Create standalone public wayland client/server headers
Because the wayland-client-protocol.h header defines symbols that collide with the wayland-server-protocol.h header we allow applications to explicitly ensure that they are only including one at a time by exposing corresponding <cogl/cogl-wayland-client.h> and <cogl/cogl-wayland-server.h> headers. This also adds a missing guard to cogl-texture-2d.h that it isn't included directly. Reviewed-by: Neil Roberts <neil@linux.intel.com>
This commit is contained in:
parent
2d1623313c
commit
890a75ab06
8 changed files with 114 additions and 44 deletions
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@ -395,9 +395,14 @@ cogl_sources_c += \
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$(srcdir)/winsys/cogl-winsys-wgl.c \
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$(srcdir)/winsys/cogl-winsys-wgl.c \
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$(srcdir)/winsys/cogl-winsys-wgl-feature-functions.h
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$(srcdir)/winsys/cogl-winsys-wgl-feature-functions.h
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endif
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endif
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if SUPPORT_WAYLAND_EGL_SERVER
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cogl_experimental_h += \
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$(srcdir)/cogl-wayland-server.h
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endif
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if SUPPORT_EGL_PLATFORM_WAYLAND
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if SUPPORT_EGL_PLATFORM_WAYLAND
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cogl_experimental_h += \
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cogl_experimental_h += \
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$(srcdir)/cogl-wayland-renderer.h
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$(srcdir)/cogl-wayland-renderer.h \
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$(srcdir)/cogl-wayland-client.h
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cogl_sources_c += \
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cogl_sources_c += \
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$(srcdir)/winsys/cogl-winsys-egl-wayland.c \
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$(srcdir)/winsys/cogl-winsys-egl-wayland.c \
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$(srcdir)/winsys/cogl-winsys-egl-wayland-private.h
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$(srcdir)/winsys/cogl-winsys-egl-wayland-private.h
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@ -34,10 +34,6 @@
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#include <windows.h>
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#include <windows.h>
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#endif /* COGL_HAS_WIN32_SUPPORT */
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#endif /* COGL_HAS_WIN32_SUPPORT */
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#if defined (COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT)
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#include <wayland-client.h>
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#endif /* COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT */
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#ifdef COGL_ENABLE_EXPERIMENTAL_2_0_API
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#ifdef COGL_ENABLE_EXPERIMENTAL_2_0_API
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#include <cogl/cogl2-path.h>
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#include <cogl/cogl2-path.h>
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#else
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#else
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@ -46,7 +46,7 @@
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#include <math.h>
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#include <math.h>
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#ifdef COGL_HAS_WAYLAND_EGL_SERVER_SUPPORT
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#ifdef COGL_HAS_WAYLAND_EGL_SERVER_SUPPORT
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#include <wayland-server.h>
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#include "cogl-wayland-server.h"
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#endif
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#endif
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static void _cogl_texture_2d_free (CoglTexture2D *tex_2d);
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static void _cogl_texture_2d_free (CoglTexture2D *tex_2d);
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@ -24,15 +24,15 @@
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* Robert Bragg <robert@linux.intel.com>
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* Robert Bragg <robert@linux.intel.com>
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*/
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*/
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#if !defined(__COGL_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <cogl/cogl.h> can be included directly."
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#endif
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#ifndef __COGL_TEXURE_2D_H
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#ifndef __COGL_TEXURE_2D_H
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#define __COGL_TEXURE_2D_H
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#define __COGL_TEXURE_2D_H
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#include "cogl-context.h"
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#include "cogl-context.h"
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#ifdef COGL_HAS_WAYLAND_EGL_SERVER_SUPPORT
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#include <wayland-server.h>
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#endif
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#include <glib.h>
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#include <glib.h>
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G_BEGIN_DECLS
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G_BEGIN_DECLS
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@ -185,37 +185,6 @@ cogl_texture_2d_new_from_foreign (CoglContext *ctx,
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CoglPixelFormat format,
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CoglPixelFormat format,
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GError **error);
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GError **error);
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#ifdef COGL_HAS_WAYLAND_EGL_SERVER_SUPPORT
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#define cogl_wayland_texture_2d_new_from_buffer \
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cogl_wayland_texture_2d_new_from_buffer_EXP
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/**
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* cogl_wayland_texture_2d_new_from_buffer:
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* @ctx: A #CoglContext
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* @buffer: A Wayland buffer
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* @error: A #GError for exceptions
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*
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* Uploads the given Wayland @buffer to a #CoglTexture2D.
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*
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* <note>The results are undefined for passing an invalid @buffer
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* pointer</note>
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* <note>It is undefined if future updates to @buffer outside the
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* control of Cogl will affect the allocated #CoglTexture2D. In some
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* cases the contents of the buffer are copied (such as shm buffers),
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* and in other cases the underlying storage is re-used directly (such
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* as drm buffers)</note>
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*
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* Returns: A newly allocated #CoglTexture2D, or if Cogl could not
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* validate the @buffer in some way (perhaps because of
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* an unsupported format) it will return %NULL and set
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* @error.
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* Since: 2.0
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*/
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CoglTexture2D *
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cogl_wayland_texture_2d_new_from_buffer (CoglContext *ctx,
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struct wl_buffer *buffer,
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GError **error);
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#endif /* COGL_HAS_WAYLAND_EGL_SERVER_SUPPORT */
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G_END_DECLS
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G_END_DECLS
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#endif /* __COGL_TEXURE_2D_H */
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#endif /* __COGL_TEXURE_2D_H */
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32
cogl/cogl-wayland-client.h
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32
cogl/cogl-wayland-client.h
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@ -0,0 +1,32 @@
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/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2012 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef __COGL_WAYLAND_CLIENT_H
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#define __COGL_WAYLAND_CLIENT_H
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#include <glib.h>
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#define __COGL_H_INSIDE__
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#include <cogl/cogl-wayland-renderer.h>
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#endif /* __COGL_WAYLAND_CLIENT_H */
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70
cogl/cogl-wayland-server.h
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70
cogl/cogl-wayland-server.h
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@ -0,0 +1,70 @@
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/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2012 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef __COGL_WAYLAND_SERVER_H
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#define __COGL_WAYLAND_SERVER_H
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#include <glib.h>
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#include <wayland-server.h>
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#define __COGL_H_INSIDE__
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#include <cogl/cogl-context.h>
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#include <cogl/cogl-texture-2d.h>
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G_BEGIN_DECLS
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#define cogl_wayland_texture_2d_new_from_buffer \
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cogl_wayland_texture_2d_new_from_buffer_EXP
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/**
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* cogl_wayland_texture_2d_new_from_buffer:
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* @ctx: A #CoglContext
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* @buffer: A Wayland buffer
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* @error: A #GError for exceptions
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*
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* Uploads the given Wayland @buffer to a #CoglTexture2D.
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*
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* <note>The results are undefined for passing an invalid @buffer
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* pointer</note>
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* <note>It is undefined if future updates to @buffer outside the
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* control of Cogl will affect the allocated #CoglTexture2D. In some
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* cases the contents of the buffer are copied (such as shm buffers),
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* and in other cases the underlying storage is re-used directly (such
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* as drm buffers)</note>
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*
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* Returns: A newly allocated #CoglTexture2D, or if Cogl could not
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* validate the @buffer in some way (perhaps because of
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* an unsupported format) it will return %NULL and set
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* @error.
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*
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* Since: 1.10
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* Stability: unstable
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*/
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CoglTexture2D *
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cogl_wayland_texture_2d_new_from_buffer (CoglContext *ctx,
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struct wl_buffer *buffer,
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GError **error);
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G_END_DECLS
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#endif /* __COGL_WAYLAND_SERVER_H */
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@ -105,9 +105,6 @@
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#if defined (COGL_HAS_EGL_PLATFORM_KMS_SUPPORT)
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#if defined (COGL_HAS_EGL_PLATFORM_KMS_SUPPORT)
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#include <cogl/cogl-kms-renderer.h>
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#include <cogl/cogl-kms-renderer.h>
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#endif
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#endif
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#if defined (COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT)
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#include <cogl/cogl-wayland-renderer.h>
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#endif
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#if COGL_HAS_WIN32_SUPPORT
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#if COGL_HAS_WIN32_SUPPORT
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#include <cogl/cogl-win32-renderer.h>
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#include <cogl/cogl-win32-renderer.h>
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#endif
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#endif
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#include <cogl/cogl.h>
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#include <cogl/cogl.h>
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#include <cogl/cogl-wayland-server.h>
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#include <glib.h>
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#include <glib.h>
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#include <stdio.h>
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#include <stdio.h>
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#include <sys/time.h>
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#include <sys/time.h>
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