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wayland: Set wayland seat capabilities based on input device capabilities

Instead of looking at device types, which might be incomplete.

Fixes: https://gitlab.gnome.org/GNOME/mutter/-/issues/2154
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2331>
This commit is contained in:
Carlos Garnacho 2022-03-08 17:26:43 +01:00 committed by Marge Bot
parent 1fda60f03e
commit 844a729fa9

View file

@ -114,7 +114,7 @@ lookup_device_capabilities (ClutterSeat *seat)
for (l = devices; l; l = l->next)
{
ClutterInputDeviceType device_type;
ClutterInputCapabilities device_capabilities;
/* Only look for physical devices, logical devices have rather generic
* keyboard/pointer device types, which is not truly representative of
@ -123,26 +123,14 @@ lookup_device_capabilities (ClutterSeat *seat)
if (clutter_input_device_get_device_mode (l->data) == CLUTTER_INPUT_MODE_LOGICAL)
continue;
device_type = clutter_input_device_get_device_type (l->data);
device_capabilities = clutter_input_device_get_capabilities (l->data);
switch (device_type)
{
case CLUTTER_TOUCHPAD_DEVICE:
case CLUTTER_POINTER_DEVICE:
if (device_capabilities & CLUTTER_INPUT_CAPABILITY_POINTER)
capabilities |= WL_SEAT_CAPABILITY_POINTER;
break;
case CLUTTER_KEYBOARD_DEVICE:
if (device_capabilities & CLUTTER_INPUT_CAPABILITY_KEYBOARD)
capabilities |= WL_SEAT_CAPABILITY_KEYBOARD;
break;
case CLUTTER_TOUCHSCREEN_DEVICE:
if (device_capabilities & CLUTTER_INPUT_CAPABILITY_TOUCH)
capabilities |= WL_SEAT_CAPABILITY_TOUCH;
break;
default:
g_debug ("Ignoring device '%s' with unhandled type %d",
clutter_input_device_get_device_name (l->data),
device_type);
break;
}
}
g_list_free (devices);
@ -299,7 +287,7 @@ event_from_supported_hardware_device (MetaWaylandSeat *seat,
{
ClutterInputDevice *input_device;
ClutterInputMode input_mode;
ClutterInputDeviceType device_type;
ClutterInputCapabilities capabilities;
gboolean hardware_device = FALSE;
gboolean supported_device = FALSE;
@ -315,21 +303,13 @@ event_from_supported_hardware_device (MetaWaylandSeat *seat,
hardware_device = TRUE;
device_type = clutter_input_device_get_device_type (input_device);
capabilities = clutter_input_device_get_capabilities (input_device);
switch (device_type)
{
case CLUTTER_TOUCHPAD_DEVICE:
case CLUTTER_POINTER_DEVICE:
case CLUTTER_KEYBOARD_DEVICE:
case CLUTTER_TOUCHSCREEN_DEVICE:
if ((capabilities &
(CLUTTER_INPUT_CAPABILITY_POINTER |
CLUTTER_INPUT_CAPABILITY_KEYBOARD |
CLUTTER_INPUT_CAPABILITY_TOUCH)) != 0)
supported_device = TRUE;
break;
default:
supported_device = FALSE;
break;
}
out:
return hardware_device && supported_device;