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Merge branch 'cairo-texture'

* cairo-texture:
  [cairo-texture] Remove the construct only restriction on surface size
  [cairo-texture] Silently discard 0x0 surfaces
  Re-indent ClutterPath header
  Add a test case for the new cairo path functions
  Add clutter_path_to_cairo_path and clutter_path_add_cairo_path
  Warn instead of returning in the IN_PAINT check
  Small documentation fixes
  Print a warning when creating a cairo_t while painting
  Do not set the IN_PAINT flag inside the Stage paint
  Set the IN_PAINT private flag
  [docs] Add ClutterCairoTexture to the API reference
  Add ClutterCairoTexture
  Require Cairo as a Clutter dependency

Conflicts:

  Fix merge conflict in clutter/clutter-path.h
This commit is contained in:
Emmanuele Bassi 2008-12-19 16:44:40 +00:00
commit 8d98c28dfa
13 changed files with 1204 additions and 138 deletions

View file

@ -57,6 +57,7 @@ source_h = \
$(srcdir)/clutter-behaviour-rotate.h \
$(srcdir)/clutter-behaviour-scale.h \
$(srcdir)/clutter-binding-pool.h \
$(srcdir)/clutter-cairo-texture.h \
$(srcdir)/clutter-child-meta.h \
$(srcdir)/clutter-clone-texture.h \
$(srcdir)/clutter-color.h \
@ -148,6 +149,7 @@ source_c = \
clutter-behaviour-scale.c \
clutter-bezier.c \
clutter-binding-pool.c \
clutter-cairo-texture.c \
clutter-child-meta.c \
clutter-clone-texture.c \
clutter-color.c \

View file

@ -1453,6 +1453,9 @@ clutter_actor_paint (ClutterActor *self)
}
}
/* mark that we are in the paint process */
CLUTTER_SET_PRIVATE_FLAGS (self, CLUTTER_ACTOR_IN_PAINT);
cogl_push_matrix();
_clutter_actor_apply_modelview_transform (self);
@ -1492,6 +1495,9 @@ clutter_actor_paint (ClutterActor *self)
cogl_clip_unset();
cogl_pop_matrix();
/* paint sequence complete */
CLUTTER_UNSET_PRIVATE_FLAGS (self, CLUTTER_ACTOR_IN_PAINT);
}
/* fixed point, unit based rotation setter, to be used by

View file

@ -0,0 +1,754 @@
/*
* Clutter
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By: Emmanuele Bassi <ebassi@linux.intel.com>
* Matthew Allum <mallum@o-hand.com>
* Chris Lord <chris@o-hand.com>
* Iain Holmes <iain@o-hand.com>
* Neil Roberts <neil@linux.intel.com>
*
* Copyright (C) 2008 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/**
* SECTION:clutter-cairo-texture
* @short_description: Texture with Cairo integration
*
* #ClutterCairoTexture is a #ClutterTexture that displays the contents
* of a Cairo context. The #ClutterCairoTexture actor will create a
* Cairo image surface which will then be uploaded to a GL texture when
* needed.
*
* #ClutterCairoTexture will provide a #cairo_t context by using the
* clutter_cairo_texture_create() and clutter_cairo_texture_create_region()
* functions; you can use the Cairo API to draw on the context and then
* call cairo_destroy() when done.
*
* As soon as the context is destroyed with cairo_destroy(), the contents
* of the surface will be uploaded into the #ClutterCairoTexture actor:
*
* |[
* cairo_t *cr;
*
* cr = clutter_cairo_texture_create (CLUTTER_CAIRO_TEXTURE (texture));
*
* /&ast; draw on the context &ast;/
*
* cairo_destroy (cr);
* ]|
*
* <warning><para>Note that you should never use the code above inside the
* #ClutterActor::paint or #ClutterActor::pick virtual functions or
* signal handlers because it will lead to performance
* degradation.</para></warning>
*
* <note><para>Since #ClutterCairoTexture uses a Cairo image surface
* internally all the drawing operations will be performed in
* software and not using hardware acceleration. This can lead to
* performance degradation if the contents of the texture change
* frequently.</para></note>
*
* #ClutterCairoTexture is available since Clutter 1.0.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <string.h>
#include "clutter-cairo-texture.h"
#include "clutter-debug.h"
#include "clutter-private.h"
G_DEFINE_TYPE (ClutterCairoTexture,
clutter_cairo_texture,
CLUTTER_TYPE_TEXTURE);
enum
{
PROP_0,
PROP_SURFACE_WIDTH,
PROP_SURFACE_HEIGHT
};
#ifdef CLUTTER_ENABLE_DEBUG
#define clutter_warn_if_paint_fail(obj) G_STMT_START { \
if (CLUTTER_PRIVATE_FLAGS ((obj)) & CLUTTER_ACTOR_IN_PAINT) { \
g_warning ("%s should not be called during the paint sequence " \
"of a ClutterCairoTexture as it will likely cause " \
"performance issues.", G_STRFUNC); \
} } G_STMT_END
#else
#define clutter_warn_if_paint_fail(obj) /* void */
#endif /* CLUTTER_ENABLE_DEBUG */
#define CLUTTER_CAIRO_TEXTURE_GET_PRIVATE(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), CLUTTER_TYPE_CAIRO_TEXTURE, ClutterCairoTexturePrivate))
struct _ClutterCairoTexturePrivate
{
cairo_format_t format;
cairo_surface_t *cr_surface;
guchar *cr_surface_data;
guint width;
guint height;
guint rowstride;
};
typedef struct
{
gint x;
gint y;
guint width;
guint height;
} ClutterCairoTextureRectangle;
typedef struct
{
ClutterCairoTexture *cairo;
ClutterCairoTextureRectangle rect;
} ClutterCairoTextureContext;
static const cairo_user_data_key_t clutter_cairo_texture_surface_key;
static const cairo_user_data_key_t clutter_cairo_texture_context_key;
static void
clutter_cairo_texture_surface_destroy (void *data)
{
ClutterCairoTexture *cairo = data;
cairo->priv->cr_surface = NULL;
}
static void
clutter_cairo_texture_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
ClutterCairoTexturePrivate *priv;
priv = CLUTTER_CAIRO_TEXTURE (object)->priv;
switch (prop_id)
{
case PROP_SURFACE_WIDTH:
priv->width = g_value_get_uint (value);
break;
case PROP_SURFACE_HEIGHT:
priv->height = g_value_get_uint (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
clutter_cairo_texture_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
ClutterCairoTexturePrivate *priv;
priv = CLUTTER_CAIRO_TEXTURE (object)->priv;
switch (prop_id)
{
case PROP_SURFACE_WIDTH:
g_value_set_uint (value, priv->width);
break;
case PROP_SURFACE_HEIGHT:
g_value_set_uint (value, priv->height);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
clutter_cairo_texture_finalize (GObject *object)
{
ClutterCairoTexturePrivate *priv = CLUTTER_CAIRO_TEXTURE (object)->priv;
if (priv->cr_surface)
{
cairo_surface_t *surface = priv->cr_surface;
cairo_surface_finish (priv->cr_surface);
cairo_surface_set_user_data (priv->cr_surface,
&clutter_cairo_texture_surface_key,
NULL, NULL);
cairo_surface_destroy (surface);
priv->cr_surface = NULL;
}
if (priv->cr_surface_data)
{
g_free (priv->cr_surface_data);
priv->cr_surface_data = NULL;
}
G_OBJECT_CLASS (clutter_cairo_texture_parent_class)->finalize (object);
}
static inline void
clutter_cairo_texture_surface_resize_internal (ClutterCairoTexture *cairo)
{
ClutterCairoTexturePrivate *priv = cairo->priv;
if (priv->cr_surface)
{
cairo_surface_t *surface = priv->cr_surface;
/* If the surface is already the right size then don't bother
doing anything */
if (priv->width == cairo_image_surface_get_width (priv->cr_surface)
&& priv->height == cairo_image_surface_get_height (priv->cr_surface))
return;
cairo_surface_finish (surface);
cairo_surface_set_user_data (surface,
&clutter_cairo_texture_surface_key,
NULL, NULL);
cairo_surface_destroy (surface);
priv->cr_surface = NULL;
}
if (priv->cr_surface_data)
{
g_free (priv->cr_surface_data);
priv->cr_surface_data = NULL;
}
if (priv->width == 0 || priv->height == 0)
return;
#if CAIRO_VERSION > 106000
priv->rowstride = cairo_format_stride_for_width (priv->format, priv->width);
#else
/* poor man's version of cairo_format_stride_for_width() */
switch (priv->format)
{
case CAIRO_FORMAT_ARGB32:
case CAIRO_FORMAT_RGB24:
priv->rowstride = priv->width * 4;
break;
case CAIRO_FORMAT_A8:
case CAIRO_FORMAT_A1:
priv->rowstride = priv->width;
break;
default:
g_assert_not_reached ();
break;
}
#endif /* CAIRO_VERSION > 106000 */
priv->cr_surface_data = g_malloc0 (priv->height * priv->rowstride);
priv->cr_surface =
cairo_image_surface_create_for_data (priv->cr_surface_data,
priv->format,
priv->width, priv->height,
priv->rowstride);
cairo_surface_set_user_data (priv->cr_surface,
&clutter_cairo_texture_surface_key,
cairo,
clutter_cairo_texture_surface_destroy);
/* The texture data will be all zeroes so we can use it to create a
* blank Cogl texture even though its in a different format
*/
clutter_texture_set_from_rgb_data (CLUTTER_TEXTURE (cairo),
priv->cr_surface_data,
TRUE, priv->width, priv->height,
priv->rowstride,
4, 0, NULL);
}
static void
clutter_cairo_texture_notify (GObject *object,
GParamSpec *pspec)
{
/* When the surface width or height changes then resize the cairo
surface. This is done here instead of directly in set_property so
that if both the width and height properties are set using a
single call to g_object_set then the surface will only be resized
once because the notifications will be frozen in between */
if (!strcmp ("surface-width", pspec->name)
|| !strcmp ("surface-height", pspec->name))
{
ClutterCairoTexture *cairo = CLUTTER_CAIRO_TEXTURE (object);
clutter_cairo_texture_surface_resize_internal (cairo);
}
if (G_OBJECT_CLASS (clutter_cairo_texture_parent_class)->notify)
G_OBJECT_CLASS (clutter_cairo_texture_parent_class)->notify (object, pspec);
}
static void
clutter_cairo_texture_get_preferred_width (ClutterActor *actor,
ClutterUnit for_height,
ClutterUnit *min_width,
ClutterUnit *natural_width)
{
ClutterCairoTexturePrivate *priv = CLUTTER_CAIRO_TEXTURE (actor)->priv;
if (min_width)
*min_width = 0;
if (natural_width)
*natural_width = CLUTTER_UNITS_FROM_DEVICE (priv->width);
}
static void
clutter_cairo_texture_get_preferred_height (ClutterActor *actor,
ClutterUnit for_width,
ClutterUnit *min_height,
ClutterUnit *natural_height)
{
ClutterCairoTexturePrivate *priv = CLUTTER_CAIRO_TEXTURE (actor)->priv;
if (min_height)
*min_height = 0;
if (natural_height)
*natural_height = CLUTTER_UNITS_FROM_DEVICE (priv->height);
}
static void
clutter_cairo_texture_class_init (ClutterCairoTextureClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
gobject_class->finalize = clutter_cairo_texture_finalize;
gobject_class->set_property = clutter_cairo_texture_set_property;
gobject_class->get_property = clutter_cairo_texture_get_property;
gobject_class->notify = clutter_cairo_texture_notify;
actor_class->get_preferred_width =
clutter_cairo_texture_get_preferred_width;
actor_class->get_preferred_height =
clutter_cairo_texture_get_preferred_height;
g_type_class_add_private (gobject_class, sizeof (ClutterCairoTexturePrivate));
/**
* ClutterCairoTexture:surface-width:
*
* The width of the Cairo surface used by the #ClutterCairoTexture
* actor, in pixels.
*
* Since: 1.0
*/
g_object_class_install_property (gobject_class,
PROP_SURFACE_WIDTH,
g_param_spec_uint ("surface-width",
"Surface-Width",
"Surface Width",
0, G_MAXUINT,
0,
CLUTTER_PARAM_READWRITE));
/**
* ClutterCairoTexture:surface-height:
*
* The height of the Cairo surface used by the #ClutterCairoTexture
* actor, in pixels.
*
* Since: 1.0
*/
g_object_class_install_property (gobject_class,
PROP_SURFACE_HEIGHT,
g_param_spec_uint ("surface-height",
"Surface-Height",
"Surface Height",
0, G_MAXUINT,
0,
CLUTTER_PARAM_READWRITE));
}
static void
clutter_cairo_texture_init (ClutterCairoTexture *self)
{
ClutterCairoTexturePrivate *priv;
self->priv = priv = CLUTTER_CAIRO_TEXTURE_GET_PRIVATE (self);
/* FIXME - we are hardcoding the format; it would be good to have
* a :surface-format construct-only property for creating
* textures with a different format and have the cairo surface
* match that format
*/
priv->format = CAIRO_FORMAT_ARGB32;
}
/**
* clutter_cairo_texture_new:
* @width: the width of the surface
* @height: the height of the surface
*
* Creates a new #ClutterCairoTexture actor, with a surface of @width by
* @height pixels.
*
* Return value: the newly created #ClutterCairoTexture actor
*
* Since: 1.0
*/
ClutterActor*
clutter_cairo_texture_new (guint width,
guint height)
{
return g_object_new (CLUTTER_TYPE_CAIRO_TEXTURE,
"surface-width", width,
"surface-height", height,
NULL);
}
static void
clutter_cairo_texture_context_destroy (void *data)
{
ClutterCairoTextureContext *ctxt = data;
ClutterCairoTexture *cairo = ctxt->cairo;
ClutterCairoTexturePrivate *priv;
gint cairo_width, cairo_height, cairo_rowstride;
gint surface_width, surface_height;
guchar *pixbuf_data, *dst, *cairo_data;
guint *src, pixbuf_rowstride;
gint x, y;
priv = CLUTTER_CAIRO_TEXTURE_GET_PRIVATE (cairo);
if (!priv->cr_surface)
return;
surface_width = cairo_image_surface_get_width (priv->cr_surface);
surface_height = cairo_image_surface_get_height (priv->cr_surface);
cairo_width = MIN (ctxt->rect.width, surface_width);
cairo_height = MIN (ctxt->rect.height, surface_height);
if (!cairo_width || !cairo_height)
{
g_free (ctxt);
return;
}
cairo_rowstride = priv->rowstride;
cairo_data = priv->cr_surface_data;
pixbuf_data = g_malloc (cairo_width * cairo_height * 4);
pixbuf_rowstride = cairo_width * 4;
/* BAH BAH BAH ! un-pre-multiply alpha...
*
* FIXME: Need to figure out if GL has a premult texture
* format, or we need to change the order of the
* paint sequence in Clutter. or go back to battling
* glitz (ugh).
*
* in theory, this could be moved to a shader, but apparently
* the performance gain is not really worth it.
*/
for (y = 0; y < cairo_height; y++)
{
src = (unsigned int *) (cairo_data
+ ((y + ctxt->rect.y) * cairo_rowstride)
+ (ctxt->rect.x * 4));
dst = pixbuf_data + y * pixbuf_rowstride;
for (x = 0; x < cairo_width; x++)
{
guchar alpha = (*src >> 24) & 0xff;
if (alpha == 0)
dst[0] = dst[1] = dst[2] = dst[3] = alpha;
else
{
dst[0] = (((*src >> 16) & 0xff) * 255 ) / alpha;
dst[1] = (((*src >> 8) & 0xff) * 255 ) / alpha;
dst[2] = (((*src >> 0) & 0xff) * 255 ) / alpha;
dst[3] = alpha;
}
dst += 4;
src++;
}
}
clutter_texture_set_area_from_rgb_data (CLUTTER_TEXTURE (cairo),
pixbuf_data,
TRUE,
ctxt->rect.x,
ctxt->rect.y,
cairo_width, cairo_height,
pixbuf_rowstride,
4, 0, NULL);
g_free (pixbuf_data);
g_free (ctxt);
if (CLUTTER_ACTOR_IS_VISIBLE (cairo))
clutter_actor_queue_redraw (CLUTTER_ACTOR (cairo));
}
static void
intersect_rectangles (ClutterCairoTextureRectangle *a,
ClutterCairoTextureRectangle *b,
ClutterCairoTextureRectangle *inter)
{
gint dest_x, dest_y;
gint dest_width, dest_height;
dest_x = MAX (a->x, b->x);
dest_y = MAX (a->y, b->y);
dest_width = MIN (a->x + a->width, b->x + b->width) - dest_x;
dest_height = MIN (a->y + a->height, b->y + b->height) - dest_y;
if (dest_width > 0 && dest_height > 0)
{
inter->x = dest_x;
inter->y = dest_y;
inter->width = dest_width;
inter->height = dest_height;
}
else
{
inter->x = 0;
inter->y = 0;
inter->width = 0;
inter->height = 0;
}
}
/**
* clutter_cairo_texture_create_region:
* @cairo: a #ClutterCairoTexture
* @x_offset: offset of the region on the X axis
* @y_offset: offset of the region on the Y axis
* @width: width of the region, or -1 for the full surface width
* @height: height of the region, or -1 for the full surface height
*
* Creates a new Cairo context that will updat the region defined
* by @x_offset, @y_offset, @width and @height.
*
* Return value: a newly created Cairo context. Use cairo_destroy()
* to upload the contents of the context when done drawing.
*
* Since: 1.0
*/
cairo_t *
clutter_cairo_texture_create_region (ClutterCairoTexture *self,
gint x_offset,
gint y_offset,
gint width,
gint height)
{
ClutterCairoTexturePrivate *priv;
ClutterCairoTextureContext *ctxt;
ClutterCairoTextureRectangle region, area, inter;
cairo_t *cr;
g_return_val_if_fail (CLUTTER_IS_CAIRO_TEXTURE (self), NULL);
clutter_warn_if_paint_fail (self);
priv = self->priv;
if (width < 0)
width = priv->width;
if (height < 0)
height = priv->height;
if (width == 0 || height == 0)
{
g_warning ("Unable to create a context for an image surface of "
"width %d and height %d. Set the surface size to be "
"at least 1 pixel by 1 pixel.",
width, height);
return NULL;
}
if (!priv->cr_surface)
return NULL;
ctxt = g_new0 (ClutterCairoTextureContext, 1);
ctxt->cairo = self;
region.x = x_offset;
region.y = y_offset;
region.width = width;
region.height = height;
area.x = 0;
area.y = 0;
area.width = priv->width;
area.height = priv->height;
/* Limit the region to the visible rectangle */
intersect_rectangles (&area, &region, &inter);
ctxt->rect.x = inter.x;
ctxt->rect.y = inter.y;
ctxt->rect.width = inter.width;
ctxt->rect.height = inter.height;
cr = cairo_create (priv->cr_surface);
cairo_set_user_data (cr, &clutter_cairo_texture_context_key,
ctxt, clutter_cairo_texture_context_destroy);
return cr;
}
/**
* clutter_cairo_texture_create:
* @cairo: a #ClutterCairoTexture
*
* Creates a new Cairo context for the @cairo texture. It is
* similar to using clutter_cairo_texture_create_region() with @x_offset
* and @y_offset of 0, @width equal to the @cairo texture surface width
* and @height equal to the @cairo texture surface height.
*
* Return value: a newly created Cairo context. Use cairo_destroy()
* to upload the contents of the context when done drawing.
*
* Since: 1.0
*/
cairo_t *
clutter_cairo_texture_create (ClutterCairoTexture *self)
{
g_return_val_if_fail (CLUTTER_IS_CAIRO_TEXTURE (self), NULL);
clutter_warn_if_paint_fail (self);
return clutter_cairo_texture_create_region (self, 0, 0, -1, -1);
}
/**
* clutter_cairo_set_source_color:
* @cr: a Cairo context
* @color: a #ClutterColor
*
* Utility function for setting the source color of @cr using
* a #ClutterColor.
*
* Since: 1.0
*/
void
clutter_cairo_set_source_color (cairo_t *cr,
const ClutterColor *color)
{
g_return_if_fail (cr != NULL);
g_return_if_fail (color != NULL);
if (color->alpha == 0xff)
cairo_set_source_rgb (cr,
color->red / 255.0,
color->green / 255.0,
color->blue / 255.0);
else
cairo_set_source_rgba (cr,
color->red / 255.0,
color->green / 255.0,
color->blue / 255.0,
color->alpha / 255.0);
}
/**
* clutter_cairo_texture_surface_set_size:
* @self: a #ClutterCairoTexture
* @width: the new width of the surface
* @height: the new height of the surface
*
* Resizes the Cairo surface used by @self to @width and @height.
*
* Since: 1.0
*/
void
clutter_cairo_texture_set_surface_size (ClutterCairoTexture *self,
guint width,
guint height)
{
ClutterCairoTexturePrivate *priv;
g_return_if_fail (CLUTTER_IS_CAIRO_TEXTURE (self));
priv = self->priv;
if (width == priv->width && height == priv->height)
return;
g_object_freeze_notify (G_OBJECT (self));
if (priv->width != width)
{
priv->width = width;
g_object_notify (G_OBJECT (self), "surface-width");
}
if (priv->height != height)
{
priv->height = height;
g_object_notify (G_OBJECT (self), "surface-height");
}
clutter_cairo_texture_surface_resize_internal (self);
g_object_thaw_notify (G_OBJECT (self));
}
/**
* clutter_cairo_texture_get_surface_size:
* @self: a #ClutterCairoTexture
* @width: return location for the surface width, or %NULL
* @height: return location for the surface height, or %NULL
*
* Retrieves the surface width and height for @self.
*
* Since: 1.0
*/
void
clutter_cairo_texture_get_surface_size (ClutterCairoTexture *self,
guint *width,
guint *height)
{
g_return_if_fail (CLUTTER_IS_CAIRO_TEXTURE (self));
if (width)
*width = self->priv->width;
if (height)
*height = self->priv->height;
}

View file

@ -0,0 +1,92 @@
/*
* Clutter
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By: Emmanuele Bassi <ebassi@linux.intel.com>
* Matthew Allum <mallum@o-hand.com>
* Chris Lord <chris@o-hand.com>
* Iain Holmes <iain@o-hand.com>
* Neil Roberts <neil@linux.intel.com>
*
* Copyright (C) 2008 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_CAIRO_TEXTURE_H__
#define __CLUTTER_CAIRO_TEXTURE_H__
#include <clutter/clutter-texture.h>
#include <cairo/cairo.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_CAIRO_TEXTURE (clutter_cairo_texture_get_type ())
#define CLUTTER_CAIRO_TEXTURE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_CAIRO_TEXTURE, ClutterCairoTexture))
#define CLUTTER_CAIRO_TEXTURE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_CAIRO_TEXTURE, ClutterCairoTextureClass))
#define CLUTTER_IS_CAIRO_TEXTURE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_CAIRO_TEXTURE))
#define CLUTTER_IS_CAIRO_TEXTURE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_CAIRO_TEXTURE))
#define CLUTTER_CAIRO_TEXTURE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_CAIRO_TEXTURE, ClutterCairoTextureClass))
typedef struct _ClutterCairoTexture ClutterCairoTexture;
typedef struct _ClutterCairoTextureClass ClutterCairoTextureClass;
typedef struct _ClutterCairoTexturePrivate ClutterCairoTexturePrivate;
struct _ClutterCairoTexture
{
/*< private >*/
ClutterTexture parent_instance;
ClutterCairoTexturePrivate *priv;
};
struct _ClutterCairoTextureClass
{
/*< private >*/
ClutterTextureClass parent_class;
void (*_clutter_cairo_1) (void);
void (*_clutter_cairo_2) (void);
void (*_clutter_cairo_3) (void);
void (*_clutter_cairo_4) (void);
};
GType clutter_cairo_texture_get_type (void) G_GNUC_CONST;
ClutterActor *clutter_cairo_texture_new (guint width,
guint height);
cairo_t * clutter_cairo_texture_create_region (ClutterCairoTexture *self,
gint x_offset,
gint y_offset,
gint width,
gint height);
cairo_t * clutter_cairo_texture_create (ClutterCairoTexture *self);
void clutter_cairo_texture_set_surface_size (ClutterCairoTexture *self,
guint width,
guint height);
void clutter_cairo_texture_get_surface_size (ClutterCairoTexture *self,
guint *width,
guint *height);
void clutter_cairo_set_source_color (cairo_t *cr,
const ClutterColor *color);
G_END_DECLS
#endif /* __CLUTTER_CAIRO_TEXTURE_H__ */

View file

@ -735,6 +735,121 @@ clutter_path_add_node (ClutterPath *path,
clutter_path_add_node_full (path, node_full);
}
/**
* clutter_path_add_cairo_path:
* @path: a #ClutterPath
* @cpath: a Cairo path
*
* Add the nodes of the Cairo path to the end of @path.
*
* Since: 1.0
*/
void
clutter_path_add_cairo_path (ClutterPath *path,
const cairo_path_t *cpath)
{
int num_data;
const cairo_path_data_t *p;
g_return_if_fail (CLUTTER_IS_PATH (path));
g_return_if_fail (cpath != NULL);
/* Iterate over each command in the cairo path */
for (num_data = cpath->num_data, p = cpath->data;
num_data > 0;
num_data -= p->header.length, p += p->header.length)
{
switch (p->header.type)
{
case CAIRO_PATH_MOVE_TO:
g_assert (p->header.length >= 2);
clutter_path_add_move_to (path, p[1].point.x, p[1].point.y);
break;
case CAIRO_PATH_LINE_TO:
g_assert (p->header.length >= 2);
clutter_path_add_line_to (path, p[1].point.x, p[1].point.y);
break;
case CAIRO_PATH_CURVE_TO:
g_assert (p->header.length >= 4);
clutter_path_add_curve_to (path,
p[1].point.x, p[1].point.y,
p[2].point.x, p[2].point.y,
p[3].point.x, p[3].point.y);
break;
case CAIRO_PATH_CLOSE_PATH:
clutter_path_add_close (path);
}
}
}
static void
clutter_path_add_node_to_cairo_path (const ClutterPathNode *node,
gpointer data)
{
cairo_t *cr = data;
switch (node->type)
{
case CLUTTER_PATH_MOVE_TO:
cairo_move_to (cr, node->points[0].x, node->points[0].y);
break;
case CLUTTER_PATH_LINE_TO:
cairo_line_to (cr, node->points[0].x, node->points[0].y);
break;
case CLUTTER_PATH_CURVE_TO:
cairo_curve_to (cr,
node->points[0].x, node->points[0].y,
node->points[1].x, node->points[1].y,
node->points[2].x, node->points[2].y);
break;
case CLUTTER_PATH_REL_MOVE_TO:
cairo_rel_move_to (cr, node->points[0].x, node->points[0].y);
break;
case CLUTTER_PATH_REL_LINE_TO:
cairo_rel_line_to (cr, node->points[0].x, node->points[0].y);
break;
case CLUTTER_PATH_REL_CURVE_TO:
cairo_rel_curve_to (cr,
node->points[0].x, node->points[0].y,
node->points[1].x, node->points[1].y,
node->points[2].x, node->points[2].y);
break;
case CLUTTER_PATH_CLOSE:
cairo_close_path (cr);
}
}
/**
* clutter_path_to_cairo_path:
* @path: a #ClutterPath
* @cr: a Cairo context
*
* Add the nodes of the ClutterPath to the path in the Cairo context.
*
* Since: 1.0
*/
void
clutter_path_to_cairo_path (ClutterPath *path,
cairo_t *cr)
{
g_return_if_fail (CLUTTER_IS_PATH (path));
g_return_if_fail (cr != NULL);
clutter_path_foreach (path, clutter_path_add_node_to_cairo_path, cr);
}
/**
* clutter_path_get_n_nodes:
* @path: a #ClutterPath

View file

@ -30,33 +30,19 @@
#include <glib-object.h>
#include <clutter/clutter-types.h>
#include <cairo/cairo.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_PATH \
(clutter_path_get_type())
#define CLUTTER_PATH(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
CLUTTER_TYPE_PATH, \
ClutterPath))
#define CLUTTER_PATH_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), \
CLUTTER_TYPE_PATH, \
ClutterPathClass))
#define CLUTTER_IS_PATH(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
CLUTTER_TYPE_PATH))
#define CLUTTER_IS_PATH_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
CLUTTER_TYPE_PATH))
#define CLUTTER_PATH_GET_CLASS(obj) \
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
CLUTTER_TYPE_PATH, \
ClutterPathClass))
#define CLUTTER_TYPE_PATH (clutter_path_get_type ())
#define CLUTTER_TYPE_PATH_NODE (clutter_path_node_get_type ())
#define CLUTTER_PATH(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_PATH, ClutterPath))
#define CLUTTER_PATH_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_PATH, ClutterPathClass))
#define CLUTTER_IS_PATH(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_PATH))
#define CLUTTER_IS_PATH_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_PATH))
#define CLUTTER_PATH_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_PATH, ClutterPathClass))
#define CLUTTER_PATH_RELATIVE 32
#define CLUTTER_PATH_RELATIVE (32)
/**
* ClutterPathNodeType:
@ -73,6 +59,10 @@ G_BEGIN_DECLS
* coordinates relative to the last node.
* @CLUTTER_PATH_REL_CURVE_TO: same as %CLUTTER_PATH_CURVE_TO but with
* coordinates relative to the last node.
*
* Types of nodes in a #ClutterPath.
*
* Since: 1.0
*/
typedef enum {
CLUTTER_PATH_MOVE_TO = 0,
@ -103,22 +93,13 @@ typedef struct _ClutterPathNode ClutterPathNode;
typedef void (* ClutterPathCallback) (const ClutterPathNode *node,
gpointer data);
/**
* ClutterPathClass:
*
* The #ClutterPathClass struct contains only private data.
*/
struct _ClutterPathClass
{
/*< private >*/
GInitiallyUnownedClass parent_class;
};
/**
* ClutterPath:
*
* The #ClutterPath struct contains only private data and should
* be accessed with the functions below.
*
* Since: 1.0
*/
struct _ClutterPath
{
@ -128,6 +109,19 @@ struct _ClutterPath
ClutterPathPrivate *priv;
};
/**
* ClutterPathClass:
*
* The #ClutterPathClass struct contains only private data.
*
* Since: 1.0
*/
struct _ClutterPathClass
{
/*< private >*/
GInitiallyUnownedClass parent_class;
};
/**
* ClutterPathNode:
* @type: the node's type
@ -150,27 +144,22 @@ struct _ClutterPathNode
};
GType clutter_path_get_type (void) G_GNUC_CONST;
GType clutter_path_node_get_type (void) G_GNUC_CONST;
ClutterPath *clutter_path_new (void);
ClutterPath *clutter_path_new_with_description (const gchar *desc);
void clutter_path_add_move_to (ClutterPath *path,
gint x,
gint y);
void clutter_path_add_rel_move_to (ClutterPath *path,
gint x,
gint y);
void clutter_path_add_line_to (ClutterPath *path,
gint x,
gint y);
void clutter_path_add_rel_line_to (ClutterPath *path,
gint x,
gint y);
void clutter_path_add_curve_to (ClutterPath *path,
gint x1,
gint y1,
@ -178,7 +167,6 @@ void clutter_path_add_curve_to (ClutterPath *path,
gint y2,
gint x3,
gint y3);
void clutter_path_add_rel_curve_to (ClutterPath *path,
gint x1,
gint y1,
@ -186,60 +174,45 @@ void clutter_path_add_rel_curve_to (ClutterPath *path,
gint y2,
gint x3,
gint y3);
void clutter_path_add_close (ClutterPath *path);
gboolean clutter_path_add_string (ClutterPath *path,
const gchar *str);
void clutter_path_add_node (ClutterPath *path,
const ClutterPathNode *node);
void clutter_path_add_cairo_path (ClutterPath *path,
const cairo_path_t *cpath);
guint clutter_path_get_n_nodes (ClutterPath *path);
void clutter_path_get_node (ClutterPath *path,
guint index,
guint index_,
ClutterPathNode *node);
GSList * clutter_path_get_nodes (ClutterPath *path);
void clutter_path_foreach (ClutterPath *path,
ClutterPathCallback callback,
gpointer user_data);
void clutter_path_insert_node (ClutterPath *path,
gint index,
gint index_,
const ClutterPathNode *node);
void clutter_path_remove_node (ClutterPath *path,
guint index);
guint index_);
void clutter_path_replace_node (ClutterPath *path,
guint index,
guint index_,
const ClutterPathNode *node);
gchar * clutter_path_get_description (ClutterPath *path);
gboolean clutter_path_set_description (ClutterPath *path,
const gchar *str);
void clutter_path_clear (ClutterPath *path);
void clutter_path_to_cairo_path (ClutterPath *path,
cairo_t *cr);
guint clutter_path_get_position (ClutterPath *path,
gdouble progress,
gdouble factor,
ClutterKnot *position);
guint clutter_path_get_length (ClutterPath *path);
ClutterPathNode *clutter_path_node_copy (const ClutterPathNode *node);
void clutter_path_node_free (ClutterPathNode *node);
gboolean clutter_path_node_equal (const ClutterPathNode *node_a,
const ClutterPathNode *node_b);
GType clutter_path_node_get_type (void);
G_END_DECLS
#endif /* __CLUTTER_PATH_H__ */

View file

@ -213,8 +213,6 @@ clutter_stage_paint (ClutterActor *self)
ClutterStagePrivate *priv = CLUTTER_STAGE (self)->priv;
CoglColor stage_color;
CLUTTER_SET_PRIVATE_FLAGS (self, CLUTTER_ACTOR_IN_PAINT);
CLUTTER_NOTE (PAINT, "Initializing stage paint");
cogl_color_set_from_4ub (&stage_color,
@ -235,8 +233,6 @@ clutter_stage_paint (ClutterActor *self)
CLUTTER_NOTE (PAINT, "Proxying the paint to the stage implementation");
clutter_actor_paint (priv->impl);
CLUTTER_UNSET_PRIVATE_FLAGS (self, CLUTTER_ACTOR_IN_PAINT);
/* this will take care of painting every child */
CLUTTER_ACTOR_CLASS (clutter_stage_parent_class)->paint (self);
}

View file

@ -40,6 +40,7 @@
#include "clutter-behaviour-rotate.h"
#include "clutter-behaviour-scale.h"
#include "clutter-binding-pool.h"
#include "clutter-cairo-texture.h"
#include "clutter-child-meta.h"
#include "clutter-clone-texture.h"
#include "clutter-color.h"

View file

@ -520,7 +520,7 @@ fi
AC_SUBST(JSON_PREFIX)
AM_CONDITIONAL(LOCAL_JSON_GLIB, test "x$have_json" = "xno")
CLUTTER_REQUIRES="pangocairo >= 1.18 gobject-2.0 >= 2.16 gthread-2.0 gmodule-no-export-2.0 $BACKEND_PC_FILES $JSON_GLIB_PC"
CLUTTER_REQUIRES="cairo >= 1.4 pangocairo >= 1.18 gobject-2.0 >= 2.16 gthread-2.0 gmodule-no-export-2.0 $BACKEND_PC_FILES $JSON_GLIB_PC"
if test "x$imagebackend" = "xgdk-pixbuf"; then
CLUTTER_REQUIRES="$CLUTTER_REQUIRES gdk-pixbuf-2.0"

View file

@ -57,6 +57,7 @@
<xi:include href="xml/clutter-rectangle.xml"/>
<xi:include href="xml/clutter-texture.xml"/>
<xi:include href="xml/clutter-clone-texture.xml"/>
<xi:include href="xml/clutter-cairo-texture.xml"/>
<xi:include href="xml/clutter-label.xml"/>
<xi:include href="xml/clutter-entry.xml"/>
</chapter>

View file

@ -702,6 +702,7 @@ clutter_path_add_rel_curve_to
clutter_path_add_close
clutter_path_add_string
clutter_path_add_node
clutter_path_add_cairo_path
clutter_path_get_n_nodes
clutter_path_get_node
clutter_path_get_nodes
@ -711,6 +712,7 @@ clutter_path_remove_node
clutter_path_replace_node
clutter_path_get_description
clutter_path_set_description
clutter_path_to_cairo_path
clutter_path_clear
clutter_path_get_position
clutter_path_get_length
@ -1629,3 +1631,32 @@ clutter_binding_pool_unblock_action
<SUBSECTION>
clutter_binding_pool_activate
</SECTION>
<SECTION>
<TITLE>ClutterCairoTexture</TITLE>
<FILE>clutter-cairo-texture</FILE>
ClutterCairoTexture
ClutterCairoTextureClass
clutter_cairo_texture_new
clutter_cairo_texture_set_surface_size
clutter_cairo_texture_get_surface_size
<SUBSECTION>
clutter_cairo_texture_create
clutter_cairo_texture_create_region
<SUBSECTION>
clutter_cairo_set_source_color
<SUBSECTION Standard>
CLUTTER_TYPE_CAIRO_TEXTURE
CLUTTER_CAIRO_TEXTURE
CLUTTER_IS_CAIRO_TEXTURE
CLUTTER_CAIRO_TEXTURE_CLASS
CLUTTER_IS_CAIRO_TEXTURE_CLASS
CLUTTER_CAIRO_TEXTURE_GET_CLASS
<SUBSECTION Private>
ClutterCairoTexturePrivate
clutter_cairo_texture_get_type
</SECTION>

View file

@ -28,3 +28,4 @@ clutter_list_model_get_type
clutter_score_get_type
clutter_shader_get_type
clutter_child_meta_get_type
clutter_cairo_texture_get_type

View file

@ -1,4 +1,5 @@
#include <clutter/clutter.h>
#include <cairo/cairo.h>
#include <string.h>
#include <math.h>
@ -26,16 +27,19 @@ struct _CallbackData
};
static const char path_desc[] =
"M 21 22 m 23 24 "
"L 25 26 l 27 28 "
"C 29 30 31 32 33 34 c 35 36 37 38 39 40 "
"M 21 22 "
"L 25 26 "
"C 29 30 31 32 33 34 "
"m 23 24 "
"l 27 28 "
"c 35 36 37 38 39 40 "
"z";
static const ClutterPathNode path_nodes[] =
{ { CLUTTER_PATH_MOVE_TO, { { 21, 22 }, { 0, 0 }, { 0, 0 } } },
{ CLUTTER_PATH_REL_MOVE_TO, { { 23, 24 }, { 0, 0 }, { 0, 0 } } },
{ CLUTTER_PATH_LINE_TO, { { 25, 26 }, { 0, 0 }, { 0, 0 } } },
{ CLUTTER_PATH_REL_LINE_TO, { { 27, 28 }, { 0, 0 }, { 0, 0 } } },
{ CLUTTER_PATH_CURVE_TO, { { 29, 30 }, { 31, 32 }, { 33, 34 } } },
{ CLUTTER_PATH_REL_MOVE_TO, { { 23, 24 }, { 0, 0 }, { 0, 0 } } },
{ CLUTTER_PATH_REL_LINE_TO, { { 27, 28 }, { 0, 0 }, { 0, 0 } } },
{ CLUTTER_PATH_REL_CURVE_TO, { { 35, 36 }, { 37, 38 }, { 39, 40 } } },
{ CLUTTER_PATH_CLOSE, { { 0, 0 }, { 0, 0 }, { 0, 0 } } } };
@ -391,6 +395,95 @@ path_test_get_description (CallbackData *data)
return ret;
}
static gboolean
path_test_convert_to_cairo_path (CallbackData *data)
{
cairo_surface_t *surface;
cairo_t *cr;
cairo_path_t *cpath;
guint i, j;
ClutterKnot path_start = { 0, 0 }, last_point = { 0, 0 };
/* Create a temporary image surface and context to hold the cairo
path */
surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32, 10, 10);
cr = cairo_create (surface);
/* Convert to a cairo path */
clutter_path_to_cairo_path (data->path, cr);
/* Get a copy of the cairo path data */
cpath = cairo_copy_path (cr);
/* Convert back to a clutter path */
clutter_path_clear (data->path);
clutter_path_add_cairo_path (data->path, cpath);
/* The relative nodes will have been converted to absolute so we
need to reflect this in the node array for comparison */
for (i = 0; i < data->n_nodes; i++)
{
switch (data->nodes[i].type)
{
case CLUTTER_PATH_MOVE_TO:
path_start = last_point = data->nodes[i].points[0];
break;
case CLUTTER_PATH_LINE_TO:
last_point = data->nodes[i].points[0];
break;
case CLUTTER_PATH_CURVE_TO:
last_point = data->nodes[i].points[2];
break;
case CLUTTER_PATH_REL_MOVE_TO:
last_point.x += data->nodes[i].points[0].x;
last_point.y += data->nodes[i].points[0].y;
data->nodes[i].points[0] = last_point;
data->nodes[i].type = CLUTTER_PATH_MOVE_TO;
path_start = last_point;
break;
case CLUTTER_PATH_REL_LINE_TO:
last_point.x += data->nodes[i].points[0].x;
last_point.y += data->nodes[i].points[0].y;
data->nodes[i].points[0] = last_point;
data->nodes[i].type = CLUTTER_PATH_LINE_TO;
break;
case CLUTTER_PATH_REL_CURVE_TO:
for (j = 0; j < 3; j++)
{
data->nodes[i].points[j].x += last_point.x;
data->nodes[i].points[j].y += last_point.y;
}
last_point = data->nodes[i].points[2];
data->nodes[i].type = CLUTTER_PATH_CURVE_TO;
break;
case CLUTTER_PATH_CLOSE:
last_point = path_start;
/* Cairo always adds a move to after every close so we need
to insert one here */
memmove (data->nodes + i + 2, data->nodes + i + 1,
(data->n_nodes - i - 1) * sizeof (ClutterPathNode));
data->nodes[i + 1].type = CLUTTER_PATH_MOVE_TO;
data->nodes[i + 1].points[0] = last_point;
data->n_nodes++;
break;
}
}
/* Free the cairo resources */
cairo_path_destroy (cpath);
cairo_destroy (cr);
cairo_surface_destroy (surface);
return TRUE;
}
static gboolean
float_fuzzy_equals (float fa, float fb)
{
@ -523,6 +616,7 @@ path_tests[] =
{ "Replace a node", path_test_replace },
{ "Set description", path_test_set_description },
{ "Get description", path_test_get_description },
{ "Convert to cairo path and back", path_test_convert_to_cairo_path },
{ "Clear", path_test_clear },
{ "Get position", path_test_get_position },
{ "Check node boxed type", path_test_boxed_type },