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[docs] Add more gtk-doc annotations for ClutterText

Document the ClutterText constructors and the :editable, :selectable
and :activatable properties accessors.
This commit is contained in:
Emmanuele Bassi 2008-12-16 11:52:57 +00:00
parent e3ba2ddf0a
commit 87f38475ae

View file

@ -2011,12 +2011,40 @@ clutter_text_init (ClutterText *self)
priv->cursor_size = DEFAULT_CURSOR_SIZE;
}
/**
* clutter_text_new:
*
* Creates a new #ClutterText actor. This actor can be used to
* display and edit text.
*
* Return value: the newly created #ClutterText actor
*
* Since: 1.0
*/
ClutterActor *
clutter_text_new (void)
{
return g_object_new (CLUTTER_TYPE_TEXT, NULL);
}
/**
* clutter_text_new_full:
* @font_name: a string with a font description
* @text: the contents of the actor
* @color: the color to be used to render @text
*
* Creates a new #ClutterText actor, using @font_name as the font
* description; @text will be used to set the contents of the actor;
* and @color will be used as the color to render @text.
*
* This function is equivalent to calling clutter_text_new(),
* clutter_text_set_font_name(), clutter_text_set_text() and
* clutter_text_set_color().
*
* Return value: the newly created #ClutterText actor
*
* Since: 1.0
*/
ClutterActor *
clutter_text_new_full (const gchar *font_name,
const gchar *text,
@ -2029,6 +2057,21 @@ clutter_text_new_full (const gchar *font_name,
NULL);
}
/**
* clutter_text_new_with_text:
* @font_name: a string with a font description
* @text: the contents of the actor
*
* Creates a new #ClutterText actor, using @font_name as the font
* description; @text will be used to set the contents of the actor.
*
* This function is equivalent to calling clutter_text_new(),
* clutter_text_set_font_name(), and clutter_text_set_text().
*
* Return value: the newly created #ClutterText actor
*
* Since: 1.0
*/
ClutterActor *
clutter_text_new_with_text (const gchar *font_name,
const gchar *text)
@ -2039,6 +2082,19 @@ clutter_text_new_with_text (const gchar *font_name,
NULL);
}
/**
* clutter_text_set_editable:
* @self: a #ClutterText
* @editable: whether the #ClutterText should be editable
*
* Sets whether the #ClutterText actor should be editable.
*
* An editable #ClutterText with key focus set using
* clutter_actor_grab_key_focus() or clutter_stage_take_key_focus()
* will receive key events and will update its contents accordingly.
*
* Since: 1.0
*/
void
clutter_text_set_editable (ClutterText *self,
gboolean editable)
@ -2060,6 +2116,16 @@ clutter_text_set_editable (ClutterText *self,
}
}
/**
* clutter_text_get_editable:
* @self: a #ClutterText
*
* Retrieves whether a #ClutterText is editable or not.
*
* Return value: %TRUE if the actor is editable
*
* Since: 1.0
*/
gboolean
clutter_text_get_editable (ClutterText *self)
{
@ -2068,7 +2134,18 @@ clutter_text_get_editable (ClutterText *self)
return self->priv->editable;
}
/**
* clutter_text_set_selectable:
* @self: a #ClutterText
* @selectable: whether the #ClutterText actor should be selectable
*
* Sets whether a #ClutterText actor should be selectable.
*
* A selectable #ClutterText will allow selecting its contents using
* the pointer or the keyboard.
*
* Since: 1.0
*/
void
clutter_text_set_selectable (ClutterText *self,
gboolean selectable)
@ -2090,6 +2167,16 @@ clutter_text_set_selectable (ClutterText *self,
}
}
/**
* clutter_text_get_selectable:
* @self: a #ClutterText
*
* Retrieves whether a #ClutterText is selectable or not.
*
* Return value: %TRUE if the actor is selectable
*
* Since: 1.0
*/
gboolean
clutter_text_get_selectable (ClutterText *self)
{
@ -2098,7 +2185,22 @@ clutter_text_get_selectable (ClutterText *self)
return self->priv->selectable;
}
/**
* clutter_text_set_activatable:
* @self: a #ClutterText
* @activatable: whether the #ClutterText actor should be activatable
*
* Sets whether a #ClutterText actor should be activatable.
*
* An activatable #ClutterText actor will emit the #ClutterText::activate
* signal whenever the 'Enter' (or 'Return') key is pressed; if it is not
* activatable, a new line will be appended to the current content.
*
* An activatable #ClutterText must also be set as editable using
* clutter_text_set_editable().
*
* Since: 1.0
*/
void
clutter_text_set_activatable (ClutterText *self,
gboolean activatable)
@ -2120,6 +2222,16 @@ clutter_text_set_activatable (ClutterText *self,
}
}
/**
* clutter_text_get_activatable:
* @self: a #ClutterText
*
* Retrieves whether a #ClutterText is activatable or not.
*
* Return value: %TRUE if the actor is activatable
*
* Since: 1.0
*/
gboolean
clutter_text_get_activatable (ClutterText *self)
{