@ _clutter_stage_do_pick (ClutterStage *stage,
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view = clutter_stage_get_view_at (stage, x, y);
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if (view)
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return _clutter_stage_do_pick_on_view (stage, x, y, mode, view);
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return _clutter_stage_do_pick_on_view (stage, x, y, mode, view, clear_area);
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return actor;
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}
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@ -1914,7 +1918,7 @@ clutter_stage_get_actor_at_pos (ClutterStage *stage,
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{
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g_return_val_if_fail (CLUTTER_IS_STAGE (stage), NULL);
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return _clutter_stage_do_pick (stage, x, y, pick_mode);
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return _clutter_stage_do_pick (stage, x, y, pick_mode, NULL);
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}
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/**
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@ -3252,6 +3256,7 @@ on_device_actor_reactive_changed (ClutterActor *actor,
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clutter_stage_pick_and_update_device (self,
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entry->device,
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entry->sequence,
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CLUTTER_DEVICE_UPDATE_IGNORE_CACHE |
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CLUTTER_DEVICE_UPDATE_EMIT_CROSSING,
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entry->coords,
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CLUTTER_CURRENT_TIME);
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@ -3269,6 +3274,7 @@ on_device_actor_destroyed (ClutterActor *actor,
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* trigger a repick here.
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*/
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entry->current_actor = NULL;
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g_clear_pointer (&entry->clear_area, cairo_region_destroy);
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}
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static void
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@ -3288,6 +3294,8 @@ free_pointer_device_entry (PointerDeviceEntry *entry)
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_clutter_actor_set_has_pointer (actor, FALSE);
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}
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g_clear_pointer (&entry->clear_area, cairo_region_destroy);
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g_free (entry);
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}
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@ -3296,7 +3304,8 @@ clutter_stage_update_device_entry (ClutterStage *self,
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ClutterInputDevice *device,
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ClutterEventSequence *sequence,
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graphene_point_t coords,
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ClutterActor *actor)
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ClutterActor *actor,
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cairo_region_t *clear_area)
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{
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ClutterStagePrivate *priv = self->priv;
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PointerDeviceEntry *entry = NULL;
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@ -3352,6 +3361,10 @@ clutter_stage_update_device_entry (ClutterStage *self,
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_clutter_actor_set_has_pointer (actor, TRUE);
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}
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}
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g_clear_pointer (&entry->clear_area, cairo_region_destroy);
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if (clear_area)
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entry->clear_area = cairo_region_reference (clear_area);
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}
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void
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@ -3469,6 +3482,7 @@ clutter_stage_update_device (ClutterStage *stage,
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graphene_point_t point,
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uint32_t time_ms,
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ClutterActor *new_actor,
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cairo_region_t *clear_area,
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gboolean emit_crossing)
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{
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ClutterInputDeviceType device_type;
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@ -3486,7 +3500,8 @@ clutter_stage_update_device (ClutterStage *stage,
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clutter_stage_update_device_entry (stage,
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device, sequence,
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point,
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new_actor);
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new_actor,
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clear_area);
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if (device_actor_changed)
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{
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@ -3527,11 +3542,38 @@ clutter_stage_repick_device (ClutterStage *stage,
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clutter_stage_pick_and_update_device (stage,
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device,
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NULL,
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CLUTTER_DEVICE_UPDATE_IGNORE_CACHE |
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CLUTTER_DEVICE_UPDATE_EMIT_CROSSING,
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point,
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CLUTTER_CURRENT_TIME);
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}
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static gboolean
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clutter_stage_check_in_clear_area (ClutterStage *stage,
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ClutterInputDevice *device,
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ClutterEventSequence *sequence,
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graphene_point_t point)
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{
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ClutterStagePrivate *priv = stage->priv;
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PointerDeviceEntry *entry = NULL;
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g_return_val_if_fail (CLUTTER_IS_STAGE (stage), FALSE);
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g_return_val_if_fail (device != NULL, FALSE);
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if (sequence != NULL)
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entry = g_hash_table_lookup (priv->touch_sequences, sequence);
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else
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entry = g_hash_table_lookup (priv->pointer_devices, device);
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if (!entry)
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return FALSE;
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if (!entry->clear_area)
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return FALSE;
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return cairo_region_contains_point (entry->clear_area,
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point.x, point.y);
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}
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ClutterActor *
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clutter_stage_pick_and_update_device (ClutterStage *stage,
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ClutterInputDevice *device,
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@ -3541,11 +3583,20 @@ clutter_stage_pick_and_update_device (ClutterStage *stage,
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uint32_t time_ms)
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{
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ClutterActor *new_actor;
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cairo_region_t *clear_area = NULL;
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if ((flags & CLUTTER_DEVICE_UPDATE_IGNORE_CACHE) == 0)
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{
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if (clutter_stage_check_in_clear_area (stage, device,
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sequence, point))
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return clutter_stage_get_device_actor (stage, device, sequence);
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}
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new_actor = _clutter_stage_do_pick (stage,
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point.x,
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point.y,
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CLUTTER_PICK_REACTIVE);
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CLUTTER_PICK_REACTIVE,
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&clear_area);
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/* Picking should never fail, but if it does, we bail out here */
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g_return_val_if_fail (new_actor != NULL, NULL);
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point,
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time_ms,
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new_actor,
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clear_area,
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!!(flags & CLUTTER_DEVICE_UPDATE_EMIT_CROSSING));
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g_clear_pointer (&clear_area, cairo_region_destroy);
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return new_actor;
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}
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